Human-Computer Interaction (HCI) is concerned with the design and use of computer and mobile technology, focusing on the interfaces between people and systems. This interdisciplinary degree programme sits at the intersection of engineering, behavioural sciences, and design. It combines academic rigour with practical and professional skills highly valued by employers.
Students develop an understanding of the relevance and application of human physical, cognitive, social, and affective knowledge to the design of interactive systems. They learn to analyse and test user performance, preferences and experience in relation to human-centred interactive systems. Students will be able to characterise and apply a range of human-computer interaction and user-centred design styles.
Students undertake modules to the value of 180 credits.
The programme consists of two compulsory 30-credit core modules, four 15-credit optional modules and a 60-credit research project.
A Postgraduate Diploma (120 credits, full-time nine months or flexible up to three years is offered) consisting of two compulsory 30-credit core modules and four 15-credit optional modules.
A Postgraduate Certificate (60 credits), full-time three months or flexible up to two years is offered. This consists of one 30-credit core module and 30 credits of optional modules.
The MSc project gives you the opportunity to conduct research in the area of human-computer interaction under the supervision of a member of UCLIC staff. A broad range of topics and questions are offered and you will work closely with your supervisor in selecting and carrying out your project. Many former projects have contributed to publications at leading international conferences, such as the ACM SIGCHI conference.
Teaching and learning
Our modules use a combination of lectures and practical activities. Activities are often structured around individual or group projects, such as the evaluation of a system or the creation of a prototype. Modules are assessed through a mixture of coursework and exams. Coursework is varied and includes design portfolios, presentations, videos, reflective reports, and online peer learning tasks as well as more traditional academic essays.
Further information on modules and degree structure is available on the department website: Human-Computer Interaction MSc
Our graduates are employed by technology multinationals, start-ups, government agencies, consultancies and in academia. They take up roles such as User Experience (UX) Researchers, Interaction Designers, Usability Specialists and Information Architects. Many progress to senior roles within a few years of graduation.
This degree is highly regarded by our colleagues in industry. Along with developing HCI research skills, the programme allows students to demonstrate skills in presenting, writing and collaboration that are valued by employers. We have a large network of alumni working in London and across the world. Many of them are involved with our industry speaker series and careers events, and they regularly send opportunities to our jobs mailing list for recent graduates.
This programme is taught by the UCL Interaction Centre (UCLIC), a world leading Centre of Excellence in Human-Computer Interaction, working collaboratively with industry and the research community. UCLIC, and before it the UCL Ergonomics Unit, have provided training in this field for over thirty years. We have excellent links with industry partners, offer students a weekly industry speaker series and run visits to consultancies and field sites.
Our modules use a combination of lectures and practical activities. Activities are often structured around individual or group projects, such as the evaluation of a system or the creation of a prototype. Assessments are varied and include design portfolios, presentations, videos and reflective reports as well as academic essays and exams.
The MSc research project allows students to undertake cutting-edge research in human-computer interaction. Many former projects have been published and presented at leading international conferences.
The Research Excellence Framework, or REF, is the system for assessing the quality of research in UK higher education institutions. The 2014 REF was carried out by the UK's higher education funding bodies, and the results used to allocate research funding from 2015/16.
The following REF score was awarded to the department: Division of Psychology & Language Sciences
83% rated 4* (‘world-leading’) or 3* (‘internationally excellent’)
Learn more about the scope of UCL's research, and browse case studies, on our Research Impact website.
User Experience Design (UxD) is a highly sought specialist skill enabling the creation of compelling user experiences that keep individuals engaged with interactive computing products. This course is ideal if you have some existing programming skills and but wish to understand users and work with them to create technologies with positive user experiences. There is a growing demand for UX professionals and this course will provide you with skills and expertise needed to work in a team or individually to design and evaluate successful products. There is also a vibrant international research community developing new methods and theories that underpin UX within the broad field of HCI (Human-Computer Interaction) and more specific Interaction Design (IxD) and User Experience (UxD) areas, which you will encounter on the course. You will be taught by staff that are research active within the field of UX and working with UX practitioners within companies.
The course is delivered in the Computing and Technology Building at the City Campus in Preston. Students have access to the latest technology, and can study in a supportive environment. Facilities include a purpose built Human-Computer Interaction Suite which is used for the evaluation of software products
We aim to provide a challenging and stimulating environment in which you can develop and learn new skills. As an MRes student you will be supported in exploring your full potential through taught modules and an extended project. Teaching is done in small groups with plenty of opportunities for practical work, networking with students and staff, and to get involved with research activities.
Assessment methods will include individual and group assignments, presentation and seminars.
The goal of the course is to guide you, depending on your interests, to either go out into Industry or to progress to an academic research career. We aim to produce Interaction Design practitioners who understand how to create excellent interaction designs for a range of different scenarios.
Placement opportunities are available as an option for students who want to gain some work experience as part of the course.
We also aim to give you a grounding in the Interaction Design research area so you can apply the latest research in your career.
Our alumni have gone on to work a range of destinations including UX specialists, the BBC, and Tata.
This programme is for students who have a background in digital media, human-computer interaction, artificial intelligence, interaction design, composition, architecture and art or design practice, and wish to extend their study through a series of practical, research-led projects.
Students work in collaborative contexts to develop skills in conceptualising and implementing creative projects that make extensive use of digital technologies.
The compulsory element of the course is Digital Studio Practice, which is supported by postgraduate research methods training and a series of optional, lecture-based courses, reading courses and a final dissertation.
On completion of the degree graduates will be able to contribute knowledgeably and critically to practice-led research that involves advanced technologies. The programme provides an opportunity for you to test your aptitude for PhD study in the area.
The core of the course is Digital Studio Practice (40 credits in semester 2), supported by Postgraduate Research Methods (P00487 in semester 1) and a series of optional lecture-based courses, reading courses and a final dissertation. The MSc in Digital Studio Practice also provides an opportunity for students to test their aptitude and interest for PhD study in the area.
All of our research students benefit from ECA’s interdisciplinary approach and all are assigned two research supervisors. Your second supervisor may be from another discipline within ECA, or from somewhere else within the College of Arts, Humanities & Social Sciences or elsewhere within the University, according to the expertise required. On occasion more than two supervisors will be assigned, particularly where the degree brings together multiple disciplines.