This programme provides an excellent overview of every aspect of publishing, with an emphasis on digital publishing. The MA in Digital Publishing combines theory with practice and provides scope to develop specialist skills required for career development. You will graduate with a broad understanding of the key issues facing the publishing industry in the 21st century and a wide range of publishing and general management skills, including advanced IT skills, to help you succeed in the industry.
Digital Publishing is part of a group of publishing courses, run by the Oxford International Centre for Publishing Studies (within the School of Arts), which enjoy a high international standing in the publishing world. We have close links with publishing companies in Oxford and London, and staff have extensive experience in national and international publishing roles.
Our publishing programmes provide you with the skills, knowledge and networks to kickstart your career in publishing, or to improve your current position.
If you choose an MA in Digital Publishing at Oxford Brookes you will benefit from:
To find out more visit Oxford International Centre for Publishing Studies.
Some of the key teaching methods we use are:
Assessment is primarily by coursework. A limited number of class tests assess your skills in applying marketing terms and in proof reading.
Assignments in all modules are designed to assess your knowledge and skills developed during the period of study. These closely align with industry practice so that through the programme you gain in confidence in your ability to complete live publishing projects. After successfully completing the programme you are ready to enter the publishing industry as an effective employee.
In addition to the and knowledge of contemporary publishing strategies and issues provided through the formal teaching in the compulsory and optional modules, you will develop a professional network which will enable you to navigate effectively through this international industry. You will gain skills in team working, digital and financial literacy, marketing and sales that combined with an innovative approach to contemporary media issues will enable you to start or to enhance your career in publishing.
Our publishing courses attract graduates from a wide range of disciplines who are seeking entry with advanced standing into the publishing industry. We also attract people wishing to update and enhance their knowledge of publishing practice and people working in publishing who are seeking knowledge outside their own specialist field in order to advance their careers.
Candidates from around the world enrol on the course to learn about publishing within the context of a global industry - in the past three years we have had postgraduate students from over 30 countries in Europe, Asia, Africa, and North and South America.
The Master of Science in Digital Humanities helps graduates from Humanities, Social and Behavioral Sciences programmes to develop digital competencies that will allow them to add digital dimensions to their own domain expertise. It aims to explicitly link these competencies to research questions, case studies and applications related to the domain expertise of the students.
Graduates of this programme will be able to bring their own domain expertise to a significantly higher level of functionality, using digital tools and techniques. Building both on the expertise they obtained from the programme and their prior expertise in Humanities, Social or Behavioral Sciences, graduates will be well placed to open many new digital applications to a much wider community. Moreover, those who wish to move to a professional profile involving more advanced digital competencies, are well prepared to do so.
The programme is organized around a number of clusters of course units. The central clusters are the Application Domains cluster and the Tools for the Digital World cluster. Supporting clusters are the Introductory Digitization Components cluster, the Advanced Digitization Components cluster and the Management Component. The heart of the research activities is situated in the Master’s thesis.
The Master’s Programme is conceived as a one year, international and multidisciplinary advanced master programme (master-after-master). The programme is unique in Flanders and one of only a few in Europe. The programme is firmly framed in an explicit collaboration between the Faculty of Arts, the Faculty of Psychology and Educational Sciences, the Faculty of Social Sciences and the Faculty of Sciences - Department of Computer Science. As such, it is supported by experts in Digital Humanities applications, who supply research expertise for the programme, as well as by experts in digital techniques and tools, who provide a sound technical basis for the students.
Digitization affects in many ways how future scientists in Humanities and Behavioural Sciences will conduct their research. Also, graduates from Humanities and Behavioural Sciences programs enter a professional world in which digitization becomes the standard, be it in publishing, arts, libraries, teaching and many others.
The Master of Science in Digital Humanities program aims to prepare graduates from Humanities and Behavioural Sciences programs for these challenges. It aims to help such graduates to develop digital competencies that will allow them to add digital dimensions to their own domain expertise. It aims to explicitly link this knowledge and these competencies to case studies and applications related to the domain expertise of the students. It will train them to master information structures and functionalities of data, programming structures and technique to produce scripts for digital applications, tools for improving access and interactive use of data and the development of new digital applications. It will train them how to manage projects related to digitization and introduce them to emerging new digital technologies and their applications.
As an advanced master program (master-after master), it is assumed that the students entering this program have already achieved the general academic competencies defined for any master's program. Nevertheless, it is also within the aims of the program to further strengthen these competencies, within the specific context that Digital Humanities offers.
More specifically, graduates understand the basics of Digital Humanities, databases and query languages, scripting languages, the role of IT in management and of some of the emerging technologies in Digital Humanities. They are able to formulate research goals, determine trajectories that achieve these goals, collect and select information relevant to achieve the research goals and interpret collected information on the basis of a critical research attitude. They are able to communicate scientifically. They are able to model a database and use SQL, to use a scripting language, to apply tools for Digital Humanities and to study applications in Digital Humanities. They have the attitudes of valuing and fostering creative, critical and independent thinking, of applying an interdisciplinary and participative approach in innovative development and of striving towards opening the digital world to a broader society.
Academically, researchers in the Humanities, Social or Behavioral Science are confronted with the need to apply digital tools to facilitate and enhance their research. The program enables graduates to enhance their research in the Humanities, Social or Behavioral Sciences through non-trivial uses of digital tools and techniques. This may include modeling and querying databases, accessing data, interconnecting andquerying web resources, extending tools with scripts to provide extra functionality, text-encoding and e-publishing, mining repositories, data visualization, analyzing social networks, adopting, adapting and enhancing e-learning environments, improvingusability of human-computer interaction. As such, graduates are very well placed to take on the challenges that novel research positions require.
Professionally, graduates of the Humanities, Social of Behavioral Sciences enter professional environments where connecting the company’s business with digital tools and techniques has become standard. Here as well, the program enables its graduates to put to use non-trivial digital techniques in their professional occupations, including e-media, publishing, arts, history, culture, music, libraries, e-education or interactions for end-user applications. Thus, graduates who want to pursue a career in the usual sectors for graduates of the Humanities, Social or Behavioral Sciences will be much better prepared to cope with the digital techniques that are currently applied there.
More generally, graduates of this program provide society with professionals and researchers who are able to bring their own domain expertise to a higher level of functionality, using digital tools and techniques. Building both on the expertise they obtained from the program and their prior expertise in Humanities, Social or Behavioral Sciences, are well placed to take part in opening the digital world to a larger community.
Graduates of this program who wish to move to a job profile involving more advanced digital competencies, are prepared to do so and will help to close to gap in an IT-focused labor market. This will require extra training at the company and aims at positions such as project analysts, project managers, service managers.
This course looks at the creation, management, curation and repurposing of digital media and digital assets.
As the digital aspects of content industries, the cultural heritage sector and the private sector are reaching maturity, career opportunities have mushroomed worldwide for professionals, who are familiar with digital media and have the skills to manage digital content throughout its lifecycle.
Our Digital Asset & Media Management MA takes a comparative and interdisciplinary approach, allowing you to explore and critically assess competing theories and practices from across new media digital management, archival, and information science. This will provide you with a well-rounded understanding of the requirements across many domains. In recent years there has been an explosion in the volume, complexity and range of digital content in a variety of media. This has been called the big data revolution and is closely connected to the increasing interest in the digital economy as an engine of growth.
There are very few institutions of any size that do not create and depend on the management, reuse and curation of digital media and information. Government, the public sector, Higher Education, cultural and creative industries and business all make and use these assets every day. This makes the skills we will give you increasingly attractive to employers. As well as developing the practical skills you need to manage digital media assets, you will also develop your critical and reflective capacities and increase your understanding of the interdependence between digital processes, technology, society and curatorial practice. This will enable you to enter into a technologically complex and fast-moving digital world of work.
Reasons you should consider the Digital Asset and Media Management:
The course will prepare students for work or research in an economy and society which increasingly recognises the value of digital media and digital assets in general. Managing these and understanding how to exploit them within a complex digital information environment presents significant challenges for organisations. As a consequence there is an increasing demand for professionals with digital asset and media management expertise. The MA responds to this demand for digitally literate professionals to work in the educational and heritage institutions as well as the publishing, broadcast, and creative content industries. The course aims to equip students with a range of strategic, technical and practical skills to provide direction and leadership in these areas.
If you are a full-time student, we will provide you with 120 to 180 hours of teaching through lectures and seminars, and we will expect you to undertake 1,674 hours of independent study.
If you are a part-time student, we will give you 90 hours of teaching through lectures and seminars in your first year and 50 in your second year. We will expect you to undertake 720 hours of independent study in your first year, and 954 hours in your second.
We will assess our modules entirely through coursework, which will consist of a mixture of essays, project work, and workshop reports, depending on the modules you choose.
The study time and assessment methods detailed above are typical and give you a good indication of what to expect. However, they may change if the course modules change.
This course combines relevant theory with practice and, by equipping you with appropriate knowledge and skills, enhances your employment prospects in the publishing and related media industries.
The MA in Publishing Media at Oxford Brookes is respected throughout the world. It gives you a broad understanding of the key issues facing the publishing industry in the 21st century, and provides scope to develop specialist skills required for your career development. It also enables in-depth exploration of specialist areas through independent study and a dissertation or a major project.
This is one of a number of courses run by the Oxford International Centre for Publishing Studies which enjoy a high international standing in the publishing world. We have close links with publishing companies in Oxford, London and the south-east of the UK, and our staff have extensive experience in national and international publishing roles.
Our industry-led Publishing Media MA provides you with the skills, knowledge and networks to kickstart your career in publishing, or to improve your current position.
To find out more visit Oxford International Centre for Publishing Studies.
As a student studying with us, you will engage in a range of teaching and learning experiences. Some of the key teaching methods we use are:
Assignments in all modules are designed to assess your knowledge and skills developed during the period of study. It is nearly all coursework with a few class tests. These are designed to closely align with industry practice so that through the programme you gain in confidence in your ability to complete live publishing projects. After successfully completing the programme you are ready to enter the publishing industry as an effective employee.
Assessment is primarily by coursework. A limited number of class tests assess your skills in applying marketing terms and in proofreading.
Our programmes in Publishing provide you with the skills, knowledge and equally important access to networks that kickstart your career in publishing, or improve your current position.
Graduates who have completed publishing courses at Oxford Brookes have been exceptionally successful in obtaining employment soon after graduation and have a strong record of career progression because our courses enjoy a high international standing. Our flexible work experience opportunities with local, regional, national and international publishing enterprises provide you with the essential up-to-date practical knowledge that will enhance your employment prospects on completing the programme. In addition our teaching staff have extensive experience in national and international publishing roles and a broad range of contacts that are at your disposal for your individual interests in this diverse industry.
You apply for this course through http://www.brookes.ac.uk" target="_blank">UCAS Postgraduate.
Through UCAS Postgraduate, you should use the UKPASS portal to make your application, which will then be forwarded directly to our Admissions Office. You should send supporting documentation to us directly using the email addresses on the UKPASS application form.
You do not need to wait for your references before you apply and while we do not have a deadline for applications and continue to accept students through the summer, the earlier you apply, the earlier we can respond.
We usually offer an interview to applicants which can be in person if you live near Oxford. Alternatively, we can telephone you or offer a Skype interview.
Successful applicants who have accepted their place are then invited to join a Facebook group so that they can get to know each other before joining us in September.
A two-year international course providing a combination of theoretical knowledge and practical training, equipping you to manage and curate the digital information and digital assets of organisations across public and private sectors. Students study for one year at King’s and one year at Humboldt University Berlin, and choose from an exceptional range of options covering different aspects of digital curation.
Reasons you should consider the MA in Digital Curation are:
This King’s-Humboldt joint MA in Digital Curation is a two-year course involving one academic year of study at each institution. It offers you access to the combined talents of two world-class departments.
Digital content and digital technologies are a defining feature of our age. Digital data, information and knowledge are an asset for cultural heritage, memory institutions, industry, commerce and government. They are fundamental for research and practice in fields such as the law and medicine. As individuals we increasingly communicate and record our lives and our memories in digital form. But digital information is fragile and complex and requires ongoing and active curation as we seek to ensure its longevity and innovate in its use, and exploit its social, cultural and commercial value.
This course will give you the core skills, knowledge and competencies you need to become a leader in the rapidly expanding field of digital curation. You will study a wide range of subjects including metadata, preservation, knowledge representation, digital libraries, ethics and rights management, and new digital technologies and methods, including cloud and crowd-sourcing technologies. You will also have an opportunity to undertake an internship to gain workplace experience. We want you to acquire a great deal of practical knowledge, but even more we want you to develop your critical and reflective capacities, and to acquire an understanding of the inter-dependence of developments in digital processes, technology and curatorial practice. This MA will also provide an excellent grounding if you are interested in going on to a PhD in Digital Curation or a related area.
The MA in Digital Curation is designed to prepare students for leadership roles in organisations and enterprises with significant volumes of digital information and knowledge. The course responds to the increasing demand for digitally literate professionals to work in education and heritage institutions, as well as wider industry by equipping students with a range of strategic, technical and practical skills to provide direction and leadership in the curation of digital information and assets.
Take a look at Humboldt info here
Find out more info about preparing for your stay in Germany
Info about what you need to submit to enrol at Humboldt
In your first year, Humboldt University will provide 300 hours of teaching through lectures and seminars, and they will expect you to undertake 1,200 hours of independent study.
In your second year we will provide you with 110 hours of teaching through lectures and seminars, and we will expect you to undertake 984 hours of independent study.
You will be assessed through a combination of coursework and exams.
Students spend four semesters over the course of two years on the programme: two consecutive semesters at Humboldt and two semesters at King's, beginning the programme at Humboldt in all cases.
All teaching will be in English.
More information about the Digital Curation programme at Humboldt.
Prepare yourself for the ever-evolving world of publishing. Get up-to-the-minute information on key issues and emerging technologies, and direct access to professional publishers through our industry links. You might even win one of our prestigious bursaries.
Course duration: 12 months full-time or 2 years part-time (September starts); 17 months full-time or 2 years part-time (January starts)
Semesters 1 & 2: Monday 6-8pm AND Thursday 6-8pm (full-time) / Monday 6-8pm OR Thursday 6-8pm (part-time)
NB while you will be taught predominantly in the evening, some visits to businesses will take place during the day.
Our Master's course will take you on an in-depth exploration of the publishing industry, and equip you with vital skills for a career in publishing and many related fields.
By investigating areas like commissioning and editing, business management, marketing, production and publishing law, you’ll develop the skills and knowledge to plan and implement publishing projects in the context of emerging digital media.
You’ll benefit from many networking and career-building opportunities with publishing professionals, such as work placements, projects, field trips and guest lectures. Our professional mentoring scheme will provide you with your own mentor from industry according to your career interests, so you'll have the best possible introduction to the world of publishing.
We run a number of publishing and marketing short courses which our MA Publishing students can join for free. There's also the chance to win one of our annual bursaries and prizes, which are sponsored by distinguished organisations such as Cambridge University Press and the Worshipful Company of Stationers.
At the end of the course, you’ll undertake a Major Project, which might be a conventional academic project, a case study based on work experience, a creative piece with critical commentary or a business plan – the choice is yours.
Our MA Publishing was developed in close consultation with Cambridge University Press and other local publishers including ProQuest and Lutterworth's, so you can be confident it meets the professional needs of the publishing industry.
This course will equip you with knowledge and skills that will make you highly employable, in the publishing industry or any field that involves editorial work, marketing, business planning or project management. Our graduates have a track record of success: 100% of students have gone into paid employment within six months of graduating, with more than 90% in publishing-related careers at companies such as Bloomsbury, Wiley Capstone, Pearson, Cambridge University Press and Macmillan.*
Or you might decide to continue on to a research degree, like our PhD Publishing.
*Course Leader's records
Creativity and Content in Publishing
Legal Rights and Digital Issues in Publishing
The Business of Publishing
Production Processes in Publishing
Major Project Publishing
You’ll demonstrate your progress through a combination of essays, reports, business plans and book proposals, individual and group presentations (with professionally prepared handouts) and your final Major Project.
You’ll be able to apply for an internship with various local, national and even overseas organisations, like Cambridge University Press, Nexus Partnerships, Bloomsbury, Hachette, Hart McLeod, Lutterworth's, ProQuest and Shakespeare and Company in Paris.
As an offer holder for this course, you’ll have a chance to apply for one of our annual scholarships. The Worshipful Company of Stationers and Newspaper Makers provides a scholarship of £6,000 a year, and the chance to become a Freeman of the Company, while our Cambridge University Press bursary offers a reduction of £1,200 on your tuition fees.
You’ll also have a chance of winning one of our graduation prizes for innovation, best major project, best overall grade and greatest contribution to the course.
3D visualisation and animation play a role in many areas, and the popularity of these media just keeps growing. Digital animation provides the eye-catching special effects in the 21st century's favourite films and television shows; 3D design is also essential to everyday work in everything from computer games development, online virtual world development and industrial design to marketing, product design and architecture.
GCU's programme in 3D Design for Virtual Environments will help you develop the skills to thrive in a successful career as a visual designer. The programme is practical and career-focused, oriented towards current industry needs, technology and practice. No prior knowledge of 3D design is required.
The curriculum will help you build your creative vision and technical skills as a 3D designer.
At GCU, you'll join a friendly community of smart, talented people who love the work they do. People who love to take on a creative challenge and are just as happy to collaborate as they are to compete. People who look for ways to support the common good and make the world a more beautiful, welcoming place.
Our mission is producing graduates who have the skills to make a positive impact with their work - and the perspective to understand why it matters.
3D design at postgraduate level includes 3D modelling, animation, video and motion graphics. Modules are designed to meet current industrial needs, technology and practice.
The programme offers four specialist pathways; Virtual Environments; Architecture; Computer Games and Visual Effects.
There are six taught modules, each module is taught over a twelve week period. Each week consists offormal lectures, lab work, tutorials and private study. On satisfactory completion of the modules,you proceed to a major project and submit a final dissertation for examination. This is completed overa three month period following the taught modules.
Digital Media Technology and Development
An introduction to digital media hardware and software tools, and methods of production and organisation. The student will learn 3D visualisation and animation techniques using the latest 3D software applications.
Digital Video and Motion Graphics
Develop skills and practical knowledge of digital video/film productiontechniques and the association of digital motion graphics media production.Application of creative technique will cover elective areas such as short filmproduction, documentary production, 3D animation composition, titlesequence generation and abstract motion graphics effects.
Digital Media Publishing and Commercialisation
Progress the work of the Digital Media Technology and Development module of Trimester A. The intention is to provide a full understanding of the subject material relevant to the development of a broadcast level digital media project.
Digital Portfolio and Industrial Production Techniques
This module will provide practical knowledge of digital media publishing techniques suitable for the production of portfolio media. Students will investigateand demonstrate knowledge of a range of digital media tools and techniques for the promotion of skills within a portfoliopresentation. Critical analysis of various types of digital media delivery platforms,copyright issues, and digital marketingstrategies will be covered. This modulewill also provide an overview of how 3Dmodelling and animation fits within the context of the particular industry sectorwhich is relevant to the students areaof specialisation.
Research and Project Methods
This module aims to provide students with the background knowledge and skills that, in combination with the technical skills acquired in other taught modules, will enable them to carry an MSc dissertation through to a successful conclusion. Students will study all aspects of the processes underlying both capstone projects and research projects, and will relate these to available tools, ethical considerations and professional issues.
The Project acts as a vehicle for extendingthe knowledge and understanding of thestudent and the technical community insome specialist technical area. It serves,through its length, complexity andrigour, as a suitable vehicle for extending,in the student, a range of personal,interpersonal and communication skills.In addition, it serves to develop andextend a range of high-level thinkingskills, including analysing and synthesisingskills and affords the opportunity for thestudent to demonstrate initiative andcreativity in a major piece of technologicalwork. The student has the option of awritten dissertation or a dissertationby film.
Modules are assessed by both examination and coursework (sometimes known as continual assessment) depending on the requirements of individual modules.
As a graduate of the 3D Design for Virtual Environments programme, you'll bring a specialised skill set and needed expertise to any design-related role. A background in 3D design is especially important for a design career in advertising, communication, publishing or online marketing. You'll be a competitive candidate for these design roles and more.