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Masters Degrees (Game Studies)

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The video game industry is a vastly growing sector in both the UK and worldwide and the need for highly skilled and educated individuals is in high demand across the globe. Read more

About the course

The video game industry is a vastly growing sector in both the UK and worldwide and the need for highly skilled and educated individuals is in high demand across the globe. With Brunel’s Digital Games Theory and Design MA programme, individuals will engage in, and experiment with, practical game design focussing on the process of devising the gameplay experience itself, including (but not limited to) the creation of rules, gameplay mechanics, narrative, world design and user experience, among many other aspects that make up the art of game design.

Coupled with a theoretical underpinning that focuses on the formal characteristics of games and analysis as well as the social and cultural contexts that shape the development of games, players, and society, this exciting programme offers students the opportunity to develop a range of skills that are required for success in today’s competitive job market.

Our programme is staffed with seasoned games designers and internationally published scholars who bring with them an extensive understanding of the nature of the video game industry, the importance of networks and the need for scholarly engagement in order to create innovative games for the future.

Aims

You will gain a comprehensive and sophisticated understanding of the advanced academic study of digital games and the techniques and principles used in their design.

You will be provided with the relevant expertise, teaching and learning environment to support your critical and creative engagement with issues at the cutting edge of analysing and designing digital games. You will contribute to the process of defining ‘game studies’ as a new academic discipline.

You will develop skills and knowledge to gain employment in the digital games industry and make contributions to the development of innovative games that go beyond current markets.

You will acquire the skills necessary to undertake doctoral level research.

Course Content

The MA consists of compulsory modules, a typical selection can be found below. Modules can vary from year to year, but these offer a good idea of what we teach.

Each module will have a range of assessments; some practical, others written.

Game Design 1 (term 1, 30 credits) - practical group design projects (small); written evaluative case study 2000 words; assessed presentation

Critical Approaches (term 1, 30 credits) - 2 x 3000 word essays

Game Design 2 (term 2, 30 credits) - 1 x practical design project tailored to a specific platform (large); written evaluative case study 3000 words; assessed presentation

Socio-Cultural Contexts (term 2, 30 credits) (1 x 6000 word essays)

Dissertation in Digital Games Design: Theory and Design - either 12,000-18,000 words or 8,000 words with practical component - delivered in either digital format or as a design document (term 3, 60 credits)

Students are expected to use the MA forum for discussions and are encouraged to participate in extra-curricular support activities such as game jams, local game related and networking events in order to practice the creative and technical skills developed throughout the programme and foster conversation and connections that are an invaluable part of the post-graduate experience.

Special Features

Students will engage in, and experiment with, practical games creation, with workshops led by designers working in the industry, as well as explore a range of theories and concepts with which to analyse the values of games, play and pleasure.

This programme offers a unique focus on practical games design, informed by theory that is not offered by any other university. It is not a software or graphics training programme.

We have a team of experienced games researchers teaching on the programme, some of whom have played a pioneering role in making game studies a new academic discipline.

Assessment

Assessment is via a combination of practical games-making work, presentations and essays of varying length.

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This course is one of the first of its kind in the UK and has a graduate employment rate of 97%. It prepares you for careers as software architects, project managers or software developers. Read more

This course is one of the first of its kind in the UK and has a graduate employment rate of 97%. It prepares you for careers as software architects, project managers or software developers. You may also operate as a software consultant or do further research.

In collaboration with a number of high profile industrial leaders and computer game innovators, we have created an advanced course producing graduates with the potential to become future leaders in the global computer games industry.

The course is for honours graduates in computing science or a discipline with significant computing and/or mathematical content, such as computing, information systems, mathematics, engineering, systems engineering or physics.

You will benefit from:

-An industrial advisory board made up from high profile UK games companies

-Industrial placements at leading game studios

-Industry-sponsored prizes each year in categories such as Best Team, Best Project and Best Student

-A technical focus on game engineering

Newcastle has a first class record of research related to the development of computer game technologies and 97% of our graduates are in employment following graduation. Our graduates have gone on to work as programmers for a wide range of companies including:

-Ubisoft Reflections

-Fluid Pixel

-Nosebleed Interactive

The staff delivering this course have international reputations for their contributions to the fields of online gaming, graphics and simulation, artificial intelligence, programming and human computer interaction.

You will be encouraged to play a full part in the life of the School, participating in seminars delivered by distinguished external speakers. The experienced and helpful staff at Newcastle will be happy to offer support with all aspects of your course from admissions to graduation and developing your career beyond.

Delivery

The course is available over one year full time, leading to an MSc award. We will equip you with the skills and knowledge required to develop computer game software. We will also provide an international perspective on advancements in computer game development.

There are three phases in the course. Phase one (60 credits) consists of 20 hours per week of lectures. We will introduce core knowledge and skills through modules in:

-Programming

-Graphics

-Game technologies

You will also undertake a substantial amount of supervised and unsupervised practical work.

During phase two (30 credits), we emphasise the practice of computer game development through modules in:

-Research methods for gaming innovations

-Entrepreneurial skills for the game industry

-The development and assessment of an actual computer game (team exercise)

Phase three (90 credits) is the individual system development or research project.

Accreditation

We have a policy of seeking British Computer Society (BCS) accreditation for all of our degrees, so you can be assured that you will graduate with a degree that meets the standards set out by the IT industry. Studying a BCS-accredited degree provides the foundation for professional membership of the BCS on graduation and is the first step to becoming a chartered IT professional.

Our Computer Game Engineering MSc has Creative Skillset Accreditation as well as being officially recognised as a NVidia CUDA Training Center.

The School of Computing Science at Newcastle University is an accredited and a recognised Partner in the Network of Teaching Excellence in Computer Science.

Facilities:

You will have dedicated computing facilities in the School of Computing. You will have access to the latest tools for system analysis and development, as well as an allocated PC and desk space in a project lab. For certain projects, special facilities for networking can be set up.

You will enjoy access to specialist IT facilities to support your studies, including:

  • a high specification PC with gaming quality discrete graphics, processing unit and dual monitors 
  • Sony Playstation development kit and software
  • NVidia development kit and software
  • Kinect 
  • Oculus Rift 
  • Vive VR systems
  • the latest consoles within the project lab
  • multiple large video screens for game demos and presentations

We have moved to the new £58m purpose-built Urban Sciences Building. Our new building offers fantastic new facilities for our students and academic community. The building is part of Science Central, a £350 million project bringing together:

  • academia
  • the public sector
  • communities
  • business and industry.


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Computer game development remains one of the fastest growing industries in the digital technology sector, and as such there is an increasing demand for technical specialists, managers and consultants. Read more

Computer game development remains one of the fastest growing industries in the digital technology sector, and as such there is an increasing demand for technical specialists, managers and consultants.

The course is designed to take technical development, management and entrepreneurial skills to a level required to access higher technical and managerial positions within studios, along with the necessary skills to create and maintain viable games/media businesses.

Building on the strong foundation of our successful Game Development programme, this course enjoys the benefits of close industry links with regular visits and guest speakers as part of an integrated programme of presentations, discussion groups and social events.

We have an excellent track record for graduate employment with many of our students going on to work at some of the UKs most recognisable game studios.

A key element of the course is its emphasis on blending advanced technical development with strong management and sustainable business skills. Through our unique Business Accelerator initiative, we deliver industry standard theory and practice allowing students to gain valuable experience of the business planning and finance along with the management of a game studio.

Key course features

  • Regular contact with games and media industry representatives through guest lectures, seminars and local & national events
  • Learn how to develop a strong games/media business plan along with leadership and management skills
  • Access to our in-house business incubation centre (The Enterprise Lounge)
  • You will be taught by a dedicated teaching team with professional industry backgrounds and experience
  • Work with the latest tools and technology in a specialist game development studio dedicated to design and production
  • Further develop your skills within our Centre for the Creative Industries and its fully integrated media suite, television production studio and Apple accredited facilities

What will you study

LEVEL 7 (MASTERS)

The programme has a strong technical focus with emphasis on professional quality throughout.

Areas covered include professional 3D modelling & sculpting skills with respect to 3D topology and optimisation of assets to ensure fitness for purpose. The design and development of game applications along with an understanding of modern publication and distribution processes.

Students will learn to analyse and optimise game applications with respect to technical performance and user experience. In addition, modern development and problem solving strategies for artificial intelligence within games will play an important role.

The Games Business & Enterprise module will develop business planning, leadership and strategic skills whilst encouraging and supporting entrepreneurial activity.

Through our Business Accelerator programme, students will have the opportunity to work closely with Business postgraduate students and access our business incubation centre with a view to starting and managing a game development studio.

Finally, the 60 credit dissertation will provide students with the platform to engage and explore a specialist area within the games and creative field whilst being supported by enthusiastic and experienced staff.

 MODULES

  • Media Development & Distribution
  • Game Analysis & Optimisation
  • Games Business & Enterprise
  • 3D Design & Optimisation
  • Advanced Artificial Intelligence
  • Post Graduate Study & Research Methods
  • Dissertation (60 credits)

 The information listed in this section is an overview of the academic content of the programme that will take the form of either core or option modules. Modules are designated as core or option in accordance with professional body requirements and internal academic framework review, so may be subject to change.

Assessment & Teaching

Game Development students are assessed in a variety of ways over the course of their postgraduate studies. The balance between the different forms of assessment is determined by the different aims and learning outcomes of the modules.

Assessment methods include the production of digital (and non-digital) games, writing technical and academic papers, compiling and analysing data, giving presentations, writing strategic business plans, producing 3D professionally optimised 3D models and game assets.

Students will also be required to provide statistical evidence of work hours with supporting evidence as part of key assessment outcomes.

Independent learning is an important aspect of all modules, as it enables students to develop both their subject specific and key skills. Independent learning is promoted through the use of digital management tools such as Jira, and through feedback given to students, which takes several forms such as one-to-one discussions and interviews.





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The MA/PGDip International Studies and Diplomacy (ISD) programme is designed for those engaged in, or planning to embark upon, a professional career requiring international expertise in government, not-for-profit, corporate or academic environments. Read more

Who is this programme for?:

The MA/PGDip International Studies and Diplomacy (ISD) programme is designed for those engaged in, or planning to embark upon, a professional career requiring international expertise in government, not-for-profit, corporate or academic environments.

ISD aims to prepare students for a variety of roles, such as working within a Foreign Service or other government department; international civil service (such as the United Nations or European Union); international NGOs (working in fields such as development, humanitarian assistance and conflict resolution); multinational corporations and international media. The programme also suits those engaged in or considering research roles within a policy think tank, risk analysis organisation or doctoral programme and seeking to deepen their academic and practical understanding of international affairs and contemporary diplomatic practice.

The programme has a multi-disciplinary structure and draws on the teaching and research strengths of CISD and of the SOAS departments of International Politics, Law, Economics and area studies (especially of Asia, Africa and the Middle East) as well as a wide range of languages. Students choose a combination of modules to meet their specific professional needs and personal interests.

Students on this course will have the opportunity to participate in CISD's Study Tour of Geneva.

Programme Objectives

- Excellent inter-disciplinary understanding of key concepts, theories and debates in the study of international affairs

- Excellent knowledge of international policy debates and principle issues from perspectives of both the global North and South

- Ability to undertake critical analysis of contemporary international policy issues and challenges

- Development of module specific practical skills such as policy analysis and policy advocacy, negotiation, mediation, communication and media relations.

We welcome applications from academically strong individuals from a wide variety of fields and backgrounds; however, it is not necessary to have a first degree in a discipline directly related to the programme.

Each application is assessed on its individual merits and entry requirements may be modified in light of relevant professional experience and where the applicant can demonstrate a sustained practical interest in the international field.

Visit the website http://www.soas.ac.uk/cisd/programmes/mapgdipisd/

Duration: MA: One calendar year (full time). Two or three years (part time). PGDip: One academic year (full time). Two academic years (part time).

Structure

Students take taught modules to the value of 3 full units plus 10,000 word dissertation

1. One unit (or two half units) from A
2. One unit (or two half units) from A or B
3. One unit (or two half units) from A, B or C
4. Dissertation (compulsory) on a topic related to the programme’s core themes

Postgraduate Diploma candidates take modules as the MA, excluding the dissertation.

A). International Studies and Diplomacy Modules
General Diplomatic Studies and Practice
International Politics of Transitional Justice
International Relations 1; Foundations of World Politics
International Relations 2; Contemporary World Politics
International Law 1; Foundation
International Economics
International Security
Sport and Diplomacy: "More than a Game"
History and Future of the United Nations
Global Advocacy

B). Additional modules available within CISD
Energy Policy in the Asia-Pacific
Global Energy and Climate Policy
Multinational Enterprises in a Globalising world – Economic and Legal Perspectives

C). Electives
Please note that acceptance onto an elective module is subject to availability of places, timetabling, and the approval of the convenor of that course.

Suggested electives for International Studies and Diplomacy students
Full Unit modules (1.0):
China and International Politics
Chinese Commercial Law
Comparative Politics of the Middle East
Economic Development of South East Asia
Economic Dynamics of the Asia-Pacific Region
Economic Problems and Policies in Modern China
Government and Politics in Africa
Government and Politics of Modern South Asia
Government and Politics of Modern South East Asia
International Politics of East Asia
Modern Chinese Law and Human Rights
State and Society in the Chinese Political Process
Taiwan's Politics and Cross-Strait Relations
Theory, Policy and Practice of Development

Half-Unit modules (0.5):
Economic Development of Modern Taiwan
International Political Communication
Japanese Modernity I
Japanese Modernity II
Power in World Politics
The Making of the Contemporary World
The Transnational News Environment: Production, Representation and Use
Topics in the Chinese Economy

Programme Specification 2012/2013 (pdf; 234kb) (http://www.soas.ac.uk/cisd/programmes/mapgdipisd/file80889.pdf)

Teaching & Learning

The programme may be taken in one year (full time) or in two or three years part time (MA only), with the schedule designed to allow participation by those in full-time employment. Participants may choose a combination of modules to meet their professional needs and personal interests. The programme is convened on a multi-disciplinary basis, and teaching is through lectures, tutorials and workshops conducted by SOAS faculty and visiting specialists.

The Centre endeavours to make as many of the modules for International Studies and Diplomacy (ISD) accessible to part-time students. Where possible the majority of CISD lectures are at 18.00; however, lecture times will be rotated on a yearly basis for some modules (between evening and daytime slots) so that part-time students will have access to as many modules as possible over the duration of their degree. Associated tutorials are repeated in hourly slots with the latest taking place at 20.00. Students sign up for tutorial groups at the start of term and stay in the same group throughout the academic year. There is a minimum of two and a half hours formal teaching a week (lecture and tutorial) for each ISD module taken. Practical exercises may take place at weekends.

Teaching includes:
- Wide range of modules: Diplomatic Studies and Practice, International Relations, International Economics, International Law, and International Security
- Wide choice of electives: Global Energy and Climate Policy, Multinational Enterprises in a Globalising World or a module offered by other SOAS departments (e.g. Development Studies, Politics, Economics, Law, Languages)
- Interaction with diplomats, policy makers, NGO officials and other international practitioners.
- Training in negotiation, policy analysis, policy advocacy, communication and media and other skills through practical exercises including strategy, communication and media workshops, moots courts, and negotiation and mediation workshops.

Further activities:
Included in the degree programme:

- Week long study trip to United Nations organisations in Geneva
- Media and communication skills training by current and former BBC staff
- Guest lectures by leading scholars and senior practitioners, and policy conferences (visit the CISD website to listen to the podcasts)
- Opportunities to actively participate in Centre research programmes (http://www.cisd.soas.ac.uk/pg/research)

Find out how to apply here - http://www.soas.ac.uk/admissions/pg/howtoapply/

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The Diploma in Housing Studies offers academic study for those seeking to enter a career in housing. The course covers all aspects of housing services, sustaining communities, governance and law, housing organisations and health and well-being. Read more

Introduction

The Diploma in Housing Studies offers academic study for those seeking to enter a career in housing. The course covers all aspects of housing services, sustaining communities, governance and law, housing organisations and health and well-being.
Many Scottish students are eligible for a SASS postgraduate loan which covers the fee for the postgraduate Diploma elements. The course fully integrates all of the academic and practice components of the professional qualification of the Chartered Institue of Housing, which sets up graduates for a ‘fast track’ into a career with housing organisations in the social, private and voluntary sectors.
Our courses make a substantial contribution to supplying the housing sector with new, qualified staff, who are known to be ready to ‘hit the ground running’. Our graduates usually find relevant work very quickly after completing their studies.

Accreditation

The Chartered Institute of Housing is the professional body for housing and validates the Stirling Housing Studies course. On successful completion of the Diploma, you will have satisfied the requirements for corporate membership of the Chartered Institute of Housing. Housing Studies attracts people from a variety of disciplines who are committed to achieving better housing for all.

Key information

- Degree type: Postgraduate Diploma, Postgraduate Certificate, MSc
- Study methods: Part-time, Mixture of online and classroom delivery, Stand-alone modules
- Duration: Part Time PG Diploma 2 years MSc 3 years
- Start date: September
- Course Director: Dr Madhu Satsangi

Course objectives

With a staff group which comprehensively covers the multi-disciplinary nature of housing, research, policy and practice the University of Stirling is in an excellent position to provide you with the skill sets required to make good a career in a highly competitive age.
Our research-led teaching draws on our specialist expertise in policy analysis, homelessness and housing rights, social theory, housing and land market analysis.
Students are introduced to the most up-to-date ideas and debates in housing. We offer students the opportunity to learn about the cutting edge of housing practice. This route blends occasional sessions on campus with a significant element of online study giving the student the ideal learning experience in a format which is accessible and engaging.
This course equips you with the tools to become a competent and effective housing practitioner and increases your chances of interesting and rewarding work and future employment.
Anyone who completes the Diploma requirements may register for further study towards a Master’s of Science degree (MSc). This would require completion of either a research-based dissertation or the demonstration of advanced level reflective skills.
The Chartered Institute of Housing is the professional body for housing and validates the Housing Studies course. On successful completion of the Diploma, you will have satisfied the requirements for corporate membership of the Chartered Institute of Housing. Housing studies attracts people from a variety of disciplines across the social sciences, humanities and built environment.

English language requirements

If English is not your first language you must have one of the following qualifications as evidence of your English language skills:
- IELTS: 6.5 with 6.0 minimum in each skill
- Cambridge Certificate of Proficiency in English (CPE): Grade C
- Cambridge Certificate of Advanced English (CAE): Grade B
- Pearson Test of English (Academic): 60 with 56 in each component
- IBT TOEFL: 90 with no subtest less than 20

For more information go to English language requirements https://www.stir.ac.uk/study-in-the-uk/entry-requirements/english/

If you don’t meet the required score you may be able to register for one of our pre-sessional English courses. To register you must hold a conditional offer for your course and have an IELTS score 0.5 or 1.0 below the required standard. View our range of pre-sessional courses http://www.intohigher.com/uk/en-gb/our-centres/into-university-of-stirling/studying/our-courses/course-list/pre-sessional-english.aspx .

Why Stirling?

- REF2014
In REF2014 Stirling was placed 6th in Scotland and 45th in the UK with almost three quarters of research activity rated either world-leading or internationally excellent.

- Strengths
In this current climate, a professional qualification is exactly the advantage you need, to stay ahead of the game. The University of Stirling offers people working in practice the opportunity to achieve housing qualifications in ways which meet their needs and fit in with the demands of their lives.

Career opportunities

Stirling graduates have a strong track record of making rapid career progress on completion of the Diploma. Potential career opportunities include management in housing organisations, specialist research and policy and strategy work. Increasingly, there are opportunities linked to key government initiatives and policy areas.
Our students come from all parts of Scotland, in different roles at different levels. Studying online at Stirling enables you to:
- carry out your current job with greater confidence and effectiveness
- have a comprehensive knowledge of how your job links to the rest of your organisation and the work of other agencies in Scotland
- be well prepared to take advantage of opportunities for promotion or new directions in your work
- gain a professional qualification in a crucial policy area
- build a network
- minimise time spent travelling

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EMERGING TECHNOLOGIES AND PRACTICES IN TRANSITION. Read more

EMERGING TECHNOLOGIES AND PRACTICES IN TRANSITION

This Research Master's programme in Media, Art and Performance Studies is an interdisciplinary and internationally oriented research-based programme which offers an advanced training in academic research skills appropriate for today's highly dynamic and interdisciplinary field of media, visual arts and performance.

CULTURAL TRANSFORMATIONS

Contemporary media, art and performance increasingly play with and transcend disciplinary boundaries. Intermedial and performative practices both produce and critically investigate cultural transitions in today’s mediatized and performative culture. Such synergies invite to explore how emerging forms of media, art and performance – while historically and culturally embedded - interact with and relate to social and cultural transformations.

EMERGING MEDIA, ART AND PERFORMANCE

As a student of this programme, you will be introduced to and specialise in new research areas and methodologies, necessary for investigating emerging media, performance and contemporary art forms within today's rapidly changing culture. In relation to this you will also reflect on the role of the Humanities in both academic and public debates.

A MEDIATISED CULTURE AND SOCIETY

Central concerns in this programme are, amongst others:

  • the role and meaning of (visual) media in a mediatised society, inter- and transmedial practices in theatre, dance, film, television, digital media and visual arts 
  • spectator- and usership, the performative turn in contemporary arts and media
  • technology, materiality and corporeal literacies
  • game, play and activism
  • changing institutions, mobile and/or location-based media, urban interfaces, navigational screen-based practices
  • art and media ecologies

COMPARATIVE APPROACHES

We approach this broad field from a range of comparative and intermedial perspectives, focusing primarily on the dynamics of change and exchange between media, contemporary arts and performance within a culture and society in transition.

RESEARCH QUESTIONS

In this programme you will reflect on questions such as how media have developed from the time of early cinema up to current new media art; how the definition of 'live' has changed alongside these mediatised cultural forms. How has the performative turn changed the ways we think about audiences? How do media technologies facilitate new methods of self-staging and social performance? What is the influence of media and technology on way we curate and educate in museums and archives and other cultural institutions.

In this age of selfies, datafication, (self-) staging and re-staging, and playful learning, you will examine how various media, art forms, and performance have been used for critical analysis, civic engagement, entertainment and educational purposes. You will do this by asking how digital technologies, dramaturgical and artistic strategies alter ways of dealing with knowledge production and distribution, and how these transitions have contributed to and also ask for new methods of research.

AFTER GRADUATION

This programme will train you as a researcher within the field of Media, Contemporary Art and Performance Studies, to either prepare you for a PhD position, or for research-oriented positions in professional contexts of cultural institutions such as archives, museums, art institutions, theatres, for education, (non-)governmental organisations, or in creative industries.

After completing the programme:

  • You have acquired knowledge of the history and the state of the art in media, visual art and performance practice and research, as well as insight in current public, academic and critical debates.
  • You will know how to employ an intermedial and historically informed comparative approach for studying emergent media, art and performance practices, and how to use and develop research methodologies related to this perspective.
  • you’ll have the skills to critically investigate relations and transitions in the field of media, art and performance and are trained to communicate research outcomes to fellow researchers and other professionals, as well as to a general audience.
  • You are equiped with the advanced knowledge level necessary to compete in the academic and professional field.
  • You will have the ability to effectively communicate theoretical insights that will contribute to the field, as well as having broader social and cultural relevance.
  • You are able to reflect upon the social and ethical implications of developments within the field of media, art and performance and contemporary humanities research.

The Research Master’s is aimed at excellent students from both the Netherlands and overseas, who have a background in the history and theory of contemporary art, or media and performance studies with a focus on theatre, dance, film, television, and/or digital media.

Alumni of the Media, Art and Performance Studies Research Master’s have been successful in obtaining PhD positions in various prestigious international programmes. Graduates also find their way to other job markets. For example in the domain of curation, dramaturgy, or media consultancy. Read more about possible career prospects.



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Address the image world, find out how images create meaning, and discover what you can do with what you see on this eclectic MA programme. Read more

Address the image world, find out how images create meaning, and discover what you can do with what you see on this eclectic MA programme

If this degree were a film we’d be watching the beginning and the end. We think, like Walter Benjamin, that it’s in these moments – in their inception and their obsolescence – that you see the utopian possibilities of a form or social movement. 

The questions we ask

Are we in the midst of a beginning? What can we learn now from visual culture’s past? What’s happening to our bodies when we play a video game? What are the gestures involved in everyday life? How do our bodies relate to technology?

These are the kinds of topics we analyse on this MA. We want to go beyond the borders of a traditional film studies degree so we go back to the beginning of film history to explore what it meant to fashion yourself in an image, or for a society to see itself in an image. Then we explore how images gain meaning now, and where they’re going next. 

The processes we use

We’re interested in the evolution of the image, but also image culture. As photographs and films constitute more and more of our communication, we encourage students to try to put their thought into audio-visual form for some modules. 

For the MA’s Media Arts Pathway, you can make your own piece of work and submit it as part of the final project, the dissertation. Production values are not the focus for us. We’re interested in what you do with an idea.

The approach we take

We think learning is about trying to get hold of something you don’t know yet; wrestling with ideas you’re unsure of so as to work critically and imaginatively across multiple media forms. While we do look at films, we also investigate such things as contemporary gallery work, the city’s screens, computer and phone interactivity to reconsider our relationship to images.

We study our heritage of image taking and making not just to discover how that relationship has changed over time, but also to find jumping off points for own experimentation and try to create something new. 

As part of the University of London you also have the chance to explore one option from the MA Film & Media programmes at other universities. Find out more on the Screen Studies Group website.

Modules & structure

The MA offers two pathways:

MA Film and Screen Studies: Moving Image Studies Pathway

The moving image media today are a concentrated form of culture, ideas, socialisation, wealth and power. 21st-century globalisation, ecology, migration and activism fight over and through them. How have the media built on, distorted and abandoned their past? How are they trying to destroy, deny or build the future? This pathway explores new critical approaches that address the currency of moving image media in today's global context – their aesthetics, technology and politics. It seeks to extend the boundaries for studying moving images by considering a wider range of media and introducing students to a wider range of approaches for investigating moving images' past and present.

MA Film and Screen Studies: Media Arts Pathway

The most intense and extreme forms of media, experimental media arts, test to breaking point our established ideas and practices. From wild abstraction and surrealist visions to activist and community arts, they ask the profoundest questions about high art and popular culture, the individual and the social, meaning and beauty. This pathway explores these emerging experimental practices of image making and criticism. Students on this pathway are encouraged not just to study but to curate and critique past, present and future media arts by building exhibitions and visual essays of their own. Short practical workshops will enable students to make the most of the skills you bring into the course.

Structure

The MA consists of:

  • two core modules (60 credits in total) comprising one shared and one pathway-specific core module
  • option modules to the value of 60 credits
  • a dissertation (60 credits) on a topic agreed in conjuction with your supervisor (on the Media Arts pathway up to 50% of the dissertation can be submitted in audiovisual form)

Assessment

The MA is assessed primarily through coursework essays and written projects. Practical modules may require audiovisual elements to be submitted. It will also include a dissertation of approximately 12,000 words.

Skills & careers

Our graduates go on to work in areas such as programming and curating, film and video distribution, and film and television criticism, but many also create their own careers. Twenty per cent of our graduates pursue PhD degrees. 

Find out more about employability at Goldsmiths



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The Applied Studies Program (ASI) is a 12 month practicum that provides you, as a graduate of a technical program, with the opportunity to enhance your skills by participating in an experiential workplace paid internship program at the Army Learning Support Centre (ALSC) at 5th Canadian Division Support Base Gagetown. Read more
The Applied Studies Program (ASI) is a 12 month practicum that provides you, as a graduate of a technical program, with the opportunity to enhance your skills by participating in an experiential workplace paid internship program at the Army Learning Support Centre (ALSC) at 5th Canadian Division Support Base Gagetown.

The multi-disciplinary platform will focus on the continuation of your technical studies and is designed to give you experience in your field of study with the opportunity to develop your leadership potential.

It's the next step in your career, one that can open doors needed for you to achieve your dreams by helping you gain experience, enhance your skills and the opportunity to network.

Internships are offered in the following fields of study:
-3D Modeling, Animation and Production
-Administration Support
-Flash Programming
-Game Programming
-Graphic Design
-IT Support
-Photography
-Video/Film Production
-Web Development

The Work Environment

The Army Learning Support Centre (ALSC) integrates industry standard technologies to develop advanced training for the military. The ALSC designs and develops distance learning, 3D models, gaming applications, animations, graphic print media, videos and photography to help modernize army training.

The facilities are among the best in the country to include state-of-the-art technology and equipment; 3D print capability, Oculus technology, motion chairs and motion capture systems.

You will work daily in a production environment that uses the same software, processes and techniques that industry studios employ. You will work in a team environment as a contributing member to the success of ALSC projects and the opportunity to learn new skills while in the program.

What to Expect with the Academic Component

To enhance the technical training you already possess, you’ll focus on the following areas of study. These soft skills are important in your day to day activities and will give you added skills to succeed in industry. You will learn through a combination of online and in-class sessions at NBCC Fredericton.
-Health and Safety
-Human Relations
-Organizational Management
-Personal Development
-Project Management
-Quality Management
-Verbal Communication
-Written Communication Techniques

Mission Complete

Upon successful completion of the prescribed curriculum, you will receive a post-graduate diploma in Applied Studies Internship and one year experience as a member of the ALSC within the Department of National Defence.

You will also have the option to apply for the Mentorship program, which will give you another year in the program. The mentorship program focuses on mentoring/coaching and gives you the opportunity to learn these skills while applying them in a work environment. These skills are sought after in industry and will further enhance your leadership capability.

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Students in our. Media Studies and Media Management. graduate programs at The New School question traditional practices to pioneer the media cultures of the future. Read more

Students in our Media Studies and Media Management graduate programs at The New School question traditional practices to pioneer the media cultures of the future.

Gain real-world experience in media making, critical analysis, entrepreneurship and management, learning from a faculty of industry leaders at the school that defined the field of media studies. Benefit from a flexible, interdisciplinary curriculum and gain the skills you need to evaluate and create media in the service of a more just and humane world.

Change begins with a question. What will you ask?

How will new technologies transform the way we interact with the world?

Media Studies graduate students David and Leticia are thinking light-years ahead of the game.

Program Highlights


  • Gain critical thinking and production skills, develop creative media projects, and acquire professional experience
  • Benefit from a flexible, interdisciplinary curriculum that allows for highly personalized pathways of study across the making, meaning, and management of media
  • Take advantage of internships and networking opportunities in one of the most dynamic media capitals in the world — NYC
  • Study full-time (two years) or part-time, on campus or online
  • Fall or spring start; no GRE required
  • Competitive merit-based scholarships available


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Goal of the pro­gramme. Read more

Goal of the pro­gramme

Do you want to affect the future of forests, a key natural resource and the wellspring of biodiversity? Have you ever wondered why forests are called the lungs of the Earth and how climate change relates to forests? Or how trees are grown and processed into products in a sustainable and efficient manner? And how are the economy and forests interrelated?

You can find answers to these questions when you study forest sciences. You will come to view forests not only as a setting for jogging trails or as a source of wood, but rather as a source of versatile renewable resources and as complex ecological systems that are closely connected to their environment. The relationship between humans and nature and between society and natural resources is a strong feature of these studies.

The Master’s Programme in Forest Sciences offers a broad and versatile perspective on forests and their use. The studies focus on and apply knowledge in biology, business economics, environmental sciences, logistics, geoinformatics and information technology. As a graduate in forest sciences you will be a professional in forest ecology, the management and use of forest resources, forest bioeconomy business and policy, with ample career opportunities in Finland and abroad.

Come and study forest sciences at the University of Helsinki, in one of the world’s foremost degree programmes in the field. For more information in Finnish about studies in forest sciences, the field of forestry and its opportunities, see http://www.metsatieteet.fi.

Further information about the studies on the Master's programme website.

Pro­gramme con­tents

General studies in the Master’s programme provide you with skills needed for the academic world and the labour market. In advanced studies, you focus on field-specific issues and develop your professional knowledge when writing your Master’s thesis and completing courses in your field of specialisation. In addition, the studies include elective courses that allow you to diversify and deepen your knowledge.

The Master's Programme in Forest Sciences comprises two study tracks: forest ecology and management and forest bioeconomy business and policy. These study tracks include a total of 10 fields of specialisation.

The specialisations in forest ecology and management focus on various types of forest and peatland ecosystems and their exploitation, examine the planning of forest use and the relevant collection of information, examine forest inventory models, wood harvesting and logistics as well as the processing of wood into bioeconomy products.

Topical issues include

  • climate change
  • the prevention of damage to forests caused by insects and fungi
  • the control of game populations
  • problems related to the exploitation of tropical forests
  • the application of new remote sensing methods in the planning of forest resource management
  • the combination of different values and targets in forestry and bioeconomy
  • various models of silviculture
  • increased efficiency in logging and transportation
  • generating added value in all areas of biorefining.

Studies in the forest bioeconomy business and policy are based on the sustainable use of a renewable natural resource and on the development of responsible business activities in a global environment. The focus of studies is on the globalisation of forest-based industry and business and its structural redevelopment into the bioeconomy. You will become familiar with forest-based issues of the bioeconomy in production, marketing and policy as part of the global operating environment.



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ANALYSING AND TACKLING SOCIAL ISSUES CONCERNING YOUTH, EDUCATION AND SOCIETY. Read more

ANALYSING AND TACKLING SOCIAL ISSUES CONCERNING YOUTH, EDUCATION AND SOCIETY

In our overscheduled society is there still enough time for childrearing? How do families and childrearing change through the use of social media? How can we tackle polarization in multi-ethnic classrooms? What leads to game addiction and inactivity in our society? How do we make our schools inclusive? What do children need to find their own solutions to bullying at school? How do parenting support programs developed in Western countries fit into non-Western communities? How should the new frameworks for youth care in the Netherlands be structured? What can we learn from foreign approaches to education and youth services?

INNOVATION IN PEDAGOGIC SERVICES

Do you want to make a contribution to these contemporary social challenges involving the relationship between children and youth and their guardians/educators? Do you want to help draft new policies that can improve the position, welfare and development of children, youth and their parents? Are you interested in making international comparisons? Youth, Education and Society (Dutch: Maatschappelijke opvoedingsvraagstukken) is the only Master’s programme in the Netherlands that specifically focuses on innovating pedagogical policy and practice, both nationally and internationally.

This one-year, intensive programme will teach you about:

  • the quality of pedagogical and educational services, such as childcare, youth care, schools and sports clubs;
  • how to look at pedagogy from a social perspective;
  • the role of cultural diversity in the transfer of pedagogical knowledge;
  • professional practice in relation to initiatives undertaken by civil society and youth themselves.

DEVELOPING AN INTERNATIONAL VISION

We will also be looking beyond our borders. After all, global developments (such as globalisation, poverty and migration) have had a major impact on the quality of life for children and youth. And we will also be analysing pedagogical services through an international lens:

  • What frameworks are used in setting up youth care in the Netherlands compared to countries outside of Europe?
  • How can the UN’s Convention on the Rights of the Child be given shape in youth policy worldwide?

This programme also devotes attention to international humanitarian cooperation. 

EDUCATION DRIVEN BY RESEARCH AND THE WORK FIELD

This Master’s programme will be led by the professors of Pedagogy, Dr Mariëtte de HaanDr Micha de Winter and Dr Paul Leseman. Together with a team of lecturers representing a variety of expertise in the area of pedagogy, they will teach classes and guide students during their internship and research. Contacts with the field constitute an important seedbed for the programme.

See, for example, a report on the current affairs programme Eenvandaag on Wednesday, 21 January 2015 about young Dutch jihadists in which Micha de Winter (pedagogy professor) is asked why we cannot seem to get a handle on these youth in the Netherlands.

MASTER'S IN YOUTH STUDIES OR SOCIAL CHILDREARING ISSUES?

This Master’s programme has similarities with the Youth Studies Master’s programme (Dutch: Jeugstudies), but mainly considers children and youth from a childrearing and educational perspective, for example at home, at school or via the media. This Master’s is also distinguished from the Master’s in Youth Studies by its so-called community approach. Alongside attention to the role of professionals, this programme focuses on the role of civil society. Critical analysis of the societal debate also typifies this Master’s programme. You will graduate as an educationalist, while those completing the Youth Studies programme will graduate within Interdisciplinary Social Sciences.

MASTER'S IN CLINICAL CHILD, FAMILY AND EDUCATION STUDIES (ORTHOPEDAGOGY)

This programme somewhat overlaps the Master’s programme in Clinical Child, Family and Education Studies (Dutch:Orthopedagogiek) but is distinguished by a broader, more socially-oriented interdisciplinary view on pedagogy. You will graduate as an educationalist and acquire the NVO registration as a general educationalist. Unlike the programme in Clinical Child, Family and Education Studies, you will not focus on clinical issues, diagnostics or deviant behaviour from a need-based perspective but on pedagogy as a broader field oriented to society. This Master’s is also distinguished from the Master’s in Clinical Child, Family and Education Studies due to its so-called community approach. Alongside a focus on the role of professionals and policy, the programme centres on the role of society in childrearing and education. Critical analysis of the societal debate also typifies this Master’s programme.

OBJECTIVE OF THE PROGRAMME

This Master’s will enable you to develop yourself into an academic professional. You will learn to analyse, evaluate and solve practical problems in a theoretical and empirical way.



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The Master's degree in "Verbundwerkstoffe/Composites" is intended for engineers and graduates of mathematics and natural sciences with professional experience, who would like to gain a qualification in the area of composites via the professional development route. Read more

The Master's degree in "Verbundwerkstoffe/Composites" is intended for engineers and graduates of mathematics and natural sciences with professional experience, who would like to gain a qualification in the area of composites via the professional development route. The particular focus of the study programme is on both carbon fibre-reinforced plastics (CFRP, colloquially known as "carbon") and glass fibre-reinforced plastics (GFRP).

A Master's qualification will open up the best possible career prospects, with the CFRP branch of the economy alone being forecast to grow by 10 percent a year. The high demand for specialists in composites is therefore bound to continue to increase in future.

Your Benefits

  • Study programme unique in the whole of Europe
  • Best possible career prospects in aircraft construction, automotive engineering, machine construction, wind turbine construction and many other industries
  • Professional development study programme in block and weekend courses
  • Up-to-date content provided by professors with practical experience
  • Collaborative partners like Airbus, DLR and Fraunhofer Institute in the immediate neighbourhood of the campus
  • Selected management content in the study programme
  • Individual supervision in small learning groups

Professional Development Specialisation in the Key Technology Field of CFRP

The University offers the professional development engineering programme, leading to a Master of Science (M.Sc.), in "Verbundwerkstoffe/Composites" at PFH Hansecampus Stade. It is accredited by the Accreditation Agency ASIIN and state-recognised. The study programme extends over three semesters, is worth a total of 60 ECTS and contains seven modules that have been coordinated in terms of content.

In the first and second semester of the study programme taught in German, you will attend one two-week and one one-week block of courses as well as five weekend courses. In the study variant taught in English, you will complete a total of four block units, each of 17 days' duration, and a weekend course. In addition, blended-learning aspects accompany the study programme. The third semester in both study variants is reserved for the Master's thesis and oral defence . This split ensures that you can coordinate study programme and simultaneous professional activity optimally.

Study Content

The first two semesters are given over to theoretical consolidation of the engineering science content, focusing particularly on the conceptual and structural design of fibre composites, partially/fully automated manufacturing processes and process optimisation. You will also obtain extensive knowledge about designing multi-functional composites and implementing intelligent fibre composite structures. Business Administration content, such as Internal Accounting & Controlling (in the context of a business simulation game), Innovation and Strategic Management, are also integrated into the first semester. Finally, in the third semester, you will work on your Master's thesis, with the oral defence of which you will complete the study programme leading to a Master of Science.

Content of the Study Programme

Business Administration

Design of Multi-Functional Composite Structures

Sustained Process Optimisation

Structural Design

(Partially) Automated Manufacturing Processes

Career Prospects

The Master of Science in Verbundwerkstoffe/Composites will give you a cross-industry qualification enabling you to undertake management tasks in activities related to fibre composites. It will, for example, open up excellent career prospects in aircraft construction, automotive engineering, machine construction, ship und yacht building, railway vehicle and wind turbine construction.



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Successful participation in this programme enables students to gain provisional registration as a Primary teacher, working with young learners in the 3-12 age group. Read more
Successful participation in this programme enables students to gain provisional registration as a Primary teacher, working with young learners in the 3-12 age group.

You will benefit from a blend of guidance from a range of successful practitioners, peer learning and individual study.

Why study Primary Education at Dundee?

You will work alongside tutors with a wealth of experience to share with you and the ability to help you to develop the skills, knowledge and understanding you will need to fulfil the role of a primary teacher. We offer excellent resources and facilities and a high level of support. You will benefit from placements in two schools, so that you may hone these skills further. We liaise closely with school colleagues, so that they are in a strong position to afford you the experiences you need to make the most of your placements.

Masters level study

The programme offers students the opportunity to have their non-practice placement assignments assessed at Masters Level (SCQF Level 11) and so accrue a total of 60M credits whist they complete their programme of study. These credits can then be used towards future Masters study, representing a considerable saving in both time and cost in relation to the usual Masters study arrangements. We are working closely with the M Ed team within the School to ensure a smooth transition to the Masters programme for those who wish to pursue this.

Professional accreditation

The resulting award of PGDE(P) for all successful participants is recognised by the General Teaching Council for Scotland (GTCS)General Teaching Council for Scotland (GTCS) and widely outside Scotland, thus widening employment opportunities.

Who should study this course?

This course is suitable for those who have already secured a degree and now wish to enter the field of Primary Education, initially as a classroom teacher.

"I have been amazed by how much I have learned. I have found the course to be very inspirational and am thoroughly looking forward to entering a truly fantastic profession. I would like to highlight the great work of the staff and feel each member brings their own element and area of expertise to the course."
Student comment in Online Programme Evaluation, June 2012.

How you will be taught

Students are associated with two schools (one per semester) in order to capitalise on opportunities to gain deeper understanding and to participate in the wide spectrum of aspects associated with the lives of schools.

We also allow students to develop their areas of strengths/expertise and to support them in areas where they feel less secure. In order to meet the varying needs of students and to address issues as they are identified, we offer "Module Enhancements". Students will be able to choose from a range of learning enhancements which provide enriching experiences for the students, enabling them to personalise their studies.

There will be a blended learning approach, whereby students' ability to self-direct their studies will be utilised in tandem with tutor-directed and tutor-delivered activities.

This approach will utilise workshops, lectures, seminars, tutorials and independent (guided and "free choice") study. Students will also benefit from insights and expertise shared by visiting speakers and from visits to a variety of locations.

What you will study

There are four modules: two university-based modules prepare students for their ensuing Professional Practice placements in schools, in Upper Primary and Nursery/Early Years respectively. All four modules (2 university-based and 2 school-based) are compulsory. Students may opt in to an Elective and also participate in a range of Enhanced Learning opportunities, whereby their understanding of educational practice may be furthered, whilst undertaking the university-based modules.

Curricular Studies - The programme covers all aspects of Curriculum for Excellence (CfE). The programme develops students’ understanding of how young learners learn and explores strategies for effective teaching and learning.
Professional Studies - The programme will support and develop students’ awareness and understanding of: inter-agency working, working with parents, meeting the needs of all learners, assessment, classroom management and strategies for promoting a positive ethos for learning, including strategies to support positive behaviour management.
Educational Studies - Students are introduced to the History of Scottish Education, Comparative Education (education systems in other countries) and Learning Theory.
Professional Practice (Placement) - 18 weeks working with 3-12 year olds in two/three settings.

How you will be assessed

Formative assessment and summative assessment are used throughout the programme. There are two university-based assessed modules (one by essay, the other by ePortfolio) and two professional practice placement modules. Professional Practice (Placement) is assessed with reference to the Standard for Initial Teacher Education by university staff and school partners. Although this programme is at graduate entry, there are components (University-based) which are assessed at SCQF Level 10 and Level 11. Professional Placement is assessed only at SCQF Level 10.

Careers

All successful UK and EU participants are guaranteed one year’s employment in a Scottish primary school via the GTCS Teacher Induction Scheme.

The majority of our students go on to enjoy careers as classroom teachers initially. Thereafter, they may apply for promoted posts within the management teams in schools, or as Principal Teachers. Some choose to enter other fields, operating as Education Officers within museums etc. Others undertake further study, to become Educational Psychologists etc. It is also possible to pursue a wide range of further careers, e.g. within Education Scotland, as Advisors/Directors within Local Education Authorities, within GTCS or in Initial Teacher Education in universities.

Recent participants in this programme have gone on to secure permanent posts in a range of settings, both within Scotland and abroad e.g. in International Schools. Some are operating within promoted posts in schools; others are specialising in specific aspects within schools e.g. in promoted posts, Learning Support or Outdoor Education. Others have returned to academic life as lecturers.

"The large input on Curriculum for Excellence has been very useful in my career. As tough as it was to stomach at the time, I feel a step ahead of the game now, and I'm reaping the benefits."
PGDE graduate

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We live in an age where there is an urgent need for cooperative responses to address major global security challenges, as well as to transform intractable… Read more

We live in an age where there is an urgent need for cooperative responses to address major global security challenges, as well as to transform intractable inter-state and intrastate conflicts. This programme responds to that need by providing students with an advanced interdisciplinary training in the theory and practice of global cooperation and conflict resolution. We offer research-led teaching at the intersection of International Relations, Political Psychology and Security Studies, combined with a 5-day training programme in 'Trust, Diplomacy and Conflict Transformation'.

Our students can follow a flexible programme with a wide choice of modules (part-time students are also welcome). In addition to our three core modules, we encourage students to take our new optional module in the Political Psychology of Conflict and Cooperation. Overall, our programme offers interdisciplinary training focused on the role of values, emotions, and beliefs in shaping the possibilities of conflict, cooperation and security at the international level.

In the School of Government and Society we offer much more than a degree. As a student here, whether undergraduate or postgraduate, you have the opportunity to take part in a wide range of events, with some or all of the costs paid for by the School.

Course details

Our MSc degree explores the theory and practice of how individuals, states, and political institutions manage conflict, and develop cooperation in international relations. The programme considers how political communities with different values, cultures, histories, and security conceptions can build trust in a global system.

You will gain a multidisciplinary understanding of key global security challenges (e.g. climate change, nuclear proliferation, transnational terrorism, and intractable conflicts inside and across state borders) and cover debates in International Relations, Political Psychology and Security Studies.

Topics and issues examined include:

  • The Security Dilemma
  • Face-to-face diplomacy
  • Peace building, alliances and institutions
  • Emotions in crises and conflicts
  • The psychology of radicalization, terrorism, and political violence
  • Identities of religion, gender, and nationalism
  • Game theory: the Prisoner’s Dilemma
  • The risks of nuclear war during the Cold War
  • US-Iran nuclear relations
  • The possibilities for avoiding a new Cold War with China

Our students explore cutting edge scholarship through three core modules: Fear, Cooperation and Trust in World PoliticsGlobal Cooperation in Practice, and our exclusive training programme on Trust, Diplomacy and Conflict TransformationIn addition, our  Political Psychology of Conflict and Cooperation examines the psychological determinants of political choices and behaviours. Our programme allows for a truly interdisciplinary training in understanding and tackling the challenges of complex international tensions.

Our MSc degree has one more distinctive feature: it is offered by the Institute for Conflict, Cooperation and Security (ICCS), a world-leading interdisciplinary research centre, in partnership with the Department of Political Science and International Studies. The ICCS has strong connections to high level practitioner networks, which offer summer internship opportunities. Our MSc students can also become members of the four ICCS Research Working Groups: TrustPolitical SettlementsInternational Political Psychology; Unmanned and Remote-Piloted Systems.

Who is the programme for?

Our MSc degree is designed for students interested in international relations, political psychology and security studies. Our students share a common goal: to advance their academic training, establish a policy-related career, work in government, international organizations and NGOs, or serve as mediators, negotiators and diplomats to address intractable conflicts at all levels of world politics.

You might also be interested in one of our other MSc programmes: Political Psychology of International Relations 

Learning and teaching

We advocate an enquiry-based approach to learning, which means that we encourage you to become an independent and self-motivated learner. Through the programme of study we offer, we will develop the qualities that employers value in today's university graduates - qualities that will set you apart in your future career.

To help you develop these skills, we adopt a range of teaching methods. They may include:

  • Lectures - listening to experts sharing their knowledge and discoveries in challenging and provocative ways. Students are expected to 'read-around' the subject matter of their lectures, adding to their understanding and developing their critical faculties and analytical skills.
  • Seminars - where you present and discuss your ideas and knowledge in smaller groups and debate interpretations and opinions with other students.
  • Tutorials - are your opportunity to discuss your work with your tutor, usually in small groups.
  • Workshops - are problem solving sessions facilitated by a member of academic staff; these sessions usually involve students working in groups.

More about teaching and learning at the University of Birmingham.

Employability

Our MSc students can pursue exciting and stimulating career opportunities with a range of organisations including government agencies, international organisations, the armed forces, NGOs, think-tanks, the media, the political world, and multinational corporations. Our excellent academic training is complemented by networking opportunities and voluntary work placements either at the Institute for Conflict, Cooperation and Security (ICCS)itself, or at one of our partner organisations. All our placements are offered on a competitive basis, over the summer term for a maximum of 20 days in order to allow sufficient time for the completion of your dissertation. These include:

Institute for Conflict, Cooperation and Security (ICCS)

Our four research-focused working groups invite applications for summer placements in the following areas:



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Digital Learning Games (DLG) is a 2 years international master’s curriculum in the Tallinn University School of Digital Technologies. Read more

Digital Learning Games (DLG) is a 2 years international master’s curriculum in the Tallinn University School of Digital Technologies. The main objective is to bring together people with different background, form heterogeneous teams, learn from experts and from each other, and make games.

Who are we looking for?

Since most of the games are created in cooperation, all people with different backgrounds can find a role in the game design and development team. Everybody who is interested in making games and learning game design is welcome to join. It is easier to find a role in the game design team if you have the following background:

  • Developers (programming)
  • Artists (2D and 3D graphics, animation, sound)
  • Teachers (instructional designers and educational technologists)
  • Psychologists

Why study with us?

This curriculum is unique because of its interdisciplinary nature. It integrates wisdom from the following domains:

  • Design (conceptual and graphical design)
  • ICT (user experience design and software development)
  • Pedagogy (instructional design)
  • Psychology (engagement design and emotioneering)

In order to cover a wide range of game design aspects this curriculum is provided in cooperation with 4 different TLU institutes:

  • School of Digital Technologies (DTI)
  • Baltic Film, Media, Arts and Communication School (BFM)
  • School of Educational Sciences (HARI)
  • School of Humanities (TÜHI)

Most of the learning activities are organized as teamwork. Students form smaller groups, take different roles and design game aspects and games from ideas to working prototypes.



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