This MA responds to the pressing need for a high quality postgraduate degree serving the computer games and entertainment industries. The emphasis is on games design, art and animation, and will also develop the fundamentals of computer programming, entrepreneurship/business, and your own practice. You'll also be able to work with industry partners.
The computer games and interactive entertainment business is a fast-growing multi-billion dollar worldwide business, with games platforms from handhelds and mobiles including iPhones, iPads and Android phones, through consoles such as the Playstation 4, Xbox One and Nintento Wii U, to PCs and massively-multiplayer online games involving tens of thousands of people.
This MA will produce graduates who are well-positioned to have a career in this exciting worldwide industry, meeting the strong demand for graduate computer games designers and artists in the UK and abroad. The programme is delivered by a mix of professionals from the games and effects industries and from the research world.
The influence of computer games is spreading to other digital industries, with gamification and games-based learning, social machines and interactive visualisation of scientific and financial data all exploiting techniques from computer games, and all fields where graduates from this MA could make their mark.
We work closely with industry leaders to shape the course content and to offer industry placements at studios including:
The skills you will learn throughout the programme will have a focus on games design, art and animation, in addition to gaining the fundamentals of computer programming, entrepreneurship/business and practice.
You will study the following modules:
You will also study:
Industry Seminars Series (shared with the MSc in Computer Games and Entertainment course)
We expect that you will leave this programme with strong creative skills, production experience and management capability, giving you the potential for senior roles in the computer games and entertainment industries.
This MA builds on the success of the MSc in Computer Games and Entertainment, and will develop your skills in game design, art and animation. You'll have the opportunity to work with students from this industry-recognised programme on placements and final projects. Through these creative collaborations with artists, games designers and developers we hope that many exciting and innovative projects will emerge. This mix of students also replicates the typical mix of workers in games development and special effects studios.
It's likely that this will encourage exciting and innovative projects to emerge, through creative collaborations
You'll be well equipped to pursue a career in the computer games industry, covering mainstream computer games for mobile, PC, tablet and console platforms, through to gamification and 'serious games'.
Or you could choose to work in the broader entertainment industries – including advertising, special effects, television and web/design studios.
Graduate employment destinations of our computing programmes include:
Find out more about employability at Goldsmiths.
Meeting industry demand for games designers with a combination of creative flair and technical skill, this degree offers the opportunity to develop, innovate and explore your own games design ideas while gaining essential professional skills.
Based within an art school rather than a computer science or technology department, this course encourages a creative approach to games design alongside the development of technical skills – a combination that is sought after by the games industry. You’ll learn to create graphic assets and develop your own games using a variety of tools and programming skills. You’ll also gain a comprehensive understanding of current issues in games design, and the essential business and marketing skills to help you advance your career or take forward your own business venture. The course is taught by active researchers with professional experience and specialist expertise in expanding fields such as serious games (the use of gaming in areas such as health, education and business). They work with colleagues from the University’s world-renowned computer science team through the interdisciplinary Games Design Hub, and bring the latest research findings to your learning. Lectures and workshops with top professionals and visits to game companies will give you insights into today’s sector and help you grow your networks.
This course is ideal for graduates with an art or design background who want to pursue a career in games design and related industries. It requires some prior knowledge of programming and design software packages.
The MA Games Design and Art will provide you with a combination of creative, technical and business skills that will be attractive to potential employers. You’ll be in a good position to find a job in games development, in roles such as programmer, concept artist, developer or games animator. You’ll also have the skills to take forward your own business venture.
By studying this Masters, you’ll be well placed to join one of the most performance-driven applications of computer science – the multi-billion pound global games industry. As a graduate, you will work at the top-end of the games industry and will develop computer graphics on high-performance platforms, or write engines for the next generation of games.
Developed in collaboration with a prestigious steering group, this course will build on your computer science knowledge to specialise in computer graphics, where programmers must push computing resources to the limit, using deep understanding of architecture and high-performance programming to generate new levels of graphical realism and visual effects on cutting-edge hardware platforms.
You’ll gain proficiency in low-level programming, a thorough understanding of multi-core and many-core programming techniques, game engine and tool development techniques, and fundamental insight into graphics and the practical techniques used in games.
Designed to meet the needs of industry
You can be sure that what you learn will be the technical skills required by industry as this course has been developed in collaboration with a prestigious steering group from industry comprising:
Members of our steering group will contribute to the delivery of the course ensuring that you learn the latest industry developments. You’ll also have the opportunity to engage directly with the games industry, through:
We are also a member of Game Republic, which is an industry-led professional games network that supports and promotes the Yorkshire and Northern England games sector. We hope that students of this course will take part in the Game Republic student showcase.
You will use workstations with high-end GPUs to act as DirectX12 and Vulkan games development platforms and have access to other specialist hardware including the latest Virtual Reality headsets for experimenting on. For learning games engine design and exploring new rendering techniques, students will be working with the source code of a leading game engine, Epic’s “Unreal Engine 4”.
Casual games studios now make up a high percentage of the UK games industry, producing games that are easy to pick up and play through websites, social networking sites, mobile phones, tablets and games consoles. Subject matter is typically non-violent, and gameplay often incorporates puzzle solving or an exciting twist on a simple mechanic.
This games design course gives you the business, theoretical and practical skills needed to succeed in this rapidly growing industry. You learn to develop compelling games with exciting mechanics and strong gameplay, both as an individual and as part of a team. While the main focus is on casual games design, the skills we teach also apply to roles within the broader games industry. As well as developing core theoretical and practical design skills, you also develop your entrepreneurial abilities to equip you for work as an independent developer in the social, casual and mobile games field.
There are two routes you can choose from to gain an MA Game Development:
You advance your knowledge and understanding of business, design theory and technical issues within the field of computer game design and related industries. In lectures and seminars you examine the specialist skills necessary to design and construct strong games pitches, demos and prototypes, as well as advanced creative and business solutions to the problems involved in independently developing computer games.
Modules offered may vary.
How you learn
You experience a number of different approaches to learning and teaching including:
Critical reflection is key to successful problem solving and essential to the creative process. To develop your own reflective practice at an advanced level, you test and assess your solutions against criteria that you develop in the light of your research.
How you are assessed
The programme includes a variety of assessment methods including presentations, peer review, critique, reports and production of artefacts.
From the beginning of your programme, we prepare you for a career in industry. In addition to your taught classes, we create opportunities for you to meet and network with our industry partners through events such as our ExpoSeries, which showcases student work to industry. ExpoTees is the pinnacle of the ExpoSeries with over 100 businesses from across the UK coming to the campus to meet our exceptional students, with a view to recruitment.
There are a number of internship options, including: