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Masters Degrees (Digital Anthropology)

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Digital technologies are now ubiquitous in nearly every part of our lives, and today's students need to become proficient with digital technologies as research and communication tools. Read more
Digital technologies are now ubiquitous in nearly every part of our lives, and today's students need to become proficient with digital technologies as research and communication tools. The Digital Anthropology MSc at UCL combines technical skill with anthropological research methodologies in order to train students for research and involvement in this emergent world.

Degree information

Students gain skills training in digital technologies, from internet and digital film editing to e-curation and digital ethnography; study the anthropological theories of virtualism, materiality/immateriality and social networks; and develop an understanding of the consequences of digital culture through the ethnographic study of its social and regional impact in a global and comparative context.

Students undertake modules to the value of 180 credits. The programme consists of one core module (45 credits), three optional modules (45 credits) and a research dissertation (90 credits).

Core modules
-Digital Anthropology and Digital Anthropology Practical

Optional modules
-The Anthropology of Art and Design
-Mass Consumption and Design
-The Anthropology of the Built Environment
-Advanced Topics in Digital Ethnography
-Documentary Film and the Anthropological Eye
-Practical Ethnographic and Documentary Filmmaking
-Digital Infrastructure: Materiality, Information and Politics
-Anthropology and Photography
-Social Construction of Landscape

Dissertation/report
All MSc students undertake an independent research project which culminates in a 15,000-word dissertation.

Teaching and learning
The programme is delivered through a combination of lectures, seminars, practicals and laboratory sessions. It includes a weekly seminar series, with invited international speakers. Assessment is through essays, methodology practicals, written examination and the substantial research dissertation.

Careers

In addition to its importance for careers such as in media, design and museums, digital technology is also integral to development, theoretical and applied anthropology. Companies and institutions collaborating with the MSc are: British Telecom, UCL Computer Sciences, UCL Information Studies, Microsoft Research Cambridge, Skype, Intel, the British Museum, NESTA, NOKIA, the Home Office and Inventi V.

The programme is also developing relationships with: Cultural Informatics Research Centre for the Arts and Humanities (CIRCAh), Slade Centre for Electronic Media in Fine Art, Centre for Advanced Spatial Analysis, Centre for Museums, Heritage and Cultural Studies, UCL Interaction Centre, UCL Digital Humanities and UCL Urban Laboratory.

Top career destinations for this degree:
-Digital Strategist, Canopy Brand Group.
-Researcher, River Research
-Principal Lecturer and Course Director, University of the Arts, London
-Assistant Print Analyst, GroupM
-Graduate Worker, Dare

Employability
New media and technology companies are showing considerable interest in Digital Anthropology as a degree that qualifies students for positions in all fields of user interaction and research. In the last few years students graduating from the MSc have been recruited by the best international agencies doing research on users' digital practices. In the non-profit sector students have joined organisations involved in policymaking, open access and citizen journalism. The subject is also a good grounding for students who are interested in continuing to a variety of PhD programmes.

Why study this degree at UCL?

The Digital Anthropology MSc at UCL is becoming a world leader in the training of researchers in the social and cultural dimensions of information technologies and digital media.

UCL Anthropology is one of the largest anthropology departments in the UK and offers an exceptional breadth of expertise. Our excellent results in the 2008 Research Assessment Exercise and 2014 Research Excellence Framework show that we are the leading broad-based anthropology department in the UK. The programme combines ethnographic methods, critical thinking and practical explorations of the digital world and encourages in-depth research to develop the next generation of understanding about the impact, consequences, aesthetics and politics of digital technologies and infrastructures.

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The MA in Digital Media is unique in its combination of practical and theoretical approaches to contemporary media and technology- http://www.gold.ac.uk/pg/ma-digital-media-technology-cultural-form/. Read more
The MA in Digital Media is unique in its combination of practical and theoretical approaches to contemporary media and technology- http://www.gold.ac.uk/pg/ma-digital-media-technology-cultural-form/

The established and exciting degree is designed to help you understand digital transformations in media, culture and society and apply this understanding in practice, in the media and creative industries and in further research. You will be equipped with skills that can be applied to current and future developments in digital media, social media, computing and other aspects of technology.

The MA in Digital Media educates aspiring media practitioners and academics as well as early and mid-career professionals who seek to reflect on their roles in a structured and stimulating learning environment designed to give all students up-to-the-minute knowledge of digital media and the skills to apply that knowledge to future developments.

The MA offers two pathways:

-Pathway 1 is a theory programme where you learn about developments in digital media and technology from a wide range of perspectives

-Pathway 2 is a theory and practice programme where you improve your skills, understanding and experience in one of the following areas:

Documentary
Image making
Journalism
Writing

Acclaimed academics and practitioners

Benefit from the experience and expertise of one of the world’s leading media and communications departments. You'll be taught by theorists and practitioners of international standing: Sarah Kember, Joanna Zylinska, Graham Young, Tony Dowmunt, Angela Phillips, Julian Henriques and David Morley.

Work placements and internships

The MA in Digital Media regularly attracts offers of work placements and internships. Recently these have come from Google, The Science Museum and N1creative.com.

Facilities

Our students have access to state-of-the-art facilities including well-equipped lecture and seminar rooms, exhibition spaces, computer facilities and digital media suites.

The department is also currently host to the renowned philosopher of media and technology, Bernard Stiegler and students will have access to his modulein Media Philosophy as well as priority access to the innovative and popular option After New Media. Designed to complement the MA in Digital Media, this course provides a framework for thinking about the current media environment as well as future forms of human and computer interaction.

An established record

The MA in Digital Media has been redefining media theory and practice since 2004. Our students become proficient in:

the history, sociology and philosophy of digital media
the application of critical conceptual skills to specialist areas and future forms of media
multimedia skills in image making (photography, video, animation, graphic art) script writing, journalism and documentary
MA Digital Media students have access the pioneering option ‘After New Media’, a non-assessed online module which explores the themes of self mediation, ethical mediation and intelligent mediation, and develops a framework for thinking about 'life' after new media. As befits a course of this kind we will be combining media, and exploring their pedagogic potential – uniting digital-online technologies with more traditional teaching formats, such as reading groups, seminars and an end of year symposium.

Contact the department

If you have specific questions about the degree, contact Dr Sarah Kember.

Modules & Structure

The programme consists of:

Two compulsory core modules
Pathway 1 - between two and four option modules (worth 60 credits) OR
Pathway 2 - a two-term practice block (worth 30 credits) and either one or two option modules (worth 30 credits)
The dissertation or the practice/theory project

Assessment

Seen take-home paper; essays; dissertation or practice/theory project and other production work in the area of documentary, image-making, journalism or fiction.

Programme overview

This is an exciting programme which offers a critical, contextual and practical approach to digital media and technology. It problematises approaches to the 'new' media in academic and professional debate, especially those which overemphasise the potential for radical social change led by a homogenised technology itself.

The programme is defined by its resistance to technological determinism and its insistence on the importance of addressing the social and historical contexts within which a range of media technologies are employed. In order to provide a contextual framework and facilitate the conceptualisation of digital media and technologies as fully cultural forms and processes, the programme will draw on a range of disciplines including: media and cultural studies, sociology, anthropology and philosophy. However, the programme will remain focused on key contemporary concerns about the potential role of digital media in society and on refiguring the contours of the 'new' media debate.

The programme offers two pathways. Pathway 1 addresses central theoretical and conceptual concerns relating to digital media. Pathway 2 combines theoretical analysis and practical work, offering students the opportunity to explore new media theories and concepts in practice. Pathway 2 is primarily aimed at students who already have some experience in one of the areas on offer: documentary; digital photography and image making; journalism; writing. It is meant to appeal to media industry professionals who are keen to reflect critically on their practice within a structured learning environment, graduates of practice-based courses but also those who have gained their practical experience in documentary; digital photography and image making; journalism or writing in informal settings.

Programme structure

The first compulsory core course is Digital Media - critical perspectives and this is taught in a small workshop format in the Autumn term. This course functions as a foundation for the second core course and offers students a map of the key debates in digital media. The course is taught in ten two hour workshop sessions and is supported by the provision of one-to-one tutorials.

The second compulsory core course is Technology and Cultural Form - debates, models, dialogues and this develops questions of technology, power, politics and subjectivity which were introduced in the first core course. The first part of this course highlights the key conceptual concerns of a contextualised approach to digital media plus the relevant debates and models formulated by key figures in the field. The second part of this course aims to generate a dialogue between theoreticians and practitioners around some of the most intellectually stimulating, contentious and contemporary ideas in the field without necessarily seeking a resolution. This course is taught in ten two hour workshop sessions during the Spring term and is supported by the weekly provision of one-to-one tutorials.

Students are required to take options from the lists provided by the Media and Communications, Anthropology, Comparative Literature and Sociology Departments as well as the Centre for Cultural Studies. Examples might include: After New Media, Nature and Culture, Cultural Theory, Globalisation, Risk and Control, Embodiment and Experience, Political Communications. Options are taught primarily through lectures and seminars and take place in the Autumn or Spring terms.

Each student's option profile is discussed with the programme convenor in order to ensure that the balance of subject-specific topics is appropriate for the individual concerned. Option courses are taught primarily through lectures, seminars and tutorials and take place in the Autumn or Spring terms.

All students are required to produce either a 12,000 word dissertation on a topic agreed by the student and supervisor or a practice/theory project in the area of documentary, photography and image making, journalism or fiction. The length of the practical element is dependent on the media and the form used and will be agreed in advance with the supervisor. It will, however, be comparable with practical projects undertaken in practice MA programmes in the relevant field. Students undertaking the practice/theory project will also be expected to submit a 3-4000 word analysis of their practice which locates it within the theoretical debates explored in the MA as a whole. This essay may be presented as a separate document or as an integral part of the project depending on the nature of the project and by a agreement with both theory and practice supervisors.

Programme outcomes

The programme's subject specific learning outcomes require students to analyse and contextualise developments in digital media and technology with reference to key debates in the history, sociology, anthropology and philosophy of the media. Students who opt for the practice/theory pathway will also be required to produce material of publishable or broadcast standard and to evaluate the ways in which theoretical and practical insights intersect. All students will develop a wide range of transferable qualities and skills necessary for employment in related or unrelated areas. These are described by the Quality Assurance Agency as: 'the exercise of initiative and personal responsibility, decision-making in complex and unpredictable situations, and the independent learning ability required for continuing professional development'.

By the end of the programme students will be able to:

-Map and critically evaluate key debates in the field of new media
-Analyse and contextualise current and future developments in digital media and technology
-Evaluate and articulate key historical, sociological, anthropological and philosophical approaches to the study of digital media and technology
-Demonstrate in-depth knowledge of at least four differing areas of inquiry
-Demonstrate an advanced level of conceptual knowledge and (where relevant) practical skill appropriate for a sustained piece of work in the field
-Prepare and deliver clearly argued and informed work
-Locate, retrieve and present relevant information for a specific project
-Manage a complex array of competing demands and work effectively to a deadline
-Work resourcefully and independently
-Think critically and/or work practically within a given context

Skills

We provide graduates with skills that are cutting edge: in the critical analysis and/or creative production of digital media; in the disciplinary knowledge and conceptual frameworks necessary for current and future forms of media and technology; in the awareness of how digital media and technologies are re-shaping society from the ways we communicate (through social media and web 2.0) to the increasingly ‘smart’ environments in which we live.

Careers

Our programme provides a theory and practice pathway and prepares students for work in the following areas:

-media and creative industries; advertising, marketing and PR (graduates of the MA Digital Media have found work with Virgin Media, Google, the BBC and other leading organisations worldwide)
-research and academia (graduates from this programme have gone on to study for PhD degrees in higher education institutions around the world and also here with us)
-media production and new media art (graduates have exhibited, published and produced work in photography, journalism, TV, documentary, film and multimedia)

Graduate Ekaterina discusses her career:

"I work for a company, called Visual DNA, which already sounds like life happening After New Media. The company is the largest data provider in Europe and is totally multinational. We actually try to analyse human visual DNA, you memories, feelings, thoughts about the future, anticipations, etc by creating personality quizzes where instead of verbal answers we tend to use images.

My role is as Creative Developer. It involves working with images from concept to finding/shooting and post-production. My qualifications perfectly matched what they’ve been looking for, Digital Media rocks!

My tip for the new-to-be-graduates is this: physically go to places and companies and talk to people. It really opens up loads of possibilities, and when I tell someone where I’ve graduated from they look impressed, and there is some sort of respect coming from them."

Funding

Please visit http://www.gold.ac.uk/pg/fees-funding/ for details.

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This programme offers a comprehensive understanding of current developments in digital media and their wider social significance. Read more
This programme offers a comprehensive understanding of current developments in digital media and their wider social significance. Smartphones; social networking, blogging and tweeting; online shopping; communication by email; and the delivery of news, film, music and e-books over the Internet: these are just some of the most striking ways in which the digital is penetrating and transforming contemporary society.

The programme is delivered by a diverse interdisciplinary team with a strong profile in, for example, digital culture, media, sociology, anthropology and communication studies.

Core study areas include media and cultural industries, digital futures, media and cultural work, textual analysis research techniques, production and reception analysis and a dissertation.

Optional study areas include politics of representation, media and modernity, communication and citizenship, sex industries, global communications, media, nations, and nationalisms, digital cultures, digital economies, cultural memory and the heritage industries, and marketing politics.

See the website http://www.lboro.ac.uk/study/postgraduate/programmes/departments/social-sciences/digital-media-society/

Programme modules

Compulsory Modules:
- Digital Cultures
- Digital Futures: explorations in new media
- Production and Reception Analysis
- Digital Economies
- Digital Methodologies
- Dissertation

Optional Modules:
A selection of the following options will be available:
- Media and Modernity
- Media and Cultural Industries
- The Politics of Representation
- Popular Music and Modern Times
- Citizenship and Communications
- Media, Nations and Nationalisms
- Global Communications
- Media and Cultural Work
- Tourism, Culture and Society
- Sex Industries
- Cultural Memory and the Heritage Industries
- Marketing Politics

Assessment

Coursework plus a dissertation of 10,000 words on an agreed topic.

Careers and further study

The degree is designed to develop specialist understanding of contemporary developments in digital media and culture. This will be relevant to anyone pursuing a professional career in this rapidly growing sector and to those with an interest in these significant social changes. Students will also acquire research skills which will be of value in both media-related and academic careers.

Why choose social sciences at Loughborough?

The Department of Social Sciences has long been recognised as an international centre of academic excellence and for its cutting-edge interdisciplinary work.

This recognition of excellence has been a major factor in enabling the Department to recruit a lively community of postgraduate students that currently numbers around 100.

In the Department of Social Sciences we offer a rich variety of taught postgraduate masters. The courses are delivered by an internationally renowned interdisciplinary team, through the use of contemporary case studies and research-informed applied teaching and learning.

The courses provide training in digital culture, media, communications, sociological and anthropological, theory, as well as quantitative and qualitative methods

- Research
All of our academic staff are active researchers, working within and across the following disciplinary boundaries – Communication and Media Studies, Criminology, Social Policy, Social Psychology, and Sociology.

Loughborough is home to the most world-leading, original and internationally excellent research in communication, media studies, sociology, and social psychology. Our research has excellent impact, with staff working with a wide range of public and third sector bodies (e.g., BBC Trust, the Metropolitan Police, the Electoral Commission, the College of Mediators, UK Drug Policy Commission, Department of Health). Our social policy and criminology research also has world-leading impact, particularly in services for children and minimum income standards.

- Career prospects
Our programmes prepare our graduates for the real world of the television industry, marketing, academia, publishing, plus many more industries. They go on to work for companies and organisations such as China Development Research Foundation, Elsevier Ltd, Image Line Communication, Institute of Psychiatry, Metropolitan Police Service, Oxfam and X-Pert Med GmbH.

Find out how to apply here http://www.lboro.ac.uk/study/postgraduate/programmes/departments/social-sciences/digital-media-society/

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Taking heritage management into the 21st century. Introduced in 2010 in response to the growth in digital heritage practices, this course provides training for professionals who wish to work in digital archiving, visualisation, and museums and heritage sector interpretation, curation and education. Read more
Taking heritage management into the 21st century

Why choose this course?

Introduced in 2010 in response to the growth in digital heritage practices, this course provides training for professionals who wish to work in digital archiving, visualisation, and museums and heritage sector interpretation, curation and education.

It draws on the Archaeology department’s strengths in both Archaeological Information Sciences and Cultural Heritage Management – offering a unique qualification that combines the theoretical and ground-level study of heritage management with practical training in new technologies, from database systems and virtual-reality modelling to social media platforms.

You will be working with a team of technology pioneers and computing scholars, who lead the field in researching and developing interpretative content and digital applications for the heritage sector worldwide.
• Gain practical experience in new and mobile technologies used to publish, archive, analyse, visualise and interpret archaeological information.
• Understand all aspects of heritage management theory and practice.
• Develop essential IT knowledge and skills required in heritage-sector careers.
• Gain practical work experience in the heritage sector.
• Access a full suite of research computing hardware and software
• Receive tailored careers advice from staff with significant experience of recruiting within the sector.

York is one of the best places to study Archaeology, Heritage or Conservation. The Department has an excellent reputation and is one of the largest Archaeology teaching centres in the UK. The historic City of York is rich in architectural and archaeological treasures and resources which you will have easy access to during your studies.

What does the course cover?

The course draws on the skills and expertise of leading scholars in heritage management, interpretation and digital media, alongside staff from the Archaeology Data Service, which has been the UK digital archive for heritage data since 1997. It also has strong links with museums and other cultural heritage institutions in York, and work placements are a key feature of the programme.

Through a combination of academic studies, practical training, research and work placements, you will:
• Explore how digital technologies are used to present and curate heritage information.
• Gain experience of using the digital and internet technologies in disseminating, publishing and archiving heritage information.
• Develop your practical skills in 3-D modelling, GIS, CAD and other heritage analysis and visualisation technologies.

Who is it for?

The MSc in Digital Heritage course is designed for people seeking professional training in digital archiving, visualisation, museums and heritage sector curation, interpretation, and education. It is ideally suited for graduates of Archaeology, History, Art History, Museum Studies, Education, Anthropology, Cultural Studies and related fields, and for candidates with proven IT experience.

What can it lead to?

The skills developed on this course lead graduates into careers in archaeological computing, archive management, education, marketing and IT services for commercial organisations, museums and the public sector. Equally, the course can be a stepping stone to further research at doctoral level.

Placement

Your work placement is a key feature of the course, offering you the chance to apply your digital skillset in a professional or academic setting.

Aims
-To provide experience of computer applications within a workplace in the heritage sector.
-To consolidate knowledge and understanding of computer applications from one or more of the taught modules.

Learning outcomes
Upon completing your placement you should have:
-Gained detailed knowledge of how information technology is applied in the workplace in the heritage sector, under the guidance of experienced professionals.
-Developed an understanding of the contexts in which IT is applied, and of real world limitations.
-Developed your IT skills in one or more of the core areas covered by the taught programme (i.e. database design, web technologies, digital archiving, electronic publication, CAD, GIS and virtual-reality modelling).

Placement opportunities
Although the organisations offering placements change from year to year, and you have the option of proposing other work providers that match your specific interests, the following list is a good indication of some of the choices available:
-Yorkshire Museums Trust
-Archaeology Data Service
-City of York Council
-Internet Archaeology
-York Archaeological Trust
-Centre for Christianity and Culture
-L-P: Archaeology
-On Site Archaeology
-Council for British Archaeology
-West Yorkshire Archaeology Service
-Historic England
-English Heritage
-National Trust

Careers

Graduates of the MSc in Digital Heritage will be well equipped to work in IT-related roles in heritage management or presentation, in museums and education, and with a range of other heritage organisations.

By the end of the course you will be able to:
-Plan, design and undertake a piece of independent research in the field of digital heritage;
-Critically evaluate claims made for different computer applications and select the correct application for a given problem;
-Locate and use relevant information on the internet and add materials to it;
-Create an electronic text;
-Design and implement a simple relational database;
-Create effective applications in CAD and VR;
-Evaluate the cultural significance of sites, places and artefacts;
-Recognise areas of potential conflict in heritage management and museum practice;
-Evaluate the implications of stakeholder values and interests for heritage management and heritage interpretation/education;
-Appraise the utility of interpretative and educational media both on site and in museums.

The course opens the door to a wide range of careers in heritage-related organisations and in many other sectors, including:
-Archive management
-Museum curation
-Social media management
-Local government and development
-Computing and IT services
-Business and administration
-Marketing and public relations
-Education

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-Study at the Granada Centre for Visual Anthropology - widely recognised as the world's leading centre for Visual Anthropology and Sensory Media. Read more
-Study at the Granada Centre for Visual Anthropology - widely recognised as the world's leading centre for Visual Anthropology and Sensory Media
-The course combines anthropology with practical training in film-making, editing, visual methods, photography, sensory ethnography and sound
-Students are provided with professional equipment and supported by an internally renowned staff comprising the largest visual anthropology faculty in Europe

We welcome students from across the social sciences and humanities. The MA in Visual Anthropology is tailored to meet the needs of different levels of anthropological and film-making experience, whether you have little or no background in formal anthropology, film-production, visual methods and photography, or if you have substantial experience in one or more of these areas.

For nearly 30 years, the University's Granada Centre for Visual Anthropology has been widely recognised as the world's leading centre for Visual Anthropology. Our graduates have produced more than 400 ethnographic films seen around the world and it is now at the forefront of the emergent dialogue between art and anthropology, including sensory ethnography and sound, experimental and practice-based methods, photographic and digital media, museum and gallery installations.

Our MA and MPhil courses combine anthropology with training in film-making and editing, visual methods, photography sensory ethnography and sound. Students are provided with professional equipment and supported by an internationally renowned staff comprising the largest visual anthropology faculty in Europe.

The Granada Centre's teaching and research continues to set the standard of excellence in the social sciences as well as arts. This was formally recognised by the ESRC (Economic and Social Research Council), and by the AHRC, awarding the master's programme the status of a Professional Preparation masters, something awarded to no other visual anthropology programme in the UK.

Teaching and learning

The course combines conventional lectures and seminars with practical 'hands-on' instruction and workshops. Students work in teams and individually. Their final piece is an individual production, however throughout the year they will spend time working in teams so as to develop team-working & presentational skills as well as technical and artistic expertise. Work is presented to the class and receives feedback from fellow students as well as instructors. In this way, students learn to analyse their own and others works and through each other's successes and failures, generating a strong range of intellectual, practical and aesthetic resources as well as a sense of camaraderie and cooperation.

Coursework and assessment

During both semesters, students take 1 x 30-credit or 2 x 15 credit practical film or media courses and 2 x 15-credit lecture- or seminar-based modules on more theoretical, methodological or substantive ethnographic topics. The latter are each assessed by means of a 4000-word essay. The practical modules are assessed by various combinations of a portfolio of project work and an accompanying written text.

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The MA in Visual Anthropology offers a unique combination of anthropological theory and visual practice. It provides you with a strong foundation for producing visual work informed by anthropology. Read more
The MA in Visual Anthropology offers a unique combination of anthropological theory and visual practice. It provides you with a strong foundation for producing visual work informed by anthropology. http://www.gold.ac.uk/pg/ma-visual-anthropology/

This programme takes an inclusive approach to the definition of visual anthropology – it approaches the sub-field through the study of the politics and aesthetics of representation, documentary and ethnographic film, and anthropological perspectives on art. As a practice-oriented MA, there is a clear emphasis on applying anthropological knowledge to the actual making of visual artefacts, and not just their analysis.

The MA is open to students with a range of backgrounds in anthropology and related fields. As a graduate, you will be well-placed to pursue a career in visual anthropology (be it research- or practice-oriented) as well as to bring an anthropological sensibility to the visual to other disciplines.

You will be taught through lectures, seminars and hands-on training in the use of digital camcorders, sound recording equipment and video editing. Assessment includes written essays for the theory modules, practical assignments, and a final visual project in the form of a 20-minute film.

The programme is currently taught by Dr Ricardo Leizaola, Dr Isaac Marrero-Guillamón, Dr Mao Mollona, Professor Stephen Nugent, and Dr Chris Wright.

Contact the department

If you have specific questions about the degree, contact Dr Isaac Marrero-Guillamón.

Modules & Structure

You will study:

-Four core modules:

-Anthropology of Art I- 30 credits
-Anthropology Video Production- 60 credits
-Critique, Theory and Representation- 30 credits
-Ethnographic Film and Cinema Studies- 30 credits

-Option modules to the value of 30 credits

Careers

The unique combination of theory, research and practice that structures the MA in Visual Anthropology will prepare you for a diverse range of employment opportunities. Past graduates have gone on to work in:

Video production, both commercial and independent
Film editing and videography
Production and programming of film festivals
Ethnographic and visual research in both academic and commercial settings
Teaching
In addition, you can use this programme as a springboard for further study, either vocational or intellectual (including entry into MPhil/PhD programmes).

In short, the multiple skills – intellectual, critical and creative – developed by the MA in Visual Anthropology will provide you with the flexibility of thought and approach necessary for creative insertion into the global job market.

Funding

Please visit http://www.gold.ac.uk/pg/fees-funding/ for details.

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Research within this area centres on ethnobiological knowledge systems and other systems of environmental knowledge and is supported by members of the Centre for Biocultural Diversity (http://www.kent.ac.uk/sac/research/research-centres/cbcd/index.html). Read more
Research within this area centres on ethnobiological knowledge systems and other systems of environmental knowledge and is supported by members of the Centre for Biocultural Diversity (http://www.kent.ac.uk/sac/research/research-centres/cbcd/index.html).

We research local responses to deforestation, climate change, natural resource management, medical ethnobotany, the impacts of mobility and displacement and the interface between conservation and development. The Centre has an Ethnobiology Lab and Ethnobotanical Garden, and extensive collaborative links, including with the Royal Botanic Gardens (Kew), and Eden Project.

MSc by Research
This course is a one-year full time or two-year part-time programmes. You research and write a thesis under the supervision of one or two academic staff.

Visit the website https://www.kent.ac.uk/courses/postgraduate/204/ethnobiology

Course structure

The first year may include coursework, especially methods modules for students who need this additional training. In general, you work closely with one supervisor throughout your research, although you have a committee of three (including your primary supervisor) overseeing your progress.

Study support

- Postgraduate resources

The School has a lively postgraduate community drawn together not only by shared resources such as postgraduate rooms, computer facilities (with a dedicated IT officer) and laboratories, but also by student-led events, societies, staff/postgraduate seminars, weekly research student seminars and a number of special lectures.

The School houses well-equipped research laboratories for genetics, ecology, visual anthropology, virtual paleoanthropology, Animal Postcranial Evolution, biological anthropology, anthropological computing, botany, osteology and ethnobiology. The state-of-the-art visual anthropology laboratory is stocked with digital editing programmes and other facilities for digital video and photographic work, and has a photographic darkroom for analogue developing and printing. The biological anthropology laboratory is equipped for osteoarchaeological and forensic work. It curates the Powell-Cotton collection of human remains, together with Anglo-Saxon skeletons from Bishopstone, East Sussex. The ethnobiology laboratory provides equipment and specimens for teaching ethnobiological research skills, and serves as a transit station for receiving, examining and redirecting field material. It also houses the Powell-Cotton collection of plant-based material culture from Southeast Asia, and a small reference and teaching collection of herbarium and spirit specimens (1,000 items) arising from recent research projects.

Kent has outstanding anthropology IT facilities. Over the last decade, the School has been associated with many innovatory projects, particularly in the field of cognitive anthropology. It provides an electronic information service to other anthropology departments, for example by hosting both the Anthropological Index Online and Experience-Rich Anthropology project. We encourage all students to use the Centre’s facilities (no previous experience or training is necessary).

Anthropology at Kent has close links with the nearby Powell-Cotton Museum, which has one of the largest ethnographic collections in the British Isles and is particularly strong in sub-Saharan African and Southeast Asian material. It also houses an extensive comparative collection of primate and other mammalian material. Human skeletal material is housed at the Kent Osteological Research and Analysis Centre within the School.

Anthropology, together with the Durrell Institute of Conservation and Ecology (DICE) form the School of Anthropology and Conservation.

- Researcher Development Programme

Kent's Graduate School co-ordinates the Researcher Development Programme (http://www.kent.ac.uk/graduateschool/skills/programmes/tstindex.html) for research students, which includes workshops focused on research, specialist and transferable skills. The programme is mapped to the national Researcher Development Framework and covers a diverse range of topics, including subjectspecific research skills, research management, personal effectiveness, communication skills, networking and teamworking, and career management skills.

Research areas

Work in these areas is focused on the Centre for Biocultural Diversity. We conduct research on ethnobiological knowledge systems, ethnoecology, and other systems of environmental knowledge, as well as local responses to deforestation, climate change, natural resource management, medical ethnobotany, the impacts of mobility and displacement and the interface between conservation and development. The Centre has an Ethnobiology Lab and Ethnobotanical Garden, and extensive collaborative links, including with the Royal Botanic Gardens (Kew), and Eden Project.

Careers

As a School recognised for its excellence in research we are one of the partners in the South East Doctoral Training Centre, which is recognised by the Economic and Social Research Council (ESRC). This relationship ensures that successful completion of our courses is sufficient preparation for research in the various fields of social anthropology. Many of our students go on to do PhD research.

The School has a very good record for postgraduate employment and academic continuation. Studying anthropology, you develop an understanding of the complexity of all actions, beliefs and discourse by acquiring strong methodological and analytical skills. Anthropologists are increasingly being hired by companies and organisations that recognise the value of employing people who understand the complexities of societies and organisations.

Many of our alumni teach in academic positions in universities across the world, whilst others work for a wide range of organisations.

Find out how to apply here - https://www.kent.ac.uk/courses/postgraduate/apply/

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This MA provides a broad based training in social science approaches to the analysis of material and visual media. Read more
This MA provides a broad based training in social science approaches to the analysis of material and visual media: ranging from art, photography, film and media within visual anthropology, to consumption, museum anthropology and cultural heritage, landscape and genres (such as clothing and the built environment), within material culture.

Degree information

The programme covers a range of contexts such as production, exchange and consumption, and uses anthropological perspectives based on the comparative study of societies, historically and culturally. Skills training is given in social anthropological field research and analysis, and in specific methods for the study of material and visual forms.

Students undertake modules to the value of 180 credits.

The programme consists of one core module (45 credits), three optional modules (45 credits) and a research dissertation (90 credits).

Core modules
-Critical Issues

Optional modules - the following is a selection of possible option modules:
-Anthropology and Photography
-Advanced Topics in Digital Culture: Ethnographies of the Digital
-Documentary Film and the Anthropological Eye
-Anthropology of Art and Design
-Social Construction of Landscape
-Transforming and Creating the World
-Anthropology of the Built Environment
-Mass Consumption and Design
-Risk, Power and Uncertainty
-Anthropologies of Religion
-Issues in Power and Culture

Dissertation/report
All MA students undertake an independent research project which culminates in a 15,000-word dissertation.

Teaching and learning
The programme is delivered through a combination of lectures, group presentations and discussion, tutorials, independent directed reading, interactive teamwork, laboratory and practical work, video, film and web based courses. There will also be visits to museums, galleries and other relevant sites. Assessment is through coursework, unseen examination and the dissertation.

Careers

The programme can lead to careers in a wide range of areas such as architecture, media, commerce and aspects of development work where an emphasis on the material and visual environment is central.

Top career destinations for this degree:
-Senior Curator, Frifthdi School of Art, Design and Technology
-Research Executive, Basis Research
-Web Designer, Elena Boykova Sirakova
-MSc Anthropology, Københavns Universitet (University of Copenhagen)
-Associate Director, DA and Company

Employability
The programme is designed as an advanced research degree providing exposure to a vanguard and creative field within anthropology and related disciplines. Students learn how to apply ethnographic theory and methodology in material and visual culture to a wide range of case studies highlighting material culture in the wider world - ranging from art, through photography, clothing, consumption, cultural memory, monuments and the built environment.

The degree can lead to further doctoral research or careers in a wide range of areas such as architecture, media, museums, business and aspects of development work where an emphasis on the material and visual environment is central.

Why study this degree at UCL?

UCL Anthropology is the world's leading centre for the study of material and visual culture. We publish the Journal of Material Culture and several relevant book series, and have nine specialist staff in this field.

The department is one of the largest anthropology departments in the UK. Our excellent results in the 2008 Research Assessment Exercises and 2014 Research Excellence Framework show that we are the leading broad-based anthropology department in the UK.

Students are encouraged to take full advantage of the wider anthropological community in London and the department's strong links with European universities and international institutions.

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Students who wish to conduct doctoral-level research in Nepal, or in preparation for professional employment in e.g. a government agency or international NGO. Read more

Who is this programme for?:

Students who wish to conduct doctoral-level research in Nepal, or in preparation for professional employment in e.g. a government agency or international NGO.

This is the only Masters-level programme offered anywhere in the world that provides students who intend to proceed to conduct anthropological research (broadly defined) in Nepal with the necessary skills (disciplinary, linguistic, methodological).

What will this programme give the student an opportunity to achieve?

- The ability to read, write, speak and understand Nepali to a level suitable for field research in Nepal
- A grounding in the scholarly literature on Nepali history, society and culture
- Expertise in anthropological theory and practice that will provide a basis for research in a Nepali context

Visit the website http://www.soas.ac.uk/anthropology/programmes/ma-anthropology-research-methods-nepali/

Structure

- Year 1
Students take a 1.0 unit Nepali language course (either Nepali Language 1 or Nepali Language 2); 1.0 unit Culture and Conflict in the Himalaya; 1.0 unit Theoretical Approaches in Social Anthropology (or other anthropology options, chosen in consultation with programme convenor, for students with equivalent anthropology training); 0.5 unit Media Production Skills; and 0.5 units of anthropology options.

- Summer break between years 1 and 2
Two weeks of intensive Nepali language tuition at SOAS after the June exams, followed by two months in Kathmandu, attached to the Nepā School of Social Sciences and Humanities and the Bishwo Bhasa Campus of Tribhuvan University. At the end of the summer students will be required to submit a 5000-word preliminary fieldwork report and research proposal, accompanied by a 500-word abstract written in Nepali.

- Year 2
Students take the following courses: 1.5 unit Nepali for researchers; 1.0 unit Anthropological Research Methods (0.5 units Ethnographic Research Methods in term 1 and 0.5 units in Introduction to Quantitative Methods in Social Research in term 2). They also attend the compulsory weekly MPhil Research Training Seminar in anthropology and write a 15,000 word MA Dissertation.

Language courses will be assessed though a mixture of written papers and oral examinations.

Non-language courses will be assessed on the basis of coursework essays and written papers.

Programme Specification (msword; 668kb) - http://www.soas.ac.uk/anthropology/programmes/ma-anthropology-research-methods-nepali/file68458.rtf

Teaching & Learning

What methods will be used to achieve the learning outcomes?

Knowledge:
1. How to assess data and evidence critically from manuscripts and digital sources, solve problems of conflicting sources and conflicting interpretations, locate materials, use research sources (particularly research library catalogues) and other relevant traditional sources.

2. The Research Methods course focuses on teaching the various research methods associated with anthropological fieldwork including: participant observation, historical research, qualitative interviewing, quantitative data collection, Rapid Participatory Assessment, how to design questionnaires and, especially, on how to formulate a research question and design a project and consider the ethical issues involved. The Statistics courseworks on how to compile statistics, and how to critically assess statistics.

3. The Research Training course, which is assessed by the Masters dissertation, works on students’ writing skills with an emphasis on thinking of the history of the discipline, writing to schedule, writing to requested word count, how to formulate a research question based on the material gathered, as well as how to do a presentation, how to comment on presentations and how to apply for funding. Term three looks at the strategies for working on the Masters’ dissertation and how to be upgraded at the start of the MPhil year.

4. A good grounding in the sociocultural and political history of and contemporary sociocultural and political issues in Nepal, and familiarity with the scholarly literature on these topics.

5. Proficiency in spoken and written Nepali sufficient for the purposes of anthropological field research: ability to conduct conversations and interviews, and read and synthesise information from Nepali written sources.

Intellectual (thinking) skills

1. Students should become precise and cautious in their assessment of evidence, and to understand through practice what documents can and cannot tell us.

2. Students should question interpretations, however authoritative, and reassess evidence for themselves. They should be able to design a research project, set a timetable, understand the principles of fieldwork, and consider questions of ethics.

3. Students should learn to read each others’ work for both its strengths and weaknesses, develop their skills as public speakers, learn how to compose short abstracts of their project (for funding), be able to think critically and yet be open to being critiqued themselves.

Subject-based practical skills

The programme aims to help students with the following practical skills:

1. Communicate effectively in writing, in both English and (at a less advanced level) Nepali
2. Retrieve, sift and select information from a variety of sources in both English and Nepali.
3. Present seminar papers.
4. Listen to and discuss ideas introduced during seminars.
5. Practice research techniques in a variety of specialized research libraries and institutes.
6. Be prepared to do fieldwork for an anthropology PhD.

Transferable skills

The programme will encourage students to:

1. Write good essays and dissertations.
2. Structure and communicate ideas effectively both orally and in writing.
3. Understand unconventional ideas.
4. Present (non–assessed) material orally.
5. Function as a student and researcher in a radically different environment.
6. Be able to apply for funding to do a PhD.
7. Be prepared to enter an Anthropology PhD programme and to be upgraded from MPhil to PhD in the shortest possible time.

Destinations

Students who study MA Anthropological Research Methods and Nepali develop a wide range of transferable skills such as research, analysis, oral and written communication skills.

The communication skills of anthropologists transfer well to areas such as information and technology, the media and tourism. Other recent SOAS career choices have included commerce and banking, government service, the police and prison service, social services and health service administration. Opportunities for graduates with trained awareness of the socio-cultural norms of minority communities also arise in education, local government, libraries and museums.

For more information about Graduate Destinations from this department, please visit the Careers Service website (http://www.soas.ac.uk/careers/graduate-destinations/).

Find out how to apply here - http://www.soas.ac.uk/admissions/pg/howtoapply/

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Explore the relationship between citizenship, cultural diversity, and social sustainability. Sustainability is not only about the environment, climate, or economy. Read more

Cultural Anthropology: Sustainable Citizenship

Explore the relationship between citizenship, cultural diversity, and social sustainability.

Sustainability is not only about the environment, climate, or economy. The social component also demands attention – and requires actively involved citizens in various positions. Their roles span from social citizens to players in political decision-making, and from consumers to carers for health and the environment. In the Master's programme in Cultural Anthropology: Sustainable Citizenship, you'll study these developments and citizenship initiatives through a focus on the triangle of People, Planet, and Profit.

Anthropologists continually focus on cultural diversity and differences based on ethnicity, class, gender, age, and health. This Master's programme will equip you with the knowledge and skills to evaluate these facets of life and their interrelationships. During your studies, you will learn traditional anthropological methods and techniques (fieldwork, participatory observation, and qualitative interviews). However, you will also work with innovative methodologies in the area of narrative and digital ethnography as well as the Sensory Ethnography Lab (SEL), which engages in cutting-edge combinations of aesthetics, digital media, and ethnography.

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Anthropology prides itself on its inclusive and interdisciplinary focus. It takes a holistic approach to human society, combining biological and social perspectives. Read more
Anthropology prides itself on its inclusive and interdisciplinary focus. It takes a holistic approach to human society, combining biological and social perspectives.

All of our Anthropology Master’s programmes are recognised by the Economic and Social Research Council (ESRC) as having research training status, so successful completion of these courses is sufficient preparation for research in the various fields of social anthropology. Many of our students go on to do PhD research. Others use their Master’s qualification in employment ranging from research in government departments to teaching to consultancy work overseas.

We welcome students with the appropriate background for research. If you wish to study for a single year, you can do the MA or MSc by research, a 12-month independent research project.

If you are interested in registering for a research degree, you should contact the member of staff whose research is the most relevant to your interests. You should include a curriculum vitae, a short (1,000-word) research proposal, and a list of potential funding sources.

About the School of Anthropology and Conservation

Kent has pioneered the social anthropological study of Europe, Latin America, Melanesia, and Central and Southeast Asia, the use of computers in anthropological research, and environmental anthropology in its widest sense (including ethnobiology and ethnobotany).

Our regional expertise covers Europe, the Middle East, Central, Southeast and Southern Asia, Central and South America, Amazonia, Papua New Guinea, East Timor and Polynesia. Specialisation in biological anthropology includes forensics and paleopathology, osteology, evolutionary psychology and the evolutionary ecology and behaviour of great apes.

Course structure

The first year may include coursework, especially methods modules for students who need this additional training. You will work closely with one supervisor throughout your research, although you have a committee of three (including your primary supervisor) overseeing your progress. If you want to research in the area of applied computing in social anthropology, you would also have a supervisor based in the School of Computing.

Research areas

- Social Anthropology

The related themes of ethnicity, nationalism, identity, conflict, and the economics crisis form a major focus of our current work in the Middle East, the Balkans, South Asia, Amazonia and Central America, Europe (including the United Kingdom), Oceania and South-East Asia.

Our research extends to inter-communal violence, mental health, diasporas, pilgrimage, intercommunal trade, urban ethnogenesis, indigenous representation and the study of contemporary religions and their global connections.

We research issues in fieldwork and methodology more generally, with a strong and expanding interest in the field of visual anthropology. Our work on identity and locality links with growing strengths in customary law, kinship and parenthood. This is complemented by work on the language of relatedness, child health and on the cognitive bases of kinship terminologies.

A final strand of our research focuses on policy and advocacy issues and examines the connections between morality and law, legitimacy and corruption, public health policy and local healing strategies, legal pluralism and property rights, and the regulation of marine resources.

- Environmental Anthropology and Ethnobiology

Work in these areas is focused on the Centre for Biocultural Diversity. We conduct research on ethnobiological knowledge systems and other systems of environmental knowledge as well as local responses to deforestation, climate change, natural resource management, medical ethnobotany, the impacts of mobility and displacement and the interface between conservation and development. Current projects include trade in materia medica in Ladakh and Bolivia, food systems, ethno-ornithology, the development of buffer zones for protected areas and phytopharmacy among migrant diasporas.

- Digital Anthropology: Cultural Informatics, Social Invention and Computational Methods

Since 1985, we have been exploring and applying new approaches to research problems in anthropology – often, as in the case of hypermedia, electronic and internet publishing, digital media, expert systems and large-scale textual and historical databases, up to a decade before other anthropologists. Today, we are exploring cloud media, semantic networks, multi-agent modelling, dual/blended realities, data mining, smart environments and how these are mediated by people into new possibilities and capabilities.

Our major developments have included advances in kinship theory and analysis supported by new computational methods within field-based studies and as applied to detailed historical records; qualitative analysis of textual and ethnographic materials; and computer-assisted approaches to visual ethnography. We are extending our range to quantitative approaches for assessing qualitative materials, analysing social and cultural invention, the active representation of meaning, and the applications and implications of mobile computing, sensing and communications platforms and the transformation of virtual into concrete objects, institutions and structures.

- Biological Anthropology

Biological Anthropology is the newest of the University of Kent Anthropology research disciplines. We are interested in a diverse range of research topics within biological and evolutionary anthropology. These include bioarchaeology, human reproductive strategies, hominin evolution, primate behaviour and ecology, modern human variation, cultural evolution and Palaeolithic archaeology. This work takes us to many different regions of the world (Asia, Africa, Europe, the United States), and involves collaboration with international colleagues from a number of organisations. We have a dedicated research laboratory and up-to-date computing facilities to allow research in many areas of biological anthropology.

Currently, work is being undertaken in a number of these areas, and research links have been forged with colleagues at Kent in archaeology and biosciences, as well as with those at the Powell- Cotton Museum, the Budongo Forest Project (Uganda) and University College London.

Kent Osteological Research and Analysis (KORA) offers a variety of osteological services for human remains from archaeological contexts.

Careers

Higher degrees in anthropology create opportunities in many employment sectors including academia, the civil service and non-governmental organisations through work in areas such as human rights, journalism, documentary film making, environmental conservation and international finance. An anthropology degree also develops interpersonal and intercultural skills, which make our graduates highly desirable in any profession that involves working with people from diverse backgrounds and cultures.

Many of our students go on to do PhD research. Others use their Master’s qualification in employment ranging from research in government departments to teaching to consultancy work overseas.

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This programme is the first taught Masters programme in medical visualisation in the UK. Offered jointly by the University of Glasgow and the Glasgow School of Art, it combines actual cadaveric dissection with 3D digital reconstruction, interaction and visualisation. Read more
This programme is the first taught Masters programme in medical visualisation in the UK. Offered jointly by the University of Glasgow and the Glasgow School of Art, it combines actual cadaveric dissection with 3D digital reconstruction, interaction and visualisation.

Why this programme

◾You will examine human anatomy and reconstruct it in a real-time 3D environment for use in education, simulation, and training.
◾You will have access to the largest stereo 3D lab in Europe, and its state-of-the-art facilities such as laser scanner (for 3D data acquisition), stereo 3D projection, full body motion capture system, haptic devices and ambisonic sound.
◾You will also have access to the Laboratory of Human Anatomy at the University of Glasgow, one of the largest in Europe.
◾The programme has excellent industry connections through research and commercial projects and there are possible internship opportunities. You will benefit from guest lectures by practitioners, researchers and experts from industry.
◾This programme is accredited by the Institute of Medical Illustrators.

Programme structure

You will split your time between the Glasgow School of Art (Digital Design Studio) and the University of Glasgow (Laboratory of Human Anatomy). The programme is structured into three stages.

Stage one: digital technologies applied to medical visualisation (delivered by the Digital Design Studio at the Glasgow School of Art)

Core courses
◾3D modelling and animation
◾Applications in medical visualisation
◾Volumetric and 3D surface visualisation
◾Core research skills for postgraduates.

Stage two: human anatomy (delivered by the Laboratory of Human Anatomy at the University of Glasgow).

Core courses
◾Introduction to anatomy
◾Structure and function of the human body
◾Cadaveric dissection techniques.

In stage three you will complete a self-directed final project, supported throughout with individual supervision.

Career prospects

Career opportunities exist within the commercial healthcare device manufacturer, the public and private healthcare sectors, as well as in academic medical visualisation research. Students with medical, biomedical, anatomy, or health professional backgrounds will be able to gain 3D visualisation skills that will enhance their portfolio of abilities; students with computer science or 3D graphics background will be involved in the design and development of healthcare related products through digital technology, eg diagnostic and clinical applications, creating content involving medical visualisation, simulation, cardiac pacemakers, and biomechanically related products for implantation, such as knee, hip and shoulder joint replacements.

Here are some examples of roles and companies for our graduates:
◾Interns, Clinical Assistants and Clinical Researchers at Toshiba Medical Visualisation Systems
◾Research Prosector (GU)
◾3D printing industry
◾Demonstrators in Anatomy
◾PhD studies - medical history, medical visualisation
◾Medical School
◾Dental School
◾Digital Designer at Costello Medical
◾Lead Designer at Open Bionics
◾Founder of Axial Medical Printing Ltd
◾Digital Technician at University of Leeds
◾Digital Project Intern at RCPSG
◾Researcher and Factual Specialist at BBC
◾Graduate Teaching Assistants
◾Freelance Medical Illustration
◾Numerous successful placements on PhD programmes (medical visualisation, anatomy, anatomy education, medical humanities)
◾MBChB, BDS courses

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The aim of this master program is to train future teachers, researchers and entrepreneurs, to provide an understanding of the digital transformations happening in education and to help them design relevant and challenging projects. Read more

Take action to promote education

The aim of this master program is to train future teachers, researchers and entrepreneurs, to provide an understanding of the digital transformations happening in education and to help them design relevant and challenging projects.

Education is now globalized: teaching supports of all kinds are available at all time and everywhere. If it is stimulated by digital economy, education must also compete with it.

Schools are urged by society to encourage students’ creativity and eagerness to learn, to inspire them to undertake and share, to develop their lucidity, critical thinking and sense of solidarity. But this goals can’t easily be reached, in a context of social crises, growing inequalities and demographic needs.

It is a challenge we are ready to take-up: education is in need for new entrepreneurs, teachers and researchers, and ideally, people with these three characteristics all at once.
We are looking for talented students with a particular interest for exploration, experimentation and research.

Our candidates must have the desire to work together on exciting collaborative projects and to contribute now to tomorrow’s education.

Career opportunities

A business/job in a startup or an institution

At the exit of the master, graduates

– Become instructional designers, editorial managers or project managers in startups and publishers

– Create an educational company in Europe, Africa, America or Asia …

– Take a teaching assignment

– Begin a thesis and join a laboratory.

Publics

At the entrance of the Master, students are

– Sociology students in educational sciences, biology, cognitive science, design, computer science, engineering sciences,

– Practicing faculty physicians involved in educational innovation. All are passionate about education and believe that its future is crucial for the future.

For some students, it is a step aside for a project.

This is the case of doctors who want to take time to imagine a serious game, design a simulator to train surgeons, embarking on a participatory science research, manufacture objects connected in a OpenLab for their research. .

This is the case of teachers who seek a breath for a job they love and want to re-imagine.

For others it is the beginning of a research curriculum that requires knowledge about learning in a digital society and that will combine several disciplines, computer science, cognitive science, physics, biology, humanities and social.

For others still, designers, artists, hackers is a creative field, for sustainable development, sharing economy, the development of “common” knowledge.

All meet, to discuss the tech ed (Education and technology) with 3 fields of expertise:

– The educational philosophy and anthropology of knowledge, digital humanities, social sciences

– Digital techniques, experimentation

– Entrepreneurship, project management,

Application information

There are few steps to follow before becoming a Master EdTech student.

You must fill the application form, which is quite long and require some preparation and specific pieces of information, make sure you have everything that is needed.

Please note that you will be asked to attached some documents:

- your curriculum vitae
- letters of recommendation
- ID photo
- a copy of your last diploma*
- a copy of your grades transcript for this diploma*

*If you do not have these documents yet, please not they will be required as soon as you have them.

If you are selected, you will receive an authorization to register as a student of Paris Diderot University (http://www.univ-paris-diderot.fr/english/sc/site.php?bc=accueil&np=accueil&g=m) or Paris Descartes University (http://www.parisdescartes.fr/).

The administrative registration is personal and under appointment. You must handle the copies of your documents and pay the fees corresponding to your situation (typically around 500€ for the year including social security).

Should you have additional questions, do not hesitate to contact us.

Our People

http://cri-paris.org/aire-edtech-master/people/

RESEARCH EDTECH

Education through research is based on 5 pillars

The open science: open source, open access, research methods in big and open data, participatory science and citizen science, the role of communities in the creation of knowledge.

The learning by doing: project, prototype, test, analyze, document and share in scientific prototyping OpenLab CRI: DiY, design, education and research.

The peer to peer: learning communities, collective challenges, training cooperation, sharing with social enterprises in the ecosystem of the CRI: HelloTomorrow Challenge, Make Sense, Synlab, CoDesign-It and projects hosted in OpenLab , exploring the vast international community that works for equal access to education

Entrepreneurial Spirit: project acceleration, creativity, design, technological autonomy (introductory programming methods, creation of connected objects, creation of digital media), student status can entrepreneur.

The philosophical and ethical framework that gives meaning to education, the history of ideas and institutions, the analysis of the concept of innovation, an organizational approach of thought for education in the present world.

The EdTech master teaches to research: teaching is based on the questioning and the project of each student. Problem solving, experimentation and interpretation are based on the analysis of the scientific literature.

It introduces the digital industry training: content design, learning strategy, platform design, working in project mode. Internships (laboratory, company or association, in educational institutions), and stakeholders closer student researchers, startupeurs, social entrepreneurs, professors, all education stakeholders.

It meets the needs of experienced teachers or training by inviting them to work the key points of education in the digital society: new responsibilities and new forms of educational intervention, addressing societal and scientific challenges such as “living together “, health, nutrition, mobility, climate, pollution, future cities.

Why EdTech?

http://cri-paris.org/aire-edtech-master/why/

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The MSc in Medical Visualisation and Human Anatomy is a one-year taught postgraduate programme offered by the School of Simulation and Visualisation at The Glasgow School of Art in collaboration with the Laboratory of Human Anatomy, University of Glasgow. Read more
The MSc in Medical Visualisation and Human Anatomy is a one-year taught postgraduate programme offered by the School of Simulation and Visualisation at The Glasgow School of Art in collaboration with the Laboratory of Human Anatomy, University of Glasgow.

The course presents a unique opportunity to combine actual cadaveric dissection with 3D digital reconstruction, interaction and visualisation using state of the art virtual reality facilities. It allows students to examine human anatomy, and to reconstruct it in a real-time 3D environment for use in education, simulation, and training. This Masters programme provides an ideal opportunity for enhancement of research into human anatomy, diagnostics, simulation, and visualisation, and is accredited by the Institute of Medical Illustrators.

Programme Structure:

The MSc Medical Visualisation & Human Anatomy programme is delivered over one year (45 weeks) in 3 Stages. Students undertaking the programme will split their time equally between the University of Glasgow and the Glasgow School of Art. The programme is delivered as two core areas - digital technologies applied to medical visualisation (delivered by the School of Simulation and Visualisation in Stage 1) and human anatomy (delivered by the Laboratory of Human Anatomy in Stage 2). In Stage 3, students work towards a large-scale self-directed final project, supported by supervisors from both DDS and GU.

Stage 1

3D modelling and animation
Applications in medical visualisation
Volumetric visualisation
Core research skills for postgraduates

Stage 2

Introduction to anatomy
Structure and function of the human body
Cadaveric dissection techniques

Stage 3

MSc Research Project

Part time study is also available. Please see the Part Time Study Guide for more information.

Scholarships and Funded Places:

A range of scholarships are available which cover partial or full fees. More information can be found here.

Entry requirements:

You should have a good Honours degree or equivalent in any of the following disciplines:

• Life sciences, medical or biomedical science, e.g. anatomy, physiology, dentistry or dental technology, forensic anthropology, molecular biological degrees and the allied health professionals
• Computer science, 3D visualisation, computer graphics, health informatics, mathematics, and physics
• Medical illustration, 3D design, product design, digital media, digital arts, 3D modeling and animation
• or equivalent professional practice

High calibre graduates from other disciplines may be considered if they are able to demonstrate an interest and ability in the field of medical visualisation.

IELTS 6.5 for overseas applicants for whom English is not their first language.

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This is an advanced practice-based research programme for students wishing to extend their research into the areas of film, photography and electronic arts- http://www.gold.ac.uk/pg/mres-filmmaking-photography-electronic-arts/. Read more
This is an advanced practice-based research programme for students wishing to extend their research into the areas of film, photography and electronic arts- http://www.gold.ac.uk/pg/mres-filmmaking-photography-electronic-arts/

The programme is particularly relevant for students who have an MA degree and are looking to postion and develop their research and practice work.

It will be tailor-made to your individual research area and practice, giving you the opportunity to develop research skills and pursue your own area of interest.

You'll work closely with a personal supervisor to develop your work in the areas of filmmaking, photography and digital arts.

You’ll also receive training and guidance in ethical and legal obligations, and be encouraged to accommodate feminist, anti-racist, decolonising and other appropriate approaches to your chosen subject.

The programme meets the needs of two groups:

students who have completed an MA in Filmmaking, Photography, or Electronic Arts and cognate programmes (for example, our MA in Photography: The Image & Electronic Arts)
film, photography and electronic arts professionals who wish to extend their research-based practice

Contact the department

If you have specific questions about the degree, contact Sean Cubitt.

Structure

A personalised programme
The programme is personalised for each student, and is based on your individual research into your chosen practice. It gives you the opportunity to develop appropriate research skills and to pursue a research practice project of your own design, developed and reworked in discussion with a personal supervisor.

The curriculum is personalised for individual students, but all students will share a common curriculum and receive training and guidance in ethical and legal obligations, and be encouraged to accommodate feminist, anti-racist, decolonising and other appropriate approaches to their chosen subject.

The course will add value to recent MA practice graduates and to film, photography and electronic arts professionals by giving a deeper and more specialised engagement in a major research project supervised by staff experienced in both creative and professional research. Research training will give you the skills to design and complete your own research and to work to research briefs.

All students undertake the Practice-Based Research Methods Seminar in the first term, producing a detailed 5000 word project outline at the end. They will also take in the second term one of a selected range of optional modules to help develop their critical and theoretical awareness. In the first term, they begin work with their personal supervisor on the design and execution of their project. Supervision will determine the specific means used: some students will embark directly on a single piece of work; others may undertake a series of workshop-based activities.

Aims

The programme's subject-specific learning outcomes require you to think critically about a range of issues concerning the media, understood in the widest sense, and to be able to justify their views intellectually and practically. The central outcome will be to design and conduct a substantial practice-based research project.

As appropriate to each individual project, you will be encouraged to analyse, contextualise, historicise, and theorise your chosen medium with reference to key debates in history, sociology, anthropology and philosophy of film and the media. You will learn to produce high quality research under time constraints, by working independently.

All students will develop a range of transferable qualities and skills necessary for employment in related areas. These are described by the Quality Assurance Agency as: ‘the exercise of initiative and personal responsibility, decision-making in complex and unpredictable situations, and the independent learning ability required for continuing professional development’. You will be guided to work independently and to think through the intellectual issues.

Progress is carefully monitored, to make sure that you are making progress towards the achievement of the outcomes. Different kinds of practical and intellectual skills are required for each part of the programme. In consultation with supervisors, you will be guided to the most appropriate practical and intellectual approaches, and to the most appropriate technical and critical sources.

Structure

You take the following modules:

Practice-Based Research Methods (30 credits)
This module provides research methods training for the MRes in Film Photography and Electronic Arts, and may be taken by practice-based students in the MPhil programme in Media and Communications. In all years it will address the legal and ethical constraints operating on research by practice. In any given year, the syllabus will address such topics as technique (colour, composition, editing, post-production, sound-image relations, text-image relations), anti-racist, feminist and decolonial critique; hardware and software studies; environmental impacts of media production, dissemination and exhibition; media critical approaches to art, political economy, and truth. The interests of students and supervisors will guide the selection of specific content of the course in its delivery, whose aim is to inculcate advanced thinking on the making, delivery and audiences for research-based practice.

Research Project (120 credits)
The project in the MRes Film, Photography and Electronic Arts comprises a portfolio of practical work (such as photographs, video, film, installation, websites or other digital/print material) alongside a textual component. The work submitted should be original, and be as integral to the research aims, processes and outcomes of the project as the textual component. The final project as a whole will therefore demonstrate the integration of its practical and research components, so that text and practice reflect critically on each other. The length of the textual element should normally be between 5,000 and 10,000 words. The practical component should be a ‘substantial’ body of work. Given the potential range of media that can be used, and their differing potential relationships with the research process and the textual component, it is impossible to be precise. In the case of film/video it would normally entail the submission of a work (or works) of about 25 minutes in length (or more), but detailed requirements will be worked out on a case-by-case basis.

Students will undertake to design and conduct a substantial practice-based research project in collaboration with their supervisor. The project will be informed by research, as appropriate, into the materials, techniques and critical contexts of production, distribution and exhibition in audiovisual, electronic image and allied arts. As appropriate to each individual project, students will be encouraged to analyse, contextualise, historicise, and theorise their chosen medium with reference to key debates in history, sociology, anthropology and philosophy of film and the media, especially in relation to anti-racist, decolonial, feminist, environmental and other key ethical and political dimensions of their aesthetic practice. They will learn to produce high quality research under pressure, by working independently. The exact conceptual and methodological direction of the research must initially come from the student, though this will be developed and reworked in discussion with the personal supervisor. Areas of research can be drawn from a wide remit, including the full range of media and cultural forms of contemporary societies and may be theoretical or empirical; technically- or more academically-based. Projects which are conceptually coherent, and practicable in their aims and methods can be considered, subject only to the in-house expertise of staff. The module encourages the development of knowledge and skills specific to the production, distribution and exhibition of contemporary media.

Assessment

There are two assessment points:

A: You are required to write one 5,000 word essay linked to the Practice-Based Research Methods seminar. The exact theme and title will be decided in discussion between you and your supervisor and relate to your specialist field of research, but as a guide it will demonstrate your readiness to undertake the project through critical evaluation of legal, ethical, critical and reflexive parameters and functions of practice-based research.

In addition, you will be assessed in the option module you undertake during the Spring Term.

B: The project in the MRes Film, Photography and Electronic Arts comprises a portfolio of practical work (such as photographs, video, film, installation, websites or other digital/print material) alongside a textual component. The work submitted should be original, and be as integral to the research aims, processes and outcomes of the project as the textual component. The final project as a whole will therefore demonstrate the integration of its practical and research components, so that text and practice reflect critically on each other.

Department

We are ranked:
22nd in the world for communication and media studies**
1st in the UK for the quality of our research***

**QS World University Rankings by subject 2015
***Research Excellence Framework 2014, Times Higher Education research intensity subject rankings

We’ve also been ranked by LinkedIn as one of the top graduate universities for media professionals, because so many of our graduates go on to find jobs in the industry.

The department includes some of the top academics in the world for this discipline – the pioneers of media, communications and cultural studies. They actively teach on our programmes, and will introduce you to current research and debate in these areas. And many of our practice tutors are industry professionals active in TV, film, journalism, radio and animation.

We also run EastLondonLines.co.uk – our 24/7 student news website – which gives students the opportunity to gain experience working in a real-time news environment.

And we run regular public events featuring world-renowned writers and practitioners that have recently included Danny Boyle, Gurinda Chadha, Noel Clark and Tessa Ross. So you’ll get to experience the latest developments and debates in the industry.

Skills & Careers

The course is designed to support students who wish to strengthen their opportunities in professional media, including the media industries and creative practice, private sector firms, public sector institutions and civil society organisations with communications departments.

We envisage that a small proportion of graduates will seek careers in teaching, including secondary and higher education, in which case their projects and supervision will be tailored to that end.

Funding

Please visit http://www.gold.ac.uk/pg/fees-funding/ for details.

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