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Masters Degrees (Creative Media)

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The MA Creative Media is an innovative and a cutting edge masters programme at the University of Brighton, responsive to the fast changing and dynamic media and digital industries and economies. Read more
The MA Creative Media is an innovative and a cutting edge masters programme at the University of Brighton, responsive to the fast changing and dynamic media and digital industries and economies. The course provides students with conceptual, theoretical and applied knowledge suited to flexible skills development and application across a diverse range of sectors and professions including the creative media industries, arts, education and academia.

Students on the course will be able to critique and participate in media debates and practice through theory and key concepts. They will also develop their ability to deploy relevant cultural, social, theoretical, professional and practice-based frameworks that allow them to operate critically and successfully in creative and global media contexts and economies.

The MA Creative Media is distinctive in that it:

*offers flexible modes of study, through online distance or campus learning, full-time or part-time, with entry points in September and February
*gives students the option to complete the MA entirely through online distance learning
*allows students to choose multiple routes of study through the course with opportunities to specialise in a number of different areas
*combines creative media theory and practice to develop theoretical and professional skills with real world application
*provides cutting edge research-led teaching by subject experts
*attracts international students from a range of academic and professional backgrounds across the arts, humanities and creative media industries
*provides training for doctoral research

Who is the MA Creative Media designed for?

The MA Creative Media has broad relevance to students, mid-career professionals, those pursuing a new or developing interest in digital and creative media, and others hoping to add to an existing skill set of academic or practical knowledge. The course combines the digital fabric of learning with academic and applied interrogation of an extensive range of media-related developments in economy, society and culture.

The flexible modes of study (online, campus, full-time, part-time) combined with students' own choice of route through the course, makes the MA Creative Media particularly attractive to the following types of applicants:

Academics, teachers and educators

Those already working, or seeking to work, in education (at all levels), or those wishing to pursue an academic career, can further their media subject knowledge and expertise, with the option of proceeding on to doctoral study at the end of the Creative Media MA. Students can start the course directly from their undergraduate studies, or join after a few years outside of formal education. Many of the students on the Creative Media MA have come back into formal education following a period of time away. Through masters study at Brighton, they can reflect upon their existing educational and professional practices, and further their subject knowledge. The part-time and online distance mode of study is particularly suitable for students combining MA study with existing work commitments.

Creative media practitioners and professionals

Media professionals and practitioners from the digital media and creative industries, arts, broadcasting, policy and journalism can develop their theoretical and professional skills on the Creative Media MA, as a way of enhancing their career development. Students learn about a diverse range of disciplinary and professional paradigms, and how to write for different platforms, whilst critically reflecting upon their own professional practices. The part-time and online distance mode of study is particularly suitable for students combining masters study with existing work commitments.

Creative media managers and innovators

Those seeking to pursue a leading role in a cultural and creative organisation or independent creative businesses will gain strategic, conceptual and creative thinking, and entrepreneurial skills as well as a critical understanding of the nature of cultural industries and creative organisations which will advance your understanding of how to operate efficiently within the creative media sector. As an MA student you will have the opportunity to independently manage a creative media project or focusing on developing a business out of an existing creative media practice, whilst also reflecting on the process itself. The programme’s incorporation of cutting-edge scholarship within the realm of multi platform media and the digital economies will appeal to those with strong visions of the creative industries in the 21st century.

We look forward to welcoming you to our Master of Arts Creative Media at the University of Brighton.

More information on our website.

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This programme is aimed at building your knowledge and developing expertise in a range of digital creative media topics, so as to be able to help understand, design and develop creative media applications which are growing in popularity including smart phone applications. Read more

INSTITUTE FOR DIGITAL TECHNOLOGIES

This programme is aimed at building your knowledge and developing expertise in a range of digital creative media topics, so as to be able to help understand, design and develop creative media applications which are growing in popularity including smart phone applications.
User interaction techniques with human perception and quality of users’ experience assessment methods are also included in the programme. Specific modules dedicated to gaming technologies, 3D media processing and users’ perception evaluation, creative media context and practices are taught by the leading experts in the area. You will also benefit from experience in 3D creative media and studio environments first-hand, all of which will provide a unique opportunity to engage with advanced research motivated problems in the exciting topics related to digital creative media.

Programme Aims

a) Develop students’ knowledge and expertise in multimedia signal capturing, rendering, coding, processing, and adaptation through practical application analysing and evaluating problems and responding to challenges in real time.
b) Develop students’ critical thinking to assess the development, evaluation and implementation of high-end home and low-end mobile media applications in response to addressing real world problems/opportunities.
c) Develop students’ critical thinking to assess media applications through user interaction techniques, human perception and quality of experience assessment methods.
d) Use action-based learning to provide individuals and teams with employment skills essential to the digital/tech industry.

Programme Structure

To complete the MSc Digital Creative Media students must complete 8 x 15 credit modules. Students must also choose and complete 4 of the 6 optional modules. Students will pick a second subject from the list of nominated second subject modules offered by the other Institutes in the first semester. All students must complete a Dissertation worth 60 credits.

Assessment

Modules are assessed primarily by exams and also include a combination of group exercises, presentations and time-constrained coursework and assignments with varying levels of weighting depending on the nature of each module.

Career Prospects

Graduating from this programme will provide students with job opportunities in media technologies and creative industries (e.g., studios, film and music makers), broadcasters as well as communication industries and service providers. Graduates will also have the knowledge required to enter a wide research field related to creative media including their design and applications.
Graduates will also have the opportunity to enhance their knowledge and career prospects further by undertaking an MRes or PhD programme.

Compulsory Modules

-Collaborative Project
-Media and Creative Industries: Context and Practices
-Second Subject Module
-Dissertation
-Media Design and Production

Optional Modules

Choose four modules only:
-Media Processing and Coding
-Advanced 3D User Environments
-Internet of Things and Applications
-Introduction to Programming and MatLab
-Media Cloud Applications and Services
-Creative Industries in a Global Perspective
-Gaming Technologies and Systems

Second Subject Modules

Choose one module only:
-Design Thinking
-Media and Creative Industries: Critical Perspectives
-Principles of Entrepreneurship and Innovation Management
-Business Model Development
-Introduction to Diplomacy
-Sports Media and Marketing

Find more information on modules here http://www.lborolondon.ac.uk/study/institutes-programmes/msc-digital-creative-media/

For more information on fees, please see our fees and finance page: http://www.lborolondon.ac.uk/study/fees-finance/

Scholarships

We are investing over half a million pounds (£0.5m) in our scholarship and bursary scheme to support your studies at Loughborough University London in 2017. This package of support celebrates and rewards excellence, innovation and community. Our ambition is to inspire students of the highest calibre and from all backgrounds and nationalities to study with us and benefit from the wider Loughborough University experience and network. Our range of scholarships, bursaries and support packages are available to UK, EU and international students.View the sections below to discover which scholarship options are right for you.

What's on offer for 2017?
Inspiring Success Programme
-For unemployed and underemployed* graduates living in the East London Growth Boroughs of Hackney, Newham, Tower Hamlets or Waltham Forest
-Award value: 100% off your tuition fees
-We are joining forces with The London Legacy Development Company to offer a two day programme of specialist support for graduates, including workshops, skills seminars and networking opportunities to increase students' employability and support those looking to enter into postgraduate education.
-Eligibility: At the end of the programme, eight students will be selected for a 100% scholarship to study a masters course of their choice at our London campus in September 2017.

Dean's Award for Enterprise
-For students looking for the skills and support to launch a new business
-Award value: 90% off fees to launch your business idea
-Eligibility: The award will be given at the discretion of the Dean and the Senior Leadership Team, based on a one-page submission of your business idea.

East London Community Scholarship
-For any students who obtained their GCSE’s or A-levels (or equivalent qualifications) from The Growth Boroughs – Barking and Dagenham, Greenwich, Hackney, Newham, Tower Hamlets and Waltham Forest
-Award value: 50% off your tuition fees
-Eligibility: Competitive scholarship based on one-page submission showing your contribution to our community.

Alumni Bursary
-For all Loughborough University alumni
-Award value: 20% off your tuition fees
-Eligibility: International and UK/EU alumni holding a current offer for LoughboroughExcellence Scholarship
-For international and UK/EU high achieving students
-Eligibility: Any student holding a high 2:1 or first class undergraduate degree or equivalent from a recognised high quality institution will be considered.

Find information on Scholarships here http://www.lborolondon.ac.uk/study/scholarships-and-bursaries/

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Delivered by expert practitioners and aimed at graduates from various disciplines and industry professionals wishing to broaden their skills across film, digital, media, photography, writing and performance. Read more
Delivered by expert practitioners and aimed at graduates from various disciplines and industry professionals wishing to broaden their skills across film, digital, media, photography, writing and performance. This programme equips you for a creative media career, offering network contacts, an impressive portfolio and essential practical skills.

About the programme

This unique programme will help you explore and consolidate your creative identity, working with others from diverse creative backgrounds to nurture your creative potential and create new opportunities to help sustain your career.

Informed by research excellence and expert professional practice, the programme will bring out your creative potential, while providing the critical focus essential to respond flexibly to new opportunities and sustain your career.

Practical experience

The Pg Diploma and Masters programmes offer work-related learning through the module Creative Skills 2, either as a placement in the screen and broadcast industries and/or work on a professional project.

Your learning

There are three stages:

- Postgraduate Certificate (60 credits):
Core modules (20 credits each at SCQF 11 unless otherwise noted) include:
• Creative Skills 1 – introducing new creative skill areas in short creative projects

• Critical Media Contexts – an essential overview of contemporary critical debate

• Creative Media Practice – intensive CPD workshops with reflective analysis

Students choose one option including:
• Motion Graphics (SCQF 10)
• Producing for Film & Television (SCQF 10)
• Producing Factual Formats (SCQF 10)
• Writing the One Act Play (SCQF 10)
• Music Film and Sound Aesthetics (SCQF 10)
• Podcasting and New Media (SCQF 10)

- Postgraduate Diploma (120 credits):
• Creative Skills 2 – a placement in the screen and broadcast industries and/or work on a professional project

• Collaborative Project – a previous venture won the 2013 BAFTA New Talent Award

• Research: Critical Development – introduction to research methods associated with creative practice and preparation of a creative research proposal

- MA (180 credits):
A substantial practice-led research project, e.g. production of a feature screenplay, a documentary or digital media project. Previous successful Masters creative projects include an e-publishing project for fairy stories which was subsequently funded by Creative Scotland.

Our Careers Adviser says

Graduates have found roles such as independent producer; scriptwriter; TV development producer; documentary maker; and digital media producer/ developer. For graduates of design for the moving image, careers include artist filmmaker and motion graphics designer.

Financial support

In session 2015/16 the Postgraduate Diploma element of this programme carried SAAS postgraduate loan funding for eligible students. Check http://www.saas.gov.uk for 2016/17 loan info.

Great facilities

Accreditation by Creative Skillset, the Sector Skills Council for Creative Media, has led to the creation of the UWS Creative Media Academy. Operating across our campuses and through the UWS Glasgow Creative Enterprise Cluster, the Academy offers:
• A wide range of practice-led programmes

• First-rate facilities including an £81million investment in our new campus at Ayr

• Teaching in skills which are in demand by the creative industries

Research excellence

Our vibrant research culture spans a wide range of areas, including:
• providing advice on the cultural and educational aspects of the Olympic and Commonwealth Games

• student and industry collaboration on the creation of transmedia projects that offer real research and development potential and generate new online experiences for mobile and tablet users

• practice-led research in popular music, theatre, broadcasting and the visual arts

• new media art, ethics and emerging media technologies

• collaboration with leading arts festivals and venues including CCA Glasgow and Film City Glasgow

• creative writing for fiction, film, theatre and TV, working with leading broadcasters and arts companies

• cultural policy, cultural practice and cultural economy in Scotland and Europe, from small island communities to large urban areas

• participatory arts and media practice, community regeneration and public art

• journalism, politics and media representation

• the future of journalism and social media

• independent film and new media

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This one year (full-time) MA advances practical, research, and writing skills while deepening creative and critical engagement with media of all kinds. Read more
This one year (full-time) MA advances practical, research, and writing skills while deepening creative and critical engagement with media of all kinds. The core module in Critical and Creative Media Research develops transferable research, writing, and analytical skills, while optional pathways take students through Irish media history and contemporary media archives; creative interactive computing and digital identities, and writing for screen media and screen production.

Students will be offered the flexibility to pursue traditional scholarly and practice-based research, with most modules permitting a combination of critical and creative assessment options. Electives in Digital Humanities, Sociology, Law, English, and History are available for students keen to explore the interdisciplinary character of media.

A single compulsory module, Critical and Creative Media Research, lays the foundation for the programme in Semester One. Students have the freedom to select individual pathways that combine critical media studies and practical work, honing creative computing, audio-visual production, and screenwriting skills. Modules in Irish Media History, Media Archives, and Identity Technologies explore media in cultural and historical context across formats and platforms, from print to celluloid to digital. The MA programme culminates with a supervised individual thesis project that may assume a variety of forms, from scholarly essay to a practice-based project, where creative outcomes are contextualised and framed theoretically. A Postgraduate Diploma is available to students who do not wish to complete a thesis.

This programme offers practical training and transferable skill development for individuals from a variety of educational and experiential backgrounds in humanities, social sciences, and IT fields. It is designed for students who aspire to careers in creative and research-driven areas within media industries such as Marketing, TV, Film and Web Production, and user design, as well as for those who intend to pursue doctoral research in Media Studies or Digital Arts and Humanities.

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During this full-time MA Cultural Management you'll work creatively in a department that offers one of London's richest portfolios of arts and humanities courses, appealing to a range of students who wish to develop their expertise in fields including visual and performing arts, advertising, architecture, crafts,design, fashion, film, publishing, TV and radio, and video games. Read more
During this full-time MA Cultural Management you'll work creatively in a department that offers one of London's richest portfolios of arts and humanities courses, appealing to a range of students who wish to develop their expertise in fields including visual and performing arts, advertising, architecture, crafts,design, fashion, film, publishing, TV and radio, and video games.

The course will develop your understanding of the practice and management of the creative and cultural industries, as well as the political, economic and cultural contexts in which these industries operate. You'll develop your skills and critical understanding of the cultural and creative media sector, and the management of cultural organisations in a wide variety of contexts including drama, creative writing, visual arts curation, festival and theatre management. You'll also have hands-on experience of producing or managing a project.

If you want to develop your career in arts, media and cultural organisations then this course is for you. In addition to being taught by a highly experienced and qualified team you will also benefit greatly from the internship element of the course. This mix of practical experience, combined with academic rigour will provide you with a set of applied and transferable skills - critical analysis, problem solving, and research techniques – as well as specific knowledge related to the International cultural and media sector.

See the website http://www.lsbu.ac.uk/courses/course-finder/cultural-management-ma

Modules

Modules are assessed by essays, dissertation, exam, in-class presentations, blogs/workbooks and practical project work.

Semester 1:
- Culture and identity in a globalised world
This module will address the interrelationships between creative media industries and a variety of contemporary social and cultural phenomena in the context of globalisation.

- Creative industries: the cultural context
This module explores what we mean by the creative industries and who have been the key players in shaping cultural theory and policy.

- Practice as research and development: Project initiation
You'll be expected to initiate the research and development of a coherent and critically informed piece of work.

- Creative industries placement
You'll apply your academic learning at postgraduate level within a practical context. This will usually be a work experience placement within the cultural industries.

Semester 2:
- Researching the media industries
This module will provide you with the research skills required to engage in meaningful graduate level research in the cultural and creative industries. The module will focus on two aspects of study: the theories and methods of media research and the social, media, cultural and policy contexts of research.The module will prepare you for the final research paper.

- Research paper
The Research Paper is the summative element of the MA degree. The Research Paper gives you the opportunity to conduct original research in an area of your degree or field of interest.

- Practice as research and development: Project production
Following on from project initiation. You'll be expected to develop and manage a coherent and critically informed piece of work.

Employability

This course is ideal for students who are seeking to develop their career in the arts and creative and cultural industries. The placement module and the Practice as Research and Development module are designed to provide you with the opportunity to improve skills and your contacts.

In recent years students have secured placements at a number of nationally and internationally recognised organisations such as Glastonbury Festival, the O2 Arena, the National Theatre, Sadlers Wells and the Courtauld Institute. The department has links with a wide range of performing arts and contemporary media organisations in London, across the United Kingdom and throughout the world.

LSBU Employability Services

LSBU is committed to supporting you develop your employability and succeed in getting a job after you have graduated. Your qualification will certainly help, but in a competitive market you also need to work on your employability, and on your career search. Our Employability Service will support you in developing your skills, finding a job, interview techniques, work experience or an internship, and will help you assess what you need to do to get the job you want at the end of your course. LSBU offers a comprehensive Employability Service, with a range of initiatives to complement your studies, including:

- direct engagement from employers who come in to interview and talk to students
- Job Shop and on-campus recruitment agencies to help your job search
- mentoring and work shadowing schemes.

Professional links

In the department we have had recent guest lecturers from the Association of British Orchestras, British Youth Opera, Donmar Warehouse , The Wireless Theatre Company and the National Maritime Museum. In addition many of our modules are taught by practicing professionals from the arts and media.

The Department is also host to the Heritage Lottery Funded, Borough Road Gallery. Students on this course will have the opportunity to take the internships in the gallery and work with the curator to deliver a programme of outreach and interpretation of the collection.

Other industry links include:
- Royal National Theatre
- Greenwich and Docklands Festival
- Tara Arts
- Rockethouse Documentaries
- Met Films
- BushTheatre

Placements

The course offers you the opportunity to take part in significant work experience placements in London, the UK or possibly abroad. Both the preparation for the placement, which we guide you through, and the placement itself are assessed modules as part of the course. Our positioning in Central London, and our developed industry links means that we are exceptionally placed for students taking part on the placements.

Working with an individual experienced mentor on a project is also an alternative to the traditional placement.

Past placements include: Royal National Theatre Archive, Golley Slater Marketing, Siblings Together Charity, Saatchi Gallery.

Teaching and learning

The course offers one-to-one supervisions in three modules.There are regular additional support events, such as visits to galleries and performance viewings. The course now boasts a new shared production office, which allows to you to work on projects collaboratively in an environment similar to that which you could expect after graduation.

Facilities

- Borough Road Gallery
The gallery is a home for visual art and a unique part of the University's heritage. Opened in 2012, the Borough Road Gallery contains valuable and significant works of Post War British Art in a public collection, produced by the celebrated artist and teacher David Bomberg (1890-1957).

- Arts, music and cultural events in London
The University couldn't be better located being only a 10-15 minute walk from the Southbank Centre, National Theatre, BFI IMAX, Tate Modern, Royal Festival Hall, The Old Vic Theatre, The Young Vic and therefore the best of London's plays, performances, exhibitions and screenings.

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The MA Creative Media Arts. Data and Innovation is designed to respond directly to your needs as someone with the ambition to build a career in one of the growth sectors in the UK. Read more
The MA Creative Media Arts: Data and Innovation is designed to respond directly to your needs as someone with the ambition to build a career in one of the growth sectors in the UK: the creative and cultural industries. The course delivers a unique combination of media art and design methodologies alongside basic management and business analytics, to help you build a successful career or venture within this dynamic sector. The curriculum has been developed in response to important research findings, demonstrating that growth in the wider economy is being driven by a creative sector founded on a fusion between digital technologies, creative practice and the wider arts and humanities. It's what we call the “fusion hypothesis”. Drawing extensively on this concept we have developed a programme that brings the cultures of art, technology and enterprise into new and generative combinations.

With its emphasis on focused innovation and rapid prototyping the course is unusual in combining a critical media arts perspective with a deep understanding and engagement with the business-led dynamics of the creative industries.

The course is delivered in the context of Bournemouth University’s world renowned Faculty of Media & Communication, known for its contacts at the heart of the media industry. The programme has been developed and lead by leading practitioners from media art contributing business-led research and development insights from the design sector aimed at developing advanced enterprise and creative projects. The image at the top of this page was taken at the Museo Jumex in Mexico City and features work entitled Squidsoup by Liam Birtles, one of the senior lecturers on this course, just one example of the international reach our team has in this field.

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The MA in Digital Media is unique in its combination of practical and theoretical approaches to contemporary media and technology- http://www.gold.ac.uk/pg/ma-digital-media-technology-cultural-form/. Read more
The MA in Digital Media is unique in its combination of practical and theoretical approaches to contemporary media and technology- http://www.gold.ac.uk/pg/ma-digital-media-technology-cultural-form/

The established and exciting degree is designed to help you understand digital transformations in media, culture and society and apply this understanding in practice, in the media and creative industries and in further research. You will be equipped with skills that can be applied to current and future developments in digital media, social media, computing and other aspects of technology.

The MA in Digital Media educates aspiring media practitioners and academics as well as early and mid-career professionals who seek to reflect on their roles in a structured and stimulating learning environment designed to give all students up-to-the-minute knowledge of digital media and the skills to apply that knowledge to future developments.

The MA offers two pathways:

-Pathway 1 is a theory programme where you learn about developments in digital media and technology from a wide range of perspectives

-Pathway 2 is a theory and practice programme where you improve your skills, understanding and experience in one of the following areas:

Documentary
Image making
Journalism
Writing

Acclaimed academics and practitioners

Benefit from the experience and expertise of one of the world’s leading media and communications departments. You'll be taught by theorists and practitioners of international standing: Sarah Kember, Joanna Zylinska, Graham Young, Tony Dowmunt, Angela Phillips, Julian Henriques and David Morley.

Work placements and internships

The MA in Digital Media regularly attracts offers of work placements and internships. Recently these have come from Google, The Science Museum and N1creative.com.

Facilities

Our students have access to state-of-the-art facilities including well-equipped lecture and seminar rooms, exhibition spaces, computer facilities and digital media suites.

The department is also currently host to the renowned philosopher of media and technology, Bernard Stiegler and students will have access to his modulein Media Philosophy as well as priority access to the innovative and popular option After New Media. Designed to complement the MA in Digital Media, this course provides a framework for thinking about the current media environment as well as future forms of human and computer interaction.

An established record

The MA in Digital Media has been redefining media theory and practice since 2004. Our students become proficient in:

the history, sociology and philosophy of digital media
the application of critical conceptual skills to specialist areas and future forms of media
multimedia skills in image making (photography, video, animation, graphic art) script writing, journalism and documentary
MA Digital Media students have access the pioneering option ‘After New Media’, a non-assessed online module which explores the themes of self mediation, ethical mediation and intelligent mediation, and develops a framework for thinking about 'life' after new media. As befits a course of this kind we will be combining media, and exploring their pedagogic potential – uniting digital-online technologies with more traditional teaching formats, such as reading groups, seminars and an end of year symposium.

Contact the department

If you have specific questions about the degree, contact Dr Sarah Kember.

Modules & Structure

The programme consists of:

Two compulsory core modules
Pathway 1 - between two and four option modules (worth 60 credits) OR
Pathway 2 - a two-term practice block (worth 30 credits) and either one or two option modules (worth 30 credits)
The dissertation or the practice/theory project

Assessment

Seen take-home paper; essays; dissertation or practice/theory project and other production work in the area of documentary, image-making, journalism or fiction.

Programme overview

This is an exciting programme which offers a critical, contextual and practical approach to digital media and technology. It problematises approaches to the 'new' media in academic and professional debate, especially those which overemphasise the potential for radical social change led by a homogenised technology itself.

The programme is defined by its resistance to technological determinism and its insistence on the importance of addressing the social and historical contexts within which a range of media technologies are employed. In order to provide a contextual framework and facilitate the conceptualisation of digital media and technologies as fully cultural forms and processes, the programme will draw on a range of disciplines including: media and cultural studies, sociology, anthropology and philosophy. However, the programme will remain focused on key contemporary concerns about the potential role of digital media in society and on refiguring the contours of the 'new' media debate.

The programme offers two pathways. Pathway 1 addresses central theoretical and conceptual concerns relating to digital media. Pathway 2 combines theoretical analysis and practical work, offering students the opportunity to explore new media theories and concepts in practice. Pathway 2 is primarily aimed at students who already have some experience in one of the areas on offer: documentary; digital photography and image making; journalism; writing. It is meant to appeal to media industry professionals who are keen to reflect critically on their practice within a structured learning environment, graduates of practice-based courses but also those who have gained their practical experience in documentary; digital photography and image making; journalism or writing in informal settings.

Programme structure

The first compulsory core course is Digital Media - critical perspectives and this is taught in a small workshop format in the Autumn term. This course functions as a foundation for the second core course and offers students a map of the key debates in digital media. The course is taught in ten two hour workshop sessions and is supported by the provision of one-to-one tutorials.

The second compulsory core course is Technology and Cultural Form - debates, models, dialogues and this develops questions of technology, power, politics and subjectivity which were introduced in the first core course. The first part of this course highlights the key conceptual concerns of a contextualised approach to digital media plus the relevant debates and models formulated by key figures in the field. The second part of this course aims to generate a dialogue between theoreticians and practitioners around some of the most intellectually stimulating, contentious and contemporary ideas in the field without necessarily seeking a resolution. This course is taught in ten two hour workshop sessions during the Spring term and is supported by the weekly provision of one-to-one tutorials.

Students are required to take options from the lists provided by the Media and Communications, Anthropology, Comparative Literature and Sociology Departments as well as the Centre for Cultural Studies. Examples might include: After New Media, Nature and Culture, Cultural Theory, Globalisation, Risk and Control, Embodiment and Experience, Political Communications. Options are taught primarily through lectures and seminars and take place in the Autumn or Spring terms.

Each student's option profile is discussed with the programme convenor in order to ensure that the balance of subject-specific topics is appropriate for the individual concerned. Option courses are taught primarily through lectures, seminars and tutorials and take place in the Autumn or Spring terms.

All students are required to produce either a 12,000 word dissertation on a topic agreed by the student and supervisor or a practice/theory project in the area of documentary, photography and image making, journalism or fiction. The length of the practical element is dependent on the media and the form used and will be agreed in advance with the supervisor. It will, however, be comparable with practical projects undertaken in practice MA programmes in the relevant field. Students undertaking the practice/theory project will also be expected to submit a 3-4000 word analysis of their practice which locates it within the theoretical debates explored in the MA as a whole. This essay may be presented as a separate document or as an integral part of the project depending on the nature of the project and by a agreement with both theory and practice supervisors.

Programme outcomes

The programme's subject specific learning outcomes require students to analyse and contextualise developments in digital media and technology with reference to key debates in the history, sociology, anthropology and philosophy of the media. Students who opt for the practice/theory pathway will also be required to produce material of publishable or broadcast standard and to evaluate the ways in which theoretical and practical insights intersect. All students will develop a wide range of transferable qualities and skills necessary for employment in related or unrelated areas. These are described by the Quality Assurance Agency as: 'the exercise of initiative and personal responsibility, decision-making in complex and unpredictable situations, and the independent learning ability required for continuing professional development'.

By the end of the programme students will be able to:

-Map and critically evaluate key debates in the field of new media
-Analyse and contextualise current and future developments in digital media and technology
-Evaluate and articulate key historical, sociological, anthropological and philosophical approaches to the study of digital media and technology
-Demonstrate in-depth knowledge of at least four differing areas of inquiry
-Demonstrate an advanced level of conceptual knowledge and (where relevant) practical skill appropriate for a sustained piece of work in the field
-Prepare and deliver clearly argued and informed work
-Locate, retrieve and present relevant information for a specific project
-Manage a complex array of competing demands and work effectively to a deadline
-Work resourcefully and independently
-Think critically and/or work practically within a given context

Skills

We provide graduates with skills that are cutting edge: in the critical analysis and/or creative production of digital media; in the disciplinary knowledge and conceptual frameworks necessary for current and future forms of media and technology; in the awareness of how digital media and technologies are re-shaping society from the ways we communicate (through social media and web 2.0) to the increasingly ‘smart’ environments in which we live.

Careers

Our programme provides a theory and practice pathway and prepares students for work in the following areas:

-media and creative industries; advertising, marketing and PR (graduates of the MA Digital Media have found work with Virgin Media, Google, the BBC and other leading organisations worldwide)
-research and academia (graduates from this programme have gone on to study for PhD degrees in higher education institutions around the world and also here with us)
-media production and new media art (graduates have exhibited, published and produced work in photography, journalism, TV, documentary, film and multimedia)

Graduate Ekaterina discusses her career:

"I work for a company, called Visual DNA, which already sounds like life happening After New Media. The company is the largest data provider in Europe and is totally multinational. We actually try to analyse human visual DNA, you memories, feelings, thoughts about the future, anticipations, etc by creating personality quizzes where instead of verbal answers we tend to use images.

My role is as Creative Developer. It involves working with images from concept to finding/shooting and post-production. My qualifications perfectly matched what they’ve been looking for, Digital Media rocks!

My tip for the new-to-be-graduates is this: physically go to places and companies and talk to people. It really opens up loads of possibilities, and when I tell someone where I’ve graduated from they look impressed, and there is some sort of respect coming from them."

Funding

Please visit http://www.gold.ac.uk/pg/fees-funding/ for details.

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Our Creative Industries & the Creative Economy MA programme bridges the gap between creativity and business. This unique business degree programme enables you to combine specific creative practice and skills with a rigorous business education customised for the creative industries. Read more
Our Creative Industries & the Creative Economy MA programme bridges the gap between creativity and business. This unique business degree programme enables you to combine specific creative practice and skills with a rigorous business education customised for the creative industries. It has been developed by academics and creative economy practitioners at Kingston Business School to help you respond to emerging trends and opportunities to realise value in the creative economy.

The programme is designed for individuals who come from creative industries, or have graduated in another discipline, including engineering and humanities. You will need a strong motivation to look beyond the traditional boundaries of your discipline, a readiness to participate in a start-up, and a willingness to work in a multi-disciplinary and experiential environment. You will work with students from all over the world and from different creative sectors. This diversity challenges you to think differently and exposes you to differing perspectives on creativity and business.

The programme now has nine generations of graduates and an active alumni network. Our graduates work in a range of creative and leadership positions ranging from freelance work in the creative sector, through to business ownership and employment in large innovative companies in the creative economy.

The creative industries are outpacing traditional industries both in the UK and the rest of the world. In the UK, the creative industries represent 5.2 per cent of the UK economy and provide 1.9 million jobs (DCMS, 2016). With the growth of the creative industries, the creative economy has grown at a rate faster than the whole of the UK economy, and was worth £133.3billion in 2014, accounting for 8.2 per cent of the UK economy (DCMS, 2016).

An increasing number of countries has now placed the creative industries at the heart of their economic development. This creates opportunities for professionals who understand the critical success factors for commercialising creativity, and are equipped with the mix of creative and business knowledge and skills.

What will you study?

This unique business degree programme enables you to combine specific creative practice and skills with a rigorous business education customised for the creative industries. By the end of the programme, you will be equipped with an in-depth knowledge, understanding and skills required to successfully realise value in the creative economy context.

You will specialise and become closely involved in the practice of a specific creative industry through engagement with a real business in the creative sector. This will be the opportunity to experience practical work and realise value in a chosen creative industry:
-Advertising and marketing
-Architecture
-Crafts
-Product design, graphic design and fashion design
-Film, TV, video, radio and photography
-IT, software and computer services
-Publishing
-Museums, galleries and libraries
-Music, performing arts and visual arts

(Creative Industries Classification, Department for Culture, Media & Sport, 2015)

You will also explore the process of collaborative creativity and examine what it takes to successfully develop ideas into innovative products, service and processes. The core of the programme is a real-life business experience; working in a team, you will start and run your own creative industries business in the supportive and risk-free environment provided by Kingston Business School. Our entrepreneurship experts will guide you through the process of designing and running your own creative business, which will help you develop your creative, managerial and entrepreneurial skills.

Assessment

Assessments are innovative and include a mix of individual and group project work and formal assessments, including essays, case studies, reports and presentations, role-play, games and simulations, plus the final Personal Research Project (maximum 15,000 words). You will study in a supportive environment where regular feedback is provided by both academics and professionals.

Why study the Creative Industries & the Creative Economy MA?

The course gives you the opportunity to gain a range of knowledge, skills and experiences:
-Develop your creative, entrepreneurial, managerial and leadership skills – participate in development of a start-up, pitch to real industry experts at our "Dragons' Den", and engage with a variety of professionals and entrepreneurial businesses.
-Experience practical work in a chosen creative industry by engaging with a real creative industries business to develop your CV and your understanding of the creative sector.
-Learn the fundamentals of business management theory and practice from the specific perspective of the creative industries, in the diverse and evolving context of the creative economy.
-Experience regular visits from industry experts and entrepreneurs, field trips to entrepreneurial businesses and events such as Frieze Art Fair that connect the creative industry to the local community and enable you to build a valuable network.
-Experience excellent teaching – the Creative Economy MA course is ranked as one of only six UK Eduniversal Best Masters in -Entrepreneurship. It is also ranked as one of the best entrepreneurship masters in the world by the Eduniversal masters ranking 2015/16, and Kingston Business School is one of only a few of the 120 UK business schools to be awarded an 'excellent' rating for its teaching quality by the Higher Education Funding Council.
-Earn a degree with prestigious international accreditation – Kingston Business School has joined an elite group of global institutions to be awarded the prestigious international accreditation by the AACSB (Association to Advance Collegiate Schools of Business). A hallmark of excellence in business education, the accreditation has been earned by just 5 per cent of the world's business schools.
-Finish the course with an international network of contacts – the programme has an active alumni network and our students come from all over the world to study the course.

Will this course suit me?

The Creative Industries & the Creative Economy MA is designed for individuals who come from creative industries, or have graduated in another discipline, including engineering and humanities.

-Are you a creative practitioner? We will give you the opportunity to gain first-hand experience in creating a product or service and taking it to markets.
-Are you a manager in a creative business? We will help you understand the processes of managing creativity and innovation and enhance your skills as a creative leader with a good grasp of strategy and appropriate business and management skills.
-Have you got years of experience? If you have substantial experience, you could benefit from undertaking the personal research project that will help you to apply your new skills and expertise to your specialist sector and enable you to identify new opportunities in the creative economy.

Course structure

Below are the core modules for this course:

Modules
-Mapping the Creative Economy
-Design Thinking for Start-ups
-Experiencing the Creative Industries - Professional Practice
-Conducting Collaborative Creativity
-Managing a Creative Business
-Personal Research Project/Gaining Insights

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You will have the opportunity to gain contextual understanding of this highly popular field in a city globally renowned for its Media Creative Industries. Read more

INSTITUTE FOR MEDIA AND CREATIVE INDUSTRIES

You will have the opportunity to gain contextual understanding of this highly popular field in a city globally renowned for its Media Creative Industries. In addition, you will have access to wide-ranging industry networks and events gaining first-hand knowledge and exposure to potential employment sectors.
London is at the centre of a revolution in media content creation, cultural innovation and new business models for media and creative industries. This programme is rooted in the dynamic development of London as a global media city and focuses on the transformation and growth of these industries in an international context.

Media and cultural industries are important sources of employment and economic growth globally. This programme charts the increasing prominence and understands the changes in these industries and how they are governed over time and in different countries.

Media content and cultural products are also important carriers of meaning about the world which we use to construct our social identities and allegiances. This programme examines the way in which individuals and organisations consume and use media and culture in everyday life to fashion identities and relationships.

Based in the former Olympic International Broadcast Centre, our neighbours include BT Sport broadcasting company, owners of Europe's largest Sport TV studios. Along with providing a strong theoretical foundation, these connections mean that the programme can also offer unique opportunities for students to gain industry exposure and insights into the practical aspects of the media industry.

See the website http://www.lborolondon.ac.uk/study/institutes-programmes/media-and-creative-industries/

Programme Aims

a) To enable students to gain a systematic and critical awareness of current issues and debates in the analysis of media and creative industries

b) To foster your ability to critically analyse current research and advanced scholarship about economic, social, cultural, political and historical dimensions of the creative industries in a global context

c) To develop students’ skills and competencies in a comprehensive range of research methods and techniques relevant to the investigation of media and creative industries

d) To enable students to interpret, evaluate and apply advanced knowledge of media and creative industries in an innovative way

e) To prepare students for employment in diverse professional environments through a combination of independent work and industry exposure

Programme Structure

To complete the MA Media and Creative Industries, students must complete 8 x 15 credit modules. Students must choose and complete 2 of the 4 optional modules to complete the MA Media and Creative Industries. All students must complete an Individual Project, Dissertation, Business Plan or Placement worth 60 credits. Students will pick a second subject from the list of nominated second subject modules offered by the other Loughborough University in London Institutes in the first semester

ASSESSMENT

Modules are assessed by a combination of essays, group exercises, presentations and time constrained assignments. Subject to your choices, there may also be exams.

CAREER PROSPECTS

This programme equips you with the knowledge and skills for a great career in media. You will be well qualified to work in a variety of communication roles within public, private or third-sector companies, ranging from sport, gaming, and technology to press, policy and community-led initiatives. Graduates will also have the opportunity to enhance their knowledge and career prospects further by undertaking an MRes or PhD programme.

COMPULSORY MODULES

- Collaborative Project
- Media and Creative Industries: Context and Practices
- Media and Creative Industries: Critical Perspectives
- Creative Industries in Global Perspective
- Dissertation
- Researching Media Industries

OPTIONAL MODULES

Choose two modules only
- Tourism and Heritage Industries
- Media Audiences, Users and Markets
- Cultural Industries and Creative Labour/Cultural Work
- Creative Industries in a Global Perspective
- The History of Media Technology
- Global Cities
- Media and Communication
- Media and Social Movements
- Social Identities and Digital Media

SECOND SUBJECT MODULES

Choose one module only
- Design Thinking

Find more information on modules here http://www.lborolondon.ac.uk/study/institutes-programmes/media-and-creative-industries/

Scholarships

We are investing over half a million pounds (£0.5m) in our scholarship and bursary scheme to support your studies at Loughborough University London in 2017. This package of support celebrates and rewards excellence, innovation and community. Our ambition is to inspire students of the highest calibre and from all backgrounds and nationalities to study with us and benefit from the wider Loughborough University experience and network. Our range of scholarships, bursaries and support packages are available to UK, EU and international students.View the sections below to discover which scholarship options are right for you.

What's on offer for 2017?
Inspiring Success Programme
-For unemployed and underemployed* graduates living in the East London Growth Boroughs of Hackney, Newham, Tower Hamlets or Waltham Forest
-Award value: 100% off your tuition fees
-We are joining forces with The London Legacy Development Company to offer a two day programme of specialist support for graduates, including workshops, skills seminars and networking opportunities to increase students' employability and support those looking to enter into postgraduate education.
-Eligibility: At the end of the programme, eight students will be selected for a 100% scholarship to study a masters course of their choice at our London campus in September 2017.

Dean's Award for Enterprise
-For students looking for the skills and support to launch a new business
-Award value: 90% off fees to launch your business idea
-Eligibility: The award will be given at the discretion of the Dean and the Senior Leadership Team, based on a one-page submission of your business idea.

East London Community Scholarship
-For any students who obtained their GCSE’s or A-levels (or equivalent qualifications) from The Growth Boroughs – Barking and Dagenham, Greenwich, Hackney, Newham, Tower Hamlets and Waltham Forest
-Award value: 50% off your tuition fees
-Eligibility: Competitive scholarship based on one-page submission showing your contribution to our community.

Alumni Bursary
-For all Loughborough University alumni
-Award value: 20% off your tuition fees
-Eligibility: International and UK/EU alumni holding a current offer for LoughboroughExcellence Scholarship
-For international and UK/EU high achieving students
-Eligibility: Any student holding a high 2:1 or first class undergraduate degree or equivalent from a recognised high quality institution will be considered.

Find information on Scholarships here http://www.lborolondon.ac.uk/study/scholarships-and-bursaries/

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This exciting new multidisciplinary master's programme is fully designed to reflect the needs of contemporary interactive media industries, bringing together creative technologies, interactivity and design practices within digital cultures with the user in mind. Read more
This exciting new multidisciplinary master's programme is fully designed to reflect the needs of contemporary interactive media industries, bringing together creative technologies, interactivity and design practices within digital cultures with the user in mind.

Interactive Media Practice combines a wide range of digital creative technologies primarily combining digital literacies design, technology and interaction, through user centred design for commercial outputs to an industry standard.

Interactive Media Practice places the user at the centre of the experience and focuses on design and content creation in areas such as: mobile app development, wearables, games, rich media websites, interactive guides and installations, immersive VR, next generation advertising and virtual and augmented reality systems, through to social media powerful eMarketing and entrepreneurship through innovation protocol.

According to the late CEO of Apple, Steve Jobs, the app industry "is worth several billion pounds annually and employs around 40,000 people, representing approximately ten per cent of the total audio-visual workforce. Sectors such as sound-driven games and apps show an even wider growth where providers such as Apple have paid a total of two billion dollars to apps within the US alone".

Adobe Systems (UK) fully support the programme with high recommendation, based on the development and key principles the course offers, which is rare and unique. We embrace excellent contracts within the interactive media and games industries, including regular visits and master classes from industry professionals at the top of their game from Adobe to Sony.

Adobe Systems (UK), said: “This Interactive Media degree offers an ideal grounding for those wishing to work in the digital media industries, which increasingly require people who work with technology from a creative perspective. This is the course that will create the next generation of interactive media stars…! ”

The course embraces a hackathon culture with specialist hack labs boasting newly designed flexible learning spaces for students to work more collaboratively on innovation protocols fostering cross-pollination of new ideas creatively. Many students will be working on live industry briefs as well as their own projects independently within and outside our course clusters. This collaborative approach to learning and research often leads to successful projects, which are commercially viable, and quickly gain industry recognition through our end of year show.

“It’s a really multi-faceted MA, bringing together creativity, technology skills and digital media, with an entrepreneurial thread.” – 2015 Graduate.

Our students learn to examine the communication of ideas in a networked world through our entrepreneurship incubator programme and consider the many impacts of digital media in everyday life, for commercial trajectories through practiced based projects.

As one of the top 100 international universities in the world, the University of Westminster's School of Media, Arts and Design currently boasts a series of professional recording studios, a new teaching recording studio, professional technology labs and access to an array of post-production, and multimedia facilities built and equipped to the highest standards.

Using the leading industry software, you will be involved in designing and making interactive digital media content for delivery over the Internet, on tablets and mobile devices and for installations to designing compelling user interfaces creating a great user experience, this also extends to the development towards creating content for the ‘internet of things’.

The MA in Interactive Media Practice course will prepare you for this sector, by leveraging and integrating the fine blend between creativity and technical capacities. You will also benefit from having access to a range of highly regarded industry practitioners who will offer you exceptional insight and working knowledge within the field, both challenging and encouraging your technical and creative fair. On this master's degree you will develop commercial-level interactive media and digital content production skills.

Course content

This multidisciplinary course prepares you to work in a wide range of industry combining theory, practice, and bringing together technical, creative perspective on new media systems, interactive technologies and digital culture as well as exploring new emerging creative technologies, producing an industry professional who can produce as well as explore future creative technologies.

Students are encouraged to work with technology experimentally in a creative way, collaboratively, and to apply emerging and existing technology in new and innovative ways, research and the experimental application. You will also have hands-on experience creating content for, iPad, iPhone, iPod, Playstation , Xbox, Oculus Rift and content rich media websites, advanced web production and design, design for interface all of this with the user in mind. The course will provide skills in the relevant multimedia software, media rich web production, Unity, UdK, website design and development to mobile app development. You will be taught creative coding, interfaces and the course encourages the use a wide range of programming languages delivered by industry practitioners. We also have accreditation opportunities within Adobe and Apple for those students wanting to develop their skills more prolifically within select software.

These include mobile apps, mainstream games, interactive installation, sonic media and eMarketing, with an emphasis on core creative skills. The course also prepares and enhances your ability in producing interactive media, methodologies and production workflows, supported by a robust understanding of the technologies and theories involved.

The Interactive Media Practice degree offers an ideal underpinning for those seeking employment in the digital media industries, which increasingly require people who work with technology form a creative perspective. This is the course that will create the next generation of interactive media talent who are both enterprising and creative.

Our approach on the course is implemented through hackathon culture as seen in technology start up sectors, where cross collaboration through interdisciplinary approach is very welcomed. Students are encouraged to apply from design, non-programming or non-technical backgrounds as well as technical backgrounds.

Modules

-Applied Innovation and Interactive Design
-Mobile Apps and Wearable Devices
-Entrepreneurship and Project Management for Creative Industries
-Social Media and E-Marketing
-Hack Lab and Creative Technologies
-UX Design and Development
-Major Project

Associated careers

There are many highly desirable careers that students from this course can go on into such as: interactive media, app development, new media production, interactive development, advanced web producer, content manager, UX designer, project management, media, digital marketing, media design, online branding, interactive game design, web production, game designer, media advertising, information design, digital production, strategic development, online advertising, UX architect, digital SAM, mobile UX, front end development, wen development, email marketing executive, ecommerce digital marketing manager, .net developer, UX designer academic publisher, UX researcher, social media executive, digital designer, digital advertising, SEO consultant, content marketing specialist, interaction designer, digital project manger, optimisation manager and digital content production. Digital marker, creative technologist, rich media website developer, games producer, social media manger, museum installation, VR gaming, VR advertising.

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The International Film Production MA is an exciting programme which allows you to develop your filmmaking skills to a professional level, by working closely with the Creative Media Skills training centre at Pinewood Studios; one of the UK’s most important production facilities. Read more

About the course

The International Film Production MA is an exciting programme which allows you to develop your filmmaking skills to a professional level, by working closely with the Creative Media Skills training centre at Pinewood Studios; one of the UK’s most important production facilities. This course is ideally suited for students progressing from undergraduate study, or professionals seeking to develop their career in filmmaking. This course will give you the opportunity to develop the skills and establish the connections that the international film industry demands, and prepare you for work in the global filmmaking environment.

The next available start date for this course is September 2017. (Subject to Validation)

The content of the course has been developed in partnership with Creative Media Skills at Pinewood Studios, meaning you can be assured that what you are learning is directly relevant to current industry practice. Creative Media Skills also acts as a base for teaching at Pinewood Studios where you can see what you are learning being used in practice. Throughout the course your time will be divided between Pinewood Studios in West London, and on campus at DMU, with one semester being taught at each location, and a third semester of guided independent study.

Over the last 20 years, the UK has become a leading worldwide hub for the production of major fiction films, and UK trained specialists are some of the most respected in the world. You will gain professional practical skills by working with highly experienced film industry personnel and senior academic staff, and you will learn your trade at the heart of international film production in the UK.

During the course, you will pursue specialisation in areas including production design, art direction, directing, cinematography, prosthetics and production management. You will also develop a professional-standard portfolio of film work.

Reasons to Study

• Hands-on experience at Pinewood Studios
some of your learning will take place at Pinewood studios, West London which is one of the UKs most important production facilities providing you with hands on skills and access to facilities used by industry

• International focus
gain Film Production skills by developing an understanding and establishing the connections that the international film industry demands

• Developed in partnership with Creative Media Skills
course content have been developed in partnership with Creative Media Skills, delivered with industry professionals in modern facilities, giving you a relevant knowledge

• Develop a range of practical skills
gain practical experience in core production skills including scriptwriting, storytelling, storyboarding, lighting & cinematography, image processing, production planning, directing and post production; as well as core business expertise in live film making environment such as an understanding of pitching, budgeting, research and development and wider careers planning

• Benefit from excellent academic expertise
you will benefit from the skills and expertise of established research groups such as Cinema and Television History (CATH) Research Centre and Institute Of Creative Technologies (IOCT)

To find out more

To learn more about this course and DMU, visit our website:
Postgraduate open days: http://www.dmu.ac.uk/study/postgraduate-study/open-evenings/postgraduate-open-days.aspx

Applying for a postgraduate course:
http://www.dmu.ac.uk/study/postgraduate-study/entry-criteria-and-how-to-apply/entry-criteria-and-how-to-apply.aspx

Funding for postgraduate students
http://www.dmu.ac.uk/study/postgraduate-study/postgraduate-funding-2017-18/postgraduate-funding-2017-18.aspx

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Over the past few years, career opportunities in the digital media sector have increased dramatically. The interactive media industry is reaching maturity and needs qualified professionals able to offer a diverse range of expertise. Read more
Over the past few years, career opportunities in the digital media sector have increased dramatically. The interactive media industry is reaching maturity and needs qualified professionals able to offer a diverse range of expertise. This course addresses those needs and is designed to provide you with skills in interactive media content creation, interactive design, digital media production,social media management, digital media project and account management. In the most recent (2014-15) Destinations of Leavers from Higher Education (DLHE) survey, 100% of graduates from this course were in work or further study within six months.

More about this course

This professionally-oriented course will appeal to graduates with an interest in digital media, experienced professionals from the design, media, public relations and marketing sector wishing to retrain for a career change or promotion, and those wishing to progress towards research and PhD studies. The Masters in Digital Media addresses issues in interactive design, interactive media, the internet and its applications, digital solutions for the industry and the public sector, usability design, effective digital media project management, digital audiences and audience research, social media management, digital media strategy, digital interactive television, mobile communications, and new media ownership. The course will provide skills in the relevant multimedia software.

You will learn how to:
-Assess and select the appropriate tools to produce a digital media project
-Produce digital media projects using the appropriate software applications
-Research and analyse the current issues and future developments in digital media, social media, media communications and e-solutions
-Manage digital media projects and production teams
-Produce digital media and social media strategies
-Appreciate the complexity of the international digital media and creative industries and communicate effectively in a media professional environment
-Apply research, design and management skills to the production of new media projects

Assessment methods include interactive projects, design portfolios, presentations, essays, examinations and reports.

Modular structure

The modules listed below are for the academic year 2016/17 and represent the course modules at this time. Modules and module details (including, but not limited to, location and time) are subject to change over time.

Year 1 modules include:
-Digital Media Project Management (core, 20 credits)
-Principles of Digital Media (core, 20 credits)
-Digital Media Dissertation (alternative core, 60 credits)
-Digital Project (alternative core, 60 credits)
-Accredited Work-Based Learning in the School of MCC (option, 20 credits)
-Advanced English for Masters Studies (option, 20 credits)
-Digital Media Strategy and Consultancy (option, 20 credits)
-Digital Storytelling (option, 20 credits)
-Digital Video Production (option, 20 credits)
-Globalisation (option, 20 credits)
-Interaction Design (option, 20 credits)
-Multimedia Journalism (option, 20 credits)
-Web Design (option, 20 credits)

After the course

The course is particularly suited to students looking to work in: web design; UX design, interactive media production; digital video production; new media project management and account handling; consultancy and policy advice in the area of digital media and communication technology; social media management; digital media strategy, training and research in related fields; electronic publishing; online journalism and broadcasting; administration, management and research in digital media, digital advertising and marketing and digital information industries.

Moving to one campus

Between 2016 and 2020 we're investing £125 million in the London Metropolitan University campus, moving all of our activity to our current Holloway campus in Islington, north London. This will mean the teaching location of some courses will change over time.

Whether you will be affected will depend on the duration of your course, when you start and your mode of study. The earliest moves affecting new students will be in September 2017. This may mean you begin your course at one location, but over the duration of the course you are relocated to one of our other campuses. Our intention is that no full-time student will change campus more than once during a course of typical duration.

All students will benefit from our move to one campus, which will allow us to develop state-of-the-art facilities, flexible teaching areas and stunning social spaces.

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Take advantage of one of our 100 Master’s Scholarships to study Digital Media at Swansea University, the Times Good University Guide’s Welsh University of the Year 2017. Read more
Take advantage of one of our 100 Master’s Scholarships to study Digital Media at Swansea University, the Times Good University Guide’s Welsh University of the Year 2017. Postgraduate loans are also available to English and Welsh domiciled students. For more information on fees and funding please visit our website.

The MA in Digital Media offers an innovative interdisciplinary and multidisciplinary approach to contemporary technology and new media, drawing upon expertise in Media and Communication Studies.

Key Features of MA in Digital Media

The MA in Digital Media examines some of the key issues confronting twenty-first century global societies through a dynamic programme that combines theoretical and applied perspectives.

Digital Media students will be encouraged to apply media theory, political and social theory and research tools in analysing and understanding digital media. The MA in Digital Media explores key historical, policy and practice dimensions of new media as well as focusing on research methodologies for those undertaking research on digital media and technology.

The Digital Media course is split across the year. Students will take three modules in each academic semester (a total of six modules) and then complete a dissertation over the summer. The dissertation component allows you to write a 16,000 word dissertation, which will draw on issues and themes developed throughout the year.

Modules

Modules on the MA in Digital Media typically include:

• Thinking About Digital Media
• The Digital Edge
• PR Branding and Promotion
• The Business and Politics of Digital Media
• Global Media
• Professional and Promotional Writing
• Digital Skills and Defence
• Online Journalism

Who should Apply?

Students interested in digital media and new media technologies, from a media studies, politics and international relations, humanities, social science, computer science or related background. Professionals interested in the challenge of digital media both in terms of their professional practice, but also related to fields in policy research and public administration. Students interested in
preparation for postgraduate research, MPhil or PhD, or who wish to develop skills and knowledge related to digital media.

Digital Media Programme Aims

-To enable you to develop an advanced understanding of digital media, through contemporary theories and advanced research work.
-To help you to understand the development of digital media and technology historically, through a number of theoretical perspectives, which give a context to contemporary discussions and controversies in the field.
-To appreciate the role of digital media technology within wider social, political and economic contexts, including the implications for policy formation.
-To enable you to acquire research skills enabling you to conduct thorough research into digital media; also to enhance your critical, theoretical and analytical abilities, and your written and oral communication.

Careers

Career expectations are excellent for Digital Media graduates. Companies, nonprofit organisations, government and the public sector value the fact that our students have developed a range of critical abilities, a creative and innovative approach to problem solving, and skills in detailed analysis and presentation of research. Our Digital Media Graduates go on to work in journalism, broadcasting, web-design, advertising, publicity, arts and cultural bodies, or even to go on to study a PhD.

Student Quote

“I thoroughly enjoyed studying the MA in Digital Media. The course and its faculty have broadened my horizon not only in new media but other subjects, such as computer science and politics. If I haven’t yet succeeded in making the reader envious and inspired to take this course, I would only conclude by mentioning that you would miss out on lectures worth experiencing.”

Tejeswini Krishnan, Digital Media, MA

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This programme allows you to develop the business/entrepreneurial skills and attributes to commercialise on your creative and cultural practices and/or knowledge- http://www.gold.ac.uk/pg/ma-creative-cultural-entrepreneurship-media/. Read more
This programme allows you to develop the business/entrepreneurial skills and attributes to commercialise on your creative and cultural practices and/or knowledge- http://www.gold.ac.uk/pg/ma-creative-cultural-entrepreneurship-media/

The Media and Communications Pathway of the MA in Creative and Cultural Entrepreneurship allows you to build on a historical and theoretical understanding of cultural and creative industries and the development of a cultural economy to create your own creative initiatives, which might be research-based, policy-based, practice-based, or a combination of any or all of these.

The MA will be taught in partnership by a number of departments within Goldsmiths and with key individuals and organisations in the creative and cultural industries sector.

Our collective approach is to integrate entrepreneurship within the development of creative practices and to take a ‘creative’ approach to the development of new businesses and the infrastructure that supports them.

Contact the department

If you have specific questions about the degree, contact the Admissions Tutor.

Modules & Structure

The programme contains four taught modules and a further dissertation/portfolio component.

You'll have a range of choices throughout the degree enabling you to design a pathway that is most relevant to your academic, business and career ambitions.

All students take modules I and III, and you can choose between options offered in media for modules II and IV.

Attendance is mandatory for all taught sections of the programme. To encourage collaborative learning we try to teach all students together wherever possible, irrespective of their particular pathway.

Module I: Theories of the Culture Industry: work, creativity and precariousness- 30 credits
Module II: Creative Practice- 30 credits
Module III: Entrepreneurial Modelling- 30 credits

Module IV: Entrepreneurial Practices and Modes of Production within one creative industry sector

You can choose from two strands for this module (i) College-Based and (ii) Internship.

(i) College-based

Delivered by the partner departments – these modules deal with creative sector issues and case studies within a specific discipline, although taking into account the cross-over with other areas – including Performing Arts (theatre and dance), Visual Arts, Music, Design, Media & Communications, Publishing and Computing. As well as studying producing companies, this would also include consideration of creative agencies relating to the above. The programme will start with the above areas but in this modular system can easily expand to include other subjects.

Computing offers Sector overview: Games and Interactive Entertainment Industries.

Design offers Sector overview consisting of: Component A – Design and Futuring, and Component B – Business and Design, or an industry placement.

Drama offers A Sector overview: Cultural Policy and Practice combined with management practice in audience development and fundraising.

Fashion offers Designing Fashion, taught by the Department of Design (subject to approval).

Media and Communications offers Either an industry placement, assessed by placement report, or an industry contextual module: Media Landscapes.

Music offers Sector overview of Music industries (a) combined with management practice in audience development and fundraising.

(ii) Internship

You will undertake an internship within an SME, Producing or Research Organisation within the cultural and creative industries. There will be initial taught/tutorial sessions on managing an internship and experiential learning and assessment would be by an analytical report on the ‘culture of management’ of the organisation. In some pathways this will be augmented by classes in specific skill areas (such as marketing) as you are likely to be working in skill-specific departments of organisations.

It is envisaged that the internship would be the equivalent of two to three days a week for three months, however each internship will be individually negotiated between you, the organisations (learning partner), and the department. Although duration and attendance pattern of each internship will vary, it will provide you with the context and experience to undertake the assessment. Please note that these module options are subject to ongoing revision. Any changes will be available at the start of the programme.

Module V: Dissertation or Project/Portfolio plus reflective analysis
The content and research imperatives of the dissertation/portfolio can be developed in tutorials with staff to address your individual needs. It could range from an entirely written document researching a particular area of the cultural and creative industries to a fully developed proposal for a new business.

Careers

The programme will enable those who have previously studied an area of creative study/practice, such as computing (games and entertainment), to start a career developing a business arising from an existing or new creative practice. This may relate directly to a 'product' or 'process' arising from you own practice or to a form of 'expertise', 'consultancy' or 'knowledge'.

The programme will also equip those who wish to work within organisations that develop the infrastructure and environment for new creative businesses with the capacity to flourish in a variety of contexts.

Skills

You can expect to develop an independence and integrity in developing creative ideas. You will be able to apply entrepreneurial approaches to creative projects and demonstrate an understanding of different business models to establish a creative enterprise. You will also develop team-working and leadership skills, and effective business and communication skills.

Funding

Please visit http://www.gold.ac.uk/pg/fees-funding/ for details.

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There can be little doubt that film, creative media and performance do not just reflect but produce particular political realities and can be used for political ends. Read more
There can be little doubt that film, creative media and performance do not just reflect but produce particular political realities and can be used for political ends: for example, the recent events of the Arab Spring demonstrated the role that digital media play in the form and conduct of political activism, and the events of 9/11 ten years ago showed how spectacle impacts on politics and may be manipulated for various ends. All this highlights the need for informed and critical scholarship that is not constrained by any disciplinary divide between performance, media and politics, and that goes beyond a framework that equates theatre with politics or sees politics as a performance.

Scholars of politics have recognised the importance of examining, and indeed employing, cultural and media forms in their work. Equally, scholars of film, media and performance are examining the relevance of critical conceptualisations of the political in their practice. This MA taught Masters combines the research strengths and longstanding collaboration of two world-leading departments to allow students from either background to develop an advanced understanding of the place of media, film and performance in contemporary politics, and vice versa. Students from politics and international politics will have the opportunity to develop skills in media analysis and practice, and specialise in film, performance, or creative media, and those from film, performance and media will gain a deeper understanding of contemporary theories and practices of politics, and specialise in a particular area, for example, Latin America, Africa, or the Middle East, or in a particular aspect of international politics, for example, postcolonialism, or critical international relations. Those from other disciplines such as anthropology, sociology, cultural studies, philosophy will have the opportunity to engage with these exciting and intensely political synergies.

See the website http://courses.aber.ac.uk/postgraduate/politics-media-performance-masters/

Suitable for

This degree will suit you:

- If you have a specific interest in Politics, Media and Performance
- If you want a highly innovative masters course
- If you want to develop your research skills
- If you are interested in the theoretical and historical debates behind media, performance and politics
- If you want to develop creative interventions into political debates through the use of media and performance

Course detail

Aberystwyth University’s Masters in Politics, Media and Performance is the first course in the UK (and one of the few in the world) to study the interrelationships between these crucial areas. Working across disciplines in innovative and invigorating ways, you will examine the means through which film, media and performance do not just reflect but produce particular political realities and how they can be used for political ends.

As a student on Aberystwyth University’s Masters in Politics, Media and Performance, you will benefit from the experience and guidance of two of the world’s leading departments in their respective subject areas. Our Department of Theatre, Film and Television Studies will provide you with a thorough theoretical and practical understanding of media and performance. Our Department of International Politics will help you to gain a deeper understanding of contemporary theories and practices of politics and to engage with a range of exciting and intensely political new synergies. Together the departments offer you a comprehensive range of teaching and learning facilities and extensive computing and library resources. Amongst the library resources are those of National Library of Wales, one of the world’s great libraries with over 6 million volumes available to you.

The Department of Theatre, Film and Television Studies at Aberystwyth is the highest rated Arts and Humanities Department in Wales, according to the results of the 2014 Research Excellence Framework, with 60% of research submitted being rated world-leading.

There can be little doubt that film, creative media and performance do not just reflect but produce particular political realities and can be used for political ends. The recent events of the Arab Spring demonstrated the role that digital media play in the form and conduct of political activism, and the events of 9/11 in 2011 showed how spectacle impacts on politics and may be manipulated for various ends. All this highlights the need for informed, critical and creative scholarship that is not constrained by any disciplinary divide between performance, media and politics, and that goes beyond a framework that equates theatre with politics or sees politics as a performance. Scholars of politics have recognised the importance of examining, and indeed employing, cultural and media forms in their work. Equally, scholars of film, media and performance are examining the relevance of critical conceptualisations of the political in their practice.

Format

This programme will be jointly taught by International Politics and Theatre, Film and Television Studies staff and administered by the Department of Theatre, Film and Television Studies within the Faculty of Arts.

This taught Masters combines the research strengths and longstanding collaboration of two world-leading departments to allow students from either background to develop an advanced understanding of the place of media, film and performance in contemporary politics, and vice versa. Students from politics and international politics will have the opportunity to develop skills in media analysis and practice, and specialise in film, performance, or creative media, and those from film, performance and media will gain a deeper understanding of contemporary theories and practices of politics, and specialise in a particular area, for example, Latin America, Africa, or the Middle East, or in a particular aspect of international politics, for example, postcolonialism, or critical international relations. Graduates from other disciplines such as anthropology, sociology, cultural studies and philosophy will also have the opportunity to engage with these exciting and intensely political new synergies.

Assessment

The taught part of the course (Part 1) is delivered and assessed through lectures, tutorials and essay projects. Successful completion of your dissertation (Part 2) leads to the award of an MA.

Employability

The transferable skills you will acquire on the course, such as presentational skills, information building and analysis, critical thinking, writing skills, and practical and creative skills are vital for a broad range of employers. An MA in Politics, Media and Performance shows an in-depth knowledge of these topics which are particularly beneficial if you choose to apply for PhD study. The Aberystwyth MA in Politics, Media and Performance provides you with skills essential in several fields of work. Modules and assessments are aimed towards giving you experiences which will benefit you in the working world. Graduates from the Departments of International Politics and Theatre, Film and Television Studies have entered careers in the creative industries, administration and the public and private sectors.

Key Skills and Competencies:

- Study Skills:
You will learn how to gain access to the relevant literature and materials in these fields and how to use them in critical discussion of the issues covered by this subject and in relation to your own specific needs. Practical advice is given in research methods and sources.

- Self-Motivation and discipline:
Studying at Masters Level is a very independent process. You will be guided and aided by University staff, but you will also be expected to conduct your own scholarly and/ or creative research work. The final dissertation in particular, teaches you how to employ your own skills and knowledge to produce high standards of work. The practice of self-motivation and discipline will prepare you for what will be expected of you in the working world.

- Transferable Skills:
The MA in Politics, Media and Performance provides you with key skills which are transferable to several fields, thus increasing your employability. Upon graduation from this Masters course, you will be able to structure and communicate ideas efficiently, write for and speak to a range of audiences, evaluate and organize information, develop practical initiatives, work effectively with others, work within timeframes and to specific deadlines.

Find out how to apply here https://www.aber.ac.uk/en/postgrad/howtoapply/

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