This course is designed to provide students with a comprehensive insight of the field of firearms, ammunition and ballistic investigations.
The course offers students a wide range of different experiences with unique facilities available to no other university in the UK.
The MSc in Forensic Ballistics course usually has around 10-15 students per year. Students come from a wide range of backgrounds, usually with a science or forensic science first degree. Many students come from abroad, especially Europe, Africa and North America.
The MSc Forensic Ballistics course is part of the MSc Forensic Programme which is formally accredited by The Chartered Society for Forensic Sciences.
The course is highly practical and hands-on, aiming to produce a clear understanding of how firearms and ammunition function, the science of ballistics, the role of the forensic firearms examiner and how the forensic evidence produced in gun crime can be used to help resolve issues in relation to criminal and civil law.
The course consists of a one-week period of introductory studies followed by academic instruction in modular form. Most modules are of five days duration, interspersed with weeks devoted to private study. Students are required to take eight core modules and choose three elective modules based on their particular background, future requirements or interests. This is followed by a four-month research project and either a thesis or literature review and paper.
Made up of serving Forensic Practitioners from different disciplines.
The Forensic Modular Masters Programme at Cranfield Forensic Institute is accredited by The Chartered Society of Forensic Sciences.
Students are required to take nine core modules and choose three elective modules based on their particular background, future requirements, or interests. This is followed by a four-month research project and thesis.
The individual project takes four months from April to July. The student selects from a range of titles, or may propose their own topic. Most are practically or experimentally based using Cranfield’s unique facilities.
By written and practical examinations, continuous assessment, project presentation and viva voce.
Prepares you to practice as a professional expert witness in forensic ballistics, within forensic laboratories, police departments, government bodies and non-governmental organisations. It is also a necessary introduction that could lead into conducting research at PhD level in the subject.
If you would like to request a visit to Cranfield Defence & Security where you will be able to meet one or more members of the course team and see some of the facilities, please let me know and we will arrange for a member of the course team to contact you to make arrangements - Professor Andrew Shortland - Head of Centre for Cranfield Forensic Institute [email protected]
This 18-month full time MA in Screen Acting offers students professional training in acting for a range of screen based industries.
Students are taught by working industry professionals and great emphasis is placed upon working to ‘real-world’ briefs, to ‘real-world’ deadlines and in a professional environment within a state of the art media technology facility.
For the first 12 months (24 for P/T) students will engage with lectures, research, analysis and skills development classes as they enhance their specialist and collaborative understanding. With a focus on story craft and character development you will continually engage with traditional acting and devising classes as you progress a fuller understanding of screen based narratives and the demands of the numerous forms of screen acting you may be required to collaborate in.
Underpinned by a company mentality and traditional visceral acting methodology classes, students will also be trained in Motion Capture Performance, Combat for the Screen and Voice for the Screen, as they gain a deep applied knowledge of the opportunities for the contemporary screen actor. Working closely with other Masters students they will gain valuable on-set experience through the numerous film production projects produced within the department each year.
This programme recognises the significant place the performer has in MoCap for cinema and gaming, the demands for combat and armoury awareness and the opportunities offered for voicing animated characters, voice overs for advertising and ADR.
Collaborating with students studying Film Production, 3D Animation and Screenwriting, students are encouraged to devise and produce their own work as they prepare to enter this highly competitive professional field.
Analysis and reflection will play a significant role in your training throughout as you learn about the dynamic between Director and Actor, the importance of the ‘frame’ and shot composition and the professional expectations of the screen based professional industries.
Intense and physically dynamic workshops will cover an extended understanding of the implementation in Motion Capture environments that includes using head rigs to capture facial expression and performance. Combat training sessions will introduce actors to the safe use of a range firearms from muskets to automatic rifles, and weapons such as swords and axes. Highly qualified specialist armourers and combat coordinators, with a wealth of experience in film and television drama and re-enactments, lead these training sessions and will introduce students to risk assessment and health and safety, as expected within this highly specialised area.
Audio work related to screen based content can range from voice over for advertising, automated dialogue replacement and voicing characters for animation. You will be specifically skilled within a professional recording environment in these crafts, which will be complimented by vocal lessons and dialect training provided by experienced tutors from this field.
Students will enter into a collaborative practice programme, engaging with industry professionals and drawing on teaching expertise within the Creative & Digital Technologies Department. Important elements of the programme will be supported by external experience at the BFI, International Film Festivals and Conventions.
During the final 6 months of the programme students will engage with self-directed independent study as they create and produce their major research project.
This project will be supported through mentoring and staged draft submissions and can be a combination of artefacts, a single large-scale specialist production supported by critical reflective analysis or a significant and appropriate dissertation piece.
This MA programme will enable you to start your career across a number of industries utilising acting and performance for the moving image in their content.
The creative industries of gaming, TV, film and advertising all require well trained and professionally aware performers for the numerous hours of content produced.
You will also have the opportunity to consider further study and enter the academic research environment through a Professional Doctorate pathway.
Our established relationships with a number of commercial companies engaged with, or commissioning, content will allow for you to gain work placement opportunities.
Working collaboratively with both commercial and non commercial partners within the Engineering and Digital Technology Park, students will have direct access to industry on a regular basis.
You will be taught by a range of experts in the fields of acting, voice, motion capture, combat and weaponry. You will also have access to award winning filmmakers covering a range of craft areas such as screenwriting, animation, directing and producing. Students will get access to industry experts providing mentoring and master classes.
Class sizes are expected to range from 1-2-1 sessions with mentors, 20 in taught sessions, 20-30 in collaborative and research sessions shared with other MA students.
Summative assessment will take the form of written and practical coursework, presentations & screenings, portfolio and project work.
Students must achieve 90 credits in year 1 to progress to year 2. A total of 180 credits are required to be awarded the MA.
Formative assessment in the Creative & Digital Technologies Department is carried out through peer to peer and tutor feedback on work either through submission, workshops or tutorials. Regularly across all modules.
Feedback on submitted work can be accessed through our VLE digitally or by collected hard copies of work from the Administration Office.
We endeavour to complete marking and feedback on all assessed work within a 3 week period though some modules, due to complexity of assessment, may take slightly longer.