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Masters Degrees (Creative Technology)

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Almost everything we do in our daily lives employs creative technology in one way or another, whether this is film and music, print and broadcast or commerce and interactive entertainment. Read more
Almost everything we do in our daily lives employs creative technology in one way or another, whether this is film and music, print and broadcast or commerce and interactive entertainment. Our increasing dependence on technology means there is a growing need for skilled and highly versatile creative technologists who are able to identify, design, build and implement systems and solutions that stretch the potential of software and programming.

The MSc Creative Technology will equip you to work at the cutting edge of associated industries, with the key analytic and creative skills needed to embrace new and as yet unimagined technologies and their uses. You will gain an enhanced understanding of practice, technology and people, along with the ability to select appropriate working methods and approaches in professional creative contexts. It is also a pathway to further academic study in the field or for those wishing to forge a career within international research.

Course detail

The course offers an in depth and critical approach. Practical learning will allow you to create, apply and evaluate technological solutions in different creative contexts, including programming, web technologies, physical computing and project management. You will also have the opportunity to specialise in particular areas of interest - enabling you to develop a deeper understanding of various elements of the creative technology landscape.

The Masters degree is relevant for technical, engineering, science or mathematics graduates looking to advance their competence in the development and application of technology. It is equally appropriate for creative practitioners with the relevant level of technical experience.

To enhance your professional skills and experience, from day one you will start working on real projects and building your portfolio. By developing your skills as a broad-based, creative technologist, you will be ready to step into relevant roles across a diverse range of sectors, spanning arts practice, academia and research, multinational industry and entrepreneurial start ups.

Format

The course is based on a mixed programme of theory and practice. This will be delivered through a combination of lectures, presentations, seminars, workshops, group work, supervision and placements.

As well as contact hours on campus, you will be encouraged to undertake independent learning through essential reading, case study preparation, and assignment work. Consultancy projects and guest lectures from industry specialists give you invaluable insights into the professional environment.

Throughout the course, each student will be supported by an individual supervisor. You will also have access to high-quality technical and specialist support, facilities, labs and studios.

In addition to developing practical skills, there is a strong emphasis on developing your professional and interpersonal skills, such as presentation, communication, planning, costing and teamwork.

Placements

Placements give you the opportunity to hone your professional skills, gain industry knowledge and expand your network of contacts.

From day one, we encourage you to develop an online portfolio and apply your skills in industry. To support this, we run an online forum and jobs board with details of internships, summer placements and other opportunities with our established industry partners, including Disney Digital Division, LYFT, IBM, E3. CX Partners and Gravity Well.

As a result, many students do commercial work alongside their studies. These range from developing smartphone apps, recording, game and website development and social media. Those wishing to boost their skills can also take advantage of internships and collaborative projects.

You also have the option to gain experience in the international field with one of our partner institutions overseas. We have in-principle agreements set up for placements or exchanges with The Studio for Electro Instrumental Music (STEIM) in Amsterdam, Netherlands; The Experience Design School at Folkwang University of the Arts in Essen, Germany; IT University in Copenhagen, Denmark; and the Hong Kong Design Institute in China. These will last from two to six weeks.

Assessment

We use a range of assessment tools throughout the course, such as coursework, portfolio presentations, academic written submissions, poster presentations and exams for individual modules. You will also complete a dissertation based on the final collaborative project.

Careers / Further study

On graduation, you will have the practical, analytic and interpersonal skills needed to work at all stages of the creative technology process.

Career options include information architecture, creative software and web development, 3D work, motion graphics, composition, performance, production, audio and sound engineering, software engineering, simulations, digital media, mobile device applications, UX, IT, and project management.

You will also be suited for work in areas where there is a heavy reliance on technology such as film, theatre and the digital arts.

With a recognised skills shortage in the region, graduates from the MSc in Creative Technology can realistically expect to find exciting opportunities in the Bristol area as well as further afield.

How to apply

Information on applications can be found at the following link: http://www1.uwe.ac.uk/study/applyingtouwebristol/postgraduateapplications.aspx

Funding

- New Postgraduate Master's loans for 2016/17 academic year –

The government are introducing a master’s loan scheme, whereby master’s students under 60 can access a loan of up to £10,000 as a contribution towards the cost of their study. This is part of the government’s long-term commitment to enhance support for postgraduate study.

Scholarships and other sources of funding are also available.

More information can be found here: http://www1.uwe.ac.uk/students/feesandfunding/fundingandscholarships/postgraduatefunding.aspx

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Imaginative, original and full of exciting ideas - if this sounds like you, then our MSc in Creative Technology could be your perfect course. Read more
Imaginative, original and full of exciting ideas - if this sounds like you, then our MSc in Creative Technology could be your perfect course. It's open to students from any background who are interested in combining technical and creative skills to create the technologies and experiences of the future. We'll give you the opportunity to learn about and experiment with different types of technology and use them to design and develop your own inventions.


Why study MA/MSc Creative Technology at Middlesex?

Technology is becoming increasingly important to art, design and culture and the skills associated with the once-separate creative and technical worlds overlap more and more. We welcome students from any background onto this course– it's an unusual opportunity for students with diverse skills to work together, and it's this variety that gives it so much character.

This is a highly practical course, assessed entirely through project work, with an emphasis on collaboration and experimentation. We want you to benefit from our creative, academic and technical expertise, and we like nothing more than to see you step out of your comfort zone and tackle something new. You'll work with your peers on group projects – recent students have made an interactive cushion, explored Kinect hacking, created apps and designed an interactive breakfast table that showed the news.

Never mind thinking outside the box – you'll be inventing 1,001 new things to do with it.

Course highlights

- All our staff are active in research, industry or both and are passionate about new technology and new ways to use it. Particular areas of expertise include music and sound technology, social media, interactive and haptic technology, visual and digital imagery and gaming.
- Our tutors, who come from both the School of Media and Performing Arts and the School of Science and Technology, include haptic technology specialist Dr Rui Loureiro, who has pioneered work in robot-aided stroke rehabilitation; Debbie Jedwab, a former set designer for the BBC; composer and sound artist Nye Parry, who has worked with the British Museum and the Science Museum; and multimedia artist Nic Sandiland, whose work has been shown worldwide.
- You'll also benefit from the cutting-edge facilities and equipment in our £80 million Art, Design and Media building, the equal of which is rarely seen in other UK universities. They include fully-equipped TV, radio and sound studios, workshops for digital image processing and a comprehensive digital publishing suite.
- You'll learn computer programming as part of the course, and will have access to cutting edge haptic technology and a graphics and games programming laboratory. The university is home to the Human Interactive Systems Laboratory, a centre of research into haptic technology, and the Lansdown Centre for Electronic Arts.
- As well as attending masterclasses and guest lectures by industry professionals, students often work on real industry briefs – they've recently worked with Sony and designer and engineer Moritz Waldemeyer. We've developed the course in consultation with advisors from the creative industries to ensure it's relevant and current.

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Within the creative and media industries, small groups of people with strong individual talent have often evolved into innovative companies. Read more
Within the creative and media industries, small groups of people with strong individual talent have often evolved into innovative companies. Our course will help you develop in your own area of expertise, increasing your ability to work creatively with like-minded professionals.

This course gives you the flexibility to study within the broad area of creative technology, while specialising in an area of your choice through option modules. This might encompass emerging 3D computer animation techniques, working on post-production special visual effects or exploring innovative photographic visual effects technologies.

Depending on your choice of options you could also gain a working knowledge of game play and game design, develop a practical understanding of the creative possibilities of the music production studio environment, study the use of innovative sound and audio effects technology or produce audio content and sound design for interactive media and games. Quite simply, we are giving you the opportunity to design your own course.

- Research Excellence Framework 2014: our University demonstrated strength in five emerging areas of research which it entered into the assessment for the first time, including computer science.

Visit the website http://courses.leedsbeckett.ac.uk/creativetech_msc

Mature Applicants

Our University welcomes applications from mature applicants who demonstrate academic potential. We usually require some evidence of recent academic study, for example completion of an access course, however recent relevant work experience may also be considered. Please note that for some of our professional courses all applicants will need to meet the specified entry criteria and in these cases work experience cannot be considered in lieu.

If you wish to apply through this route you should refer to our University Recognition of Prior Learning policy that is available on our website (http://www.leedsbeckett.ac.uk/studenthub/recognition-of-prior-learning.htm).

Please note that all applicants to our University are required to meet our standard English language requirement of GCSE grade C or equivalent, variations to this will be listed on the individual course entry requirements.

Careers

Our course offers a route into a rapidly growing diverse industry with outlets in film, television, music, games, advertising, design and visualisation. As this industry continues to expand, it requires more highly skilled practitioners. This course offers tuition in all of the skills you need to develop your career.

- 3D Animation Programmer
- Visual Effects Producer
- Audio Visual System Designer
- Photo Editor

Careers advice:
The dedicated Jobs and Careers team offers expert advice and a host of resources to help you choose and gain employment. Whether you're in your first or final year, you can speak to members of staff from our Careers Office who can offer you advice from writing a CV to searching for jobs.

Visit the careers site - https://www.leedsbeckett.ac.uk/employability/jobs-careers-support.htm

Course Benefits

Creative technology is a unique combination of technical innovation and visual creativity. Delivered by a skilled group of artists, musicians, designers and technologists, we pride ourselves on the diversity of our delivery.

We have excellent equipment and resources including a state-of-the-art motion capture studio, a suite of high quality professional music studios and a highly experienced and skilled teaching team. This, combined with regular visiting speakers from the music and film industries and a range of links with local and national music, arts, and festival organisations, plus animation, games and visual effects companies, ensures that you get the most from your course.

Facilities

- IT Labs
The University is home to a number of modern specialist IT labs equipped with all the up-to-date hardware and software our computing students could need

- Library
Our libraries are two of the only university libraries in the UK open 24/7 every day of the year. However you like to study, the libraries have got you covered with group study, silent study, extensive e-learning resources and PC suites.

- Broadcasting Place
Broadcasting Place provides students with creative and contemporary learning environments, is packed with the latest technology and is a focal point for new and innovative thinking in the city.

Find out how to apply here - http://www.leedsbeckett.ac.uk/postgraduate/how-to-apply/

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Games consoles and mobile devices are now ubiquitous, and computer graphics production has developed so rapidly that the best visual effects are those that you don't realise are there. Read more
Games consoles and mobile devices are now ubiquitous, and computer graphics production has developed so rapidly that the best visual effects are those that you don't realise are there.

The Creative Technology programme is designed to introduce you to the rapidly emerging areas of computer science where technology impacts the creative design process. With a focus on the production of industry-relevant content, the programme introduces the theory behind animation and special effects production, interaction design and robotics. You will explore a wide range of topics, experience the entire creative design process and develop key skills in independent research.

Programme structure

You will study taught units between September and mid-June. After completing the taught units, you will work on a project between mid-June and late September.

Core units
-Animation production
-Character and set design
-Computer graphics
-Image processing and computer vision
-Research skills
-Server software
-Web technologies

You will also be able to choose from a variety of optional units.

Project
You must complete a project that consists of researching, planning and implementing a major piece of work. The project must contain a significant scientific or technical component and will usually involve software development. It is usually submitted in September.

Careers

This programme is designed to give you a significant advantage in the fast-paced world of emerging creative technologies industries. The programme will also give you the knowledge and experience to continue studying for a PhD, or to enter a career in research. With strong links to industry through the faculty’s academic staff and the University of Bristol Careers Service, we are well placed to support you in your career aspirations in industry or furthering your academic career.

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​The MA Creative Writing at Cardiff Metropolitan University is taught by published writers and researchers. The course is aimed to support you while you develop and hone your critical and creative writing skills, particularly in the field of fiction. Read more

Course Overview

​The MA Creative Writing at Cardiff Metropolitan University is taught by published writers and researchers. The course is aimed to support you while you develop and hone your critical and creative writing skills, particularly in the field of fiction. You can take our MA for professional development purposes, in order to enhance your career, and to increase your likelihood of publication. The MA will also help you specialise in the areas of creative practice and contemporary writing in order to pave the way for doctoral study.

We have expertise across a number of fields and our academic community is vibrant and dynamic with strong industry links. We have a focus on the contemporary that is underpinned with expertise in historical periods.

One of the great strengths of the programme is its flexibility. MA Creative Writing can be studied either full or part time. Modules can be taken individually, allowing you to control the pace and depth of your postgraduate study. Programme delivery is enhanced by the university's commitment to e-learning.

See the website https://www.cardiffmet.ac.uk/education/courses/Pages/Creative-Writing---MA.aspx

​Course Content​​

All of our modules are co​re and are delivered over one year full time or two years part time.

Term 1
- Researching Humanities
Researching Humanities will introduce you to research methods at MA level. The module provides a thorough breakdown of research methods across the fields of Creative Writing and English Literature. This module is taught across all of our MA Creative Writing and English Literature pathways and it is also a great opportunity for you to get to know your peers.

- Short Story Writing
Short Story Writing provides a thorough introduction to the short story. This is done through two distinct, but integrated, approaches: a critical analysis of the development of the short story, with particular focus on twentieth century and contemporary writing; and through the creative practice itself. Each week you'll be encouraged to explore key techniques and approaches in your own writing through writing workshops.

- New & Experimental Writing
In New and Experimental Writing you will encounter a range of transgressive texts from the twentieth and twenty-first centuries. Starting with the avant-garde, the module proceeds chronologically to the contemporary. We interrogate what it means to transgress aesthetic norms at various points in time and take into consideration historical and cultural context to consider whether there might be a connection between the challenging of literary and social standards. You will be able to approach these texts via a number of methodologies, including theoretical and creative.

Term 2
- Novel Writing
Novel Writing extends and deepens your engagement with fiction writing. The module provides you with a thorough introduction to the novel as a distinct fictional genre focussing on the contemporary. As well as examining key works, you'll also be working on your own creative practice. A key part of the module focuses on the preparation of your work for publication.

- Writing the City
In Writing the City you'll explore representations of urban space through set texts and in your own creative writing. In this module you’ll examine texts that explore the urban in literary fiction, particularly throughout the twentieth and twenty-first centuries.

- Critical Practice
Critical Practice prepares you for your dissertation through which you'll be able to submit a substantial body of creative work along with a contextualising critical commentary.

- Dissertation
The Dissertation module is your opportunity to create a portfolio of writing, such as a collection of short stories or an excerpt of a novel that you are working on. The creative work will be accompanied by a critical reflection in which you contextualise your writing within a critical framework and with reference to other texts.

Learning & Teaching​

​Most modules are taught through group workshops and seminars. Some modules will also include individual tutorials and the dissertation module is delivered entirely through one-to-one tutorials with your supervisor.

In workshops and seminars full use is made of University technology and course materials will be delivered and stored through our Virtual Learning Environment. It will be possible for you to access the Virtual Learning Environment remotely and you will be encouraged to do so.

Most modules are 20 or 30 credits although we also have a 10 credit module and the dissertation is worth 60 credits. In a 10 credit module you will receive 11 hours of timetabled teaching and you will be expected to conduct 89 hours of independent study. In a 20 credit module you will receive 22 hours of timetabled teaching and you will be expected to conduct 178 hours of independent study. In a 30 credit module you will receive 33 hours of timetabled teaching and you will be expected to conduct 267 hours of independent study. The 60 credit dissertation is mainly conducted with independent study. You will receive 6 hours of tutorial supervision (this includes supervisors looking over your work) and you will be expected to conduct 594 hours of independent study.

Each student is appointed a personal tutor who will be available for academic advice, pastoral support and personal development planning. Tutors also have weekly office hours.

A critical but supportive environment is achieved through a combination of workshops, research seminars and e-learning. You will be introduced to the practicalities of preparing and submitting your work for publication.

Assessment

We have a variety of approaches to assessment across the programme depending upon the module. All creative practice modules (Short Story Writing, Novel Writing, Dissertation) are assessed through portfolios of creative work and accompanying critical essays in which you are required to reflect on your creative practice and to contextualise your work with reference to other texts. These modules also include class-based formative peer-assessment in the form of writing workshops. These do not count towards your final grade but the sessions do help you grow and reflect as a critical and creative writer.

In some modules (New and Experimental Writing, Writing the City) you can choose your method of assessment (creative portfolio and critical essay, or essay, or reflection, for example).

In the introductory Researching the Humanities module you will be ask to produce a visual representation of a chosen research method, in the form of a poster. In other modules, such as Writing the City, you will be asked to post your work to a reflective blog.

Modules also make use of Virtual Learning Environments for assessments and you may be asked to view material online and then to respond to it.

You will receive tutor support in class and through our VLE in order to prepare you for each assessment point. We also have library facilities online and at campus.

Employability & Careers​

Many of our students use the course to generate and hone their own writing for publication. Our creative practice modules are designed with eventual publication in mind. For example, in our Novel Writing module you will be taught how to write a synopsis for submission to an agent or publisher. Several of our students have had publication success (see below).

The MA is also a great choice for those wishing to enhance their employment and professional opportunities in editorial and publishing careers. The programme is suitable for those who would like to become teachers of creative writing or who are already teachers. For example, teachers of English at ‘A’ Level and GCSE often find the course suitable for professional development purposes, providing them with skills to enhance their teaching of creative writing within their current curricula or skilling them up to deliver the new Creative Writing ‘A’ Level.

Our MA is appropriate for those who would like careers in community-based education and practice. The course also prepares you for further study at PhD level at Cardiff Metropolitan University and beyond.

This degree will encourage you to develop the valuable transferable skills of autonomy, effective collaboration, self-direction, organisation, initiative and adaptability that are highly regarded in the workplace.

Recent student publishing successes:
Barbara A Stensland (MA Creative Writing) writes a blog about living with MS that has recently been published as a book, Stumbling in Flats (2015). It has been shortlisted for The International Rubery Book Award 2015.

Emre Karatoprak (MA Creative Writing) had his first novel published on Amazon, Türbülans (2013).

Alex Sambrook (MA Creative Writing) had a short story shortlisted in the prestigious Bridport Short Story Competition (2012).

Stacey Taylor, (MA English & Creative Writing), won the It Started With a Kiss competition run by Authonomy in November 2011 with a 416 word flash fiction.

Find information on Scholarships here https://www.cardiffmet.ac.uk/scholarships

Find out how to apply here https://www.cardiffmet.ac.uk/howtoapply

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​MA English Literature & Creative Writing is a rewarding taught degree, combining the study of English Literature with the theoretical and practical component of fiction writing. Read more

Course Overview

​MA English Literature & Creative Writing is a rewarding taught degree, combining the study of English Literature with the theoretical and practical component of fiction writing.

The MA is taught by published writers and researchers. The course is aimed to support you while you develop and hone your critical and creative writing skills, particularly in the field of fiction. You can take our MA for professional development purposes, in order to enhance your career and to increase your likelihood of publication. The MA will also help you specialise in the areas of creative practice as well as contemporary and historical literature in relation to place and space in order to pave the way for doctoral study.

We have expertise across a number of fields and our academic community is vibrant and dynamic with strong industry links.

The English Literature part of the degree analyses historic and contemporary textual representations of place, theorising cultural practices of location and space. The Creative Writing modules are specifically designed to develop you as a writer of fiction.

One of the great strengths of the programme is its flexibility. MA English Literature and Creative Writing can be studied either full or part time. Modules can be taken individually, allowing you to control the pace and depth of your postgraduate study. Programme delivery is enhanced by the university’s commitment to e-learning​.

See the website https://www.cardiffmet.ac.uk/education/courses/Pages/English-and-Creative-Writing---MA.aspx

Course Content​​

All of our modules are core and are delivered over one year full time or two years part time.
Term 1
- Researching Humanities
Researching Humanities will introduce you to research methods at MA level. The module provides a thorough breakdown of research methods across the fields of Creative Writing and English Literature. This module is taught across all of our MA Creative Writing and English Literature pathways and it is also a great opportunity for you to get to know your peers.

- Short Story Writing
Short Story Writing provides a thorough introduction to the short story. This is done through two distinct, but integrated, approaches: a critical analysis of the development of the short story, with particular focus on twentieth century and contemporary writing; and through the creative practice itself. Each week you'll be encouraged to explore key techniques and approaches in your own writing through writing workshops.

- Literature and Landscapes
In Literature and Landscapes, you’ll examine artistic and literary representations of landscape, and engage with the complex social, cultural and aesthetic factors that contribute to the formation of identity. The module provides a comparative foundation from which you’ll consider representations of the urban encountered in Writing the City.

Term 2
- Novel Writing
Novel Writing extends and deepens your engagement with fiction writing. The module provides you with a thorough introduction to the novel as a distinct fictional genre focussing on the contemporary. As well as examining key works, you'll also be working on your own creative practice. A key part of the module focuses on the preparation of your work for publication.

- Writing the City
In Writing the City you'll explore representations of urban space through set texts and in your own creative writing. In this module you’ll examine texts that explore the urban in literary fiction, particularly throughout the twentieth and twenty-first centuries.

- Critical Practice
Critical Practice prepares you for your dissertation through which you'll be able to submit a substantial body of creative work along with a contextualising critical commentary.

- Dissertation
The Dissertation module is your opportunity to create a portfolio of writing, such as a collection of short stories or an excerpt of a novel that you are working on. The creative work will be accompanied by a critical reflection in which you contextualise your writing within a critical framework and with reference to other texts.

Learning & Teaching​

​Most modules are taught through group workshops and seminars. Some modules will also include individual tutorials and the dissertation module is delivered entirely through one-to-one tutorials with your supervisor.

In workshops and seminars full use is made of University technology and course materials will be delivered and stored through our Virtual Learning Environment. It will be possible for you to access the Virtual Learning Environment remotely and you will be encouraged to do so.

Most modules are 20 or 30 credits although we also have a 10-credit module and the dissertation is worth 60 credits.

In a 10-credit module you will receive 11 hours of timetabled teaching and you will be expected to conduct 89 hours of independent study. In a 20-credit module you will receive 22 hours of timetabled teaching and you will be expected to conduct 178 hours of independent study. In a 30-credit module you will receive 33 hours of timetabled teaching and you will be expected to conduct 267 hours of independent study. The 60-credit dissertation is mainly conducted with independent study. You will receive 6 hours of tutorial supervision (this includes supervisors looking over your work) and you will be expected to conduct 594 hours of independent study.

Each student is appointed a personal tutor who will be available for academic advice, pastoral support and personal development planning. Tutors also have weekly office hours.

A critical but supportive environment is achieved through a combination of workshops, research seminars and e-learning. You will be introduced to the practicalities of preparing and submitting your work for possible publication.

Assessment

We have a variety of approaches to assessment across the programme depending upon the module. All creative practice modules (Short Story Writing, Novel Writing, Dissertation) are assessed through portfolios of creative work and accompanying critical essays in which you are required to reflect on your creative practice and to contextualise your work with reference to other texts. These modules also include class-based formative peer-assessment in the form of writing workshops. These do not count towards your final grade but the sessions do help you grow and reflect as a critical and creative writer.

In some modules (Writing the City) you can choose your method of assessment (creative portfolio and critical essay, or essay, or reflection, for example). In other modules (Literature and Landscapes) you will be asked to produce an essay.

In the introductory Researching the Humanities module you will be ask to produce a visual representation of a chosen research method, in the form of a poster. In other modules, such as Writing the City, you will be asked to post your work to a reflective blog.

Modules also make use of Virtual Learning Environments for assessments and you may be asked to view material online and then to respond to it.

You will receive tutor support in class and through our VLE in order to prepare you for each assessment point. We also have library facilities online and at campus.​

Employability & Careers​

Many of our students use the course to generate and hone their own writing for publication. Our creative practice modules are designed with eventual publication in mind. For example, in our Novel Writing module you will be taught how to write a synopsis for submission to an agent or publisher. Several of our students have had publication success (see below).

The MA is also a great choice for those wishing to enhance their employment and professional opportunities in editorial and publishing careers. The programme is suitable for those who would like to become teachers of English literature and creative writing as well as those who are already teachers. For example, teachers of English at ‘A’ Level and GCSE often find the course suitable for professional development purposes, providing them with skills to enhance their teaching of English literature creative writing within their current curricula or skilling them up to deliver the new Creative Writing ‘A’ Level.

Our MA is appropriate for those who would like careers in community-based education and practice. The course also prepares you for further study at PhD level at Cardiff Metropolitan University and beyond.

This degree will encourage you to develop the valuable transferable skills of autonomy, effective collaboration, self-direction, organisation, initiative and adaptability that are highly regarded in the workplace.

Recent student publishing successes:
Barbara A Stensland (MA Creative Writing) writes a blog about living with MS that has recently been published as a book, Stumbling in Flats (2015). It has been shortlisted for The International Rubery Book Award 2015.

Emre Karatoprak (MA Creative Writing) had his first novel published on Amazon, Türbülans (2013).

Alex Sambrook (MA Creative Writing) had a short story shortlisted in the prestigious Bridport Short Story Competition (2012).

​Stacey Taylor, (MA English & Creative Writing), won the It Started With a Kiss competition run by Authonomy in November 2011 with a 416 word flash fiction.

Find information on Scholarships here https://www.cardiffmet.ac.uk/scholarships

Find out how to apply here https://www.cardiffmet.ac.uk/howtoapply

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The international masters in Law and Technology offers students the chance to develop cutting-edge and interdisciplinary expertise within the burgeoning field of technology regulation. Read more
The international masters in Law and Technology offers students the chance to develop cutting-edge and interdisciplinary expertise within the burgeoning field of technology regulation.

Strongly multidisciplinary and incorporating both European and international law, the masters in Law & Technology offers you the chance to develop both multidisciplinary knowledge and an area of specialised expertise within the field of Law and Technology - giving you more options to pursue the career of your choice.

The program is closely affiliated with the Tilburg Institute for Law, Technology and Society (TILT), an institute consistently ranked amongst the top in Europe for both research and education by the Legal Research and Education Assessment Committees. The masters in Law and Technology is consistently rated one of the best international masters program within Tilburg Law School.

Learning is informal, highly interactive and closely connected to professional practice, with lawyers from international offices systematically involved in the lectures. Students also have the opportunity to take part in internships during their studies.

Program Law and Technology

The masters in Law and Technology offers education in close relation to innovative research in the field of Law & Technology. It gives students the opportunity to develop their own specialized area of expertise within the field of Law & Technology.

Legal+

The masters in Law & Technology equips you with the multidisciplinary knowledge essential for responding to the possibilities and risks presented by new technologies. Content covers regulatory issues in the public and private spheres, as well as subjects such as comparative law, jurisprudence, ethics and public administration, in addition to traditional legal doctrine. Students develop a broad, contextual awareness of additional modalities of regulation such as social morality and economic self-arrangement.

Specialization

The Law and Technology program offers you the opportunity to develop a specialization in a particular subject area thanks to a curriculum that covers everything from intellectual property law to biotechnology or ICT. You can focus on traditional legal areas such as private law or European law, or develop a broader overview that combines, for example, private law, criminal law and human rights law.

International perspective

Technological developments generally cross borders, with the Internet perhaps the most obvious example. While internationalization offers opportunities and possibilities, it also gives rise to a host of issues from a regulatory perspective. The Law and Technology masters ensures you are well-prepared to operate in an international context by continuously applying an international perspective to the issues at hand.

No background in science or technology required

Prospective students do not require background knowledge in technology or science. Of more importance is your affinity with the social aspects of technology. Students with backgrounds in areas other than law can apply if at least 90 ECTS of the courses in their bachelors were similar to those of the bachelors at Tilburg Law School. A premaster program (currently only in Dutch) is available for students who do not meet this criteria.

Interactive and close-knit learning environment

Learning in the Law and Technology masters is interactive, informal and cross-cultural. You join an international student body, within which students regularly work in international teams, participate in discussions and present their ideas on legal concepts and issues. Students are strongly encouraged to interact with their TILT lecturers, made possible by numerous extracurricular events such as seminars and workshops.

Good practical training opportunities

TILT has excellent contacts with government and semi-government agencies, companies, and law firms. TILT is frequently approached by these professional bodies about practical training opportunities and internships and, together with students, actively endeavors to find appropriate trainee projects for students. You will be taught how to write web policies, position papers, and policy documents as preparation for your future career.

Education coupled with pioneering research

Students learn from scholars from the Tilburg Institute for Law, Technology and Society (TILT) - scientists engaged in innovative research recognized at a national as well as international level. These scholars come together from diverse disciplines including private law, public law, criminal law, international law and human rights, ICT law, social and political studies amongst others. Education is interlaced with academic insights from these new research lines. When possible, TILT actively involves students in its research projects.

Challenging and creative

We encourage Law and Technology students to develop and substantiate their own opinions and ideas on the content presented. Within the program, teaching methods encourage critical debate and active participation.

Career Perspective Law and Technology

Legal experts in the field of law and technology are in high demand within many industries and sectors. Your area of specialization can also prepare you for more specific roles within the field.

A wide variety of future career paths are available to graduates of the masters in Law & Technology. You will be qualified to pursue a leading position as a consultant, researcher, policy-maker, or lawyer specialized in law and technology in various types of centers, including large international law firms, in-house legal departments of large firms, the civil service (including the EC civil service), and transnational organizations (both for-profit and non-profit).

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Our unique Creative Practices and Direction programme will develop your creative-practice and leadership skills through engagement with practice-oriented theory and new collaborations. Read more
Our unique Creative Practices and Direction programme will develop your creative-practice and leadership skills through engagement with practice-oriented theory and new collaborations.

As a student of this programme, you will develop strong relationships with active professionals in your discipline and learn within a leading theatrical conservatoire that benefits from the intellectual stimulus of a major research-led university.

PROGRAMME OVERVIEW

This unique programme is aimed at creative producers and directors and those who train and work with actors and performers to develop and direct their skills.

The programme offers five specialist pathways, including actor training, choreography and movement direction, directing, musical theatre creation, and practices of voice and singing, and you will also have the opportunity to develop a specialist practice within your chosen pathway.

The programme is primarily designed for graduates in drama, theatre and dance from universities and conservatoires, but will also appeal to those who have established themselves professionally and wish to refresh their skills and perspectives and take on leadership, coaching, creative or directing roles.

PROGRAMME STRUCTURE

This programme is studied full-time over one academic year and part-time over two academic years. It consists of eight taught modules and an Advanced Creative Practice module.

Students enter the MA Creative Practices and Direction to a specified pathway, personally supervised by their pathway leader, an expert in the subject area.

The following modules are indicative, reflecting the information available at the time of publication. Please note that not all modules described are compulsory and may be subject to teaching availability and/or student demand.
-Facilitating Creativity
-Interdisciplinary Pedagogies
-Dramaturgy
-The Performing Body
-Body
-Research Methods for Practice
-Integrated Practice
-Specialist Techniques
-Personal Profile Development
-Technology
-Advanced Creative Practice

Pathways

Actor Training pathway
The specialist modules for this pathway are designed to produce a versatile and effective actor trainer with the strategies and skills required to enhance and facilitate an actor’s progress. Students will examine and contextualise a number of acting methodologies to develop their own comprehensive approach to professional practice.

Movement Direction and Choreography pathway
Students on this pathway follow and practically investigate a number of techniques and ideas dealing with onstage physicality. The focus is also on the development of movement language, through the investigation of the ideas and practices of seminal dance-based ideas (Laban, Bausch, Cunningham, Fosse, Graham, Horton, etc.) and methods for working with music and sound.

Practices of Voice and Singing pathway
This pathway brings together study and practice in both singing and voice, in order to create a new paradigm for teaching and coaching in these fields, enabling students to expand, develop and reflect on their coaching styles.

Directing pathway
This programme is a practice-led pathway incorporating methodologies and techniques that focus on approaches to theatre directing, dramaturgy, collaboration with other practitioners.

Musical Theatre Creation pathway
This pathway is designed for those who wish to study writing, and creative roles specifically in Musical Theatre. These might be as a director, choreographer, composer, librettist, musical director or creative producer.

Educational aims of the programme

-Provide advanced study and practice in creative leadership and direction in theatre-making and/or the training of theatre artists, specific to the pathway chosen
-Equip students for employment in the theatre industry and/or related performing arts industries as specialist practitioners in one of the following areas: Actor Training; Directing; Movement Direction and Choreography; Musical Theatre Creation; Practices of Voice and Singing
-Provide students with integrated practical and theoretical knowledge of specialist creative and/or pedagogic practices relevant to their chosen pathway; contemporary technical and scholarly contexts; and industry-specific contexts
-Enable students to develop intellectual and practical skills to inform and articulate self-reflection and critical awareness, through specialist study and practice, and work with other students in cognate fields
-Develop critical and independent practitioners imbued with a sense of learning as a lifetime pursuit via a commitment to professional and personal development

PROGRAMME LEARNING OUTCOMES

The programme provides opportunities for students to develop and demonstrate knowledge and understanding, skills, qualities and other attributes in the following areas:
-Understand critical, contextual, conceptual and ethical dimensions of creative practices, leadership and facilitation in theatre and performance practices
-Articulate the practitioner’s relationship with key creative and production colleagues, performers, industry professionals and audiences
-Comprehend the implications and potential for theatre and wider performing arts practices presented by key developments in creative processes, training and producing regimes, and contexts for preparation and production
-Demonstrate an awareness of recent developments and specific techniques in the relevant specialist pathway
-Generate ideas, concepts, proposals, processes, solutions and/or perspectives independently and/or collaboratively in response to set briefs and/or as self-initiated activity
-Employ both convergent and divergent thinking in processes of observation, investigation, speculative enquiry, conceptualisation, facilitation and/or making
-Critically evaluate one’s knowledge and understanding of relevant performance/pedagogic practice
-Interact effectively with others through collaboration, collective endeavour and negotiation
-Demonstrate leadership skills, providing clarity and direction for others
-Demonstrate competence with specialist creative/facilitative theatre and performing arts practices (specific to the pathway followed)

Knowledge and understanding
-Understand critical, contextual, conceptual and ethical dimensions of creative practices, leadership and facilitation in theatre and performance practices
-Articulate the practitioner’s relationship with key creative and production colleagues, performers, industry professionals and audiences
-Comprehend the implications and potential for theatre and wider performing arts practices presented by key developments in creative processes, training and producing regimes, and contexts for preparation and production
-Demonstrate an awareness of recent developments and specific techniques in the relevant specialist pathway
Intellectual / cognitive skills
-Generate ideas, concepts, proposals, processes, solutions and/or perspectives independently and/or collaboratively in response to set briefs and/or as self-initiated activity
-Employ both convergent and divergent thinking in processes of observation, investigation, speculative enquiry, conceptualisation, facilitation and/or making
-Critically evaluate one’s knowledge and understanding of relevant performance/pedagogic practice
-Manage and make appropriate use of the interaction between context, brief, planning, process, outcome and critical reflection.
-Analyse information and experiences, formulate independent judgments, and articulate reasoned arguments through reflection, review and evaluation
-Source and research relevant material, assimilating and articulating relevant findings
-Formulate reasoned responses to the critical judgments of others
-Identify personal strengths and needs, and reflect on personal development, adapting plans accordingly

Professional practical skills
-Select, evaluate, adapt and make appropriate use of techniques, materials, processes and partnerships
-Develop ideas through to outcomes
-Demonstrate skills in communication, expression and facilitation
-Utilise appropriate discipline-specific languages to investigate, analyse, articulate and apply ideas and information
-Demonstrate competence with specialist creative/facilitative theatre and performing arts practices (specific to the pathway followed)
-Present ideas and work to co-creators, performers, audiences and other stakeholders, as appropriate, in a range of situations
-Seek and respond to the views of others in the development or enhancement of their work
-Work in combination with others in relevant performing arts settings, demonstrating skills in teamwork, negotiation, organization, and decision-making

Key / transferable skills
-Interact effectively with others through collaboration, collective endeavor and negotiation
-Demonstrate leadership skills, providing clarity and direction for others
-Work effectively as part of a team and in pursuit of shared goals
-Study independently, set goals, manage own workloads and meet deadlines
-Anticipate and accommodate change, and work within contexts of ambiguity, uncertainty and unfamiliarity
-Source, navigate, select, retrieve, evaluate, manipulate and manage information from a variety of sources
-Select and employ communication and information technologies
-Demonstrate resourcefulness and entrepreneurship

FACILITIES, EQUIPMENT AND ACADEMIC SUPPORT

The School of Arts facilities include the 200-seat theatre in the Ivy Arts Centre, dark and light studios, digital creation stations and editing facilities, scenic, props and costume workshops, and interconnected sound recording and music facilities.

Teaching and workshop activity takes place largely in GSA’s dedicated rehearsal rooms, performance studios and design workshops. Lectures, presentations and seminars will occur in rooms across campus.

The University Library contains the majority of set texts, key journals, scripts, play texts and video materials necessary for the programme. Students have access to extensive facilities through the virtual learning environment, SurreyLearn, and IT Services.

Additional support is available in the Learning Resource Centre in the University Library.

Equipment is provided on a project-by-project basis according to the nature of the work in hand and the parameters of the project, which are negotiated with the tutor.

Facilities and equipment for production work will be booked by students according to specific project briefings and advertised resource parameters.

Academic support is provided by way of ongoing contact with the programme director and module leaders, group briefings and feedback, individual tutorials, and mentoring.

The programme makes use of a peer feedback system designed to provide a useful and supportive account of areas of strength and effectiveness, along with areas for improvement.

You are encouraged to identify personal learning and creative objectives that can be pursued in alignment with group project work.

RESEARCH

The School of Arts includes study in dance, digital arts, film, music, sound and theatre, with research activity in all areas, often with significant interdisciplinary connections.

With an integrated approach that comprises documentation, analysis and performance, Surrey’s agenda for research aims to engage critically with the past and present, while rigorously articulating new frameworks for understanding and practising the arts and culture in the twenty-first century.

Research infrastructure includes the Digital World Research Centre and the Laban Archive in the National Resource Centre for Dance (NRCD).

The School of Arts hosts and supports established research centres, research groupings and networks as well as individual research projects. Our research extends to partnerships with the artistic community, for instance, in support of public debates or in the dissemination of documentation for arts practice through the digital and print media.

GLOBAL OPPORTUNITIES

We often give our students the opportunity to acquire international experience during their degrees by taking advantage of our exchange agreements with overseas universities.

In addition to the hugely enjoyable and satisfying experience, time spent abroad adds a distinctive element to your CV.

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Are you looking to develop skills that will enable you to be innovative and enterprising, creative, flexible and able to spot new opportunities and develop them into sustainable practice?. Read more
Are you looking to develop skills that will enable you to be innovative and enterprising, creative, flexible and able to spot new opportunities and develop them into sustainable practice?

The MA Creative and Cultural Industries Management course offers a practical and vocational approach to working in this rapidly developing sector. Enhanced programme flexibility enables you to select a culture sector specialism to suit your interests, which you will take alongside caption: Hadrians Wallcore cultural and creative industries management modules.

The four specialisms available are Music, Festivals and Events; Arts and Media; Cultural Heritage and Museums; and Galleries and Visual Arts. Options are selected during the course Induction phase.

The course is enhanced by strong partnerships and links with leading cultural organisations and practices in the North East of England and beyond - many of which are now employing our previous graduates.

An eight-week placement in a creative or heritage organisation of your choice can also enhance your degree of specialism and employability whilst providing an opportunity to experience real-time working in a cultural organisation.

This course has several available start dates and study methods - for more information, please view the relevant web-page:
2 years part time (September) - https://www.northumbria.ac.uk/study-at-northumbria/courses/creative-and-cultural-industries-management-dtpcci6/

2 years part time (January) - https://www.northumbria.ac.uk/study-at-northumbria/courses/creative-and-cultural-industries-management-dtpccw6/

1 year full time distance learning (September) - https://www.northumbria.ac.uk/study-at-northumbria/courses/creative-and-cultural-industries-management-dtdcci6/

2 years part time distance learning (September) - https://www.northumbria.ac.uk/study-at-northumbria/courses/creative-and-cultural-industries-management-dtdccv6/

2 years part time distance learning (January) - https://www.northumbria.ac.uk/study-at-northumbria/courses/creative-and-cultural-industries-management-dtdcck6/

Learn From The Best

Our teaching team are all actively engaged with specialist practice and research in the cultural sector, and remain active in their fields of expertise. That specialist knowledge is reflected in all teaching and learning activities and is evident in areas such as cultural leadership, cultural enterprise, networking and relationship management, stakeholder and audience engagement, project planning and management.

You will benefit from their active partnerships and relationships with the region’s key cultural organisations, whilst surrounded by excellent examples of culture-led regeneration from those who put these policies into practice.

Our team will be on-hand at every step of your degree, ensuring you leave with confidence and a full understanding of all aspects of this fast-moving field.

Teaching And Assessment

Throughout this course you will explore and consider the tensions and challenges inherent in the bringing together of cultural activity and management practice, helping find ways to bring creative talent to a marketplace without impairing the creative process on the way.

The ability to spot opportunities and to be entrepreneurial are skills that the course seeks to nurture and develop at each level, to best equip you to enter the professional world of work – whether it be creating your own cultural enterprise or working with existing ones.

Assessment methods include written essays and reports, as well as presentations, ‘live briefs’ and project work. The final dissertation is a student led piece of work that provides the opportunity to establish yourself as an expert in the field you have selected to specialise in.

Module Overview
EF0126 - E.S.A.P. in FADSS Level 7 (Optional, 0 Credits)
VA7006 - Cultural Management, Enterprise & Leadership (Core, 30 Credits)
VA7007 - Framing the Creative Industries (Core, 30 Credits)
VA7008 - Work Placement (Core, 30 Credits)
VA7009 - Music, Festivals & Events (Optional, 30 Credits)
VA7010 - Arts & Media (Optional, 30 Credits)
VA7011 - Cultural Heritage and Museums (Optional, 30 Credits)
VA7012 - Galleries and Visual Arts (Optional, 30 Credits)
VA7013 - Cultural and Creative Industries Management Dissertation (Core, 60 Credits)

Learning Environment

Throughout the duration of your course you will have access to all of the resources you will need to guide you through your learning experience.

This includes facilities such as our university library – which is ranked in the top three in the UK – in addition to other facilities such as our well equipped working space, The Hub, which is open 24 hours a day, seven days a week.

Diverse facilities such as Gallery North @ University Gallery, dedicated performance studios and BALTIC 39 offer research and learning space to enable you to develop your creative skills.

Technology is central to supporting your everyday learning activities, whether you are a campus-based or distance learning student.

Throughout your course you will have access to our e-learning platform, Blackboard, which offers access to collaboration tools and video/audio-enhanced features, electronic feedback, discussion boards, blogs and student websites.

We provide a supportive and informal learning environment, offering feedback at all key stages of your course.

Research-Rich Learning

The MA Creative and Cultural Industries Management course, which is part of our Visual and Material Culture research cluster, blends management theory with arts, culture, heritage, visual culture, humanities, sociology, geography and policy studies.

Throughout the duration of your studies you will be encouraged to develop your own research skills to advance your understanding of the complex contexts and debates of the cultural and creative industries, and how these practices apply from a range of theoretical perspectives.

You will conduct increasingly independent investigations in response to set tasks, or investigate your own topics of interest within the sector, leading to a self-directed dissertation that will be focused around a subject area of your choice.

You will also be encouraged to take your place as a partner by contributing your knowledge to our learning community.

Give Your Career An Edge

Emphasising cultural leadership, enterprise and entrepreneurship, the skills and knowledge you will learn on this course will help you develop the professional competencies required to successfully pursue a career within cultural and creative industries management.

As an MA Creative and Cultural Industries Management graduate you will be part of an active global network that is enriched and supported by our partnerships with leading cultural providers in the region and beyond.

The ability to tailor your learning will also provide enhanced career edge, allowing you to focus on the areas of this course that closely match your own interests and career aspirations.

Throughout the duration of your course you will benefit from our close relationships with the cultural sector and cultural partnerships such as Tyne & Wear Archives and Museums, BALTIC Centre for Contemporary Art, LIVE Theatre, New Writing North, Tyneside Cinema and National Trust. Your eight-week placement will leave you with added insight into the day-to-day workings of the cultural and creative industries, and how your skills and knowledge apply in a real-world environment.

Your Future

This course will prepare you for employment across a wide range of the cultural and creative industries, in positions within visual and performing arts, architecture, museums and galleries, heritage, music, broadcast, cultural practice, historic environment, education and social policy, cultural events, sport or local authorities.

You will leave this course with a detailed understanding of cultural management and leadership techniques, which will benefit employability and progression into more senior positions.

The employment patterns within the cultural sector are constantly evolving, with freelance, self-employment, enterprise, project and portfolio working being increasingly common ways of working. This course will equip you with highly developed interpersonal skills, intercultural awareness, leadership and management understanding and competencies that will allow you to successfully work within this sector.

This course will also equip you with the necessary foundation to progress your qualification to PHD level.

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Solving global water problems requires a multidisciplinary approach of knowledge and skills. That is why the Wetsus Insitute and three Dutch universities offer a joint degree in Water Technology. Read more
Solving global water problems requires a multidisciplinary approach of knowledge and skills. That is why the Wetsus Insitute and three Dutch universities offer a joint degree in Water Technology.

The master Water Technology is a two year programme offered jointly by Wageningen University, University Twente and University of Groningen with all education being provided at the Technological Top Institute for Water technology (TTIW Wetsus), in Leeuwarden.

In the field of water technology, breakthrough technological developments are required. Not only to enable the export ambitions of the water sector but also to solve global threats and challenges in society.

The main added value of the course lies in the multidisciplinary study of biotechnology and separation technology. Such a combined technological approach may offer a solution to global developments, within business and society, and have a worldwide impact on the demand for and use of water.

This program will qualify you as the expert who is able to participate in resolving world-wide water issues. It enables students to complement their Bachelor of Sciences diploma with scientific knowledge and capabilities that they need for a successful career in the dynamic international setting of business and research.

Why in Groningen?

- a multidisciplinary research program: cooperation with three Dutch universities and a Technological Top Insitute
- Water Technology is an area of expertise in which the Netherlands has gained an international reputation
- Commercial parties are involved in Wetsus and help to define and guide the research program

Job perspectives

The study domain is becoming more and more relevant due to the urgent need for new technologies to meet the global water problems. Water technology for public drinking water production and sewer water treatment is a very large market. Further, the largest use of fresh water is for irrigation purposes.

The industrial water supply and industrial waste water treatment also represent a significant market. There is no question that business involved in water technology will grow tremendously. Besides this human capital is a basic condition to guarantee the success and continuity of the development of sustainable technologies and a European know-how economy in water technology. In many EU countries the lack of talented technological professionals is becoming an increasingly limiting factor. The program prepares students for a professional position in the broad area of water technology. Graduates have good national and international career prospects in business and research.

Job examples

- Consultant or manager at a development project
- Designer of purification processes
- R&D department of companies, e.g. Arcadis or Philips
- PhD, starting a scientific career

Collaboration, Integration, and Top Level Research

As a student Water Technology you will be in the center of the multidisciplinary laboratory of Wetsus, in which 80% of the research will be carried out. Wetsus is situated in Leeuwarden, the Netherlands. By inviting all the researchers to one location, maximal cooperation and creativity is generated. The researchers are seconded by the participating EU-universities at Wetsus, but the universities carry scientific responsibility of the projects.

In this way, an enormous intellectual and creative power will be focused on water technology and at the same time knowledge capacity will be build up by all the participating universities.

The Netherlands is Europe's leading country in water process technology. The Dutch government focuses in her innovation policy on water and has appointed Leeuwarden as the focal point for water technology development. This results in a supportive government policy in the form of enabling subsidies for water research and innovation. Around the Wetsus research and education facilities, a high-tech water campus is realised to concentrate know how, entrepreneurship, talent and venture capital. This attracts starting companies as well as research centers of large companies.

Wetsus is part of the Dutch Innovation Program on Water Technology. The innovation program aims for the development of sustainable water treatment technology with a strong focus on export. Wetsus, operating as as Technological Top Institute, takes care of the pre-competitive technology development within this program. Wetsus focuses on the research and development of entirely new concepts and on breakthrough improvements of existing technology.

In both cases, an entirely new approach has been chosen whereby the basic principle is always the integration of various knowledge disciplines. In addition to collaboration between industry and universities, there is also unique scientific collaboration within Wetsus. Many scientific chairs cooperate in the program. Leading researchers from various universities and other research institutes can physically work side-by-side in the Wetsus laboratory. This unique collaboration brings synergy and new creativity to the search for new sustainable water treatment technology.

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The effective management of technology and technological innovation is essential if all the potential benefits for individuals and organisations are to be realised. Read more

MSc in Technology Management

The effective management of technology and technological innovation is essential if all the potential benefits for individuals and organisations are to be realised. Technology has the capability to transform products and processes and can make a significant contribution to organisational performance, economic growth and social well-being. Technology managers need to make complex decisions associated with identification and evaluation of technologies, developing new or improved products and processes and integrating technology with other business processes, and to manage change required by technological innovation and implementation. There is an increasing demand across public, private and not-for-profit sectors for people with the vision and the operational and strategic capability to plan, develop and manage technology and technological innovation effectively.

This MSc will provide you with the knowledge and skills critical to making the right decisions about technology acquisition, exploitation, implementation and innovation, and to really make a difference to your organisation, and your own professional development. The modules studied as part of your postgraduate certificate and diploma are designed to progressively develop your knowledge and skills. Certificate study focuses on the operational aspects of managing technological innovation and change and the diploma’s emphasis is on the strategic management of technology and technological innovation. The MSc involves in depth investigation of a technology management topic or problem of your choice.

This qualification offers both a research route and a professional route. If you need a more professionally-oriented qualification you can take The MSc professional project (T847) (30 credits). If you prefer a more research-oriented MSc, you can take the 60-credit Research project (T802). Both offer a rigorous approach to solving complex real world problems and offer essential skills for systematically and successfully addressing technology management issues in your own organisation and wider contexts. The longer research project allows more in-depth study and further develops your academic research skills. Both modules provide an excellent platform for further research studies.

Throughout your studies you have opportunities to apply your learning to your own particular technology context and so add value to your career and your workplace while you are studying. The modules are designed to be relevant whatever your personal background and experience – the knowledge and skills taught can be applied to all types of technology and all economic sectors. If technology is a significant success factor in your organisation or role then technology management is relevant to you. Our students are drawn from a very wide range of backgrounds including IT, manufacturing, healthcare, defence, financial services, local and national government services.

Career relevance

The technology management programme develops analytical skills and provides practically relevant knowledge that will equip you well for a variety of management and leadership roles. The competent technology manager is a highly valued professional, capable of ensuring that the organisation reaps all the potential rewards from its investment in technology of whatever type. You will develop a range of job-related and transferable skills such as critical thinking, creative problem solving, and the ability to cope with rapid technological change. The capabilities in research and problem-solving developed can be exploited in all professional situations at all management levels. Employers are also impressed by the commitment and determination it takes to succeed with the OU while keeping up family and work commitments. These benefits, together with the opportunities to add value by applying your learning to the workplace as you study, make technology management programmes very attractive vehicles towards success in senior management roles.

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This programme allows you to develop the business/entrepreneurial skills and attributes to commercialise on your creative and cultural practices and/or knowledge- http://www.gold.ac.uk/pg/ma-creative-cultural-entrepreneurship-comp/. Read more
This programme allows you to develop the business/entrepreneurial skills and attributes to commercialise on your creative and cultural practices and/or knowledge- http://www.gold.ac.uk/pg/ma-creative-cultural-entrepreneurship-comp/

The Computing (games and entertainment) Pathway of the MA in Creative & Cultural Entrepreneurship allows you to build on a historical and theoretical understanding of cultural and creative industries and the development of a cultural economy to create your own creative initiatives, which might be research-based, policy-based, practice-based, or a combination of any or all of these.

The MA will be taught in partnership by a number of departments within Goldsmiths and with key individuals and organisations in the creative and cultural industries sector.

Our collective approach is to integrate entrepreneurship within the development of creative practices and to take a ‘creative’ approach to the development of new businesses and the infrastructure that supports them.

Contact the department

If you have specific questions about the degree, contact the Admissions Tutor.

Modules

In all pathways, this Masters programme contains four taught modules and a further dissertation/portfolio component.

All students take modules I and III, and Computing Pathway students choose options in games and entertainment for modules II and IV. Attendance is mandatory for all taught sections of the programme.

To encourage collaborative learning we try to teach all students together wherever possible, irrespective of their particular pathway.

Department

Institute for Creative and Cultural Entrepreneurship

The creative industries and cultural sector are continuing to grow at a rapid rate. In the Institute for Creative and Cultural Entrepreneurship (ICCE) we specialise in preparing our students to understand, manage and innovate in these fascinating areas.

Many of our programmes are taught in partnership with international, regional and local cultural organisations, giving you the opportunity to gain direct experience of professional practice.

Computing

The Department of Computing offers a creative, contemporary and pioneering approach to the discipline.

From developing computers that can compose music and paint pictures, to defining and implementing new social media tools and applications, we aim to invigorate computing and the world around it.

Learn by doing

We place a great emphasis on creativity, independence and ‘learning by doing’. Students undertake practical work in real-world situations, carrying out projects in ways that mirror industry practice.

Interdisciplinary approach

We also promote an interdisciplinary approach to the subject: from computational arts to games and entertainment, and from data science to digital journalism.

Industry experts

You’ll be taught by industry experts – our academics are deeply engaged in current research, with many applying their knowledge and skills to developing cutting-edge technology. And we have close links with industry, too, regularly inviting leading professionals to deliver lectures and talks.

Skills

You can expect to develop an independence and integrity in developing creative ideas. You'll be able to apply entrepreneurial approaches to creative projects and demonstrate an understanding of different business models to establish a creative enterprise. You'll also develop team-working and leadership skills, and effective business and communication skills.

Careers

The programme will enable those who have previously studied an area of creative study/practice to start a career developing a business arising from an existing or new creative practice. This may relate directly to a 'product' or 'process' arising from you own practice or to a form of 'expertise', 'consultancy' or 'knowledge'.

The programme will also equip those who wish to work within organisations that develop the infrastructure and environment for new creative businesses with the capacity to flourish in a variety of contexts.

Funding

Please visit http://www.gold.ac.uk/pg/fees-funding/ for details.

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Gain qualified teacher status (QTS) as a teacher of food technology with experience teaching Key Stages 3 to 5. Through study and teaching placements, you develop the skills, knowledge and enthusiasm needed to teach pupils with a range of abilities in both secondary school and college settings. Read more
Gain qualified teacher status (QTS) as a teacher of food technology with experience teaching Key Stages 3 to 5. Through study and teaching placements, you develop the skills, knowledge and enthusiasm needed to teach pupils with a range of abilities in both secondary school and college settings.

This secondary teacher training course leads to qualified teacher status (QTS). It equips you to teach food technology.
On the course you
-Enhance your subject knowledge, understanding and skills.
-Learn how to teach food technology.
-Learn about the wider role of teachers in school.
-Gain knowledge about schools and the education system.
-Apply your skills and knowledge on school placements.

We help you develop the skills you need to be a successful teacher of pupils of all abilities. By studying with us you build your enthusiasm, confidence, knowledge and ability to teach food technology. You complete a lot of practical work in our well-equipped facilities to help you learn creative and innovative teaching methods, which you can then transfer to the classroom.

You also gain self-evaluation skills by completing a career preparation profile. This provides evidence that you meet the QTS standards for self-evaluation and personal development. School placements are central to the course. You complete teaching placements in two 11–16 or 11–18 schools, or in a post-16 college. This allows you to experience the progression from Key Stage 3 to 5. A University-trained mentor supports you when on placement. Your course tutor also visits you to discuss your progress.

We have strong partnerships with secondary schools and colleges in the area and many of our students are offered teaching jobs in their placement schools. Your placements are complemented by University and Academy based study that includes teaching sessions, seminars, group study, tutorials and assessment.

During the course you can choose to complete either the PGCE or the professional graduate certificate in education (ProfGCE). Both qualifications achieve QTS but the PGCE also gives you 60 masters level credits, which you can use towards a masters degree.

For more information, see the website: https://www.shu.ac.uk/study-here/find-a-course/pgce-secondary-design-and-technology-food-technology

School Direct

Apply for a place through the School Direct scheme for a dedicated route into a job after graduation. During School Direct, the school or partnership of schools that you've applied to will be much more involved in your selection, recruitment and professional development as there is the expectation that you will be employed by them once qualified.
For more information visit http://www.shu.ac.uk/schooldirect

Course structure

Full time – 1 year
Starts September.

Modules
-Developing and reflecting on professional practice in secondary design and technology education – (food technology)
-Learning and teaching in context in design and technology
-Block placement 1
-Block placement 2

Assessment
-Research projects.
-Individual and group work.
-Presentations and reports.
-Preparing teaching materials and plans.
-Teaching practice.
-Practical work.

Other admission requirements

We may also consider applicants with an unrelated degree who have a sound food background in employment and have a GCSE or A level in food technology. You are encouraged to gain experience of schools through direct observation of teaching and learning and/or by working with young people in food or design and technology-related or other educational activities. If you are shortlisted, we will invite you to a selection event, and you should bring a passport or photo driving license with you. You can bring other forms of photo ID for the selection event, but if you do, you will still need to present valid identity documents required by the Disclosure and Barring Service (DBS) at your pre-course day. View our selection event guidance to ensure you understand the selection process.
We welcome applications from people seeking a career change, and we actively encourage applications from those groups under-represented in teacher education, in order to ensure that the teaching profession represents the diverse nature of contemporary UK society.

If English is not your first language you must have an IELTS score of 7.0 with a minimum of 6.5 in all skills or equivalent. For equivalents see our English language entry requirements web page.
*GCSE mathematics and English equivalents are:
-12 Level 2 credits from an Access course.
-Equivalency test from http://www.equivalencytesting.co.uk

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You will have the opportunity to gain contextual understanding of this highly popular field in a city globally renowned for its Media Creative Industries. Read more

INSTITUTE FOR MEDIA AND CREATIVE INDUSTRIES

You will have the opportunity to gain contextual understanding of this highly popular field in a city globally renowned for its Media Creative Industries. In addition, you will have access to wide-ranging industry networks and events gaining first-hand knowledge and exposure to potential employment sectors.
London is at the centre of a revolution in media content creation, cultural innovation and new business models for media and creative industries. This programme is rooted in the dynamic development of London as a global media city and focuses on the transformation and growth of these industries in an international context.

Media and cultural industries are important sources of employment and economic growth globally. This programme charts the increasing prominence and understands the changes in these industries and how they are governed over time and in different countries.

Media content and cultural products are also important carriers of meaning about the world which we use to construct our social identities and allegiances. This programme examines the way in which individuals and organisations consume and use media and culture in everyday life to fashion identities and relationships.

Based in the former Olympic International Broadcast Centre, our neighbours include BT Sport broadcasting company, owners of Europe's largest Sport TV studios. Along with providing a strong theoretical foundation, these connections mean that the programme can also offer unique opportunities for students to gain industry exposure and insights into the practical aspects of the media industry.

See the website http://www.lborolondon.ac.uk/study/institutes-programmes/media-and-creative-industries/

Programme Aims

a) To enable students to gain a systematic and critical awareness of current issues and debates in the analysis of media and creative industries

b) To foster your ability to critically analyse current research and advanced scholarship about economic, social, cultural, political and historical dimensions of the creative industries in a global context

c) To develop students’ skills and competencies in a comprehensive range of research methods and techniques relevant to the investigation of media and creative industries

d) To enable students to interpret, evaluate and apply advanced knowledge of media and creative industries in an innovative way

e) To prepare students for employment in diverse professional environments through a combination of independent work and industry exposure

Programme Structure

To complete the MA Media and Creative Industries, students must complete 8 x 15 credit modules. Students must choose and complete 2 of the 4 optional modules to complete the MA Media and Creative Industries. All students must complete an Individual Project, Dissertation, Business Plan or Placement worth 60 credits. Students will pick a second subject from the list of nominated second subject modules offered by the other Loughborough University in London Institutes in the first semester

ASSESSMENT

Modules are assessed by a combination of essays, group exercises, presentations and time constrained assignments. Subject to your choices, there may also be exams.

CAREER PROSPECTS

This programme equips you with the knowledge and skills for a great career in media. You will be well qualified to work in a variety of communication roles within public, private or third-sector companies, ranging from sport, gaming, and technology to press, policy and community-led initiatives. Graduates will also have the opportunity to enhance their knowledge and career prospects further by undertaking an MRes or PhD programme.

COMPULSORY MODULES

- Collaborative Project
- Media and Creative Industries: Context and Practices
- Media and Creative Industries: Critical Perspectives
- Creative Industries in Global Perspective
- Dissertation
- Researching Media Industries

OPTIONAL MODULES

Choose two modules only
- Tourism and Heritage Industries
- Media Audiences, Users and Markets
- Cultural Industries and Creative Labour/Cultural Work
- Creative Industries in a Global Perspective
- The History of Media Technology
- Global Cities
- Media and Communication
- Media and Social Movements
- Social Identities and Digital Media

SECOND SUBJECT MODULES

Choose one module only
- Design Thinking

Find more information on modules here http://www.lborolondon.ac.uk/study/institutes-programmes/media-and-creative-industries/

Scholarships

We are investing over half a million pounds (£0.5m) in our scholarship and bursary scheme to support your studies at Loughborough University London in 2017. This package of support celebrates and rewards excellence, innovation and community. Our ambition is to inspire students of the highest calibre and from all backgrounds and nationalities to study with us and benefit from the wider Loughborough University experience and network. Our range of scholarships, bursaries and support packages are available to UK, EU and international students.View the sections below to discover which scholarship options are right for you.

What's on offer for 2017?
Inspiring Success Programme
-For unemployed and underemployed* graduates living in the East London Growth Boroughs of Hackney, Newham, Tower Hamlets or Waltham Forest
-Award value: 100% off your tuition fees
-We are joining forces with The London Legacy Development Company to offer a two day programme of specialist support for graduates, including workshops, skills seminars and networking opportunities to increase students' employability and support those looking to enter into postgraduate education.
-Eligibility: At the end of the programme, eight students will be selected for a 100% scholarship to study a masters course of their choice at our London campus in September 2017.

Dean's Award for Enterprise
-For students looking for the skills and support to launch a new business
-Award value: 90% off fees to launch your business idea
-Eligibility: The award will be given at the discretion of the Dean and the Senior Leadership Team, based on a one-page submission of your business idea.

East London Community Scholarship
-For any students who obtained their GCSE’s or A-levels (or equivalent qualifications) from The Growth Boroughs – Barking and Dagenham, Greenwich, Hackney, Newham, Tower Hamlets and Waltham Forest
-Award value: 50% off your tuition fees
-Eligibility: Competitive scholarship based on one-page submission showing your contribution to our community.

Alumni Bursary
-For all Loughborough University alumni
-Award value: 20% off your tuition fees
-Eligibility: International and UK/EU alumni holding a current offer for LoughboroughExcellence Scholarship
-For international and UK/EU high achieving students
-Eligibility: Any student holding a high 2:1 or first class undergraduate degree or equivalent from a recognised high quality institution will be considered.

Find information on Scholarships here http://www.lborolondon.ac.uk/study/scholarships-and-bursaries/

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The Advertising - Creative and Digital Strategy program addresses the high demand for creators in the digital field of advertising and marketing, which is growing faster than all other areas in this industry. Read more
The Advertising - Creative and Digital Strategy program addresses the high demand for creators in the digital field of advertising and marketing, which is growing faster than all other areas in this industry.

The Advertising - Creative and Digital Strategy graduate certificate program at the Story Arts Centre in Toronto, blends Centennial College's experience in advertising and digital media with our strengths in business and marketing. The program focuses on helping you create engaging digital experiences built on solid creative strategy. You become immersed in the digital field and learn the process required for developing breakthrough creative advertising campaigns.

Through your courses, you acquire the necessary skills in creative strategies, writing, developing creative concepts, art direction, collaboration, presenting skills and entrepreneurialism. During a field placement, which is part of the second semester, Creative and Digital Strategy students take part in team assignments, working in a collaborative environment that mimics the real world.

Further, you learn new technologies and platforms that keep you informed about recent innovations in the digital creative field.

The program focuses on five key areas:
-Creative strategy: to ensure advertising meets clients' business objectives
-Digital storytelling: to build on the power of storytelling in developing impactful creative advertising
-Brand engagement: to create strong connections with consumers
-Entrepreneurship: to foster key business skills that encourage innovation and risk-taking

Emerging platforms: to ensure you are up-to-date on the latest in digital technology impacting the advertising industry
In this program, you:
-Gain an understanding of the digital creation process from a creative director's point of view
-Learn how to craft a creative digital strategy that delivers results
-Develop a strong portfolio and case studies for prospective employers
-Enhance presentation skills to help sell ideas
-Understand the impact of technology on creative development
-Foster digital storytelling skills to bring brands to life online
-Analyze and solve business and marketing challenges for clients by applying innovative creative and digital techniques
-Complement in-class education with a field placement that will provide the opportunity to work in the industry and hone skills

Career Opportunities

Program Highlights
-This Creative and Digital Strategy program gives you the opportunity to turn a degree or diploma into an exciting career in a growing field in the advertising industry.
-You learn how to create digitally-centric creative portfolio pieces using current industry design and writing standards.
-Faculty members have extensive industry experience and can help you connect to the industry by tapping into their personal networks.
-The program is offered at the Story Arts Centre, which is about 15 minutes from most advertising and digital marketing agencies in Toronto.
-At the Story Arts Centre, there are numerous opportunities to collaborate with students in a range of other marketing and communications-focused programs to enhance the learning experience.

Career Outlook

-Digital art director
-Digital designer
-Digital writer
-Information architect
-Digital strategist
-Content strategist

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