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MA Film & Television at Falmouth University reflects and interrogates the highly fluid nature of the contemporary screen media environment. Read more
MA Film & Television at Falmouth University reflects and interrogates the highly fluid nature of the contemporary screen media environment.

Our MA is distinguished from traditional courses in that it specifically addresses the diversity and crossover of today's film and television culture with the aim of producing adaptive thinkers and highly creative practitioners. Our academic focus engages and interrogates film and television's status in the 21st century, which is often defined in terms of the digital age and digital culture.

On the course you will be required to examine, interpret and contest the notion of digital culture historically, socially, politically and artistically through both your research and creative practice. You will interrogate the increasingly blurred boundaries between film and television, art and technology, production and consumption, with the outcome being a fracturing of traditional categorisations. We reflect an era in which screenwriters Aaron Sorkin (Newsroom, The West Wing) and Lena Dunham (Girls, Tiny Furniture) experiment with dialogue and narrative, while conceptual artists Sam Taylor-Wood (Nowhere Boy, Love You More) and Steve McQueen (12 Years a Slave, Shame) have shifted from the art gallery to the cinema. Directors such as Ben Wheatley (A Field in England, Sightseers) and companies such as Curzon and Film4 are making use of multi-platform release schedules, and brands including HBO, Amazon and Netflix are shaping the very nature of not only what, but how, we watch. MA Film & Television understands this fundamentally shifting zeitgeist.

In examining industrial structure and visual form you will theorise the shifting dynamics of an age where anyone with a phone and a laptop has the ability to record, edit and disseminate visual projects. Such 'democratisation' has arguably made both creative uniqueness and clear industry pathways less discernable, but has provided a new and fruitful framework for those who have the ideas, talent, dedication and adaptability to embrace such immense transitional potential. However, despite these multitudinous transformations attributed to digital culture, the ethos of our MA contends that fundamental skills remain the basis of both sound academic work and creative practice. Rather than being fearful of what is to come, or nostalgic for the past, this course gives you the confidence to look at film and television critically, and acquire cutting edge creative skills in order to produce intelligent, innovative and inspirational visual work.

Our philosophy is one of flexibility, so you'll shape the curriculum around your own interests, whether in theory, creative practice, or a combination of the two. Drawn from the fundamentals of history, theory and criticism, our theoretical strand develops tomorrow's cineastes, cultural commentators, journalists and academics. This also underpins our approach to practice. The most successful film and television makers are students of their chosen medium, highly knowledgeable of historical legacy and social-political context. You'll not only learn how to develop, write, produce, shoot, record, direct and edit well, but why, philosophically and creatively, your ideas are worth being made.

Visit the website https://www.falmouth.ac.uk/film-television-ma

How the course is taught

Our passion is reflected both in the teaching and research track record of our academics, our industry connections and visiting speakers, and the quality of our film and television professionals. Crossing disciplinary areas such as cultural studies, sociology, journalism, English, philosophy and, of course, film and television studies, our MA offers academically-minded students comprehensive supervision and guidance for moving onto PhD research.

Industry and academic links

We have a strong visiting lecturer programme with recent guests including critics Dr Mark Kermode, Professor Linda Ruth Williams and Dr Will Brooker. Our practice tutors are active writers, producers, directors, editors, sound designers and cinematographers who create substantive work across all screen media. We have a wide range of contacts and industry specialists who contribute to the course, including Tony Grisoni (writer of Southcliffe, Red Riding, and How I Live Now), Mary Burke (producer of For Those in Peril, Berberian Sound Studio and The Midnight Beast), and James Henry (writer for Campus and Green Wing).

Falmouth University also recently hosted the Channel 4 Talent Day and we are active in developing work placements and internships for our students. We have sent many of students to Warp Films and TwoFour since 2009, and regularly update our webpages with work experience opportunities and jobs. Our graduates have proceeded to further study and jobs across the film and television industry, for HBO, Sky, ITV, Disney and have worked on major feature films, most recently including About Time (Richard Curtis, 2013) The World's End (Edgar Wright, 2013), The Double (Richard Ayoade, 2014) and Disney's forthcoming Cinderella (Kenneth Branagh, 2015). Falmouth University's MA in Film & Television is for students who to place themselves at the cutting edge of screen culture.

Course outline

The course is divided into three semesters of 15 weeks. Each semester offers the fundamentals vital to every academic and practitioner, and elective choices so you can shape your own learning.

What you'll do

- Study block 1
Foundation
The first semester consists of three core units, offering a diverse entry point to all aspects of the study of film and television, and the interrelationship of theory and practice:

Theorising Contemporary Film & Television Culture (Theory)

In this module you will explore the theoretical conceptualisations of film and television in the context of contemporary academic thought and popular discourse around the concept of digital culture. We will start from a point of questioning the multi-layered and contested effects of digital culture on film and television as discrete forms. You will consider the interrelationship and fusion between media in terms of production, distribution and exhibition examining the advent of new forms of representation and interaction. But we will also look at how traditional notion of film and television are being preserved and even being popular as a reaction to the effects of the digital. The module will also assess and interrogate the economic and technological developments of a more integrated and interactive media environment in terms of the cross-pollination of form and content, and socio-cultural effects on contemporary audiences.

Film & Television Industry Case Study (Theory/Practice)

In this module you will explore the industrial parameters of contemporary film and television based around the experience and expertise of current professionals. The module will utilise the School of Film & Television's many industry links to bring in guest speakers from the BBC, Channel 4, Sky, TwoFour Broadcast, Warp Films, Sheffield Doc Fest, Cornwall Film Festival, Doc Heads, BFI, Pinewood Studios, Dogbite and EngineHouse VFX. You will then have an opportunity to question these professionals about their respective sectors as a basis for a case study. Alternatively, you can investigate the sector/practitioner of your own choosing, with tutor support. The module will also contain workshops on the fundamentals of creative industry research and methodology. The module is designed so that you learn both the challenges and values of networking, and researching specific job roles and industry backgrounds in order to effectively plot your own career trajectory.

Creative Practices (Practice)

This module will engage you in the production workflow, focusing on how creative, professional and technical roles shape a final film or television project. Your weekly seminars and workshops will guide you through pre-production, production and post-production processes, enabling you to devise, develop and produce a short filmed project as part of a small crew of four to six students. You will, therefore, develop your technical skills and production practices in order to devise and deploy modes of creative practice which may include, but are not limited to, research and development, screenwriting, production management, producing, directing, cinematography, lighting, editing and the recording and design of sound.

- Study block 2
Specialisms
The second semester gives you the opportunity to specialise, choosing from a ranging of theory, practice or combination modules. Assessment of combination modules is either through an academic essay or a practice project. Potential optional modules include:

- Cultural Studies to Digital Sociology (Theory/Practice)
- Screen Futures (Theory/Practice)
- Globalisation in Film & Television (Theory/Practice)
- Factual Film & Television (Theory/Practice)
- Screenwriting for Film & Television (Theory/Practice)
- Work Placement (Theory/Practice)

- Study block 3
Expertise
Depending on your chosen specialism, in the third semester you'll produce either:

- Dissertation (Theory)
- Film & Production Portfolio (Theory/Practice)
- Conceptual Project (Theory/Practice)

Facilities

The purpose-built film school facilities include:

- 116-seat cinema, with Christie M Series HD projection (as used in Vue cinemas) and 7.2 surround sound

- Equipment store with a range of Blackmagic, Red, Panasonic, JVC, GoPro, Canon DSLR and C100 cameras and lenses, jibs, tracks and dollies

- Digital production suites equipped with Final Draft (screenwriting), Movie Magic (production management) and a range of edit software, including Adobe Creative Cloud/Suite, Final Cut and AVID

- Avid Unity MediaNetwork Edit server

- Recording and sound edit studios equipped with Pro Tools audio editing and Foley traps

- 14x8m TV studio with three studio cameras, full gallery facility, Chromatte grey screen, blue/green screen and full lighting rig

- Centroid 3D (Pinewood-networked) Motion Capture studio/research lab

- Virtual Studio using the latest technology

- 23,500-title TV and film library

Experience you'll get

- Highly flexible, student-focused curriculum

- Mentoring with industry professionals

- Opportunities for placement and work experience

- Creative environment for collaboration

- Using industry-standard software

- A vibrant visiting speaker programme

- Student experience-centred ethos

Assessment

- Continuous assessment with no formal examinations
- Core theory based on written assignments
- Core practice assessed on visual project and accompanying portfolios
- Elective modules all with theory/practice options
- Dissertation and/or major project in final semester

Careers

- Research, teaching or postgraduate study in art/humanities subject areas

- All technical/creative roles linked with direction, production, cinematography, editing, sound, lighting; writing for the screen; film and television criticism; research for film and TV

- Film and TV marketing, distribution and sales – digital and social media content/distribution

- Film festival and arts curatorship – media-based project management

Find out how to apply here - https://www.falmouth.ac.uk/apply

Visiting Us

We hold open days throughout the year so you can meet current students and staff, view our campuses and facilities, and find out more about studying at Falmouth.

Find out more - https://www.falmouth.ac.uk/open-days

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How do you build and engage audiences around films and television programmes online? The film and television industry needs people who have ‘interactive’ and ‘new media’ skills in order to maximise the potential of films and television programmes across platforms. Read more
How do you build and engage audiences around films and television programmes online? The film and television industry needs people who have ‘interactive’ and ‘new media’ skills in order to maximise the potential of films and television programmes across platforms.

Quick Facts

- 12 Month Course
- Full-time
- Course runs Jan-Dec
- Next intake: January 2017
- UK and EEA applicants only

- Delivered in partnership with Sky.
- Students work across apps, social media, games and television.
- Regular high level industry speakers.
- Develop and Produce 'digital first' content and 'digital extensions' for film and television.
- Work with students from other award-winning NFTS departments including TV. Entertainment, Documentary and Games.

APPLICATION DEADLINE: 07 JUL 2016

Visit the website https://nfts.co.uk/our-courses/diploma/producing-digital-content-and-formats

COURSE OVERVIEW

As audiences turn into users, film and tv production companies need people who can maximise their presence online. This means you'll not only be involved in the production of content, you'll also be designing new forms of media.

Students will be taught by leading industry tutors responsible for some of the UK’s most cutting edge multi-platform projects including Got to Dance, Million Pound Drop, The Voice, X Factor, Misfits, Big Brother and Embarrassing Bodies.

The course advisory board includes:

- Matt Locke - Storythings
- Rosie Allimonos - You Tube
- Anthony Rose - Zeebox
- Martin Trickey - Head of Digital, Warner Bros TV Production
- Jody Smith - Channel 4
- Justin Gayner- Channel Flip
- Kat Hebden – Fremantle
- Jon Aird - BBC Comedy
- Will Saunders - BBC Creaitve Director, Digital

The course will be full-time over twelve months (starting in January each year) and will be delivered at the NFTS in its historic studios with some aspects of the curriculum delivered at Sky Studios. Students will create standalone digital projects and also work alongside students from Documentary, Comedy and Television Entertainment to create extensions to ‘traditional’ programmes.

Specifically you will learn about:

- Audience Behaviour across Genres
- Social Media - sharing, visibility and discoverability
- Second Screen apps
- Rapid Prototyping and Wireframes
- User testing
- Project Management
- Creative Problem Solving
- Branding and Communication
- Harnessing Digital Technologies to support Film and Television
- User Experience: human interaction, design and research
- Digital Workflows - end to end
- Understand Data and Metrics

Students graduate able to:

- Develop and pitch projects to industry professionals
- Build and manage cross platform teams
- Produce multi-platform production projects
- Exploit the opportunities presented by digital media

CURRICULUM

The course is made up of a number of modules and workshops, you learn by ‘doing’ as well as understanding theory and developing a variety of practical and creative skills.

Module: Specialist Factual
History, Science, Arts and Religious programming are fertile ground for tv companies and broadcasters to extend their programme beyond the schedule and to create deeper engagement with the subject matter. In this module you will learn about the opportunities offered by the various strands of specialist factual programming, look at best practice examples and develop a proposition for how to take a specific show - which will be set as a live project by a UK TV broadcaster - and expand it online.

Module: Game Shows
In this module you will work with Television Entertainment students to devise a Game Show that will integrate a second screen element wherein the viewing audience can actually affect and/or be integrated into the broadcast itself.

Module: Talent Shows and Live Events
Talent Shows are increasingly cross platform propositions. From online auditions, to social media feeds to support particular ‘artists’. In this module you will learn about the opportunities offered by the live ‘Talent Show’ looking at worldwide best practice examples. You will develop a proposition for how to take a specific show - which will be set as a live project by a UK TV broadcaster - and expand it online.

Module: Campaigns
Social and online media are increasingly important aspect of ‘Campaign’ television and filmmaking - from Hugh’s Fish Fight to Bowling for Columbine. In this module you will develop an idea for a campaign and consider what happens online, on TV, on film etc.

Module: Digital First Programming
In this module you will explore content that is digital first and unique to online.

Graduation Project
You will develop a digital proposition in one of the following ways i) you will partner with a Documentary, Television Entertainment or Games student to create the digital extension for their graduation project. ii) you will work on a live brief set by Sky iii) you will create your digital first proposition.

NFTS BENEFITS

Digital Content and Formats course participants will have full access to the NFTS’ optional creative stimulus strands, including: Passport to Cinema (weekly screenings of classic and pre-release films in the state-of-the-art campus cinema); and NFTS Masterclasses (major creative figures from film, television and games screening their work and discussing with students in the campus cinema. Recent speakers include Graham King (producer, Hugo, The Departed), Guy Ritchie (Director, Sherlock Holmes), Danny Boyle (Director, Slumdog Millionaire) and Ian Livingstone (former President and CEO, Eidos).

TUTORS

The course is led by Louise Brown, former Head of Digital Commissioning at Channel 4, with tutors that include BAFTA and Emmy-winning Kim Plowright, and many of the people on the course advisory board. In addition the course is supported by Sky.

APPLY WITH

Please tell us about an idea you have for a digital extension to a television programme broadcast on a Sky television channel. No more than one page (A4 paper).

HOW TO APPLY

You can apply directly to us at the NFTS by clicking on the link below:

- APPLY FOR PRODUCING DIGITAL CONTENT AND FORMATS COURSE - https://nfts.co.uk/sign-me-up/apply-now/?nid=1045

You can apply online, or download a word document of the application form to submit via email
When selecting your course, please ensure that you have read the entry requirements and details of the supporting materials that should accompany your application.

TIMING YOUR APPLICATION

We are happy to receive applications 24/7 and 365 days a year up until the deadline. That said, there is no particular advantage to submitting your application very early. The important thing is that your application shows us your latest work and tell us about your most recent filmmaking experiences.

Read less
Over the past few years, career opportunities in the digital media sector have increased dramatically. The interactive media industry is reaching maturity and needs qualified professionals able to offer a diverse range of expertise. Read more
Over the past few years, career opportunities in the digital media sector have increased dramatically. The interactive media industry is reaching maturity and needs qualified professionals able to offer a diverse range of expertise. This course addresses those needs and is designed to provide you with skills in interactive media content creation, interactive design, digital media production,social media management, digital media project and account management. In the most recent (2014-15) Destinations of Leavers from Higher Education (DLHE) survey, 100% of graduates from this course were in work or further study within six months.

More about this course

This professionally-oriented course will appeal to graduates with an interest in digital media, experienced professionals from the design, media, public relations and marketing sector wishing to retrain for a career change or promotion, and those wishing to progress towards research and PhD studies. The Masters in Digital Media addresses issues in interactive design, interactive media, the internet and its applications, digital solutions for the industry and the public sector, usability design, effective digital media project management, digital audiences and audience research, social media management, digital media strategy, digital interactive television, mobile communications, and new media ownership. The course will provide skills in the relevant multimedia software.

You will learn how to:
-Assess and select the appropriate tools to produce a digital media project
-Produce digital media projects using the appropriate software applications
-Research and analyse the current issues and future developments in digital media, social media, media communications and e-solutions
-Manage digital media projects and production teams
-Produce digital media and social media strategies
-Appreciate the complexity of the international digital media and creative industries and communicate effectively in a media professional environment
-Apply research, design and management skills to the production of new media projects

Assessment methods include interactive projects, design portfolios, presentations, essays, examinations and reports.

Modular structure

The modules listed below are for the academic year 2016/17 and represent the course modules at this time. Modules and module details (including, but not limited to, location and time) are subject to change over time.

Year 1 modules include:
-Digital Media Project Management (core, 20 credits)
-Principles of Digital Media (core, 20 credits)
-Digital Media Dissertation (alternative core, 60 credits)
-Digital Project (alternative core, 60 credits)
-Accredited Work-Based Learning in the School of MCC (option, 20 credits)
-Advanced English for Masters Studies (option, 20 credits)
-Digital Media Strategy and Consultancy (option, 20 credits)
-Digital Storytelling (option, 20 credits)
-Digital Video Production (option, 20 credits)
-Globalisation (option, 20 credits)
-Interaction Design (option, 20 credits)
-Multimedia Journalism (option, 20 credits)
-Web Design (option, 20 credits)

After the course

The course is particularly suited to students looking to work in: web design; UX design, interactive media production; digital video production; new media project management and account handling; consultancy and policy advice in the area of digital media and communication technology; social media management; digital media strategy, training and research in related fields; electronic publishing; online journalism and broadcasting; administration, management and research in digital media, digital advertising and marketing and digital information industries.

Moving to one campus

Between 2016 and 2020 we're investing £125 million in the London Metropolitan University campus, moving all of our activity to our current Holloway campus in Islington, north London. This will mean the teaching location of some courses will change over time.

Whether you will be affected will depend on the duration of your course, when you start and your mode of study. The earliest moves affecting new students will be in September 2017. This may mean you begin your course at one location, but over the duration of the course you are relocated to one of our other campuses. Our intention is that no full-time student will change campus more than once during a course of typical duration.

All students will benefit from our move to one campus, which will allow us to develop state-of-the-art facilities, flexible teaching areas and stunning social spaces.

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The graduate program in Digital Futures responds to the increasingly important and sophisticated role of digital technology as a catalyst for change. Read more
The graduate program in Digital Futures responds to the increasingly important and sophisticated role of digital technology as a catalyst for change.

Digital Futures has an international student cohort and faculty. The program features collaborative overseas eGlobal courses with world-wide educational and industry partners. A global perspective is key to securing our graduates’ futures in the eclectic international creative digital industries, encompassing design, arts, creative services, entertainment, media and cultural industries. The Digital Futures program is offered in partnership with the Canadian Film Centre (CFC) Media Lab.

The Digital Futures student-centred learning approach applies to both research and practice. The curriculum ensures that you gain core digital knowledge and skills as you explore your specific areas of interest through electives, industry internships, residencies and independent study.

The program focuses on practice-based learning and prototyping, with an enterprise component and supporting thesis research. Industry partnerships help students to build a career runway in advance of graduating. You are encouraged to work with industry partners in internships which lead to mentorship for your thesis research.

WHO SHOULD APPLY?

You should have a background in design, technology, culture and/or enterprise as demonstrated by an undergraduate degree and relevant work experience. Our students are designers and artists, filmmakers, architects, journalists and media specialists, scientists, engineers and business people. This diversity drives peer learning and collaboration across disciplines in the program.

THE MASTER’S DEGREE IN DIGITAL FUTURES

The master's in Digital Futures is a two-year full-time program. In the program, you will develop practice-based and scholarly research in technologically advanced design, art and media through the following:

Critical thinking
Research and practice
Business and innovation studies
Computing and emerging digital methodologies

This is a full-time, 8-credit program comprising:

Foundational courses in computation, business creation, innovation and leadership
Core courses in digital methods, research, theory and practice
Intensive digital project and prototyping courses
Individual research and creation overseen by a principal advisor and supervisory committee
Summer internship and/or study abroad
Elective choices
Creative digital thesis project and supporting paper (MFA/MDes) or a written thesis and supporting creative project (MA)

Students declare their intention to pursue the Master of Design (MDes), Master of Fine Arts (MFA) or Master of Arts (MA) at the time of application. The outcomes of the chosen degree are distinctive. The MDes and MFA focus on practice-based research creation with a supporting thesis. The MA flips that focus, with an emphasis on a scholarly research thesis and a supporting creative project.

ELECTIVE CHOICES

New elective courses are continuously created in response to trends and emerging technologies. These cutting-edge courses cover theory and practice in design, art, media, technology and enterprise. Some examples include:

Body Centric Technologies
Dialogues in Feminism and Technology
Digital Games
Information Visualization
IP: Getting Value from Your Creativity
Web + Mobile System Design
Transmedia Storytelling
Ubiquitous Computing
Affect and Emotion in Practic
Making It Real
From Data to Perception
Special Topic: Family Camera at the ROM

WHERE MIGHT YOUR GRADUATE DEGREE IN THE DIGITAL FUTURES PROGRAM LEAD YOU?

As a Digital Futures graduate, you’ll be qualified to work in positions such as:

App, web, and games designers and developers
Digital project leaders
Cultural industry producers
Managers and coordinators between art and design departments and IT
Creators and developers of your own start-ups
Film, television and digital transmedia producers
Digital strategists and educators

Graduates of the Digital Futures program will be poised to play leadership roles in research and development in the media, arts, technology, entertainment and education sectors.

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Digital FX are everywhere – from low budget independent movies and online digital content, to commercials, television programmes, games and Hollywood blockbusters. Read more
Digital FX are everywhere – from low budget independent movies and online digital content, to commercials, television programmes, games and Hollywood blockbusters.

Quick Facts:

2 Year Course
Full-time
Course runs Jan-Dec each year
Next intake: January 2017
NFTS Scholarships available for UK Students

Visit the website https://nfts.co.uk/our-courses/masters/digital-effects

APPLICATION DEADLINE: 07 JUL 2016

COURSE OVERVIEW

- Extensive, practical training on set, in a vfx and animation studio and in cutting-edge digital post suites.
- Work with the latest software applications and digital camera technology.
- Tutored by artists, technicians and supervisors currently working in the Industry.
- Shared modules during Year 1 across essential 2D and 3D vfx/sfx techniques.
- Specialise in Year 2 in either Compositing - Design and produce digital vfx for multiple projects or Colour - Online and colour grade multiple projects or CG 3D - Design and create 3D cg vfx for multiple projects.
- A unique bridge to the post production and vfx industries.
- A Creative Skillset-supported course.
- Unlike other schools, all production costs are met by the School.

This course commences in January each year. During this extremely practical modular course, you will spend a lot of time learning techniques “on set”, in addition to learning in front of a computer. You will work closely with students from all the other NFTS MA disciplines, creating 2D/3D VFX, CG 3D FX or Colour Grading and Onlining the entire production, on a diverse range of NFTS film and television projects – many of which go on to become international award-winners.

This course shares a common first year, allowing you to specialise in the second year in one of three areas:

COLOUR: For those who aspire to be:
Digital Film Colourists (Baselight/Nucoda/Scratch)
and/or Online Editors (AVID|DS/Symphony/Smoke)

COMPOSITING: For those who aspire to be:
VFX Artists/ 2D/3D Compositors (Nuke/Flame/Adobe CS6)

CG: For those who aspire to be:
CG 3D Artists or CG TDs (Maya modelling/lighting/texturing/rendering)

Ultimately the course will provide the backbone for a career in 2D VFX or 3D VFX or Colour Grading/Online editing.

The NFTS holds a unique position within the film and television industries, whereby it can offer an invaluable “Bridge to Industry” that attempts to help graduates establish themselves in a new career. At the time of writing, all the previous Digital FX graduates are in employment from Soho to São Paulo. Some are 3D CG TDs at Framestore, Double Negative and MPC in London, others SFX producers at Millennium FX, others 2D/3D compositors at The Mill, Cinesite and The Senate, others working in software development and as product specialists at Filmlight, Image Systems, Assimilate and The Foundry, and others as freelance conform editors and colourists.

ALUMNI

Graduate credits include: CG VFX on projects such as The First Avenger, Kick-Ass, Doctor Who, 2012, Harry Potter, Inception, Captain America and Avatar, Compositing VFX on Harry Potter and the Deathly Hallows, The Tree of Life, John Carter, Paul, Iron Man 2, War Horse, Sherlock Holmes, The Dark Knight Rises, Clash of the Titans 2 and The Pirates! In an Adventure with Scientists, conform/grading on Generation Kill, The Chronicles of Narnia, & Jack and the Giant Killer, as well as SFX on Being Human, Torchwood, Prometheus and Frankenweenie.

CURRICULUM

This unique modular course has been designed to keep pace with changes in technology and Industry practice.

You’ll control many of your own projects from start to finish. You learn by ‘doing’ as well as understanding theory, developing a variety of practical and creative skills from planning, budgeting, storyboarding and pre-visualisation through filming, CGI creation, VFX creation and finally post production and delivery.

Several modules are shared with other departments within the NFTS - such as the popular Take One Painting project - and the Digital FX students participate individually, or as teams, on many of the other NFTS students’ film and TV projects.

You learn what to do and then get a chance to do it for real. Problem solving is paramount.

Year One begins with a series of core modules shared by all three Digital FX disciplines (Compositing, Colour, CG 3D) which the whole cohort of students undertake:
The Common Agenda; The Fundamentals (inc. Motion Graphics);3D CG (Maya); Introduction to Tracking /Match Move; Take One Painting (Maya & Nuke); 2D/3D Compositing (Nuke); Previsualisation; Physical and Practical SFX.

After 9 months of common tuition, students would then choose to specialise further in one of three areas:

Compositing or Colour or CG 3D
To cement students’ choice of specialisation and to prepare them for their second year of MA studies, students would undertake one further common module on ‘Transmedia Storytelling’ and then three units related to their specialisation:

Compositing
Year 1: Motion Capture/Adv. Maya + Nuke; Transmedia storytelling; Green Screen Module (with Prod. Design)
Year 2: Compositing + Prosthetics shoot/post; Compositing + MoCo Workshop/Models/Miniatures

Colour
Year 1: Colour Management on set and in post; Transmedia storytelling; Colour Grading
Year 2: Colour Grading Prosthetics project; Online Editing and deliverables

CG 3D
Year 1: Motion Capture/Adv. Maya + Nuke; Transmedia storytelling; Prosthetics and SFX Make-Up
Year 2: CG + Prosthetics shoot/post; CG + MoCo Workshop/Models/Miniatures

As with all other MA specialisations at the NFTS the Digital FX students would complete a dissertation over the period of the course informing and reflecting on their practice, and work on the 2nd Year Graduate Film and TV Productions.

For the duration of the course, every Digital FX student has a dedicated computer workstation loaded with the latest 2D and 3D software applications including Maya, Nuke, PF Track, After Effects/Photoshop and many other specialist applications.

Working closely with Industry partners, students will also benefit from a wide range of workshops and masterclasses run by Industry professionals. Carefully selected practical work placements may also be available.
Unlike other schools, all production costs are met by the School. In addition you will be given a cash Production Budget. NFTS students are engaged in more productions as part of the curriculum than any of our competitors.

ENTRY REQUIREMENTS

The course covers such a diverse range of subjects that there is no typical candidate. Your background may be in the arts or other media or you may be a recent graduate or Industry professional looking to fast-track or switch your career.

Although not strictly necessary, you are likely to have some Industry experience or training in your chosen field and you must already understand the basic technical and operational use of computers.

An ideal candidate should have a mixture of creative and technical skills. Communication, people and management skills are also desirable.

Your application should be supported by a brief outline of your particular interests in the Compositing, Colour Grading or CG 3D fields including any relevant experience, either academic or practical.

You must indicate in your application which specialism you wish to study during the second year:

either Compositing or CG 3D or Colour.

APPLY WITH

- A critical analysis of the use of visual effects or colour grading in a film or television programme of your choice, no more than two sides A4 typed.

- A brief outline of your particular interests in the Compositing, Colour Grading or CG 3D fields including any relevant experience, either academic or practical. One side A4 maximum.

- A DVD or portfolio containing samples of your work. This need not demonstrate experience in effects. For applicants not from a film or television background, this item is optional.

HOW TO APPLY

You can apply directly to us at the NFTS by clicking on the link below:

APPLY FOR DIGITAL EFFECTS COURSE - https://nfts.co.uk/user/login?destination=node/9%3Fnid%3D5

You can apply online, or download a word document of the application form to submit via email
When selecting your course, please ensure that you have read the entry requirements and details of the supporting materials that should accompany your application.

TIMING YOUR APPLICATION

We are happy to receive applications 24/7 and 365 days a year up until the deadline. That said, there is no particular advantage to submitting your application very early. The important thing is that your application shows us your latest work and tell us about your most recent filmmaking experiences.

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The Digital Visual Effects MSc equips you with advanced skills, knowledge and understanding of high definition digital effects to help you become a highly skilled technical director (TD) in the visual effects industry. Read more
The Digital Visual Effects MSc equips you with advanced skills, knowledge and understanding of high definition digital effects to help you become a highly skilled technical director (TD) in the visual effects industry.

This programme is entirely oriented towards current industrial needs, technology and practice and provides a direct route into the highly desirable creative industry. Our successful former students are working in London and for international companies in areas ranging from television graphics to architectural visualisation.

It covers 3D model building, texturing, lighting, rendering, procedural animation (cloth, hair, fur, dynamics), advanced compositing and high-definition digital effects. Although the thrust of the programme is towards high end film special effects and animation, the standards and techniques you learn will allow you to work in numerous other areas of digital effects.

Visit the website https://www.kent.ac.uk/courses/postgraduate/250/digital-visual-effects

About the School of Engineering and Digital Arts

The School successfully combines modern engineering and technology with the exciting field of digital media. Established over 40 years ago, the School has developed a top-quality teaching and research base, receiving excellent ratings in both research and teaching assessments.

We undertake high-quality research that has had significant national and international impact, and our spread of expertise allows us to respond rapidly to new developments. Our 30 academic staff and over 130 postgraduate students and research staff provide an ideal focus to effectively support a high level of research activity. There is a thriving student population studying for postgraduate degrees in a friendly and supportive teaching and research environment.

We have research funding from the Research Councils UK, European research programmes, a number of industrial and commercial companies and government agencies including the Ministry of Defence. Our Electronic Systems Design Centre and Digital Media Hub provide training and consultancy for a wide range of companies. Many of our research projects are collaborative, and we have well-developed links with institutions worldwide.

Course structure

The course is designed to train digital effects artists to work in industry. Our successful former students are working in London and for international companies in areas ranging from television graphics to architectural visualisation. Although the thrust of the course is towards high end film special effects and animation, the standards and techniques you learn allow you to work in numerous other areas of digital effects.

The primary industry jobs the course is oriented towards include: technical directors in assistant, creature development, lighting effects, look development roles, compositors in compositing, digital paint and roto roles, modellers and trackers/matchmovers. For a smaller project or company roles would include that of a 3D generalist, 3D artist, effects artist or compositor. These are not easy to achieve, as global competition is fierce and success depends on much better than average concentration and constant practise to grasp the essence and modern techniques of digital visual effects.

Modules

The following modules are indicative of those offered on this programme. This list is based on the current curriculum and may change year to year in response to new curriculum developments and innovation. Most programmes will require you to study a combination of compulsory and optional modules. You may also have the option to take modules from other programmes so that you may customise your programme and explore other subject areas that interest you.

EL831 - Digital Visual Art set-up (15 credits)
EL837 - Professional Group Work (15 credits)
EL839 - Effects Animation (15 credits)
EL863 - Advanced 3D Modelling (15 credits)
EL864 - Pre-Visualisation (15 credits)
EL867 - Technical Direction (15 credits)
EL868 - High Definition Compositing (15 credits)
EL869 - Film and Video Production (15 credits)
EL870 - Visual Effects Project (60 credits)

Assessment

Each module is assessed by practical assignments. The project work is assessed on the outcome of the project itself.

Programme aims

This programme aims to:

- enable you to develop your knowledge and understanding within the field of digital visual effects, which will equip you to become a professional in the animation and visual effects Industry

- train you in the requirements and skills needed for work in high definition

- produce professionally-trained technical directors who are highly skilled in using state of the art 3D modelling and visual effects software

- provide you with proper academic guidance and welfare support

- create an atmosphere of co-operation and partnership between staff and students, and offer you an environment where you can develop your potential.

Careers

We have developed the programme with a number of industrial organisations, which means that successful students will be in a strong position to build long-term careers in this important discipline.

The School of Engineering and Digital Arts (http://www.eda.kent.ac.uk/) has an excellent record of student employability (http://www.eda.kent.ac.uk/school/employability.aspx). We are committed to enhancing the employability of all our students, to equip you with the skills and knowledge to succeed in a competitive, fast-moving, knowledge-based economy.

Graduates who can show that they have developed transferable skills and valuable experience are better prepared to start their careers and are more attractive to potential employers. Within the School of Engineering and Digital Arts, you can develop the skills and capabilities that employers seek. These include problem solving, independent thought, report-writing, time management, leadership skills, team-working and good communication.

Building on Kent’s success as the region’s leading institution for student employability, we offer many opportunities for you to gain worthwhile experience and develop the specific skills and aptitudes that employers value.

Find out how to apply here - https://www.kent.ac.uk/courses/postgraduate/apply/

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The MLitt in Film & Television Studies, taught in Scotland’s media capital, offers the opportunity for the critical study of film and television. Read more
The MLitt in Film & Television Studies, taught in Scotland’s media capital, offers the opportunity for the critical study of film and television. This well-established programme aims to provide an advanced understanding of the approaches and methodologies in Film & Television Studies and to equip you with core research skills for advanced study in this field.

Why this programme

-You will be studying in Glasgow, one of the leading media cities in the UK, and be based at our Gilmorehill Centre, with its own cinema as well as extensive collection of video, DVD and digital resources.
-The Gilmorehill Centre is home to the international journal Screen and hosts the annual Screen conference every summer, attracting leading names in film and television studies from across the world. You will have the opportunity to participate in the conference as well as to engage with guest speakers from the academy and media industries throughout the year.
-The Masters is designed for those with some background in film, television, media or communication studies (or related fields) who are contemplating, or developing, a career in media research or criticism. It is particularly relevant as preparation for further postgraduate research in film and television.

Programme structure

This programme will encourage advanced level study of specific aspects of film and television, via the exploration of research strategies appropriate to the two mediums. The curriculum is designed to establish the full focus of Film and Television Studies as a discipline and to suggest some of the ways in which its boundaries are being re-drawn by new screen cultures and technologies.

Core and optional courses

Component 1: Core Course
Our core course offers you the opportunity to engage with the breadth of Film & Television Studies as a discipline whilst developing core research skills. You will benefit from our wide range of expertise and approaches to our discipline, as the core course is taught by all the staff working within Film & Television Studies. It consists of two parts:

-History of Critical Writing (Semester One)
-Research Methods and Preparation (Semester Two)

The core course will allow you to:
-Develop your research and presentational skills in a variety of contexts and formats
-Understand the theoretical approaches which have been influential in the academic study of film and television
-Study in detail specific critical essays that exemplify 'best practice' of research in the field
-Start to identify your dissertation topic and prepare your dissertation proposal

Assessment
There are four forms of assessment staged throughout the academic year, including a short essay of 2,000 words, a critical essay of 3,500 words, a group presentation and a dissertation proposal.

Component 2: Three additional courses
-Advanced Topics in Film Studies
-Advanced Topics in Television Studies
-Assessment

Optional Courses
-Festivals
-Making Time
-Experimental Media
-Issues in Audience Management

Component 3: Dissertation
You will research and write a 15,000 word dissertation on an aspect of film and/or television of your choosing, under the supervision of a dedicated member of staff. The dissertation is your opportunity to explore your own specialist interest in Film & Television Studies and to demonstrate the research and writing skills you have developed during the course. With the advice of your supervisor you will develop a topic, undertake research, and write the dissertation which you will submit in September.

Career prospects

The programme provides an excellent foundation for an academic career in this field and we provide support and guidance on PhD applications and funding opportunities if you are considering this path.

As an MLitt student, you will have plenty of opportunity to meet and work with our PhD students – for example, through the annual postgraduate conference – and find out about the range of research projects in which they are involved: from AHRC Collaborative Doctoral Projects with industry partners (BBC Scotland, the Glasgow Film Festival), to personally-conceived projects on filmmakers, genres, periods, or themes within film and television studies.

While the MLitt is a good training for PhD study, graduates go on to a range of careers in the media and creative industries including film education, festival management and programming, and arts administration as well as to research roles in television, academia, or the public sector.

Positions held by recent graduates include Celebrity Management Consultant, Director and University Teacher.

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This is an intensive and specialised course that will equip you for the challenges of entering a film and television industry that is undergoing unprecedented and rapid change. Read more
This is an intensive and specialised course that will equip you for the challenges of entering a film and television industry that is undergoing unprecedented and rapid change. You'll have the opportunity to develop specialised skills in screen and television work, such as directing, screenwriting, cinematography, editing and other creative skills.

You'll gain practical experience and detailed knowledge of the equipment and facilities typically used in film and television. By the end of your course you will have produced innovative work that you'll complete to the highest professional standards.

Graduates of this course have gone on to roles in British and European film industries, in British television, and in Chinese commercials, film and TV production.

Course content

This is an intensive course that will equip you for the challenges of entering the film and television industry. You'll learn theory and get practical experience in many different areas: from script writing to camera operation and from lighting to directing and much more.

As you progress through the course you'll get the chance to specialise in areas that you find appealing.

Most of our students study full-time for one year, but you can also study this course part-time over two years.

You'll study a total of 180 credits. 90 of these will be through taught modules in the first two terms. You'll then go on to study a further 90 credits as part of an extended research project in the third term.

Term 1
1. Digital Cinematography (10 credits)
2. Digital Production and Postproduction Workflows (20 credits)
3. Languages of Film and Television (10 credits)

Term 2
1. Script Development (20 credits)
2. Directing for Film and Television (10 credits)
3. Group Projects (20 credits)

The final term is dedicated to the design and development of individual piece of work and accompanying report. This module accounts for half of all credits in the course, reflecting that it's the most important and also the most challenging part of the course.

Careers

A large number of graduates from this course have made striking progress in their careers since completing their course. There’s a wide variety of possible career paths open to you after completing this MA, both across industry and academia.

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From start to finish, producers are the driving force behind the film and television industry; they generate new projects and ideas, secure finance, manage production and strategically market the project. Read more
From start to finish, producers are the driving force behind the film and television industry; they generate new projects and ideas, secure finance, manage production and strategically market the project. The producer’s role has been transformed by the advent of globalization, digital technology and the multi-channel environment.

This course offers aspiring producers an opportunity to acquire the creative entrepreneurial skills required to enter a rapidly changing film and television universe. The course concentrates on developing creative, managerial, financial and legal capabilities for a successful career in production.

This Master’s degree reflects the global nature of the contemporary media marketplace but its main focus is UK film and television fiction, rather than factual production. It is targeted at those who want to follow a career path as producers, rather than as directors.

See the website https://www.royalholloway.ac.uk/mediaarts/coursefinder/maproducingfilmandtelevision.aspx

Why choose this course?

- The course benefits enormously from close links with the film and television industry. Tony Garnett (producer of Cathy Come Home and This Life), whose company World Productions has built up a reputation for challenging and innovative drama, was a guiding force in designing the course and has played a great part in the course's success.

- Professor Jonathan Powell (former Controller of BBC 1, Head of Drama for the BBC and Controller of Drama at Carlton TV), one of this country's most respected and experienced drama producers, now delivers the 'Role of the Producer' and ‘Script Development’ lectures as well as providing you with support and advice.

- You will normally undertake a full-time internship in a production company. In most cases this internship lasts about four weeks. You will be offered guidance and assistance in an effort to obtain industry internships.

- Students who have graduated from the course are working successfully in independent television and film production, for broadcasters such as the BBC and ITV, and for distributors, exhibitors, talent agencies and entertainment lawyers.

- Regular networking events are arranged where former alumni can make contact with each other and with the current group of students.

Department research and industry highlights

- TRENT is an exciting and innovative collaborative project between the British Universities Film and Video Council (BUFVC) and Royal Holloway, University of London (RHUL) and funded by the Arts and Humanities Research Council (AHRC). Led by John Ellis the project brings together the nine existing online databases hosted and curated by the BUFVC which provide important film, radio and television material along with accompanying metadata and contextual information for academics, students, teachers and researchers. This project brings together all the material contained in these databases, yet Trent is not simply a master database. Instead it foregrounds creative searching through a common interactive interface using real-time ‘intelligent’ filtering to bringing disparate databases into a single search and discovery environment whilst maintaining the integrity and individual provenance of each.

- The EUscreen project is major funded EU project which aims to digitise and provide access to European’s audio-visual heritage. This innovative and ambitious three year project began in October 2009 and the project consortium is made up of 28 partners from 19 European countries and is a best practice network within the eContentplus programme of the European Commission. The Department of Media Arts at Royal Holloway’s is responsible for the content selection policy for EUscreen and those involved include John Ellis, Rob Turnock and Sian Barber.

- Video Active is a major EU-funded project aiming to create access to digitised television programme content from archives around Europe. It involves collaboration between the Department of Media Arts at Royal Holloway and Utrecht University, and eleven European archives including the BBC, to provide access to content and supporting contextual materials via a specially designed web portal. The team from the Department of Media Arts, who are John Ellis, Cathy Johnson and Rob Turnock, are responsible for developing content selection strategy and policy for the project.

- Migrant and Diasporic Cinema in Contemporary Europe is an AHRC-funded international Research Network, led by Daniela Berghahn, which brings together researchers from ten UK and European universities, filmmakers, policy makers and representatives from the cultural sector. The Research Network explores how the films of migrant and diasporic filmmakers have redefined our understanding of European identity as constructed and narrated in European cinema. The project seeks to identify the numerous ways in which multi-cultural and multi-ethnic presences and themes have revitalised contemporary European cinema by introducing an eclectic mix of non-Western traditions and new genres.

- Lina Khatib was awarded an AHRC Research Leave Grant to complete a book on the representation of Lebanese politics and society in Lebanese cinema over the last thirty years. The study focuses on cinema’s relationship with national identity in the context of the Civil War and the post-war period in Lebanon.

- Gideon Koppel was awarded an AHRC Research Leave Grant to complete his feature-length documentary portrait of a rural community in Wales, The Library Van, which has been partly funded by the Arts Council of Wales.

On completion of the course graduates will have:

- a broad and detailed understanding of the nature of film and television production; how the role of the producer impacts on the production as the creative and managerial driving force, and how the producer communicates meaning to the writer, director, film crew and to the audience

- advanced understanding of the process of producing a film and/or TV programme, from initial concept through distribution and sales

- advanced understanding of script development

- advanced understanding of the various stages of the production process and how to write a pitch, a treatment, business plan, make a deal, write a financial plan, re-coupment schedule and budget as well as all relevant production contracts and documents

- critical knowledge of the current genres and trends in film and television and how they have evolved in recent years

- an understanding of the UK film and television industries, including their structure, institutions and working practices

- a broad understanding of the group nature of film and television production and how the roles played by the key players shape and influence the creative as well as business outcomes of a project

- a clear understanding of management structure within the production company and film crew, hands-on experience of production in

- a professionally equipped television studio working with industry professionals as well as fellow students

- a broad understanding of health and safety, industry codes of ethics, best practice and legal undertakings

- an introduction to high quality industry software for budgeting and scheduling, and post production editing

- an understanding of film and television history

- an understanding of what creative and business skills are needed to be successful in the media industries.

Assessment

Assessment is carried out by a variety of methods including essays, script reports, treatments, pitching exercises, studio exercises, production papers, business reports and presentations.

Employability & career opportunities

Students who have graduated from the course are working successfully in independent television and film production, for broadcasters such as the BBC and ITV, and for distributors, exhibitors, talent agencies and entertainment lawyers.

How to apply

Applications for entry to all our full-time postgraduate degrees can be made online https://www.royalholloway.ac.uk/studyhere/postgraduate/applying/howtoapply.aspx .

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This programme offers a comprehensive understanding of current developments in digital media and their wider social significance. Read more
This programme offers a comprehensive understanding of current developments in digital media and their wider social significance. Smartphones; social networking, blogging and tweeting; online shopping; communication by email; and the delivery of news, film, music and e-books over the Internet: these are just some of the most striking ways in which the digital is penetrating and transforming contemporary society.

The programme is delivered by a diverse interdisciplinary team with a strong profile in, for example, digital culture, media, sociology, anthropology and communication studies.

Core study areas include media and cultural industries, digital futures, media and cultural work, textual analysis research techniques, production and reception analysis and a dissertation.

Optional study areas include politics of representation, media and modernity, communication and citizenship, sex industries, global communications, media, nations, and nationalisms, digital cultures, digital economies, cultural memory and the heritage industries, and marketing politics.

See the website http://www.lboro.ac.uk/study/postgraduate/programmes/departments/social-sciences/digital-media-society/

Programme modules

Compulsory Modules:
- Digital Cultures
- Digital Futures: explorations in new media
- Production and Reception Analysis
- Digital Economies
- Digital Methodologies
- Dissertation

Optional Modules:
A selection of the following options will be available:
- Media and Modernity
- Media and Cultural Industries
- The Politics of Representation
- Popular Music and Modern Times
- Citizenship and Communications
- Media, Nations and Nationalisms
- Global Communications
- Media and Cultural Work
- Tourism, Culture and Society
- Sex Industries
- Cultural Memory and the Heritage Industries
- Marketing Politics

Assessment

Coursework plus a dissertation of 10,000 words on an agreed topic.

Careers and further study

The degree is designed to develop specialist understanding of contemporary developments in digital media and culture. This will be relevant to anyone pursuing a professional career in this rapidly growing sector and to those with an interest in these significant social changes. Students will also acquire research skills which will be of value in both media-related and academic careers.

Why choose social sciences at Loughborough?

The Department of Social Sciences has long been recognised as an international centre of academic excellence and for its cutting-edge interdisciplinary work.

This recognition of excellence has been a major factor in enabling the Department to recruit a lively community of postgraduate students that currently numbers around 100.

In the Department of Social Sciences we offer a rich variety of taught postgraduate masters. The courses are delivered by an internationally renowned interdisciplinary team, through the use of contemporary case studies and research-informed applied teaching and learning.

The courses provide training in digital culture, media, communications, sociological and anthropological, theory, as well as quantitative and qualitative methods

- Research
All of our academic staff are active researchers, working within and across the following disciplinary boundaries – Communication and Media Studies, Criminology, Social Policy, Social Psychology, and Sociology.

Loughborough is home to the most world-leading, original and internationally excellent research in communication, media studies, sociology, and social psychology. Our research has excellent impact, with staff working with a wide range of public and third sector bodies (e.g., BBC Trust, the Metropolitan Police, the Electoral Commission, the College of Mediators, UK Drug Policy Commission, Department of Health). Our social policy and criminology research also has world-leading impact, particularly in services for children and minimum income standards.

- Career prospects
Our programmes prepare our graduates for the real world of the television industry, marketing, academia, publishing, plus many more industries. They go on to work for companies and organisations such as China Development Research Foundation, Elsevier Ltd, Image Line Communication, Institute of Psychiatry, Metropolitan Police Service, Oxfam and X-Pert Med GmbH.

Find out how to apply here http://www.lboro.ac.uk/study/postgraduate/programmes/departments/social-sciences/digital-media-society/

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The new MA in Global Film and Television is an online course, offering a range of distinct critical and theoretical approaches. You will be asked to explore the dynamic relationship between visual style and social commentary in work of film and television from around the world. Read more
The new MA in Global Film and Television is an online course, offering a range of distinct critical and theoretical approaches. You will be asked to explore the dynamic relationship between visual style and social commentary in work of film and television from around the world. As the industries of film and television become increasingly interconnected, the course considers their shared stylistic and contextual relationships.

The MA in Global Film and Television is innovative in engaging with comparative close readings of US film beyond Hollywood, of World Cinema, and of contemporary television. The course leads the way in employing cutting-edge advancements in Film and Television Studies, such as the audio visual essay and digital curation. The course’s online delivery means that you will benefit from greater flexibility, innovative teaching and learning strategies via the latest developments in social media and digital technology.

Why choose this course?

With the University of Hertfordshire’s innovative online distance learning programme, you can study for a MA Global Film and Television at your own pace, without ever having to set foot on campus.

You will benefit from:
-Flexible study- fit your degree around your work and life commitments
-Support from experienced and well qualified tutors
-No campus-based exams – assessment is by coursework and online tests
-Pay as you study and possible tuition fee loan eligibility (UK/EU students only)
-Being part of a dynamic and supportive online community of like-minded students
-No travel or student accommodation costs

The degree is for those who wish to advance their skills and knowledge in the area of Film and Television Studies at postgraduate level. The course will provide the opportunity to develop an understanding of film analysis beyond Hollywood, and to engage in close readings of films and television programmes from around the world.

Careers

Graduates are equipped for a variety of careers including those traditionally open to Masters Graduates in the Arts and Humanities: teaching, the Civil Service, Local Government, journalism, marketing, film curation and exhibition, and publishing as well as for further study at postgraduate level.

Teaching methods

-Style and Meaning in Film and Television (30 credits)
-Screen Curation (30 credits)
-Global Screen Violence (15 credits)
-Thinking Images: Philosophy in Film and Television (30 credits)
-Research Methods 1: Critical and Theoretical Debates (15 credits)
-Research Methods 2: Advanced Research Skills (15 credits)
-Dissertation/Extended Project (60 credits)

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The Football Digital Marketing & Social Media Online Course is an eight-week online course designed to provide candidates with the skills required to work in the football industry in the areas of digital marketing, social media, CRM, business intelligence, online brand management and communications. Read more

GENERAL OVERVIEW

The Football Digital Marketing & Social Media Online Course is an eight-week online course designed to provide candidates with the skills required to work in the football industry in the areas of digital marketing, social media, CRM, business intelligence, online brand management and communications.

COURSE CONTENT

The Football Digital Marketing & Social Media Online Course consists of the following modules:

Module 1 - The digital revolution in the football industry – how football clubs are embracing new ways of engaging with consumers

Module 2 – The power and influence of social media in emerging football markets – reaching a new fan base beyond your borders

Module 3 – Athletes and social media as a communication tool - best practices to communicate and market personal image of football players through social media properties

Module 4 – New media strategy at governing bodies and major international tournaments – building a strong social media presence at international events and competitions

Module 5 – Fan Engagement and data analytics– business intelligence, CRM, data extraction and contextualization. Includes information on emerging platforms including Periscope, Snapchat.

Module 6 – Creating web content that sells and engages – how football clubs sell through various new media outlets to different markets in the digital era

Module 7 – Sports journalism in the digital era – blogging, website reporting and digital media

Module 8 – Social media and global brands – marketing non-sports products through football and social media

*All modules are taught in English.

METHODOLOGY

We have developed an integral learning system consisting of live weekly web conferences with industry professionals and like-minded peers, complemented with an interactive online platform designed to develop the skills through football-specific case studies, practical course work and a multicultural learning environment. Our approach to learning consists of the following structure:

1. Individual Preparation – reading of cases, articles and technical notes from the interactive online platform

2. Group Discussion – interactive discussions via email, forums and social networks with classmates

3. Weekly Web Conference session led by industry professional – sharing of professional experiences, best practices, lessons learned and conclusions drawn from each session

4. Implementation & evaluation – students are evaluated through hands-on assignments and interactive online tests

CAREER PATHS

• Digital business professionals at football clubs and federations

• Corporate communications roles in the sports industry

• Business Intelligence & CRM Analysts in football clubs, federations, and brands

• Community Managers and Digital media professionals in football

• Corporate marketing and sports blogging

• Sports journalism in all its branches: television, radio, internet and newsprint

- See more at: http://bit.ly/18O0CAy

COURSE INCLUDES:

• Live weekly sessions with industry professionals via web conference
• Access to online campus with football case studies, articles & interactive forums
• Pedagogical support via email with SBI´s faculty
• All students form part of SBI alumni that are notified of any vacancies and internships with our collaborating partners
• Academic certificate of completion

APPLICATION PROCESS

!. Go to http://www.sbibarcelona.com
2. Click on the Football Communication & Social Media Online Program
3. Go to Apply Now. Send us your information
4. Secure your spot via PayPal, credit card or bank transfer. Limited Spaces available!

Email us at [email protected] for a copy of the program prospectus. Also, follow us on Twitter @SBI_Barcelona and Facebook (https://www.facebook.com/SportsBusinessInstituteBarcelona) for our latest news and information.

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The MA Digital Film is part-time and designed to fit around professional working life. The degree is project-centred, giving you the chance to carry out a creative, practice-based or academic project in Digital Film. Read more
The MA Digital Film is part-time and designed to fit around professional working life. The degree is project-centred, giving you the chance to carry out a creative, practice-based or academic project in Digital Film. You'll conduct a project over two years, under our supervision, as well produce a dissertation in the second year on a related theme.

The MA Digital Film is part of our successful Creative Media Arts scheme. Our MA students have undertaken projects such as developing film and television scripts, creating websites that build on new ideas, curating exhibitions of cutting edge work, writing innovative fiction, making documentaries and dramas, creating portfolios of digital photographs, and researching aspects of the media, arts and educational organisations. In negotiation and agreement with your tutor, the kind of project you choose to do for your Masters is up to you.

Students have full access to digital media facilities, a theatre and a digital gallery, supported by dedicated technicians. With LSBU close to the South Bank, across the river from the West End and Soho, our students have unrivalled access to the capital's creative and media arts communities.

LSBU will open a new £4million Media Centre for School of Art and Creative Industries students in 2016.

See the website http://www.lsbu.ac.uk/courses/course-finder/digital-film-ma

Modules

Year 1:
- Project proposal
- Project research and development

Year 2:
- Project production
- Project evaluation
- 3 months extension for your dissertation

Assessment:
- Project proposal of 2,500 words or in an alternative form agreed with your tutor and the course director.

- Research report in the form of 1,500-2,500 words which, where appropriate, includes a prototype project in a relevant media form negotiated and agreed with your tutor and the course director.

- Project production in a form to be negotiated with your tutor and agreed with the course director.

- Project evaluation in the form of a 2,500 word report or in an alternative form agreed with your tutor and the course director.

- Dissertation of 12-15,000 words, the subject and format of which must be agreed with your tutor and the course director.

Employability

Employers support our project-centred Masters because they enable active learning, project management, skill development, innovation and experimentation. The programme enhances career development in the cultural industries as well as changes in direction within the creative arts. The MA is also a strong foundation for an MPhil or PhD, with a number of our students going on to further study each year.

LSBU Employability Services

LSBU is committed to supporting you develop your employability and succeed in getting a job after you have graduated. Your qualification will certainly help, but in a competitive market you also need to work on your employability, and on your career search. Our Employability Service will support you in developing your skills, finding a job, interview techniques, work experience or an internship, and will help you assess what you need to do to get the job you want at the end of your course. LSBU offers a comprehensive Employability Service, with a range of initiatives to complement your studies, including:

- direct engagement from employers who come in to interview and talk to students
- Job Shop and on-campus recruitment agencies to help your job search
- mentoring and work shadowing schemes.

Professional links

We have strategic relationships with a number of international cultural institutions on the South Bank including Tate and the National Theatre, as well as industry links with the BBC, BSkyB and the International Game Developer Forum. Our staff have an excellent record of international publications, as well as successful creative practices in the cultural industries and media arts.

Teaching and learning

Our staff are able to provide expert guidance for a wide range of projects and dissertations, and most of the teaching on the course takes place through one-to-one tuition with a Digital Film specialist. As a Masters student, you are invited to the School's regular research seminars and public lectures.

Facilities

- Elephant Studios at LSBU
The £4 million studio complex includes: Arri Cameras, Dolby Atmos Surround Sound studios and cinemas, grading suites, news room and games design centre, digital design suites, and industry-ready film and photographic studios. For student use and commercial hire.

- Arts, music and cultural events in London
The University couldn't be better located being only a 10-15 minute walk from the Southbank Centre, National Theatre, BFI IMAX, Tate Modern, Royal Festival Hall, The Old Vic Theatre, The Young Vic and therefore the best of London's plays, performances, exhibitions and screenings.

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The MA Digital Photography is part-time and designed to fit around professional working life. The degree is project-centred, giving you the chance to carry out a creative, practice-based or academic project in Digital Photography. Read more
The MA Digital Photography is part-time and designed to fit around professional working life. The degree is project-centred, giving you the chance to carry out a creative, practice-based or academic project in Digital Photography. You'll conduct a project over two years, under our supervision, as well produce a dissertation in the second year on a related theme.

The MA Digital Photography is part of our successful Creative Media Arts scheme. Our MA students have undertaken projects such as developing film and television scripts, creating websites that build on new ideas, curating exhibitions of cutting edge work, writing innovative fiction, making documentaries and dramas, creating portfolios of digital photographs, and researching aspects of the media, arts and educational organisations. In negotiation and agreement with your tutor, the kind of project you choose to do for your Masters is up to you.

Students have full access to digital media facilities, a theatre and a digital gallery, supported by dedicated technicians. With LSBU close to the South Bank, across the river from the West End and Soho, our students have unrivalled access to the capital's creative and media arts communities.

LSBU will open a new £4million Media Centre for School of Arts and Creative Industries students in early 2016.

See the website http://www.lsbu.ac.uk/courses/course-finder/digital-photography-ma

Modules

Year 1:
- Project proposal
- Project research and development

Year 2:
- Project production
- Project evaluation
- 3 months extension for your dissertation

Brief assessment outline:
- Project proposal of 2,500 words or in an alternative form agreed with your tutor and the course director.
- Research report in the form of 1,500-2,500 words which, where appropriate, includes a prototype project in a relevant media form negotiated and agreed with your tutor and the course director.
- Project production in a form to be negotiated with your tutor and agreed with the course director.
- Project evaluation in the form of a 2,500 word report or in an alternative form agreed with your tutor and the course director.
- Dissertation of 12-15,000 words, the subject and format of which must be agreed with your tutor and the course director.

Employability

Employers support our project-centred Masters because they enable active learning, project management, skill development, innovation and experimentation. The programme enhances career development in the cultural industries as well as changes in direction within the creative arts. The MA is also a strong foundation for an MPhil or PhD, with a number of our students going on to further study each year.

LSBU Employability Services

LSBU is committed to supporting you develop your employability and succeed in getting a job after you have graduated. Your qualification will certainly help, but in a competitive market you also need to work on your employability, and on your career search. Our Employability Service will support you in developing your skills, finding a job, interview techniques, work experience or an internship, and will help you assess what you need to do to get the job you want at the end of your course. LSBU offers a comprehensive Employability Service, with a range of initiatives to complement your studies, including:

- direct engagement from employers who come in to interview and talk to students
- Job Shop and on-campus recruitment agencies to help your job search
- mentoring and work shadowing schemes.

Professional links

We have strategic relationships with a number of international cultural institutions on the South Bank including Tate Britain and the National Theatre, as well as industry links with the BBC, BSkyB and the International Game Developer Forum. Our staff have an excellent record of international publications, as well as successful creative practices in the cultural industries and media arts.

Teaching and learning

Our staff are able to provide expert guidance for a wide range of projects and dissertations, and most of the teaching on the course takes place through one-to-one tuition with a Digital Photography specialist. As a Masters student, you are invited to the School's regular research seminars and public lectures.

Facilities

- Elephant Studios at LSBU
The £4 million studio complex includes: Arri Cameras, Dolby Atmos Surround Sound studios and cinemas, grading suites, news room and games design centre, digital design suites, and industry-ready film and photographic studios. For student use and commercial hire.

- Borough Road Gallery
The gallery is a home for visual art and a unique part of the University's heritage. Opened in 2012, the Borough Road Gallery contains valuable and significant works of Post War British Art in a public collection, produced by the celebrated artist and teacher David Bomberg (1890-1957).

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The UK has a mature and highly successful TV industry with exports of programmes and formats worth over £1.3 billion annually. Broadcasting is still an expanding industry in many parts of the world, and is a crucial driver for the creative and cultural industries more generally. Read more
The UK has a mature and highly successful TV industry with exports of programmes and formats worth over £1.3 billion annually. Broadcasting is still an expanding industry in many parts of the world, and is a crucial driver for the creative and cultural industries more generally. This course provides the wide perspectives and specific skills that are essential for success in the broadcasting industry.

This innovative course examines the different ways in which broadcasting is organised around the world. It has a particular emphasis on the production techniques of British television, approaching them through a comparative international lens. Students study a major BBC drama series in depth (currently the Saturday evening series Casualty) from conception, through to scripting and production organisation. The course includes visits to the production base in Cardiff as well as crucial skills training in the industry-standard MovieMagic budget and schedule software.

Each student takes creative control of their own television or radio production to complete the course. The Media Arts department’s extensive range of industry-standard equipment, our TV production studio, state-of-the-art Mac Labs and location store (all of which has recently benefited from a £100,000 investment), is available to all students and training is provided in using it as part of the course.

Located near London, the course provides students with a privileged insight into the production practices of the UK television industry. You will have guest lecturers from both production and management in the broadcasting industry. The wide range of past guest lecturers include:

- Alex Graham (CEO of Wall to Wall TV, executive producer of Who Do You Think You Are),
- Karen Mullins (Project Manager for Channel 4 Racing, London Olympics, Rugby World Cup)
- James Quinn (Executive Producer My Big Fat Gypsy Wedding)
- Pip Clothier (Producer of undercover documentaries including BBC’s Panorama: Cash for Questions).

What you will study:
- The nature of television as a medium: scheduling, genres, formats
- How to produce your own short television or radio programme, using industry-standard equipment
- The changing ways in which digital programming is being produced and delivered
- The ways in which formats and programming are traded globally
- The organisation and regulation of broadcasting around the world
- The differing industrial structures of TV
- The crucial skills of scheduling and budgeting, including training on the industry standard Movie Magic software.
- TV series narrative arcs and character development
- The TV production process, planning and execution, (including lectures by the producers of BBC’s Casualty

You will be taught by world-leading scholars including:
- Professor John Ellis (author of Visible Fictions, Seeing Things; independent TV producer; formerly deputy chair of PACT, the UK independent producers’ trade organisation)

- Dr George Guo (graduate of Westminster University and Communication University of China who publishes on TV drama in China)

- Dr James Bennett (author of Television as Digital Media, Television Personalities)

- Mike Dormer (producer of The Whale (2013), Blue Murder (2007-9) New Tricks (2003-5))
a team that combines an international perspective, substantial experience in the TV industry, and innovative theoretical thinking.

See the website https://www.royalholloway.ac.uk/mediaarts/coursefinder/mainternationaltelevisionindustries.aspx

Why choose this course?

- You will develop an international outlook on broadcasting, equipping you to pursue a career in the broadcasting industry, both in the UK or abroad

- You'll be taught by renowned scholars and experienced practitioners

- The MA is taught in a department devoted to TV and film production and its study

- There is an in-depth focus on the UK and its excellence in broadcast production

- You will be trained and develop advanced skills in the use of our industry-standard equipment, which includes Final Cut Studio 2 editing systems, Sony HVR-V1E cameras, Sennheiser radio microphone kits and a selection of professional quality sound recording and lighting equipment.

Department research and industry highlights

The Media Arts department at Royal Holloway has a vibrant production culture. Most staff members have substantial production experience in TV and cinema. Around 300 undergraduate and 60 postgraduate students every year are engaged in making their own productions, including MA International Television Industries students.

Staff include the feature film director John Roberts (War of the Buttons, Day of the Flowers), award-winning documentary maker Marc Isaacs (All White in Barking, The Road), former controller of BBC1 and head of BBC Drama, Jonathan Powell.

You will be taught by leading independent producers Professor John Ellis (Brazil: Beyond Citizen Kane, Cinema in China) and Mike Dormer (The Whale, New Tricks, The Bill).

On completion of the programme graduates will have:

- a thorough understanding of the world broadcasting market and its organisation
- a thorough understanding of the main issues in broadcasting culture
- a deep knowledge of the main genres and forms of broadcast programming
- a detailed understanding of the nature of British TV series drama and the production processes that are involved in realising a TV drama series
- an invaluable experience of production to a broadcast standard
- a critical self-knowledge gained from analysing the process of producing their own work

Assessment

Assessment is carried out by a variety of methods including:
- seminar presentations
- written essays
- research portfolios
- project work
- self-assessment documents

Employability & career opportunities

On graduation, you will have a range of knowledge and a portfolio of written and media work which will be invaluable in finding employment in the broadcasting industry, particularly in those territories where the business is expanding rapidly.

How to apply

Applications for entry to all our full-time postgraduate degrees can be made online https://www.royalholloway.ac.uk/studyhere/postgraduate/applying/howtoapply.aspx .

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