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Masters Degrees (Digital Research)

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This programme is aimed at researchers and professionals who commission, coordinate and use digital research in business, policy-making and the third sector, including digital marketing and analytical services officers. Read more

Programme description

This programme is aimed at researchers and professionals who commission, coordinate and use digital research in business, policy-making and the third sector, including digital marketing and analytical services officers.

This programme comprises a suite of courses that together provide the critical understanding and skills needed to make best use of digital research findings, with a particular focus on social media research, web 2.0 data and their synergies with publicly available administrative datasets.

These skills include:

understanding the production and consumption of automatic measures of user/citizen/customer feedback online
making best use of evidence from digital data analysis to inform business and policy decision-making
organising interdisciplinary strategies for digital research groups
identifying and accessing relevant expertise to undertake digital research for business and policy
anticipating future evolution and potential use of the digital research service market
Based on the latest research into the social and economic influences on how digital research is being developed and used, this PgCert is designed both for novices and for more experienced professionals who need to maintain a critical appreciation of the fast-moving field of digital research.

Online learning

This programme is available as a part-time online offering to allow professionals to study while working.

Programme structure

The programme is designed as a carefully thought-through progression from practical skills to a more critical understanding, through a comprehensive overview of available applications of digital research.

Courses:

Managing Digital Influence
Technologies of Civic Participation
Understanding Data Visualization
The Use and Evolution of Digital Data Analysis and Collection Tools
The Social Shaping of Digital Research
Engaging with Digital Research

Learning outcomes

Students who successfully complete this PgCert will be able to:

assess evidence deriving from monitoring digitally derived internet data, recognizing its strengths and limitations in comparison to other ways of apprehending customer and citizen needs
understand the work-practices of information professionals in digital research
critically discuss the current context and the future evolution of digital research
appreciate the practical benefits and limitations of digital data for organizational decision-making and policy-making
make best use of the results of digital data analytics for service design, marketing, institutional reputation management and policy-making
assess the relevance and value of projects at the forefront of digital research
manage and coordinate an interdisciplinary digital research team where social scientists, computer scientists and domain experts work together
identify, access and commission on-line data analytics tools and services appropriate to their needs
understand when and how to procure social media data analytics services and how to combine them with their existing knowledge practice

Career opportunities

This programme is aimed at creating career opportunities in the commercial sector (such as user experience consultants, industry analysts).

By offering a critical overview of digital research applications in different fields (user analytics, influence marketing and institutional reputation management), it will introduce you to careers in marketing and design as well as policy making.

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Take advantage of one of our 100 Master’s Scholarships to study Digital Media at Swansea University, the Times Good University Guide’s Welsh University of the Year 2017. Read more
Take advantage of one of our 100 Master’s Scholarships to study Digital Media at Swansea University, the Times Good University Guide’s Welsh University of the Year 2017. Postgraduate loans are also available to English and Welsh domiciled students. For more information on fees and funding please visit our website.

Digital Media at Swansea has research strengths in media and cultural theory, the history and philosophy of media technology, and contemporary developments in digital media in the UK, the European mainland, the USA and China.

The Digital Media programme is part of the Department of Languages, Translation and Communication which boasts a dynamic research and teaching environment which has already won attention and funding from outside bodies such as the Coleg Cymraeg Cenedlaethol, the Arts and Humanities Research Council (AHRC), Wellcome Trust and the EU. We are home to the Centre on Digital Arts and Humanities (CODAH), which connects researchers in Arts and Humanities, Computer Science, and other fields.

Key Features of Digital Media, MA by Research

An MA by Research in Digital Media gives you the chance to pursue a project based around your own passions and interests in Digital Media, leading to a qualification which can open the door to an academic career or boost employment prospects outside academia (typically in the private sector, the Civil Service, or education).

The Digital Media MA by Research programme will give you the freedom to explore a topic of your choosing and develop a methodology under the close supervision of two experienced academics but without attending regular classes as required in taught programmes.

As a student on the MA by Research Digital Media programme you will be supervised closely by two experienced academics in your field. Typically, you will meet them fortnightly in the first term and at regular intervals thereafter. Meetings are logged and goals agreed each time.

All research students in Digital Media are required to attend skills and training courses at College and Institutional level. They give presentations to other research students and staff at departmental seminars and the annual departmental postgraduate symposium in June and the College of Arts and Humanities conference in October. Advanced research students in Digital Media may have opportunities to teach undergraduate tutorials and seminars. You have a budget (currently £200 per year) to attend conferences outside Swansea.

MA by Research in Digital Media typically lasts from one year (full-time study) to two years (part-time study).

Research proposals on Digital Media are invited on any topic on which staff can provide supervision. It is advisable to email a member of academic staff in the appropriate area before applying. For informal enquiries regarding the MA by Research in Digital Media please contact Professor Julian Preece ().

Staff Expertise on Digital Media

Staff expertise in Digital Media lies in the following areas, among others: media history; media pedagogy; media ethics; war and media; mass media and identity in small nations; Welsh-language digital media; media and health; digital and data journalism; computational media; post-broadcast digital media ecology; gender and media; transnationalism and media; international journalism; European comparative media. In addition, there is expertise in media and digital culture among research staff in Languages and Translation as well as in other COAH departments: History, Political and Cultural Studies and English Language and Literature.

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The School conducts high-quality significant national and international research and offers excellent opportunities for graduate studies, successfully combining modern engineering and technology with the exciting field of digital media. Read more
The School conducts high-quality significant national and international research and offers excellent opportunities for graduate studies, successfully combining modern engineering and technology with the exciting field of digital media. The digital media group has interests in many areas of interactive multimedia and digital film and animation.

Visit the website https://www.kent.ac.uk/courses/postgraduate/264/digital-arts

About the School of Engineering and Digital Arts

Established over 40 years ago, the School has developed a top-quality teaching and research base, receiving excellent ratings in both research and teaching assessments.

The School undertakes high-quality research (http://www.eda.kent.ac.uk/research/default.aspx) that has had significant national and international impact, and our spread of expertise allows us to respond rapidly to new developments. Our 30 academic staff and over 130 postgraduate students and research staff provide an ideal focus to effectively support a high level of research activity. There is a thriving student population studying for postgraduate degrees in a friendly and supportive teaching and research environment.

We have research funding from the Research Councils UK, European research programmes, a number of industrial and commercial companies and government agencies including the Ministry of Defence. Our Electronic Systems Design Centre and Digital Media Hub provide training and consultancy for a wide range of companies. Many of our research projects are collaborative, and we have well-developed links with institutions worldwide.

Course structure

The digital media group has interests in many areas of interactive multimedia and digital film and animation.

There is particular strength in web design and development, including e-commerce, e-learning, e-health; and the group has substantial experience in interaction design (eg, Usability and accessibility), social computing (eg, Social networking, computer mediated communication), mobile technology (eg, iPhone), virtual worlds (eg, Second Life) and video games. In the area of time-based media, the group has substantial interest in digital film capture and editing, and manipulation on to fully animated 3D modelling techniques as used in games and feature films.

Research Themes:
- E-Learning Technology (http://www.eda.kent.ac.uk/research/theme_detail.aspx?gid=1&tid=1)

- Medical Multimedia Applications and Telemedicine (http://www.eda.kent.ac.uk/research/theme_detail.aspx?gid=1&tid=2)

- Human Computer Interaction and Social Computing (http://www.eda.kent.ac.uk/research/theme_detail.aspx?gid=1&tid=3)

- Computer Animation and Digital Visual Effects (http://www.eda.kent.ac.uk/research/theme_detail.aspx?gid=1&tid=4)

- Mobile Application Design and Development (http://www.eda.kent.ac.uk/research/theme_detail.aspx?gid=1&tid=25)

- Digital Arts (http://www.eda.kent.ac.uk/research/theme_detail.aspx?gid=1&tid=26)

Research areas

- Intelligent Interactions

The Intelligent Interactions group has interests in all aspects of information engineering and human-machine interactions. It was formed in 2014 by the merger of the Image and Information Research Group and the Digital Media Research Group.

The group has an international reputation for its work in a number of key application areas. These include: image processing and vision, pattern recognition, interaction design, social, ubiquitous and mobile computing with a range of applications in security and biometrics, healthcare, e-learning, computer games, digital film and animation.

- Social and Affective Computing
- Assistive Robotics and Human-Robot Interaction
- Brain-Computer Interfaces
- Mobile, Ubiquitous and Pervasive Computing
- Sensor Networks and Data Analytics
- Biometric and Forensic Technologies
- Behaviour Models for Security
- Distributed Systems Security (Cloud Computing, Internet of Things)
- Advanced Pattern Recognition (medical imaging, document and handwriting recognition, animal biometrics)
- Computer Animation, Game Design and Game Technologies
- Virtual and Augmented Reality
- Digital Arts, Virtual Narratives.

Careers

We have developed our programmes with a number of industrial organisations, which means that successful students are in a strong position to build a long-term career in this important discipline. You develop the skills and capabilities that employers are looking for, including problem solving, independent thought, report-writing, time management, leadership skills, team-working and good communication.

Kent has an excellent record for postgraduate employment: over 94% of our postgraduate students who graduated in 2013 found a job or further study opportunity within six months.

Building on Kent’s success as the region’s leading institution for student employability, we offer many opportunities for you to gain worthwhile experience and develop the specific skills and aptitudes that employers value.

Find out how to apply here - https://www.kent.ac.uk/courses/postgraduate/apply/

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This is an advanced practice-based research programme for students wishing to extend their research into the areas of film, photography and electronic arts- http://www.gold.ac.uk/pg/mres-filmmaking-photography-electronic-arts/. Read more
This is an advanced practice-based research programme for students wishing to extend their research into the areas of film, photography and electronic arts- http://www.gold.ac.uk/pg/mres-filmmaking-photography-electronic-arts/

The programme is particularly relevant for students who have an MA degree and are looking to postion and develop their research and practice work.

It will be tailor-made to your individual research area and practice, giving you the opportunity to develop research skills and pursue your own area of interest.

You'll work closely with a personal supervisor to develop your work in the areas of filmmaking, photography and digital arts.

You’ll also receive training and guidance in ethical and legal obligations, and be encouraged to accommodate feminist, anti-racist, decolonising and other appropriate approaches to your chosen subject.

The programme meets the needs of two groups:

students who have completed an MA in Filmmaking, Photography, or Electronic Arts and cognate programmes (for example, our MA in Photography: The Image & Electronic Arts)
film, photography and electronic arts professionals who wish to extend their research-based practice

Contact the department

If you have specific questions about the degree, contact Sean Cubitt.

Structure

A personalised programme
The programme is personalised for each student, and is based on your individual research into your chosen practice. It gives you the opportunity to develop appropriate research skills and to pursue a research practice project of your own design, developed and reworked in discussion with a personal supervisor.

The curriculum is personalised for individual students, but all students will share a common curriculum and receive training and guidance in ethical and legal obligations, and be encouraged to accommodate feminist, anti-racist, decolonising and other appropriate approaches to their chosen subject.

The course will add value to recent MA practice graduates and to film, photography and electronic arts professionals by giving a deeper and more specialised engagement in a major research project supervised by staff experienced in both creative and professional research. Research training will give you the skills to design and complete your own research and to work to research briefs.

All students undertake the Practice-Based Research Methods Seminar in the first term, producing a detailed 5000 word project outline at the end. They will also take in the second term one of a selected range of optional modules to help develop their critical and theoretical awareness. In the first term, they begin work with their personal supervisor on the design and execution of their project. Supervision will determine the specific means used: some students will embark directly on a single piece of work; others may undertake a series of workshop-based activities.

Aims

The programme's subject-specific learning outcomes require you to think critically about a range of issues concerning the media, understood in the widest sense, and to be able to justify their views intellectually and practically. The central outcome will be to design and conduct a substantial practice-based research project.

As appropriate to each individual project, you will be encouraged to analyse, contextualise, historicise, and theorise your chosen medium with reference to key debates in history, sociology, anthropology and philosophy of film and the media. You will learn to produce high quality research under time constraints, by working independently.

All students will develop a range of transferable qualities and skills necessary for employment in related areas. These are described by the Quality Assurance Agency as: ‘the exercise of initiative and personal responsibility, decision-making in complex and unpredictable situations, and the independent learning ability required for continuing professional development’. You will be guided to work independently and to think through the intellectual issues.

Progress is carefully monitored, to make sure that you are making progress towards the achievement of the outcomes. Different kinds of practical and intellectual skills are required for each part of the programme. In consultation with supervisors, you will be guided to the most appropriate practical and intellectual approaches, and to the most appropriate technical and critical sources.

Structure

You take the following modules:

Practice-Based Research Methods (30 credits)
This module provides research methods training for the MRes in Film Photography and Electronic Arts, and may be taken by practice-based students in the MPhil programme in Media and Communications. In all years it will address the legal and ethical constraints operating on research by practice. In any given year, the syllabus will address such topics as technique (colour, composition, editing, post-production, sound-image relations, text-image relations), anti-racist, feminist and decolonial critique; hardware and software studies; environmental impacts of media production, dissemination and exhibition; media critical approaches to art, political economy, and truth. The interests of students and supervisors will guide the selection of specific content of the course in its delivery, whose aim is to inculcate advanced thinking on the making, delivery and audiences for research-based practice.

Research Project (120 credits)
The project in the MRes Film, Photography and Electronic Arts comprises a portfolio of practical work (such as photographs, video, film, installation, websites or other digital/print material) alongside a textual component. The work submitted should be original, and be as integral to the research aims, processes and outcomes of the project as the textual component. The final project as a whole will therefore demonstrate the integration of its practical and research components, so that text and practice reflect critically on each other. The length of the textual element should normally be between 5,000 and 10,000 words. The practical component should be a ‘substantial’ body of work. Given the potential range of media that can be used, and their differing potential relationships with the research process and the textual component, it is impossible to be precise. In the case of film/video it would normally entail the submission of a work (or works) of about 25 minutes in length (or more), but detailed requirements will be worked out on a case-by-case basis.

Students will undertake to design and conduct a substantial practice-based research project in collaboration with their supervisor. The project will be informed by research, as appropriate, into the materials, techniques and critical contexts of production, distribution and exhibition in audiovisual, electronic image and allied arts. As appropriate to each individual project, students will be encouraged to analyse, contextualise, historicise, and theorise their chosen medium with reference to key debates in history, sociology, anthropology and philosophy of film and the media, especially in relation to anti-racist, decolonial, feminist, environmental and other key ethical and political dimensions of their aesthetic practice. They will learn to produce high quality research under pressure, by working independently. The exact conceptual and methodological direction of the research must initially come from the student, though this will be developed and reworked in discussion with the personal supervisor. Areas of research can be drawn from a wide remit, including the full range of media and cultural forms of contemporary societies and may be theoretical or empirical; technically- or more academically-based. Projects which are conceptually coherent, and practicable in their aims and methods can be considered, subject only to the in-house expertise of staff. The module encourages the development of knowledge and skills specific to the production, distribution and exhibition of contemporary media.

Assessment

There are two assessment points:

A: You are required to write one 5,000 word essay linked to the Practice-Based Research Methods seminar. The exact theme and title will be decided in discussion between you and your supervisor and relate to your specialist field of research, but as a guide it will demonstrate your readiness to undertake the project through critical evaluation of legal, ethical, critical and reflexive parameters and functions of practice-based research.

In addition, you will be assessed in the option module you undertake during the Spring Term.

B: The project in the MRes Film, Photography and Electronic Arts comprises a portfolio of practical work (such as photographs, video, film, installation, websites or other digital/print material) alongside a textual component. The work submitted should be original, and be as integral to the research aims, processes and outcomes of the project as the textual component. The final project as a whole will therefore demonstrate the integration of its practical and research components, so that text and practice reflect critically on each other.

Department

We are ranked:
22nd in the world for communication and media studies**
1st in the UK for the quality of our research***

**QS World University Rankings by subject 2015
***Research Excellence Framework 2014, Times Higher Education research intensity subject rankings

We’ve also been ranked by LinkedIn as one of the top graduate universities for media professionals, because so many of our graduates go on to find jobs in the industry.

The department includes some of the top academics in the world for this discipline – the pioneers of media, communications and cultural studies. They actively teach on our programmes, and will introduce you to current research and debate in these areas. And many of our practice tutors are industry professionals active in TV, film, journalism, radio and animation.

We also run EastLondonLines.co.uk – our 24/7 student news website – which gives students the opportunity to gain experience working in a real-time news environment.

And we run regular public events featuring world-renowned writers and practitioners that have recently included Danny Boyle, Gurinda Chadha, Noel Clark and Tessa Ross. So you’ll get to experience the latest developments and debates in the industry.

Skills & Careers

The course is designed to support students who wish to strengthen their opportunities in professional media, including the media industries and creative practice, private sector firms, public sector institutions and civil society organisations with communications departments.

We envisage that a small proportion of graduates will seek careers in teaching, including secondary and higher education, in which case their projects and supervision will be tailored to that end.

Funding

Please visit http://www.gold.ac.uk/pg/fees-funding/ for details.

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Over the past few years, career opportunities in the digital media sector have increased dramatically. The interactive media industry is reaching maturity and needs qualified professionals able to offer a diverse range of expertise. Read more
Over the past few years, career opportunities in the digital media sector have increased dramatically. The interactive media industry is reaching maturity and needs qualified professionals able to offer a diverse range of expertise. This course addresses those needs and is designed to provide you with skills in interactive media content creation, interactive design, digital media production,social media management, digital media project and account management. In the most recent (2014-15) Destinations of Leavers from Higher Education (DLHE) survey, 100% of graduates from this course were in work or further study within six months.

More about this course

This professionally-oriented course will appeal to graduates with an interest in digital media, experienced professionals from the design, media, public relations and marketing sector wishing to retrain for a career change or promotion, and those wishing to progress towards research and PhD studies. The Masters in Digital Media addresses issues in interactive design, interactive media, the internet and its applications, digital solutions for the industry and the public sector, usability design, effective digital media project management, digital audiences and audience research, social media management, digital media strategy, digital interactive television, mobile communications, and new media ownership. The course will provide skills in the relevant multimedia software.

You will learn how to:
-Assess and select the appropriate tools to produce a digital media project
-Produce digital media projects using the appropriate software applications
-Research and analyse the current issues and future developments in digital media, social media, media communications and e-solutions
-Manage digital media projects and production teams
-Produce digital media and social media strategies
-Appreciate the complexity of the international digital media and creative industries and communicate effectively in a media professional environment
-Apply research, design and management skills to the production of new media projects

Assessment methods include interactive projects, design portfolios, presentations, essays, examinations and reports.

Modular structure

The modules listed below are for the academic year 2016/17 and represent the course modules at this time. Modules and module details (including, but not limited to, location and time) are subject to change over time.

Year 1 modules include:
-Digital Media Project Management (core, 20 credits)
-Principles of Digital Media (core, 20 credits)
-Digital Media Dissertation (alternative core, 60 credits)
-Digital Project (alternative core, 60 credits)
-Accredited Work-Based Learning in the School of MCC (option, 20 credits)
-Advanced English for Masters Studies (option, 20 credits)
-Digital Media Strategy and Consultancy (option, 20 credits)
-Digital Storytelling (option, 20 credits)
-Digital Video Production (option, 20 credits)
-Globalisation (option, 20 credits)
-Interaction Design (option, 20 credits)
-Multimedia Journalism (option, 20 credits)
-Web Design (option, 20 credits)

After the course

The course is particularly suited to students looking to work in: web design; UX design, interactive media production; digital video production; new media project management and account handling; consultancy and policy advice in the area of digital media and communication technology; social media management; digital media strategy, training and research in related fields; electronic publishing; online journalism and broadcasting; administration, management and research in digital media, digital advertising and marketing and digital information industries.

Moving to one campus

Between 2016 and 2020 we're investing £125 million in the London Metropolitan University campus, moving all of our activity to our current Holloway campus in Islington, north London. This will mean the teaching location of some courses will change over time.

Whether you will be affected will depend on the duration of your course, when you start and your mode of study. The earliest moves affecting new students will be in September 2017. This may mean you begin your course at one location, but over the duration of the course you are relocated to one of our other campuses. Our intention is that no full-time student will change campus more than once during a course of typical duration.

All students will benefit from our move to one campus, which will allow us to develop state-of-the-art facilities, flexible teaching areas and stunning social spaces.

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Take advantage of one of our 100 Master’s Scholarships to study Digital Media at Swansea University, the Times Good University Guide’s Welsh University of the Year 2017. Read more
Take advantage of one of our 100 Master’s Scholarships to study Digital Media at Swansea University, the Times Good University Guide’s Welsh University of the Year 2017. Postgraduate loans are also available to English and Welsh domiciled students. For more information on fees and funding please visit our website.

The MA in Digital Media offers an innovative interdisciplinary and multidisciplinary approach to contemporary technology and new media, drawing upon expertise in Media and Communication Studies.

Key Features of MA in Digital Media

The MA in Digital Media examines some of the key issues confronting twenty-first century global societies through a dynamic programme that combines theoretical and applied perspectives.

Digital Media students will be encouraged to apply media theory, political and social theory and research tools in analysing and understanding digital media. The MA in Digital Media explores key historical, policy and practice dimensions of new media as well as focusing on research methodologies for those undertaking research on digital media and technology.

The Digital Media course is split across the year. Students will take three modules in each academic semester (a total of six modules) and then complete a dissertation over the summer. The dissertation component allows you to write a 16,000 word dissertation, which will draw on issues and themes developed throughout the year.

Modules

Modules on the MA in Digital Media typically include:

• Thinking About Digital Media
• The Digital Edge
• PR Branding and Promotion
• The Business and Politics of Digital Media
• Global Media
• Professional and Promotional Writing
• Digital Skills and Defence
• Online Journalism

Who should Apply?

Students interested in digital media and new media technologies, from a media studies, politics and international relations, humanities, social science, computer science or related background. Professionals interested in the challenge of digital media both in terms of their professional practice, but also related to fields in policy research and public administration. Students interested in
preparation for postgraduate research, MPhil or PhD, or who wish to develop skills and knowledge related to digital media.

Digital Media Programme Aims

-To enable you to develop an advanced understanding of digital media, through contemporary theories and advanced research work.
-To help you to understand the development of digital media and technology historically, through a number of theoretical perspectives, which give a context to contemporary discussions and controversies in the field.
-To appreciate the role of digital media technology within wider social, political and economic contexts, including the implications for policy formation.
-To enable you to acquire research skills enabling you to conduct thorough research into digital media; also to enhance your critical, theoretical and analytical abilities, and your written and oral communication.

Careers

Career expectations are excellent for Digital Media graduates. Companies, nonprofit organisations, government and the public sector value the fact that our students have developed a range of critical abilities, a creative and innovative approach to problem solving, and skills in detailed analysis and presentation of research. Our Digital Media Graduates go on to work in journalism, broadcasting, web-design, advertising, publicity, arts and cultural bodies, or even to go on to study a PhD.

Student Quote

“I thoroughly enjoyed studying the MA in Digital Media. The course and its faculty have broadened my horizon not only in new media but other subjects, such as computer science and politics. If I haven’t yet succeeded in making the reader envious and inspired to take this course, I would only conclude by mentioning that you would miss out on lectures worth experiencing.”

Tejeswini Krishnan, Digital Media, MA

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Delivered by the Cranfield Forensic Institute this course focuses on providing the knowledge and skills required to conduct comprehensive forensic examinations of digital devices. Read more
Delivered by the Cranfield Forensic Institute this course focuses on providing the knowledge and skills required to conduct comprehensive forensic examinations of digital devices. Guest lectures are delivered by Digital Forensic practitioners throughout the course, with guest lecturers coming from both law enforcement and private companies.

Please note the MSc is available as a full and part-time option. The PgCert and PgDip are only available as a part-time option.

Course overview

The Digital Forensic MSc is available both full-time and part-time. Students will complete a number of taught modules each with theoretical and practical elements and, for the MSc, an individual research project.

Individual Project -

The individual project will involve academic research in a specific area of digital forensics. The student will produce a substantial dissertation detailing their investigation and findings. Students are pushed to produce high quality, novel research during this period, and research outcomes are often at the cutting edge of the subject.

Assessment -

The assessments on this course are a mixture of written and practical exams, oral presentations, coursework assignments and (MSc only) a thesis.

The coursework assignments vary, but will include conducting digital forensics examinations of disk images for particular scenarios, conducting research into the artefacts left by applications, and further written assignments on digital forensic processes and theory.

Start date, duration and location

Start date: Full-time: September. Part-time: September

Duration: Full-time MSc - one year, Part-time MSc - up to three years, Full-time PgCert - one year, Part-time PgCert - two years, Full-time PgDip - one year, Part-time PgDip - two years

(For MOD status students the duration may vary, subject to annual review.)

Teaching location: Shrivenham

Facilities and resources

Facilities -

There are comprehensive facilities and resources to support study on the Forensic Computing course.

Digital Forensics Laboratories -

The majority of taught modules will be delivered in a dedicated digital forensics teaching computer laboratory regularly reconfigured for different modules, and equipped with all the necessary hardware and software. For example for the “Mac OS X Forensics” module, the PCs are removed and replaced with Apple Macs, for the “Network” module students build their own network and connect to a domain, and for the “Forensic Computing using Linux” module the standard Windows build is replaced with Linux.

There is also a separate digital forensic student laboratory available for general use by students for coursework and research. This is equipped with the latest digital forensics software including Encase 6 and 7, FTK 5, Blacklight, NetAnalysis and WinHex.

In addition a digital forensics research laboratory is used by staff and by students conducting research projects. This contains mobile phone acquisition equipment, reconfigurable networks and customisable hardware.

A network forensics research laboratory is available for research into network protocols and evidence from servers.

A “Crime Scene Room” is used during search and seizure exercises where students will learn how to identify and secure the physical evidence upon which digital evidence resides. The room is equipped with cameras so actions can be recorded and played back in order to analyse and improve strategy and behaviour. It is reconfigured to simulate a variety of crime scenarios.

Learning resources -

Lectures are delivered almost exclusively in the digital forensics teaching laboratory and these along with the practical sessions are supported using Moodle, an open source Virtual Learning Environment ensuring that notes are available electronically. Exercises and exercise data can be downloaded for later study and interactive digital exercises can be used to support the learning of complex subjects.

The Barrington Library provides resources to support the main teaching material where electronic and physical access is available to the latest digital forensics journals including Digital Investigation. Access to the latest textbooks, digital forensics magazines, and past Cranfield digital forensics theses that date back to 2002 are also accessible. Cranfield University subscribes to the latest library databases so digital forensics papers located in non-specialist journals can also be easily located during research and assignments.

Full-time and part-time students will join together during classroom (residential study school) sessions. This is an ideal opportunity for networking.

Entry Requirements

Normally a first or second class Honours degree or equivalent in science, engineering or mathematics. Alternatively, a lesser qualification together with appropriate work experience may be acceptable.

The full-time course is ideally suited to recent graduates in a related subject such as Computer Science who wish to specialise in Forensic Computing. It is also suitable for those who have recently completed a BSc in Computer Forensics, Digital Forensics, Cybercrime Forensics or a related subject, who would wish to deepen their knowledge, improve their skills and increase their employability, in what is a very competitive market.

The part-time course is more suited to those already in full-time employment, such as law enforcement officers, government staff, security consultants, accountancy and banking organisations, corporate security personnel and members of associated agencies in both the UK and overseas. This programme could lead to a new career or promotion with an existing employer. Guidance may be sought by those who do not have the formal qualifications necessary to enrol immediately onto the programme, as to the best study route to take. Please contact us ()

English Language -

Students whose first language is not English must attain an IELTS score of 7

Funding

For more information on funding please contact .

Additional information is available here - https://www.cranfield.ac.uk/Research/Doctoral-Research/Funding

Career opportunities

Our MSc course and it’s individual modules, or equivalent, are regularly cited in job adverts for digital forensics jobs.

This highlights our real-world learning, application to the work place and our relevance to practitioners.

For further information

On this course, please visit our course webpage https://www.cranfield.ac.uk/courses/taught/digital-forensics

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Digital technologies are now ubiquitous in nearly every part of our lives, and today's students need to become proficient with digital technologies as research and communication tools. Read more
Digital technologies are now ubiquitous in nearly every part of our lives, and today's students need to become proficient with digital technologies as research and communication tools. The Digital Anthropology MSc at UCL combines technical skill with anthropological research methodologies in order to train students for research and involvement in this emergent world.

Degree information

Students gain skills training in digital technologies, from internet and digital film editing to e-curation and digital ethnography; study the anthropological theories of virtualism, materiality/immateriality and social networks; and develop an understanding of the consequences of digital culture through the ethnographic study of its social and regional impact in a global and comparative context.

Students undertake modules to the value of 180 credits. The programme consists of one core module (45 credits), three optional modules (45 credits) and a research dissertation (90 credits).

Core modules
-Digital Anthropology and Digital Anthropology Practical

Optional modules
-The Anthropology of Art and Design
-Mass Consumption and Design
-The Anthropology of the Built Environment
-Advanced Topics in Digital Ethnography
-Documentary Film and the Anthropological Eye
-Practical Ethnographic and Documentary Filmmaking
-Digital Infrastructure: Materiality, Information and Politics
-Anthropology and Photography
-Social Construction of Landscape

Dissertation/report
All MSc students undertake an independent research project which culminates in a 15,000-word dissertation.

Teaching and learning
The programme is delivered through a combination of lectures, seminars, practicals and laboratory sessions. It includes a weekly seminar series, with invited international speakers. Assessment is through essays, methodology practicals, written examination and the substantial research dissertation.

Careers

In addition to its importance for careers such as in media, design and museums, digital technology is also integral to development, theoretical and applied anthropology. Companies and institutions collaborating with the MSc are: British Telecom, UCL Computer Sciences, UCL Information Studies, Microsoft Research Cambridge, Skype, Intel, the British Museum, NESTA, NOKIA, the Home Office and Inventi V.

The programme is also developing relationships with: Cultural Informatics Research Centre for the Arts and Humanities (CIRCAh), Slade Centre for Electronic Media in Fine Art, Centre for Advanced Spatial Analysis, Centre for Museums, Heritage and Cultural Studies, UCL Interaction Centre, UCL Digital Humanities and UCL Urban Laboratory.

Top career destinations for this degree:
-Digital Strategist, Canopy Brand Group.
-Researcher, River Research
-Principal Lecturer and Course Director, University of the Arts, London
-Assistant Print Analyst, GroupM
-Graduate Worker, Dare

Employability
New media and technology companies are showing considerable interest in Digital Anthropology as a degree that qualifies students for positions in all fields of user interaction and research. In the last few years students graduating from the MSc have been recruited by the best international agencies doing research on users' digital practices. In the non-profit sector students have joined organisations involved in policymaking, open access and citizen journalism. The subject is also a good grounding for students who are interested in continuing to a variety of PhD programmes.

Why study this degree at UCL?

The Digital Anthropology MSc at UCL is becoming a world leader in the training of researchers in the social and cultural dimensions of information technologies and digital media.

UCL Anthropology is one of the largest anthropology departments in the UK and offers an exceptional breadth of expertise. Our excellent results in the 2008 Research Assessment Exercise and 2014 Research Excellence Framework show that we are the leading broad-based anthropology department in the UK. The programme combines ethnographic methods, critical thinking and practical explorations of the digital world and encourages in-depth research to develop the next generation of understanding about the impact, consequences, aesthetics and politics of digital technologies and infrastructures.

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The MA in Digital Media is unique in its combination of practical and theoretical approaches to contemporary media and technology- http://www.gold.ac.uk/pg/ma-digital-media-technology-cultural-form/. Read more
The MA in Digital Media is unique in its combination of practical and theoretical approaches to contemporary media and technology- http://www.gold.ac.uk/pg/ma-digital-media-technology-cultural-form/

The established and exciting degree is designed to help you understand digital transformations in media, culture and society and apply this understanding in practice, in the media and creative industries and in further research. You will be equipped with skills that can be applied to current and future developments in digital media, social media, computing and other aspects of technology.

The MA in Digital Media educates aspiring media practitioners and academics as well as early and mid-career professionals who seek to reflect on their roles in a structured and stimulating learning environment designed to give all students up-to-the-minute knowledge of digital media and the skills to apply that knowledge to future developments.

The MA offers two pathways:

-Pathway 1 is a theory programme where you learn about developments in digital media and technology from a wide range of perspectives

-Pathway 2 is a theory and practice programme where you improve your skills, understanding and experience in one of the following areas:

Documentary
Image making
Journalism
Writing

Acclaimed academics and practitioners

Benefit from the experience and expertise of one of the world’s leading media and communications departments. You'll be taught by theorists and practitioners of international standing: Sarah Kember, Joanna Zylinska, Graham Young, Tony Dowmunt, Angela Phillips, Julian Henriques and David Morley.

Work placements and internships

The MA in Digital Media regularly attracts offers of work placements and internships. Recently these have come from Google, The Science Museum and N1creative.com.

Facilities

Our students have access to state-of-the-art facilities including well-equipped lecture and seminar rooms, exhibition spaces, computer facilities and digital media suites.

The department is also currently host to the renowned philosopher of media and technology, Bernard Stiegler and students will have access to his modulein Media Philosophy as well as priority access to the innovative and popular option After New Media. Designed to complement the MA in Digital Media, this course provides a framework for thinking about the current media environment as well as future forms of human and computer interaction.

An established record

The MA in Digital Media has been redefining media theory and practice since 2004. Our students become proficient in:

the history, sociology and philosophy of digital media
the application of critical conceptual skills to specialist areas and future forms of media
multimedia skills in image making (photography, video, animation, graphic art) script writing, journalism and documentary
MA Digital Media students have access the pioneering option ‘After New Media’, a non-assessed online module which explores the themes of self mediation, ethical mediation and intelligent mediation, and develops a framework for thinking about 'life' after new media. As befits a course of this kind we will be combining media, and exploring their pedagogic potential – uniting digital-online technologies with more traditional teaching formats, such as reading groups, seminars and an end of year symposium.

Contact the department

If you have specific questions about the degree, contact Dr Sarah Kember.

Modules & Structure

The programme consists of:

Two compulsory core modules
Pathway 1 - between two and four option modules (worth 60 credits) OR
Pathway 2 - a two-term practice block (worth 30 credits) and either one or two option modules (worth 30 credits)
The dissertation or the practice/theory project

Assessment

Seen take-home paper; essays; dissertation or practice/theory project and other production work in the area of documentary, image-making, journalism or fiction.

Programme overview

This is an exciting programme which offers a critical, contextual and practical approach to digital media and technology. It problematises approaches to the 'new' media in academic and professional debate, especially those which overemphasise the potential for radical social change led by a homogenised technology itself.

The programme is defined by its resistance to technological determinism and its insistence on the importance of addressing the social and historical contexts within which a range of media technologies are employed. In order to provide a contextual framework and facilitate the conceptualisation of digital media and technologies as fully cultural forms and processes, the programme will draw on a range of disciplines including: media and cultural studies, sociology, anthropology and philosophy. However, the programme will remain focused on key contemporary concerns about the potential role of digital media in society and on refiguring the contours of the 'new' media debate.

The programme offers two pathways. Pathway 1 addresses central theoretical and conceptual concerns relating to digital media. Pathway 2 combines theoretical analysis and practical work, offering students the opportunity to explore new media theories and concepts in practice. Pathway 2 is primarily aimed at students who already have some experience in one of the areas on offer: documentary; digital photography and image making; journalism; writing. It is meant to appeal to media industry professionals who are keen to reflect critically on their practice within a structured learning environment, graduates of practice-based courses but also those who have gained their practical experience in documentary; digital photography and image making; journalism or writing in informal settings.

Programme structure

The first compulsory core course is Digital Media - critical perspectives and this is taught in a small workshop format in the Autumn term. This course functions as a foundation for the second core course and offers students a map of the key debates in digital media. The course is taught in ten two hour workshop sessions and is supported by the provision of one-to-one tutorials.

The second compulsory core course is Technology and Cultural Form - debates, models, dialogues and this develops questions of technology, power, politics and subjectivity which were introduced in the first core course. The first part of this course highlights the key conceptual concerns of a contextualised approach to digital media plus the relevant debates and models formulated by key figures in the field. The second part of this course aims to generate a dialogue between theoreticians and practitioners around some of the most intellectually stimulating, contentious and contemporary ideas in the field without necessarily seeking a resolution. This course is taught in ten two hour workshop sessions during the Spring term and is supported by the weekly provision of one-to-one tutorials.

Students are required to take options from the lists provided by the Media and Communications, Anthropology, Comparative Literature and Sociology Departments as well as the Centre for Cultural Studies. Examples might include: After New Media, Nature and Culture, Cultural Theory, Globalisation, Risk and Control, Embodiment and Experience, Political Communications. Options are taught primarily through lectures and seminars and take place in the Autumn or Spring terms.

Each student's option profile is discussed with the programme convenor in order to ensure that the balance of subject-specific topics is appropriate for the individual concerned. Option courses are taught primarily through lectures, seminars and tutorials and take place in the Autumn or Spring terms.

All students are required to produce either a 12,000 word dissertation on a topic agreed by the student and supervisor or a practice/theory project in the area of documentary, photography and image making, journalism or fiction. The length of the practical element is dependent on the media and the form used and will be agreed in advance with the supervisor. It will, however, be comparable with practical projects undertaken in practice MA programmes in the relevant field. Students undertaking the practice/theory project will also be expected to submit a 3-4000 word analysis of their practice which locates it within the theoretical debates explored in the MA as a whole. This essay may be presented as a separate document or as an integral part of the project depending on the nature of the project and by a agreement with both theory and practice supervisors.

Programme outcomes

The programme's subject specific learning outcomes require students to analyse and contextualise developments in digital media and technology with reference to key debates in the history, sociology, anthropology and philosophy of the media. Students who opt for the practice/theory pathway will also be required to produce material of publishable or broadcast standard and to evaluate the ways in which theoretical and practical insights intersect. All students will develop a wide range of transferable qualities and skills necessary for employment in related or unrelated areas. These are described by the Quality Assurance Agency as: 'the exercise of initiative and personal responsibility, decision-making in complex and unpredictable situations, and the independent learning ability required for continuing professional development'.

By the end of the programme students will be able to:

-Map and critically evaluate key debates in the field of new media
-Analyse and contextualise current and future developments in digital media and technology
-Evaluate and articulate key historical, sociological, anthropological and philosophical approaches to the study of digital media and technology
-Demonstrate in-depth knowledge of at least four differing areas of inquiry
-Demonstrate an advanced level of conceptual knowledge and (where relevant) practical skill appropriate for a sustained piece of work in the field
-Prepare and deliver clearly argued and informed work
-Locate, retrieve and present relevant information for a specific project
-Manage a complex array of competing demands and work effectively to a deadline
-Work resourcefully and independently
-Think critically and/or work practically within a given context

Skills

We provide graduates with skills that are cutting edge: in the critical analysis and/or creative production of digital media; in the disciplinary knowledge and conceptual frameworks necessary for current and future forms of media and technology; in the awareness of how digital media and technologies are re-shaping society from the ways we communicate (through social media and web 2.0) to the increasingly ‘smart’ environments in which we live.

Careers

Our programme provides a theory and practice pathway and prepares students for work in the following areas:

-media and creative industries; advertising, marketing and PR (graduates of the MA Digital Media have found work with Virgin Media, Google, the BBC and other leading organisations worldwide)
-research and academia (graduates from this programme have gone on to study for PhD degrees in higher education institutions around the world and also here with us)
-media production and new media art (graduates have exhibited, published and produced work in photography, journalism, TV, documentary, film and multimedia)

Graduate Ekaterina discusses her career:

"I work for a company, called Visual DNA, which already sounds like life happening After New Media. The company is the largest data provider in Europe and is totally multinational. We actually try to analyse human visual DNA, you memories, feelings, thoughts about the future, anticipations, etc by creating personality quizzes where instead of verbal answers we tend to use images.

My role is as Creative Developer. It involves working with images from concept to finding/shooting and post-production. My qualifications perfectly matched what they’ve been looking for, Digital Media rocks!

My tip for the new-to-be-graduates is this: physically go to places and companies and talk to people. It really opens up loads of possibilities, and when I tell someone where I’ve graduated from they look impressed, and there is some sort of respect coming from them."

Funding

Please visit http://www.gold.ac.uk/pg/fees-funding/ for details.

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The MA addresses the creation, management, curation and repurposing of digital media and digital assets in general. Read more
The MA addresses the creation, management, curation and repurposing of digital media and digital assets in general. As the digital aspect of content industries, the cultural heritage sector and the private sector are reaching maturity, career opportunities have mushroomed worldwide for professionals, who are familiar with digital media and have the skills to manage digital content throughout its lifecycle.

Key benefits

- For our teaching, we draw on a wide range of expertise, offering insights into curatorial and archival practices of dealing with digital assets as well as into technologies and wider socio-economic questions such as rights and project management.

- The tutors offer unrivalled expertise in technologies and processes that allow the quick and efficient storage, retrieval and reuse of digital assets. They come from a diverse and highly interdisciplinary background, having run digital archives or worked in the digital industries in the past.

- Through the optional internship module students can have direct access to some of the world's most important culture and media institutions.

- Close links and regular speakers from the content sector give students insights and up-to-the-minute knowledge of the subject area.

Visit the website: http://www.kcl.ac.uk/study/postgraduate/taught-courses/digital-asset-and-media-management-ma.aspx

Course detail

- Description -

Our Digital Asset & Media Management MA takes a comparative and interdisciplinary approach, allowing you to explore and critically assess competing theories and practices from across new media digital management, archival, and information science. This will provide you with a well-rounded understanding of the requirements across many domains. In recent years there has been an explosion in the volume, complexity and range of digital content in a variety of media. This has been called the big data revolution and is closely connected to the increasing interest in the digital economy as an engine of growth.

There are very few institutions of any size that do not create and depend on the management, reuse and curation of digital media and information. Government, the public sector, Higher Education, cultural and creative industries and business all make and use these assets every day. This makes the skills we will give you increasingly attractive to employers. As well as developing the practical skills you need to manage digital media assets, you will also develop your critical and reflective capacities and increase your understanding of the interdependence between digital processes, technology, society and curatorial practice. This will enable you to enter into a technologically complex and fast-moving digital world of work.

Reasons you should consider the MA in Digital Asset and Media Management:

- Broadcast and publishing industries are increasingly using digital media in new ways, on new technological platforms such as tablets and mobile.
- Archives and libraries are increasingly depending on born digital materials and cultural heritage organisations are digitizing and making available digital materials relating to our history and culture.
- Businesses rely on digital media and content to develop, run and manage their future prosperity, leading to a big data revolution.
- Research managers and data scientists work with large volumes of digital data, running experiments, simulations and visualisations.
- Employers are looking for skilled professionals with knowledge and expertise in managing their valuable digital media assets.

- Course purpose -

The programme will prepare students for work or research in an economy and society which increasingly recognises the value of digital media and digital assets in general. Managing these and understanding how to exploit them within a complex digital information environment presents significant challenges for organisations. As a consequence there is an increasing demand for professionals with digital asset and media management expertise. The MA responds to this demand for digitally literate professionals to work in the educational and heritage institutions as well as the publishing, broadcast, and creative content industries. The programme aims to equip students with a range of strategic, technical and practical skills to provide direction and leadership in these areas.

- Course format and assessment -

Lectures on theoretical topics; demonstrations; practical classes and exercises.
The programme consists of a mixture of compulsory and optional modules (including an internship module), and a compulsory dissertation.
Modules are assessed by coursework and/or examination.

[Career prospects]]

All institutions concerned with the effective management of their information and media assets, for example, museums and galleries; archives; media organisations; publishing houses; government and industry; healthcare and law firms.

How to apply: http://www.kcl.ac.uk/study/postgraduate/apply/taught-courses.aspx

About Postgraduate Study at King’s College London:

To study for a postgraduate degree at King’s College London is to study at the city’s most central university and at one of the top 21 universities worldwide (2016/17 QS World University Rankings). Graduates will benefit from close connections with the UK’s professional, political, legal, commercial, scientific and cultural life, while the excellent reputation of our MA and MRes programmes ensures our postgraduate alumni are highly sought after by some of the world’s most prestigious employers. We provide graduates with skills that are highly valued in business, government, academia and the professions.

Scholarships & Funding:

All current PGT offer-holders and new PGT applicants are welcome to apply for the scholarships. For more information and to learn how to apply visit: http://www.kcl.ac.uk/study/pg/funding/sources

Free language tuition with the Modern Language Centre:

If you are studying for any postgraduate taught degree at King’s you can take a module from a choice of over 25 languages without any additional cost. Visit: http://www.kcl.ac.uk/mlc

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The Digital Design MA is concerned with the creation of any digital or computer related content or products. This includes digital media, digital products, digital interiors, digital exhibitions and installations, digital graphics, digital fashion and even digital branding and marketing. Read more
The Digital Design MA is concerned with the creation of any digital or computer related content or products. This includes digital media, digital products, digital interiors, digital exhibitions and installations, digital graphics, digital fashion and even digital branding and marketing. You can specialise in the following:

• Digital media design, including multimedia design, web design, 2D and 3D computer animation, visual and special effects for TV and film, mobile app design for tablets and smart phones, computer and video games, virtual and augmented reality and 2D and 3D visualisation

• Digital product design, including the design of any computer-based or screen-based product such as smartphones, smart TV’s, tablet devices, smart watches, games consoles, smart household appliances, information systems and 3D digital printing

• Digital interior design, including digital display and projection design, intelligent interiors, digital lighting design and digital furniture design

• Digital exhibition, museum and installation design, including digital heritage resources, digital archeology, interactive kiosk and installation design, virtual museums and exhibitions

• Digital graphic design, including the design of e-books, e-learning, interface design, interaction design and digital signage

• Digital fashion design, including the design of wearable computing, smart clothing design and digital fabrics

• Digital branding and marketing design, including digital corporate identity design, logo design, social media marketing, digital channel advertising and promotion

You will have access to industry standard software and hardware such as Adobe Creative Suite and Autodesk MAYA while working in a dynamic environment with ongoing multimedia research and commercial projects. There are also opportunities to work on digital design projects set by external companies and other organisations. You will develop the skills and ideas to go on to employment as a digital designer or to set up your own business as a freelancer after graduation.

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This specialised postgraduate degree is designed and delivered in collaboration with leading marketing professionals and is highly geared towards the needs of the digital marketing industry. Read more
This specialised postgraduate degree is designed and delivered in collaboration with leading marketing professionals and is highly geared towards the needs of the digital marketing industry.

The two-year course with advanced practice has been designed in line with the requirements of the Chartered Institute of Marketing and the Institute of Direct and Digital Marketing and its content reflects the very latest developments in the field, including location-based marketing, user experience, customer journey mapping and mobile marketing.

It focuses on the knowledge and skills you’ll need to be successful in modern marketing and you’ll build a portfolio of materials to present to future employers including created web content, video content, profile infographics, customer journey maps, campaign proposals and analytics.

In the second year of this course you’ll undertake an internship or further consultancy project. The fee for the second year will be much lower because of the amount of time that you’ll be spending in workplace learning.

The Chartered Institute of Marketing (CIM) is the leading professional body for marketers worldwide and exists to develop the marketing profession, maintain professional standards and improve the skills of marketing practitioners.

Northumbria University has joined forces with CIM to give students the opportunity to gain professional qualifications through CIM Graduate Gateway.

CIM qualifications are highly sought after by employers, and map alongside our own degrees which ensures we are equipping students with the best opportunities for a successful marketing career.

Learn From The Best

You’ll be taught by experts who posses a real passion for marketing and its digital evolution, including guest lecturers.

The members of staff who deliver this course are recognised thought leaders in digital marketing and include a writer of a leading text on direct and digital marketing, PhD qualified academics and respected marketing practitioners. The team also has a great track record in preparing Northumbria students for the Institute of Direct and Digital Marketing (IDM) National Student Competition.

Teaching And Assessment

You’ll learn through a mix of lectures, seminars and workshops combining theory with case studies and examples. Guest lectures from visiting professionals will support your learning and industry practitioners will set live project briefs and offer personal feedback.

Given the ever-changing nature of the digital marketing field, you will be encouraged to innovate and apply emerging technologies to solve business problems.

During the second year you’ll undertake an internship or consultancy project for a whole semester. You’ll follow this up with an Applied Management Work Investigation Report that will critically analyse an issue related to your practical experience.

The main assessment method will be via individual assignments and business reports where you’ll be expected to take a deep and critical approach and demonstrate your ability to think widely about the issues presented.

You’ll also be required to submit a 15,000 word, subject-specific dissertation where you’ll explore a digital theme in depth, applying research skills and methodologies that will be covered as part of your dissertation preparation.

You will have the option to undertake a Masters’ consultancy project as an alternative to the dissertation, which will be discussed during the course.

Module Overview
Year One
BM9706 - Marketing Metrics and Analysis (Core, 20 Credits)
MK9700 - Strategic Marketing in the Digital Era (Core, 20 Credits)
MK9701 - The Digital Customer Journey: Data, Profiling and CRM (Core, 20 Credits)
MK9702 - Digital Campaign Management and Media (Core, 20 Credits)
NX0422 - Dissertation Preparation and Research Methods (Core, 0 Credits)
NX0472 - Developing Global Management Competencies I (Core, 20 Credits)
NX0473 - Developing Global Management Competencies II (Core, 20 Credits)
NX0475 - Academic and Professional Development (Core, 0 Credits)

Year Two
NX0470 - Applied Management Work Investigation (Optional, 60 Credits)
NX0479 - Business Clinic PG Group Consultancy Project (Optional, 60 Credits)
NX0480 - The Newcastle Business School Masters Dissertation (Optional, 60 Credits)
NX9740 - Masters’ Internship (Optional, 60 Credits)

Learning Environment

Newcastle Business School at Northumbria University has an elite, global reputation for delivering some of the best business management education in the UK.

You’ll learn in exceptional facilities that feature everything you need to support your studies, from Harvard-style lecture theatres to a Starbucks coffee shop.

Newcastle Business School attracts students from around the world and this internationally diverse student population will help you expand your global marketing perspectives.

On certain modules, you’ll be taught in a workshop environment where IT will be at the heart of your learning experience and you’ll be encouraged to use technology including business simulations, Prezi and Google Analytics.

Each semester you’ll get the chance to share your views on individual modules, the learning environment and anything else you want to tell us about the course.

Research-Rich Learning

The academic staff involved in this programme have developed a growing reputation for their research work in the digital marketing arena, contributing to leading journals and delivering digital marketing training programmes for major organisations.

Key staff include Richard Gay, an experienced academic with a leading textbook in the digital marketing field and currently researching into multichannel marketing at doctorate level, and Kirk Dodds, a former marketing practitioner who’s currently researching into mobile marketing at doctorate level, included within this is a signature research area into the wider field of digital business.

Newcastle Business School is a vibrant and research-rich business school with a history of applied research and strong engagement with the local economy, public and voluntary sectors.

Your curriculum will feature a mix of research-oriented and research-led content and you’ll be supported to carry out your own research work.

You’ll also develop the skills to independently and collaboratively create new knowledge through independent research, particularly through your dissertation where you’ll learn about the process of knowledge construction.

Give Your Career An Edge

Because this course is designed and delivered in collaboration with leading professionals and geared towards the needs of the digital marketing industry, it offers a real advantage when it comes to securing a great job in the modern marketing arena.

As well as gaining specialist knowledge, you’ll leave with invaluable skills including team working, managing business intelligence and project management, plus a highly developed sense of cultural, emotional and ethical awareness.

You’ll also leave with an impressive, industry-relevant portfolio for future employers.

In the second year of the course you’ll be gaining workplace experience and putting your new learning into practice. You’ll develop a track record of achievement that will help you stand out from other job applicants. We’ll help you find an internship / project that matches your interests and career aspirations, building on Newcastle Business School’s very successful background in placing students.

A master’s course that takes two years, instead of just one, will carry particular weight with employers. They’ll understand that you’ll have a deeper understanding of topics as well as more experience.

Your Future

This postgraduate course offers an excellent foundation for your future career in marketing or digital marketing management.

Some employers require completion of a two-year master’s and this course will meet their requirement.

This is a fast-growing sector and your specialist knowledge of the digital marketing arena will set you apart from your peers and give you a real edge when it comes to securing rapidly emerging job opportunities in this very competitive field.

If you decide to start up your own business, it’s good to know that the combined turnover of our graduates’ start-up companies is higher than that of any other UK university.

Whatever you decide to do, you’ll have the transferable skills that employers expect from a master’s graduate from Northumbria University. These include the ability to tackle complex issues through conceptualisation and undertaking research, the ability to contribute to new processes and knowledge, and the ability to formulate balanced judgements when considering incomplete or ambiguous data.

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This programme gives students the opportunity to closely explore a topic in an area of drama, theatre and contemporary performance at the highest level of academic study. Read more
This programme gives students the opportunity to closely explore a topic in an area of drama, theatre and contemporary performance at the highest level of academic study.

The programme draws on the Drama Department and School of Arts’ longstanding international reputation in the development of practice as research and brings students into a research environment of excellence.

Key areas of focus within the department include cognition and performance, applied and socially engaged theatre, popular performance and European theatre. Practice focuses on dance, physical actor training, puppetry, live art, autobiographical and documentary performance, providing a rich context for postgraduate study.

Our two drama-based research centres actively involve postgraduate students - the Centre for Cognition, Kinesthetics and Performance and the European Theatre Research Network. Research students attend and support the many seminars these centres offer each term and a selection of School seminars. There are dedicated postgraduate events where students can present their research in a constructive atmosphere. Discipline-specific methodology training is provided through one-to-one supervision and/or group workshops.

The department also facilitates Work in Progress meetings to help foster the research culture, improve students’ research skills and bring together members of the postgraduate research community.

Individual staff research interests cover a wide range of both historical and contemporary aspects of the theory and practice of theatre, and supervision is available in all these areas.

Visit the website https://www.kent.ac.uk/courses/postgraduate/351/drama-by-thesis-practice

About the Department of Drama and Theatre

Postgraduate Drama and Theatre studies at Kent has a very strong reputation for research and supervision in contemporary theatre and performance. We are the home of two renowned international research centres, the European Theatre Research Network (ETRN) and the Centre for Cognition, Kinesthetics and Performance (CKP).

The wide-ranging interests of our international team of leading and emerging researchers (from the UK, Australia, Italy, Greece, Germany, France and other countries) include research strengths in contemporary performance, applied theatre, Shakespeare, 18th-century theatre, multimedia performance, popular performance, directing and dramaturgy, and physical performer training.

Our distinctive focus at Kent is on theatre as practice, whatever the topic, area, mode and methodology of research, and we encourage postgraduate students to make use of our close links and contacts with local, national and international (especially European) theatre companies, venues, schools and artists, both for research and to encourage professional postgraduate development.

Study support

Postgraduate resources
The School of Arts’ award-winning Jarman Building offers professional standard drama facilities, along with social spaces and a dedicated centre for postgraduate students.

Additional facilities across the Canterbury campus include two theatres: the 113-seat Aphra Theatre (a courtyard-type gallery theatre space); and the Lumley Theatre, which is a flexible and adaptable white room space. Drama students also benefit from an additional rehearsal studio, a sound studio, a theatre design suite and an extensively equipped construction workshop.

The University’s Templeman Library is well resourced in our subject area and houses special collections of 19th-century manuscripts – playbills, programmes, prints and other theatre ephemera – theatrical biography and the history of the stage in the 19th and 20th centuries. It also has particular strengths as a research resource in English Renaissance drama, Russian and French theatre, and British theatre since 1900. We also house the Jacques Copeau Archive and the British Grotowski collection.

Conferences and seminars
We have strong links with organisations such as the International Federation for Theatre Research (IFTR) and the Theatre and Performance Research Association (TaPRA), and encourage postgraduates to present work within national and international conferences. Also, we run regular research seminars, workshops, and performance-related events led by members of staff, students, and invited experts and practitioners.

Dynamic publishing culture
Staff publish regularly and widely in journals, conference proceedings and books. Among others, they have recently contributed to: New Theatre Quarterly; Contemporary Theatre Review; TDR: The Drama Review; Performance Research; Shakespeare Survey.

Researcher Development Programme
Kent's Graduate School co-ordinates the Researcher Development Programme (http://www.kent.ac.uk/graduateschool/skills/programmes/tstindex.html) for research students, which includes workshops focused on research, specialist and transferable skills. The programme is mapped to the national Researcher Development Framework and covers a diverse range of topics, including subjectspecific research skills, research management, personal effectiveness, communication skills, networking and teamworking, and career management skills.

Research areas

- European Theatre

At Kent, the UK’s European university, we have set up the European Theatre Research Network to facilitate and foster the exchange of theatre traditions, contemporary practices and academic discussion on the near European continent and also in the new European states. We invite postgraduate research students to contribute to and play a part in this expanding network. For further information, please see http://www.europeantheatre.org.uk

- Cognition, Kinesthetics and Performance

The Centre for Cognition, Kinesthetics and Performance brings together Drama staff and staff in Engineering and Digital Arts; Psychology; Anthropology; and the Tizard Centre to explore the possibilities of interdisciplinary dialogue and collaboration between researchers and practitioners in the fields of cognitive neuroscience, interactive performance, digital media, disability studies, and applied performance. For further information, please see http://www.kent.ac.uk/ckp

Careers

Arts graduates have gone on to work in a range of professions from museum positions and teaching roles to working as journalists and theatre technicians. Our graduates have found work in Pinewood Studios, The National Theatre and other arts, culture and heritage-related organisations, in roles including editorial assistants and even stunt doubles.

Find out how to apply here - https://www.kent.ac.uk/courses/postgraduate/apply/

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Centennial College's Marketing Research and Analytics program positions you at the forefront of a cutting edge job market in which organizations have oceans of data available to them but struggle to make sense of it as marketing becomes increasingly data-driven. Read more
Centennial College's Marketing Research and Analytics program positions you at the forefront of a cutting edge job market in which organizations have oceans of data available to them but struggle to make sense of it as marketing becomes increasingly data-driven. As a result, there is a large and growing demand for trained researchers who can harness the power of big data using the latest tools and analytical techniques to uncover new insights and drive businesses forward.

This Marketing Research and Analytics program combines advanced courses in marketing research and big data analytics with training on leading commercial technologies and platforms and the opportunity to gain in-demand industry certifications.

This program equips you with knowledge, skills and training in leading business intelligence and marketing research technologies and tools used in the field. Among them are SAS Enterprise Guide and SAS Enterprise Miner, Environics Analytics Envision (used to develop comprehensive profiles of selected target markets), SPSS, Tableau (the leading data visualization software), Excel, XL Miner, Dell Factiva and NVIVO (qualitative research and text analysis software).

Upon graduation, you receive an Ontario Graduate Certificate from Centennial College, plus certificates of recognition from SAS and Environics Canada. In addition, you are put on an accelerated track to earning the Certified Marketing Research Professional (CMRP) designation, the premier credential in Canadian marketing research from the Marketing Research and Intelligence Association (MRIA).

Career Opportunities

Program Highlights
-The Marketing – Research and Analytics program combines marketing research principles and skills with cutting edge "big data" analytics techniques to equip you with the training required to deliver insights and strategies to help organizations make smarter and more impactful business decisions.
-Employed is an extensive use of learner-centered approaches such as case studies, simulations and project-based learning, with a focus on developing project management, teamwork, analytical thinking, and report writing and presentation skills.
-Hands-on learning covers areas such as questionnaire design, data manipulation, quality control, statistical output and program development.
-There is a strong focus on applying marketing research and analytics to strategic marketing decision-making.
-In the second semester, you develop and implement a capstone project that will integrate and apply your learning.
-In addition to market research technologies, you also have access to the full suite of Microsoft products, including Microsoft Excel, XL Miner, Access and PowerPoint.
-Once you graduate, you have the option to take the Comprehensive Marketing Research Exam (CMRE) on campus at Centennial College, which leads to the Certified Marketing Research Professional (CMRP) designation.

Articulation Agreements
Start with a graduate certificate, and continue to a master of business administration through our degree completion partnership. Successful graduates of this Marketing – Research and Analytics program may choose to continue with courses leading to a graduate degree.

Career Outlook
-Marketing research specialist or analyst
-Research analyst
-Marketing research and intelligence coordinator
-Market intelligence specialist or analyst
-Customer insights analyst
-Consumer research manager
-Business intelligence analyst
-Market research analytics manager
-Web marketing analyst
-Customer experience analyst
-CRM analyst
-Direct response analyst
-Digital marketing analyst
-Social media analyst
-Data and analytics specialist
-Business analytics specialist
-Loyalty program analyst
-Sales analyst
-Marketing strategy analyst

Program Outcomes
-Optimize the financial results produced by interactive marketing programs through the application of marketing analytics
-Contribute to the design of a marketing analytics team project (develop charter, business case financials, technical requirements, design, test plan, test results, approval to proceed) and the management of the resulting project
-Create, manage and mine, and apply modelling and decision making functions to a database
-Utilize data auditing techniques and quality control processes that are consistent with current marketing research codes of conduct and Canadian privacy principles to ensure the integrity of the data collection, storage, analysis and presentation processes
-Compare and contrast, evaluate and select appropriate data sources to meet specific marketing objectives
-Conduct industry, competitor and customer analyses using a wide variety of secondary research sources
-Produce reliable and analyzable data through the application of sound questionnaire design principles to marketing research projects
-Design marketing research projects and interactive marketing programs that are founded in sound sampling techniques, hypothesis testing and research design
-Solve business and marketing problems by identifying, selecting and applying effective, current and relevant techniques such as descriptive and inferential analysis
-Prepare provisional output of analyses including cross-tabulations and pivot tables that address the needs of analysts and prepare final output, including research reports, presentation sides and visual representations of data that address the needs of management
-Develop actionable recommendations based on situation analyses and research findings

Areas of Employment
-Retail corporations
-Organizations with in-house analytical and research functions
-Marketing research firms

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The graduate program in Digital Futures responds to the increasingly important and sophisticated role of digital technology as a catalyst for change. Read more
The graduate program in Digital Futures responds to the increasingly important and sophisticated role of digital technology as a catalyst for change.

Digital Futures has an international student cohort and faculty. The program features collaborative overseas eGlobal courses with world-wide educational and industry partners. A global perspective is key to securing our graduates’ futures in the eclectic international creative digital industries, encompassing design, arts, creative services, entertainment, media and cultural industries. The Digital Futures program is offered in partnership with the Canadian Film Centre (CFC) Media Lab.

The Digital Futures student-centred learning approach applies to both research and practice. The curriculum ensures that you gain core digital knowledge and skills as you explore your specific areas of interest through electives, industry internships, residencies and independent study.

The program focuses on practice-based learning and prototyping, with an enterprise component and supporting thesis research. Industry partnerships help students to build a career runway in advance of graduating. You are encouraged to work with industry partners in internships which lead to mentorship for your thesis research.

WHO SHOULD APPLY?

You should have a background in design, technology, culture and/or enterprise as demonstrated by an undergraduate degree and relevant work experience. Our students are designers and artists, filmmakers, architects, journalists and media specialists, scientists, engineers and business people. This diversity drives peer learning and collaboration across disciplines in the program.

THE MASTER’S DEGREE IN DIGITAL FUTURES

The master's in Digital Futures is a two-year full-time program. In the program, you will develop practice-based and scholarly research in technologically advanced design, art and media through the following:

Critical thinking
Research and practice
Business and innovation studies
Computing and emerging digital methodologies

This is a full-time, 8-credit program comprising:

Foundational courses in computation, business creation, innovation and leadership
Core courses in digital methods, research, theory and practice
Intensive digital project and prototyping courses
Individual research and creation overseen by a principal advisor and supervisory committee
Summer internship and/or study abroad
Elective choices
Creative digital thesis project and supporting paper (MFA/MDes) or a written thesis and supporting creative project (MA)

Students declare their intention to pursue the Master of Design (MDes), Master of Fine Arts (MFA) or Master of Arts (MA) at the time of application. The outcomes of the chosen degree are distinctive. The MDes and MFA focus on practice-based research creation with a supporting thesis. The MA flips that focus, with an emphasis on a scholarly research thesis and a supporting creative project.

ELECTIVE CHOICES

New elective courses are continuously created in response to trends and emerging technologies. These cutting-edge courses cover theory and practice in design, art, media, technology and enterprise. Some examples include:

Body Centric Technologies
Dialogues in Feminism and Technology
Digital Games
Information Visualization
IP: Getting Value from Your Creativity
Web + Mobile System Design
Transmedia Storytelling
Ubiquitous Computing
Affect and Emotion in Practic
Making It Real
From Data to Perception
Special Topic: Family Camera at the ROM

WHERE MIGHT YOUR GRADUATE DEGREE IN THE DIGITAL FUTURES PROGRAM LEAD YOU?

As a Digital Futures graduate, you’ll be qualified to work in positions such as:

App, web, and games designers and developers
Digital project leaders
Cultural industry producers
Managers and coordinators between art and design departments and IT
Creators and developers of your own start-ups
Film, television and digital transmedia producers
Digital strategists and educators

Graduates of the Digital Futures program will be poised to play leadership roles in research and development in the media, arts, technology, entertainment and education sectors.

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