Within the creative and media industries, small groups of people with strong individual talent often evolve into innovative companies. On this course, you will develop your own area of expertise and hone your ability to work creatively with like-minded professionals.
Option modules and the flexible nature of this course will enable you to develop a broad overview of creative technology while also specialising in an area of your choice. You might choose to investigate emerging 3D computer animation techniques, work on post-production special visual effects or explore innovative photographic visual effects technologies.
You will develop your specialist skills and knowledge of digital technology through the use of digital tools in our inspiring learning environments, which include a chroma-key and motion capture studio and a suite of high-quality professional music studios. These facilities combined with regular visiting speakers from the music and film industries and a range of links with local and national music, arts and festival organisations and also animation, games and visual effects companies, will ensure you get the most from your course.
Research Excellence Framework 2014
Research Excellence Framework 2014: our University demonstrated strength in five emerging areas of research which it entered into the assessment for the first time, including computer science.
Creative technology is a unique combination of technical innovation and visual creativity. Delivered by a skilled group of artists, musicians, designers and technologists, we pride ourselves on the diversity of our delivery.
We have excellent equipment and resources including a motion capture studio, a suite of high quality professional music studios and a highly experienced and skilled teaching team. This, combined with regular visiting speakers from the music and film industries and a range of links with local and national music, arts, and festival organisations, plus animation, games and visual effects companies, ensures that you get the most from your course.
We offer a route into a rapidly growing industry with career opportunities in film, television, music, games, advertising, design and visualisation. As this industry continues to expand, it will require more highly skilled practitioners, and this course will help you develop the skills needed in your specific area of interest.
With the fields of design, technology, computing and engineering constantly evolving, there are always exciting opportunities for research projects that can make a real difference to people's lives and lead to new developments in these areas. We have academics with varied expertise within the Faculty of Science & Technology who are keen to support collaborations across subject areas to deliver impactful research.
Learn more about our academic staff expertise in the following areas:
The MRes programme allows you to undertake a research project at Master's level which would be assessed via submission of a thesis and a viva voce.
You can set out to find the answer to a particular research question and will have the chance to delve more deeply into a subject area that you are passionate about.
Your research project will be developed in collaboration with our academic University staff who will provide you with specialist knowledge and supervisory input, while accessing BU's technical facilties and information resources.
You will also be part of BU's wider postgraduate community and have access to the suite of research, professional and personal training offered through the Doctoral College and your Academic faculty.
We strongly encourage collaboration across specialisms, and an MRes provides an opportunity to work with supervisors from various backgrounds to deliver truly impactful research.
The minimum completion time for the full-time course is 12 months with flexibility to take up to 18 months. If you would prefer to complete the course part-time, the minimum completion time is 24 months with flexibility to take up to 36 months to complete.
The MSc in Marketing & Technology aims to transform students into uniquely-trained individuals possessing the knowledge and skills required to be successful marketers in dynamic and technology-driven industries.
Companies such as Netflix, Airbnb, and Tesla have one thing in common: they break with the norms of existing markets and employ unconventional, technology-driven marketing approaches. Traditional marketing education all too often neglects the marketing abilities that these companies possess.
The MSc in Marketing & Technology departs from the rather passive marketing logic that assumes markets and marketing channels are fixed features of reality. Instead, it shows how managers can proactively shape and create new markets and marketing landscapes.
The goal of this programme is to transform students into uniquely-trained individuals who understand how to leverage emerging technologies, such as 3D printing, Virtual Reality, and the Internet of Things, to design unique customer experiences, disrupt existing markets, and create entirely new ones.
The programme will direct students’ attention to significant and emerging technological trends, and show how they can address important social and environmental problems.
It seeks to enable students to discover new market opportunities that will have a positive impact on the economy, society, and the environment. Students will be equipped with the skills required to effectively navigate today’s technology-dominated marketing environments, and they will learn how to be successful marketers in the digital marketing era.
You will find this programme valuable if you:
The MSc Marketing & Technology consists of:
You will study the following core modules:
You'll undertake an independent piece of research focusing on the intersection of marketing, technology management, and innovation. The research dissertation should be no longer than 10,000 words. You'll be advised by an experienced supervisor.
You can choose two optional modules to make up the remaining 30 credits
Please note that due to staff research commitments not all of these modules may be available every year.
Companies across many industries have to cope with increasingly technology-dominated marketing environments. This programme is a response to the marketing needs of such companies. Also, entrepreneurial, technology-based firms will value the skills provided by this programme. Typical jobs include, but are not limited to, the positions of marketing manager, product manager, brand manager, advertising manager, PR manager, media manager, digital communications manager, account manager, marketing strategist, marketing analyst, marketing consultant, or sales manager.
This updated master’s degree program in instructional design and technology will teach you to build quality education and training experiences using employer-recognized Adobe technology.
Those who can analyze learning or training needs and design technology-supported instructional materials have seen double-digit career growth within the past four years. In this master’s in instructional design and technology program, you'll learn to apply theory, research, creativity, and problem-solving skills to a variety of technology applications in order to help reshape the way information is created, integrated, and delivered. You will also develop the skills to assess, create, and manage training materials. The combination of these skills will help you to support technology-based training in educational institutions and corporate training environments. Through your coursework, you will gain the experience needed to efficiently and effectively use technology and multimedia tools, including Adobe Captivate and Adobe Creative Cloud applications.
When you choose to earn your master’s degree in instructional design and technology from Walden, you will gain career-focused training from a leading online university that uses the tools of technology to develop cutting-edge curricula. You’ll benefit from Walden’s own experience in online content development and instructional delivery. Plus, you’ll gain firsthand knowledge of a learning management system and how it is used to provide engaging and content-rich instruction.
Graduates of this program will be prepared to:
Find detailed information for this program, including possible occupations, completion rate, program costs, and median student loan debt.
Choose the General Program or a specialization that meets your personal and professional goals.
Technology is rapidly changing the way people learn throughout higher education, businesses, and government agencies. With the advancement of emerging technologies, the dynamics of how people learn, both onsite and online, is much more accessible and interactive. The Web, social networking applications, online applications, and mobile learning are redefining the way we communicate information.
Realizing this, organizations are focused on hiring and developing talented and knowledgeable personnel to help reshape the way information is created, integrated, and delivered. Instructional designers are becoming a very important part of the curriculum-development process. Those who can analyze learning or training needs and design technology-supported instructional materials have seen double-digit career growth within the past four years.
Technology-enhanced earning trends will continue to open doors to job opportunities in explosive growth areas such as online learning in P-12 and higher education. Earning an MS in Instructional Design and Technology from Walden can prepare you with the knowledge, skills, and experience to excel in a number of positions, including:
The Media Technology master’s programme is the place where science and creativity meet. You are encouraged to formulate your own scientific questions and translate personal inspirations and curiosities into research projects.
In the Media Technology master’s programme we offer you a place where students, artists and scientists do research by creating innovative solutions, inspired by results and principles of science. To achieve this, the curriculum focuses on creative exploration and on the understanding of science and technology. The programme encourages you to draw from the knowledge available throughout Leiden University and the ArtScience programme of the Royal Academy of Arts in The Hague. After graduation you are prepared for any future career involving creative and critical thinking, and in particular prepares them for a future in scientific research.
Read more about our Media Technology programme.
Find more reasons to choose Media Technology at Leiden University.
Are you looking for an MSc programme where creativity, technology and scientific research are key concepts? Our master’s programme Media Technology is the right choice. You will work with students from different backgrounds in a creative environment where the goal is to stimulate innovation and creativity in scientific research by the innovative application of technology.
Read more about the entry requirements for Media Technology.
Media Technology is a rapidly changing interdisciplinary field of study focusing on new digital technology and development, coupled with multi-channel publishing across different media channels.
In the programme, you will develop skills required for working strategically, innovative and change-oriented with new media technologies in multi-channel publishing contexts.
This master’s programme works closely with the business sector and provides you with competences highly requested in the media industry. Developed to meet the needs in this field you will have the opportunity to focus on, and deepen your knowledge of different aspects of media development.
Navigating in this multidisciplinary environment requires a critical and creative approach; therefore, the programme focuses on challenge-based, case based learning. Guest lecturers include digital entrepreneurs, business managers and guest professors, and the courses are conducted in close collaboration with different stakeholders, such as businesses and organisations.
For programme with start Autumn 2018:
Knowledge and Understanding
On completion of the Master’s programme in Media Technology the student shall demonstrate:
Skills and abilities
On completion of the Master’s programme in Media Technology the student shall demonstrate the ability to:
Judgement and Approach
On completion of the Master’s programme in Media Technology the student shall demonstrate:
Master's Degree (60 credits).
Degree of Master of Science (60 credits) with a Major in Media Technology.
In order to be entitled to a Master of Science (60 credits) the following requirements have to be fulfilled: