• University of Bristol Featured Masters Courses
  • University of Derby Online Learning Featured Masters Courses
  • Aberystwyth University Featured Masters Courses
  • Jacobs University Bremen gGmbH Featured Masters Courses
  • University of Surrey Featured Masters Courses
  • Northumbria University Featured Masters Courses
  • Birmingham City University Featured Masters Courses
  • Xi’an Jiaotong-Liverpool University Featured Masters Courses
De Montfort University Featured Masters Courses
Liverpool John Moores University Featured Masters Courses
Vlerick Business School Featured Masters Courses
Queen Mary University of London Featured Masters Courses
University of Birmingham Featured Masters Courses
"games" AND "design"×
0 miles

Masters Degrees (Games Design)

We have 226 Masters Degrees (Games Design)

  • "games" AND "design" ×
  • clear all
Showing 1 to 15 of 226
Order by 
Meeting industry demand for games designers with a combination of creative flair and technical skill, this degree offers the opportunity to develop, innovate and explore your own games design ideas while gaining essential professional skills. Read more

Meeting industry demand for games designers with a combination of creative flair and technical skill, this degree offers the opportunity to develop, innovate and explore your own games design ideas while gaining essential professional skills.

Introducing your course

Based within an art school rather than a computer science or technology department, this course encourages a creative approach to games design alongside the development of technical skills – a combination that is sought after by the games industry. You’ll learn to create graphic assets and develop your own games using a variety of tools and programming skills. You’ll also gain a comprehensive understanding of current issues in games design, and the essential business and marketing skills to help you advance your career or take forward your own business venture. The course is taught by active researchers with professional experience and specialist expertise in expanding fields such as serious games (the use of gaming in areas such as health, education and business). They work with colleagues from the University’s world-renowned computer science team through the interdisciplinary Games Design Hub, and bring the latest research findings to your learning. Lectures and workshops with top professionals and visits to game companies will give you insights into today’s sector and help you grow your networks.

Overview

This course is ideal for graduates with an art or design background who want to pursue a career in games design and related industries. It requires some prior knowledge of programming and design software packages.

Career Opportunities

The MA Games Design and Art will provide you with a combination of creative, technical and business skills that will be attractive to potential employers. You’ll be in a good position to find a job in games development, in roles such as programmer, concept artist, developer or games animator. You’ll also have the skills to take forward your own business venture.



Read less
This postgraduate Games Design course has been developed to provide part-time students the opportunity, support and guidance to fully explore the study of games design. Read more

This postgraduate Games Design course has been developed to provide part-time students the opportunity, support and guidance to fully explore the study of games design. The course is completely distance learning and there is no requirement for on-campus attendance.

The course team offers a rich mix of staff with current industry experience as well as practiced academic staff with significant experience in postgraduate delivery and academic research. The course seeks to encourage the inquiry into generally accepted ‘game design practice’ and strive to push the boundaries of what is achievable in this young discipline. It seeks to challenge all aspects of game development and through informed research synthesise new responses to practice and research.

On this course our students will be engaged through a wide ranging programme of stimulating lectures and tutorials to develop their knowledge and skills in games design research. Weekly lessons are delivered electronically and the contents are discussed during video-based tutorials. Set exercises test the students understanding of each topic before moving on to the next.

The MA Games Design has been specifically designed to accommodate the needs of part-time provision via distance learning. Students tend to be adults in employment who want to take the course on a part-time basis to fit around their other working commitments.

We accommodate such needs by offering a clear structure of progression, balanced by flexible personal tutorials: for which students can expect to have weekly one-to-one contact with academic staff via web based visual conferencing. It is this bespoke interaction with academic staff that our students tell us they find both supportive and inspirational.

The MA will help further career opportunities within games design research. Graduates will improve their chance of employment in games design research with their demonstrated enhanced specialism and understanding developed on the course. They will also find themselves strongly placed to develop their own practices and consultancies or further themselves with the developing field of games design academia.



Read less
Rooted in experimental practice, MA Games Design ensures that students are equipped with both the technical and critical skills that allow them to produce a broad portfolio of innovative game prototypes. Read more

Introduction

Rooted in experimental practice, MA Games Design ensures that students are equipped with both the technical and critical skills that allow them to produce a broad portfolio of innovative game prototypes. You will also explore concepts of goal, challenge and obstacle through critical evaluation in order to understand the motive forces of play that operate in game design.

Content

MA Games Design critically examines the concept of play to conceptually frame the practice of games design. You will produce playable prototype gaming experiences and use games design as a means to test critical ideas from broader culture.

The course is particularly interested in how games design principles are being used more generally and how these ideas impact upon our increasingly digital culture. MA Games Design will enable you to understand and articulate the unique value of game experience to an increasingly interested design industry and allow you to understand the value of your game experience prototypes.
Building on LCC's resources, in digital, time-based and interactive media alongside printmaking, graphic design and visual communication, the course encourages experimental and reflective practice that echoes the cross media nature of the design, communication and media industries.

The course also supports progression to research at MPhil/PhD level as well as to advanced self-directed experimental practice.

Structure

Term 1 (10 weeks)

1.1 Design & Prototyping (40 Credits)
1.2 Understanding Gaming Experience (20 Credits)

Term 2 and 3 (20 weeks)

2.1 Critical Play (40 Credits)
2.2 Collaborative Unit (20 Credits) – term two only.

Term 4 (5 + 10 weeks)

3.1 Final Major Project + Thesis (60 Credits)

Read less
A ground-breaking MA in Games Design and Development. The course combines input and tuition from leading games industry experts in design, art, production and audio with NFTS expertise in disciplines including screenwriting, animation, sound design and composition, to pioneer unique and innovative games. Read more
A ground-breaking MA in Games Design and Development. The course combines input and tuition from leading games industry experts in design, art, production and audio with NFTS expertise in disciplines including screenwriting, animation, sound design and composition, to pioneer unique and innovative games.

-Taught by leading games practitioners and experts in the field.
-An interdisciplinary learning experience. You’ll work alongside students from other NFTS courses including sound design, composing, screenwriting, cinematography, producing, production design, digital effects, editing and production management.
-Build an in depth knowledge of all games design and development disciplines.
-Develop industry contacts through conferences, event attendance, trade association involvement and visits from industry practitioners and luminaries.
-Gain a practical knowledge of games software development, and the ability to experiment with new pipelines and evolving technologies and techniques.
-Work on high profile solo and group projects, with plenty of opportunities to experiment, innovate and excel.
-Unlike other schools, production costs are met by the school.

We welcome EU/EEA Students. Those accepted onto courses starting in 2018 will have their fees guaranteed at the UK rate for both years of the course. Postgraduate students can apply for a loan to help with their studies via the Student Loans Company Loans. A £ 10,000 loan is available to contribute to course and living costs. The Post Graduate Loan is only open to EU/EEA and UK Students who normally live in England. It is not currently available to Scottish, Welsh or Northern Ireland Students. Find out more here: https://nfts.co.uk/our-courses/masters/games-design-development

COURSE OVERVIEW

The MA in Games Design and Development is a world-leading postgraduate games programme taught by leading games professionals with a reputation, accreditation and alumni unlike any other. Students work alongside film, television and animation practitioners, developing creative and technical skills in games design, code, art, animation, production, audio and interface. The NFTS is a uniquely creative environment, enabling MA Games students to benefit from numerous collaborative opportunities across our production studios.

WHY STUDY GAMES DESIGN AND DEVELOPMENT?

Videogames are a relatively young medium. The industry is continually innovating and evolving, and new platforms and technologies have created fantastic opportunities for technical invention and artistic innovation. The NFTS Games course provides the practical skills and creative knowledge to design, devise and build games, from inception to delivery. We strive to develop the creative leadership necessary to become a leading innovator and practitioner within the industry.

Read less
MA Games Design provides a unique study opportunity rooted in creative development linked across a range of digital and traditional approaches. Read more
MA Games Design provides a unique study opportunity rooted in creative development linked across a range of digital and traditional approaches. The course also provides a distinct opportunity to study these disciplines at postgraduate level from a perspective that is not always readily available within the UK.

Our postgraduate Games Design degree is for those individuals who wish to creatively question ‘industry norms’ and develop a personal area of investigation. To this end the course has a strong emphasis on personal exploration which it is hoped will bring together new ideas and theories within accepted common practice.

LEARNING ENVIRONMENT AND ASSESSMENT

The course is supported by extensive computer, studio and workshop facilities located within the School and the University as a whole.

Assessment strategy and criteria is the result of collaboration between student and staff. Successful completion of the full nine modules leads to the award of MA. However, for students who do not wish to or are unable to complete the full course, there are intermediate exit awards at appropriate stages.

FURTHER INFORMATION

Throughout the course students are encouraged to pursue a unique personal line of inquiry within the broad subject area of Games Design culminating in the Postgraduate Project / Dissertation response at the end of the course.

Fundamental to the philosophy of the course is the provision of an opportunity for students to explore and realise their individual aspirations and potential, creating a framework for developing more fully as skilled and informed professional practitioners. This is enabled through discussion and feedback with the course team and relevant peer groups.

Reflecting the diversity of activity that falls within the boundaries of games design the course encompasses three distinct strands of activity, design, art and modelling. In the commercial world of game development these strands are often interwoven and the emphasis can change from company to company. Likewise these strands can vary from individual project to project within a company. To accommodate this varied field of skills the common lecture theme of the course encompasses all of these activities and an individual engaged in the course may respond in one, two or all three of the strands of activity.

Throughout the duration of the course students are required to keep an on-going ‘Reflective Diary’ that is clearly used to record all lines of enquiry, development of ideas, critical reflection and analysis. This will be in the form of a public blog.

At the end of the course the students will have had the opportunity to build up a personal body of work that represents their personal developmental journey, and reflects a personal response to their discipline.

OPPORTUNITIES

The MA will help further career opportunities within commercial design practice. Graduates will improve their chance of employment in the games industry with their demonstrated enhanced specialism and understanding developed on the course. Graduates will also find themselves strongly placed to develop their own practices and consultancies.

Read less
This course is aimed at creative graduates who want to develop the skills to work in the exciting area of games design. On this course you develop specialist skills to produce real-time game art with the latest 3D software used by industry. Read more

This course is aimed at creative graduates who want to develop the skills to work in the exciting area of games design. On this course you develop specialist skills to produce real-time game art with the latest 3D software used by industry. Areas include 3D modelling, asset design for props, environments and characters. The course is designed to allow you to specialise in the area of games design that is the most interest to you.

You focus on art and design fundamentals to underpin your 3D game designs as well as engaging with theory to develop your awareness of game mechanics and what makes games fun. These skills can be applied through game development projects undertaken in small teams with ‘Games Software Development’ students. You work in an ‘industry simulation’ style environment to produce game prototypes which could be released through our commercial studio ‘Steel Minions’. This gives you the opportunity to experience commercial team development practices in preparation for entering the industry.

Course structure

Modules

  • 3D fundamentals
  • Asset creation
  • Game development practice

Also • games design futures project • creative media research and development proposal • creative media professional practice project • creative media masters project

Assessment

  • coursework

Employability

Creative and skilled games artists and designers are in demand to meet the need for new and exciting products, as the industry relies on them to develop the next generation of games. Areas of work include • 2D and 3D art • animation • concept design • mobile, console and PC based platforms.



Read less
This course will help you develop excellent skills in 3D modelling and sculpting or computer games design theory and application. Read more
This course will help you develop excellent skills in 3D modelling and sculpting or computer games design theory and application.

The award has been designed along with our industry partners and delivers up-to-date content using industry standard software that meets current and future 3D games industry demands. It will allow you to develop and further your ability, building on knowledge and skills acquired in your first degree and expanding into areas related to computer games design.

It will enhance your abilities in research, problem-solving and management and you will apply knowledge and skills to solving complex design and 3D problems during your dissertation project. The award integrates current industry paradigms into both the assessment and research opportunities which aim to help you get into either the games industry or academia.

Course content

-Advanced Games Environment Design and Research
-Advanced Character Prototyping
-Advanced Vehicle and Weapon Prototyping
-Mobile Games Development
-Computer Games Design Dissertation

Graduate destinations

Our MSc graduates work in professional roles at top studios like Microsoft, Rare, Rockstar, Codemasters and Travellers Tales. Our students also go on to form their own companies.

We have students working on all sorts of games from indie kickstarter games like War for the Overworld to the latest Xbox One titles and massive hits like Grand Theft Auto 5.

Career Prospects: Character artist, Environment modeller, Vehicle artist, Game Designer, Producer, User Interface Artist.

Read less
The . MA Digital and Visual Communication . offers study in a broad range of digital and visual communication theory and practice. Read more

The MA Digital and Visual Communication offers study in a broad range of digital and visual communication theory and practice.

The Course attracts students from a wide range of disciplines and from all over the world, giving it a strong international flavour. The current cohort comes from as far afield as China, Nigeria, India, Saudi Arabia, Malaysia, Poland, Greece and Germany, as well as the UK.

The course gives you the opportunity to develop your creative design abilities but also equips you with marketing and branding skills and knowledge essential for a career in the competitive market place that is International Visual Communications.

Areas of specialism are:

  • Graphic Communication
  • Illustration
  • Animation
  • Computer Games design
  • Multimedia Design
  • Design for Advertising
  • Photography
  • Film and Video

What happens on the course?

  • Creative approaches to digital & visual communications research and practice
  • Understanding and defining Digital and Visual Communication Practice
  • Critical, contextual and theoretical enquiry
  • Critical, contextual and theoretical frameworks
  • Masters Project in Digital and Visual Communications

Why Wolverhampton?

This course is designed to develop your creative and intellectual abilities through the investigation of a bespoke project aligned to your own particular interests and aspirations. The course is intended to promote ‘Thinking practitioners’ who will be well positioned to take advantage of the opportunities available within the growing global industry of Digital & Visual Communication.

The course attracts students from all over the world as well as from the UK. Current students hail from China, India, Nigeria, Saudi Arabia, Malaysia, Germany and Greece. This course has a truly international perspective reflecting the global nature of the visual communications sector.

What our students think

"Studying in an artistic environment where different design disciplines are working close together and the well-balanced level of guidance and independency really helped me to investigate and improve my work in graphic communications." Yvonne John

"As an Illustrator studying for my Master degree, The MA Digital and Visual Communications course and its layout has allowed me to further develop my work and to get it out there and more importantly noticed whilst giving me a greater knowledge and understanding of professional Illustration. As well as offering me excellent opportunities to communicate with those in the world of commercial publishing, This is largely down to the expert experience and brilliance of the staff and how they run the course." Matt Jones

“The course is Interesting and it broadens the mind of any MA student, especially to those who are involve in Advertising programme.” Mohammed Abba Aliyu

Career path

Employment opportunities include:

  • Self-employment: Establishing yourself in your own business, or as a sole trader or freelance designer.
  • A career in design, practice and/or industry in the UK and internationally.
  • Advancement in current employment: education, public sector or the creative industries.
  • Why not read our Employability blog to discover what our graduates are up to now.

What skills will you gain?

You will gain the intellectual and creative confidence to enable you to embrace the challenges and rewards of the Global Digital & Visual Communications industry. Through the investigation of a personally designed project you will have the opportunity to develop skills and knowledge to a Masters Level, culminating in a showcase exhibition and portfolio. Opportunities exist to further develop your portfolio through PhD study within the department. From the 2010 cohort three students have progressed successfully to our PhD programme.



Read less
This MA responds to the pressing need for a high quality postgraduate degree serving the computer games and entertainment industries. Read more

This MA responds to the pressing need for a high quality postgraduate degree serving the computer games and entertainment industries. The emphasis is on games design, art and animation, and will also develop the fundamentals of computer programming, entrepreneurship/business, and your own practice. You'll also be able to work with industry partners.

The computer games and interactive entertainment business is a fast-growing multi-billion dollar worldwide business, with games platforms from handhelds and mobiles including iPhones, iPads and Android phones, through consoles such as the Playstation 4, Xbox One and Nintento Wii U, to PCs and massively-multiplayer online games involving tens of thousands of people.

This MA will produce graduates who are well-positioned to have a career in this exciting worldwide industry, meeting the strong demand for graduate computer games designers and artists in the UK and abroad. The programme is delivered by a mix of professionals from the games and effects industries and from the research world.

Potential employers include EAUbisoftSony SCEECreative AssemblyMicrosoftCinesiteFramestore, and many others.

The influence of computer games is spreading to other digital industries, with gamification and games-based learning, social machines and interactive visualisation of scientific and financial data all exploiting techniques from computer games, and all fields where graduates from this MA could make their mark.

Industry placements

We work closely with industry leaders to shape the course content and to offer industry placements at studios including:

Modules & structure

The skills you will learn throughout the programme will have a focus on games design, art and animation, in addition to gaining the fundamentals of computer programming, entrepreneurship/business and practice. 

You will study the following modules:

You will also study:

  • Industry Placement or Research Project and Dissertation (60 credits)

Industry Seminars Series (shared with the MSc in Computer Games and Entertainment course) 

  • With leading speakers from the games and entertainment industry

Skills & careers

We expect that you will leave this programme with strong creative skills, production experience and management capability, giving you the potential for senior roles in the computer games and entertainment industries.

Skills

This MA builds on the success of the MSc in Computer Games and Entertainment, and will develop your skills in game design, art and animation. You'll have the opportunity to work with students from this industry-recognised programme on placements and final projects. Through these creative collaborations with artists, games designers and developers we hope that many exciting and innovative projects will emerge. This mix of students also replicates the typical mix of workers in games development and special effects studios. 

It's likely that this will encourage exciting and innovative projects to emerge, through creative collaborations 

Careers

You'll be well equipped to pursue a career in the computer games industry, covering mainstream computer games for mobile, PC, tablet and console platforms, through to gamification and 'serious games'. 

Or you could choose to work in the broader entertainment industries – including advertising, special effects, television and web/design studios.

Graduate employment destinations of our computing programmes include: 

Find out more about employability at Goldsmiths.



Read less
The video game industry is a vastly growing sector in both the UK and worldwide and the need for highly skilled and educated individuals is in high demand across the globe. Read more

About the course

The video game industry is a vastly growing sector in both the UK and worldwide and the need for highly skilled and educated individuals is in high demand across the globe. With Brunel’s Digital Games Theory and Design MA programme, individuals will engage in, and experiment with, practical game design focussing on the process of devising the gameplay experience itself, including (but not limited to) the creation of rules, gameplay mechanics, narrative, world design and user experience, among many other aspects that make up the art of game design.

Coupled with a theoretical underpinning that focuses on the formal characteristics of games and analysis as well as the social and cultural contexts that shape the development of games, players, and society, this exciting programme offers students the opportunity to develop a range of skills that are required for success in today’s competitive job market.

Our programme is staffed with seasoned games designers and internationally published scholars who bring with them an extensive understanding of the nature of the video game industry, the importance of networks and the need for scholarly engagement in order to create innovative games for the future.

Aims

You will gain a comprehensive and sophisticated understanding of the advanced academic study of digital games and the techniques and principles used in their design.

You will be provided with the relevant expertise, teaching and learning environment to support your critical and creative engagement with issues at the cutting edge of analysing and designing digital games. You will contribute to the process of defining ‘game studies’ as a new academic discipline.

You will develop skills and knowledge to gain employment in the digital games industry and make contributions to the development of innovative games that go beyond current markets.

You will acquire the skills necessary to undertake doctoral level research.

Course Content

The MA consists of compulsory modules, a typical selection can be found below. Modules can vary from year to year, but these offer a good idea of what we teach.

Each module will have a range of assessments; some practical, others written.

Game Design 1 (term 1, 30 credits) - practical group design projects (small); written evaluative case study 2000 words; assessed presentation

Critical Approaches (term 1, 30 credits) - 2 x 3000 word essays

Game Design 2 (term 2, 30 credits) - 1 x practical design project tailored to a specific platform (large); written evaluative case study 3000 words; assessed presentation

Socio-Cultural Contexts (term 2, 30 credits) (1 x 6000 word essays)

Dissertation in Digital Games Design: Theory and Design - either 12,000-18,000 words or 8,000 words with practical component - delivered in either digital format or as a design document (term 3, 60 credits)

Students are expected to use the MA forum for discussions and are encouraged to participate in extra-curricular support activities such as game jams, local game related and networking events in order to practice the creative and technical skills developed throughout the programme and foster conversation and connections that are an invaluable part of the post-graduate experience.

Special Features

Students will engage in, and experiment with, practical games creation, with workshops led by designers working in the industry, as well as explore a range of theories and concepts with which to analyse the values of games, play and pleasure.

This programme offers a unique focus on practical games design, informed by theory that is not offered by any other university. It is not a software or graphics training programme.

We have a team of experienced games researchers teaching on the programme, some of whom have played a pioneering role in making game studies a new academic discipline.

Assessment

Assessment is via a combination of practical games-making work, presentations and essays of varying length.

Read less
Channel your creativity and join a multi-skilled team to develop the next generation of video games. On our arts-based MA, you’ll join the vibrant games and technology community based here in Cambridge that includes Guerrilla, ARM, Frontier Developments, Jagex and Ninja Theory. Read more
Channel your creativity and join a multi-skilled team to develop the next generation of video games. On our arts-based MA, you’ll join the vibrant games and technology community based here in Cambridge that includes Guerrilla, ARM, Frontier Developments, Jagex and Ninja Theory.

Your course will have a new home in Compass House, which will extend our campus along East Road. You’ll have the latest technology at your fingertips and be able to collaborate with other students on innovative projects to hone your skills.

See the website http://www.anglia.ac.uk/study/postgraduate/computer-games-development-art

If you have a degree in an art and design or computer games-related subject, our course will allow you to specialise in games art at Master's level.

Based in the inspiring environment of our new Compass House Games Centre, you’ll learn all about best practice in the games industry. We’ll encourage you to work in design production teams, tackling a series of creative and technical challenges with programmers and industry professionals. You'll develop your design skills and learn how to create and publish successful games across a range of platforms.

Cambridge accounts for nearly 20% of the UK computer games industry, so it's a great place to study as we enjoy excellent links with the major games developers in the area. What's more, our Computer Games Centre offers studio space to local indie developers, who'll share their knowledge and experience with you.

We're partners with the Global Science & Technology Forum, allowing our students access to cutting-edge research materials.

While you're studying, we'll encourage you to take on work placements and collaborate on live projects with the games industry. You’ll also have the chance to enter games events, such as Brains Eden, which Anglia Ruskin hosts every year.

This course runs in parallel with our MSc Computer Games Development (Computing), reflecting the multidisciplinary nature of games creation.

See the website http://www.anglia.ac.uk/study/postgraduate/computer-games-development-art

Careers

Our MA gives you the chance to specialise in the design and technical implementation of computer games, whether you already have a games-related degree, or you're a recent graduate of a non-games-related degree who's looking to move into this area. Our course is also suitable if you work in another creative industry and are looking to move into games design and creation.

The skills you'll learn on this course are relevant to other forms of games - including board games and educational games - allowing you to consider a number of career options.

Interactive computer games is a relatively new medium; as the industry grows, you’ll find more and more opportunities to use the computing and creative skills you'll hone while studying here.

Modules & assessment

Core modules:
Process and Practice as Research
Games Development 1
Games Development 2
Digital Arts - Experimental Practice
Master's Project: Art and Design

Assessment

You’ll show your progress through a combination of written and practical work, carried out individually and as part of a team.

What you'll study

Cambridge School of Art has been inspiring creativity since 1858 when it was opened by John Ruskin.

Engaging with current debates surrounding contemporary practice and with the state-of-the-art facilities, Cambridge School of Art houses light, bright studios, industry-standard film and photographic facilities, and 150-year-old printing presses alongside dedicated Apple Mac suites. Our digital art gallery, the Ruskin Gallery, exhibits both traditional shows and multimedia presentations, from national and international touring exhibitions and our own students.

We are the only university in Cambridge offering art and design courses at higher education level. A tight-knit community of artists, academics and over 900 students, we collaborate across our University, the creative industries, and other sectors. Cambridge is a centre for employment in the creative industries and there are rich opportunities for collaboration with the city’s entertainment, technological, scientific, arts and heritage industries.

Our graduates have a history of winning national and international awards and an excellent employment record. They include Pink Floyd's Syd Barrett and Dave Gilmour, Spitting Image creators Peter Fluck and Roger Law, and illustrator Ronald Searle, the creator of St Trinian's.

We’re part of the Faculty of Arts, Law and Social Sciences, a hub of creative and cultural innovation whose groundbreaking research has real social impact.

Facilities

Based at the new Compass House Computer Games Centre, a three-minute walk from our main Cambridge campus, you’ll have 24-hour access to a hub space with group work naturally forming a part of your studies.

The centre includes a start-up lab for small games companies, supported by Games Eden, the Cambridge Computer Games industry network. This will give you excellent opportunities to work in an entrepreneurial games environment.

All students on our Computer Games courses – undergraduate and postgraduate – have access to industry-standard PCs running Maya, 3DS Max, ZBrush, Mudbox, Motion Builder, After Effects, Unity 3D, and UDK. You’ll be able to use motion capture equipment, 3D monitors, VR equipment, graphics tablets, a render farm, HD cameras and digital SLRs (for HDRI capture).

Links with industry

Cambridge is home to nearly 20% of the UK’s computer games industry, including Sony’s Guerrilla Studios, ARM, Jagex, Ninja Theory, Frontier, Geomerics and a host of smaller indie developers. Our Computer Games Art department is a member of TIGA, the Business & University Games Syndicate, and a partner of the Global Science & Technology Forum, giving you access to cutting-edge research materials.

Read less
Casual games studios now make up a high percentage of the UK games industry, producing games that are easy to pick up and play through websites, social networking sites, mobile phones, tablets and games consoles. Read more

Casual games studios now make up a high percentage of the UK games industry, producing games that are easy to pick up and play through websites, social networking sites, mobile phones, tablets and games consoles. Subject matter is typically non-violent, and gameplay often incorporates puzzle solving or an exciting twist on a simple mechanic.

Course details

This games design course gives you the business, theoretical and practical skills needed to succeed in this rapidly growing industry. You learn to develop compelling games with exciting mechanics and strong gameplay, both as an individual and as part of a team. While the main focus is on casual games design, the skills we teach also apply to roles within the broader games industry. As well as developing core theoretical and practical design skills, you also develop your entrepreneurial abilities to equip you for work as an independent developer in the social, casual and mobile games field.

There are two routes you can choose from to gain an MA Game Development:

  • full-time - 2 years with advanced practice (September start)
  • full-time - 1 year (September start) or 16 months (January start)

What you study

You advance your knowledge and understanding of business, design theory and technical issues within the field of computer game design and related industries. In lectures and seminars you examine the specialist skills necessary to design and construct strong games pitches, demos and prototypes, as well as advanced creative and business solutions to the problems involved in independently developing computer games.

Course structure

Core modules

  • Game Development
  • Game Mechanics
  • Game Prototyping
  • Master’s Project: Games Development
  • Rapid Application Development
  • Studio Development

Modules offered may vary.

Teaching

How you learn

You experience a number of different approaches to learning and teaching including:

  • lecture sessions
  • tutorial and practical sessions
  • workshops and studio sessions
  • freelance sessions and workshops
  • online and blended delivery
  • self-directed study

Critical reflection is key to successful problem solving and essential to the creative process. To develop your own reflective practice at an advanced level, you test and assess your solutions against criteria that you develop in the light of your research.

How you are assessed

The programme includes a variety of assessment methods including presentations, peer review, critique, reports and production of artefacts.

Employability

From the beginning of your programme, we prepare you for a career in industry. In addition to your taught classes, we create opportunities for you to meet and network with our industry partners through events such as our ExpoSeries, which showcases student work to industry. ExpoTees is the pinnacle of the ExpoSeries with over 100 businesses from across the UK coming to the campus to meet our exceptional students, with a view to recruitment.

Advanced practice

There are a number of internship options, including:

  • Vocational internship – spend one semester working full-time in industry or on placement in the University. We have close links with a range of national and international companies who will offer you the chance to develop your knowledge and professional skills in the workplace through an internship. Although we cannot guarantee internships, we will provide you with practical support and advice on how to find and secure your own internship position. A vocational internship is a great way to gain work experience and give your CV a competitive edge.
  • Research internship – develop your research and academic skills by undertaking a research internship within the University. Experience working as part of a research team in an academic setting. Ideal for those who are interested in a career in research or academia.


Read less
Want to take your career to the next level? Raise your game with our Master’s in Games Development. Read more

Want to take your career to the next level? Raise your game with our Master’s in Games Development. Designed to build your understanding of advanced game development techniques, extend your knowledge of the games business, and enhance your transferable skills, this course is the ideal next step for ambitious games graduates.

What the course offers

Games are serious business. The industry needs professionals with in-depth technical games knowledge and creative vision combined with business know-how and marketing expertise. The University of Bolton’s MA in Games Development offers you the chance to grow your skills and confidence in all these areas, gaining experience as a developer, and graduating with at least one credit on a published game to your name.

Designed around team-based development projects, the course involves you working with other students to form and run ‘indie’ style teams. Our highly-experienced games team will support and encourage you as you learn to plan, design, develop and publish games.

We will work to further extend your already substantial understanding of game development concepts and production methods, helping you master an arsenal of advanced tools and techniques to create compelling and inventive experiences.

Alongside these games-specific skills, we offer commercial and business knowledge for the creative sector; for instance, business planning, client negotiation, pitching for projects, responding to project briefs, intellectual property licencing and marketing campaign planning. Our academic team will provide critical support while helping you hone your project management and other transferable skills, ready to progress your career in the industry.

Course Highlights:

  • You will have opportunities to create and publish games for a variety of platforms including mobile, desktop, VR and console, building an impressive portfolio as you gain experience creating and running an indie studio.
  • All the games staff at Bolton have worked on published games and most have experience working at or with publishers and developers – collectively, we have over seventy game credits on published titles.
  • We offer focused teaching based on the latest research and industry trends and you will be encouraged to apply your new knowledge immediately in your projects.
  • Our projects are flexible and designed to offer appropriate challenges based on you and your development team mates’ skills, competencies and interests.
  • Industry experts from the leading games studios in the UK, along with Bolton graduates now successful in the sector, are regularly invited to give guest lectures on aspects of games development.

Key Features:

  • University of Bolton games graduates have been enjoying careers in the games industry for longer than most – we were one of the first UK universities to offer games courses and we now offer specialisms in Games Design, Games Art and Games Programming.
  • We share your passion for games. Our dedicated games tutors offer a vast range of industry experience, a wide network of contacts in the games industry, and knowledge of the latest games research and developments.
  • This course offers intensive practical experience in an environment designed to emulate conditions in the industry – you will be expected to spend approximately 30 hours per week in our development studio.
  • Our well-equipped, dedicated games labs feature high-specification hardware and industry-standard software, along with modern and vintage consoles.

For more information, please visit http://www.bolton.ac.uk/postgrad



Read less
The Digital Design MA is concerned with the creation of any digital or computer related content or products. This includes digital media, digital products, digital interiors, digital exhibitions and installations, digital graphics, digital fashion and even digital branding and marketing. Read more
The Digital Design MA is concerned with the creation of any digital or computer related content or products. This includes digital media, digital products, digital interiors, digital exhibitions and installations, digital graphics, digital fashion and even digital branding and marketing. You can specialise in the following:

• Digital media design, including multimedia design, web design, 2D and 3D computer animation, visual and special effects for TV and film, mobile app design for tablets and smart phones, computer and video games, virtual and augmented reality and 2D and 3D visualisation

• Digital product design, including the design of any computer-based or screen-based product such as smartphones, smart TV’s, tablet devices, smart watches, games consoles, smart household appliances, information systems and 3D digital printing

• Digital interior design, including digital display and projection design, intelligent interiors, digital lighting design and digital furniture design

• Digital exhibition, museum and installation design, including digital heritage resources, digital archeology, interactive kiosk and installation design, virtual museums and exhibitions

• Digital graphic design, including the design of e-books, e-learning, interface design, interaction design and digital signage

• Digital fashion design, including the design of wearable computing, smart clothing design and digital fabrics

• Digital branding and marketing design, including digital corporate identity design, logo design, social media marketing, digital channel advertising and promotion

You will have access to industry standard software and hardware such as Adobe Creative Suite and Autodesk MAYA while working in a dynamic environment with ongoing multimedia research and commercial projects. There are also opportunities to work on digital design projects set by external companies and other organisations. You will develop the skills and ideas to go on to employment as a digital designer or to set up your own business as a freelancer after graduation.

Read less
-The MA Games Art and Design degree allows you to develop your Games Art and Design skills and knowledge to a professional level. Read more
-The MA Games Art and Design degree allows you to develop your Games Art and Design skills and knowledge to a professional level
-You will produce a commercial-standard personal portfolio that reflects the forefront of current practices in approach, style and vision
-Explore the theoretical and contextual understanding of games art, its audiences and significances in our contemporary media culture
-Develop professional-level enquiry, research, creative invention, project planning and management practices
-On this masters degree you will learn in a multi-disciplinary environment through discussion and the exploration of ideas

Why choose this course?

This MA Games Art and Design degree meets the needs of the games industry. The games industry has developed dramatically from the days of the solo practitioner to become a global market where large teams of artists work in unison to create content for the next generation of interactive game technologies. The current games art and design practitioner is likely to become a specialist in one area, such as character modelling, environment creation, lighting, animating etc. This award fuses technical knowledge of real-time rendering with the aesthetic decisions and traditional skills you will need as a games artist.

On this postgraduate Games Art and Design degree, your study will include ways of thinking about the cultural resonance of your work and about the audiences it is made for, about the nature of creativity, and the role of the Cultural Industries in a modern knowledge economy. Through your study you will develop a range of project management skills, and an ability to identify and manage your own learning. You will consider the role of enterprise opportunities in commercial, professional and social environments. Enquiry, research and clear communication underpin work throughout the programme. As well as specialist modules in your chosen discipline area the programme includes modules that are shared with other postgraduate awards in the School of Creative Arts.

The structure of MA Games Art and Design promotes cross-discipline discussion and maintains the enthusiasm and focus of discipline specialists. It enables you to develop the key transferable skills of postgraduate study grounded in activities that have currency, relevance and application for your future career and for further academic study.

The MA Games Art and Design course, part of the postgraduate Media programme, offers you a coherent learning in one of several awards. It enables you to develop creative practical skills in a discipline of your choosing. That work may extend your existing skills, knowledge and understanding, or it may mean a change of direction, new learning, and new experiences. Induction, seminars and social events for students and staff mean that you will be part of a friendly and supportive postgraduate community, which includes film makers, musicians and professionals working in new media. Senior research staff and internationally renowned professionals work with postgraduate students, helping you to develop original and challenging work.

Careers

Particular emphasis is given to providing you with the skills necessary to further your career as an Games Artist. The course is designed to help you understand and work within the contemporary media environment.

You will also acquire enquiry and information handling skills, enterprise skills in the development and presentation of ideas, in communicating in the spoken and written word, and addressing particular audiences.

Teaching methods

On this programme teaching and learning emphasises enquiry led project work, developing the kind of independence and autonomy that is appropriate for postgraduate education. Lectures, seminars and other discussions bring students together in multi-disciplinary groups where ideas are shared, challenged, developed. Workshops and other activities develop specific discipline centered skills and understandings while tutorials develop individual study trajectories and responses to assignment tasks and briefs.

Much of the time students are engaged in self-managed independent study, undertaking enquiries and research, developing skills, inventing and developing ideas, realizing project outcomes, exploring the cultural resonance of their work.

All students on the PG Media programme engage in an interdisciplinary project as a part of their MA study, giving them an opportunity to work with students from other disciplines in an experimental and creative way.

Work Placement

There are work related learning opportunities on this course, all students complete a live external brief as part of their coursework.

Structure

Core Modules
-Creative Economies
-Major Study: Games Art and Design
-Media Discourses
-Practice 1: Media
-Practice 2: Media
-Research and Enquiry

Optional
-Creative Economies (Online)
-Research and Enquiry (Online)

Read less

Show 10 15 30 per page



Cookie Policy    X