This course is aimed at creative graduates who want to develop the skills to work in the exciting area of games design. On this course you develop specialist skills to produce real-time game art with the latest 3D software used by industry. Areas include 3D modelling, asset design for props, environments and characters. The course is designed to allow you to specialise in the area of games design that is the most interest to you.
You focus on art and design fundamentals to underpin your 3D game designs as well as engaging with theory to develop your awareness of game mechanics and what makes games fun. These skills can be applied through game development projects undertaken in small teams with ‘Games Software Development’ students. You work in an ‘industry simulation’ style environment to produce game prototypes which could be released through our commercial studio ‘Steel Minions’. This gives you the opportunity to experience commercial team development practices in preparation for entering the industry.
Also • games design futures project • creative media research and development proposal • creative media professional practice project • creative media masters project
Creative and skilled games artists and designers are in demand to meet the need for new and exciting products, as the industry relies on them to develop the next generation of games. Areas of work include • 2D and 3D art • animation • concept design • mobile, console and PC based platforms.
Combine the literary theory of science fiction and fantasy with the study of their language and rhetoric, their various forms and subgenres and their place in the publishing industry on the first interdisciplinary Masters course of its kind in the UK.
Become an expert in one of the fastest growing areas of popular culture.
Explore a variety of fields including literature, film and television, linguistics and creative writing.
Study without disrupting your work / family life with our blended learning delivery.
The study of science fiction and fantasy is over 75 years old and for much of that time has been the domain of English literature specialists. Over the past twenty years, however, strong work has emerged from specialists in film, television, art, publishing and linguistics.
Our MA Science Fiction and Fantasy will introduce you to contemporary work in these genres across a range of media. You’ll benefit from networking and career-building opportunities with professionals in the industry who will give you insight into how materials in these genres are produced and disseminated to their fans.
You will consider science fiction and fantasy as products shaped by interactions between the entertainment industry, reviewers and critics as well as their own fans. By analysing how the boundaries of these genres have been established, policed, challenged and extended, you will learn to apply your own theories to a range of popular works - and produce your own original writing.
Your studies will be supported by our team of published writers and experts in the fields of science fiction and fantasy, including the Course Leader, World Fantasy Award-winning author Dr Helen Marshall (Gifts for the One Who Comes After), Dr Una McCormack (Star Trek – The Missing; Doctor Who: An Eye for Murder), Dr Martin Zeilinger (co-director of the Toronto-based Vector Game Art & New Media Festival), and Honorary Associate Fellow, John Clute (Appleseed; Pardon This Intrusion: Fantastika in the World Storm; The Encyclopedia of Science Fiction).
All your modules will be delivered through blended learning. Each will begin with a period of guided reading, with your personal studies supported by online forums, discussions, tutorials and other resources on our Learning Management System. You will also attend one week of on-site, intensive teaching for each module. This includes lectures, seminars, workshops, student presentations and student-led discussions. For the rest of your studies, you will receive tutorial support via email or Skype.
At the end of the course, you will undertake a Major Project. This can be a conventional academic project or a creative piece with critical commentary - the choice is yours.