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MA Communication Design at Falmouth is a transformative, intensive studio based course, enabling you to develop your individual critical voice in communication design. Read more
MA Communication Design at Falmouth is a transformative, intensive studio based course, enabling you to develop your individual critical voice in communication design. The course prepares you for the demands of a rapidly changing, complex media world, where the ability to create meaningful and effective ideas is paramount.

Benefits:
- Learn from leading global design provocateurs and teachers in project challenges and study set
- Gain commercial experience through internships
- Work in a multi-million pound studio environment that mirrors leading contemporary design studios
- Specialist skills training, relevant for your project interests
- Final semester London show
- Digital final exhibition for global recognition and launch

Visit the website https://www.falmouth.ac.uk/communication-design-ma

How the course is taught

The course is structured over 45 weeks, across three semesters: deconstruction, reconstruction and reinvention.

You'll be in the studio most weekdays working on outcomes rooted in design process and the development of meaningful and innovative ideas. The experience is designed to be supportive yet provocative, so you can take your ideas and practice into new and exciting realms, that challenge you and the wider communications world.

Your learning is delivered across a mixture of set lectures, tutorials, workshops, and peer and tutor review.

Contact hours vary across the course, being most intensive during the first two semesters, with more self directed study as you develop your final project in the third semester. We expect some students to be away at points during the final semester, either working on research and project feedback, or attending internships.

Course outline

The course prioritises fresh and fearless thinking, developing students who see no boundaries to their work, curious to engage and discover while pursuing the highest level of innovation in communication design.

You'll gain an understanding of the global framework of communication design, and an approach to design process that delivers great ideas across diverse media platforms.

Mirroring the success of longstanding programmes at our School of Communication Design, you'll benefit from frequent industry contact, enabling you to stretch and question your practice, gaining inspiration from within and beyond your immediate boundaries.

Attracting a range of applicants, the course prepares you for independent or studio practice, in the applied creative industries, broader arts, or further academic research.

Our priority is to encourage your development by distilling and building your creative voice and ambition. We do so via three semesters, deconstruction, reconstruction and reinvention, with project outcomes mirroring a design process structure.

What you'll do

Semester 1: Deconstruction
- MACD 101: Process
(20 credits)
This module introduces the components of design process in relation to your own personal practice. Through provocation and critical debate you'll reflect on and challenge what you do, seeing how global, experiential and experimental insights can generate the most appropriate process models for a contemporary communications problem.

- MACD 102: Intersections
(20 credits)
This module examines the fundamental components to the production of design: human interaction and collaboration. Whether this interaction is between client and designer, object and user, or experience and emotion, it allows you to experience provocative challenges that hone your own standpoint. You'll learn how social engagement, polar tension or friction can inspire new thinking.

- MACD 103: Boundaries
(20 credits)
This module allows you to take more radical entry points into your understanding of practice; taking project interest into new forms or creating critical design response from more theorised or experimental catalysts.
Provocateurs will continue to challenge and stretch the limits of your enquiry, exploring new theoretical models and examining the debate of 'designer as author'; how works are translated or used; and how they or their work become the provocateur.

Semester 2: Reconstruction
- MACD 104: Curate and build
(40 credits)
You'll deep dive into your emergent interests, exploring how technology and an increasingly complex consumer and cultural landscape may effect your enquiry. Thinking by doing, you'll elect and develop skill sets and a depth of study in both practice and theory. With the module running across the whole semester, it allows you to fully prepare and test ideas and craft, sectors and media as you begin to prepare your main MA project.

- MACD 105: Compete
(20 credits)
Ahead of the final semester, you'll begin to look at avenues and insights for your own practice and from a business or funding perspective. You'll build professional skills relevant to individual need and examine components of design development including publishing, presentations, production and IP.

The module will also examine other methodologies of delivering work around the world, whether through commission or employment, working in known fields of the creative industries or with museums, arts organisations or universities and research bodies.
Student will also engage in competitive projects set by external bodies.

Semester 3: Reinvention
- MACD 106, MA project
(60 credits)
This module allows you to realise your final major project, in a largely self directed semester, bringing together practice, theory and an evaluation phase that provides reflection and potential industry or funding opportunities to be negotiated ahead of graduating.

The first phase leads to exhibiting at a key industry or cultural event, with an interim show. The second sees you gather insights, industry or critical feedback, or undertake an internship, or preparing for the launch of your project. This final phase sees the production of an essay or strategic report, depending on future plans.

Facilities

- Dedicated MA studio space
- Lecture theatres, design lab, break out spaces and meeting rooms
- Digital printing facilities, Risograph machine, woodblock printing and presses, workshop and negotiated access to screen-printing studios
- Apple suite, with Adobe CS and full collection of Monotype typefaces
- Extensive library facilities and digital collections
- Negotiated use of other facilities such as film, photographic, textiles and product design studios

Staff

You'll be taught by staff with backgrounds spanning design, academic, writing and research careers. They offer decades of experience teaching and working for leading studios, working with international clients, arts and cultural organisations, exhibiting and publishing work and research. They are enaged with many of the world's top creative universities and organisations as keynote speakers, external examiners and consultants. Overall they are all inspired by design, teaching, nurturing and encouraging great and motivated students.

Assessment

- Individual project briefs
- Design research journal
- Essay
- Oral presentations, individually and in groups
- Critical review or business plan

Careers

Communication design is a broad field of study, with career choices depending largely on your own personal project focus.

Options include:

- Graphic design
- Advertising
- Packaging and brand design
- Service design
- Photography and film
- Type design or illustration
- Editorial design
- Motion graphics, interactive or digital design
- Information or UX design
- Design criticism and writing
- Teaching, research or PhD study
- Allied fields: television, the heritage sector or exhibition design

Interview and selection process

Please apply via submission of an application form, an outline of your key interest or masters proposal and a portfolio. Details about our portfolio requirements can be found on the application form.

Interviews are held in person at the School, online via Skype or by phone.

Find out how to apply here - https://myfalmouth.falmouth.ac.uk/urd/sits.urd/run/siw_ipp_lgn.login?process=siw_ipp_app&code1=MACODEFC_SEP&code2=0001

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Compared to the Bachelor of Science, the Master of Science in Design for the Fashion System moves the attention from “product” design to “system” design that is the peculiarity of the Italian design. Read more

Mission and goals

Compared to the Bachelor of Science, the Master of Science in Design for the Fashion System moves the attention from “product” design to “system” design that is the peculiarity of the Italian design. The main elements that characterize and distinguish the “Politecnico” education in fashion come from the culture of the made in italy, its connection with the fashion companies and its aim to combine tradition with innovation, crafts with technologies, heritage with progress, dreams with discipline.In particular, the course mission and goals focus on three aspects: development of integrated design skills (product- communication-service) orientated to the “fashion system”; development of knowledge of the fashion system and the relations between the various players, development of specific multidisciplinary knowledge concerning economic, humanistic, sociological and artistic disciplines.

See the website http://www.polinternational.polimi.it/educational-offer/laurea-magistrale-equivalent-to-master-of-science-programmes/design-for-the-fashion-system/

Professional opportunities

Graduates in Design for the Fashion System are flexible and suitable for carrying out design activities in fashion companies, working on integrated product-service system design. They also find good employment opportunities in professional activities working on product research, trends and development for fashion companies. They can also work on design activity in the field of communication, event organisation and shop-fitting of fashion sales outlets.
The main reference fashion professions are Fashion Coordinator, Brand manager, Product Manager and Visual Merchandiser.

Presentation

See http://www.polinternational.polimi.it/uploads/media/Design_for_the_Fashion_System_01.pdf
This Master of Science programme’s aim is to train highly qualified designers able to manage the competitiveness of the Fashion System on an international scale, both in its product development systems and within the strategic processes of fashion companies. Fashion at Politecnico di Milano is strongly committed to research and innovation, binding together high craft and high tech, the artisanal vision with the technological one, manual processes with the most advanced digital modeling softwares, in order to give the student the capability to work in any reality of the fashion system. Intense laboratory courses are the core part of the crafting investigation. Master students are required to fulfill an internship period within qualified companies.
Career opportunities include: designer activities, professional activities working on product research, trends and development for fashion companies. Working oportunities in the field of communication, event organisation and shop-fitting of fashion sales outlets. Main reference professions: Fashion Coordinator, Brand manager, Product Manager, Visual Merchandiser. The programme is taught in English.
website: http://www.moda.polimi.it/en/

Subjects

- 1st year
TRACK 1: Fashion Design Laboratory (Sportswear Design, Fashion Design, Management and Organisation of Fashion Firms), Workshop (Underwear, Sportswear Design), Retail Design Laboratory (Strategies and Methods for Retail Design, Methods and Tecniques of Representation of Retail Spaces).
TRACK 2: Fashion Design Studio (Sportswear Design, Sportswear Design Materials, Sportswear Design Theory, Management and
Organisation of Fashion Firms).
MANDATORY FOR ALL TRACKS: Communication and Society, Evolution and Innovation in Languages, Innovation of Materials, Technologies and Processes

- 2nd year
TRACK : Final synthesis design studio divided in: Fashion-System design, Fashion Product Design and Man’s wear Advanced Technology Accessories.
MANDATORY FOR ALL TRACKS: Art Seminars , Aestethic, Other courses to be chosen among a list of elective lectures, Final Thesis Preparation

See the website http://www.polinternational.polimi.it/educational-offer/laurea-magistrale-equivalent-to-master-of-science-programmes/design-for-the-fashion-system/

For contact information see here http://www.polinternational.polimi.it/educational-offer/laurea-magistrale-equivalent-to-master-of-science-programmes/design-for-the-fashion-system/

Find out how to apply here http://www.polinternational.polimi.it/how-to-apply/

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This full-time taught research course gives you the opportunity to carry out in-depth original research into design practice while developing the skills to become an independent, critical thinker and effective design researcher. Read more
This full-time taught research course gives you the opportunity to carry out in-depth original research into design practice while developing the skills to become an independent, critical thinker and effective design researcher.

The taught modules provide a framework of transferable skills that apply to all researchers as well as those relevant to your chosen pathway subject of Arts, Design, English Literature, History, Social Science, or Media.

You will gain an understanding of research methods while developing expert professional skills in communication, self-management, and project planning. You will devise and deliver a significant research-based project in the form of a dissertation or practical arts based project, to demonstrate your interests and ability to think independently.

Whether you go on to further PhD study, or work as a researcher for a range of public services and professions, this course gives you the research and professional skills for a successful career.

Learn From The Best

Mark Bailey is Director of Innovation Design and leads the University’s partnership with Unilever. He spent 10 years in the Aerospace industry working on advanced passenger and business jet concepts.

After graduating from Northumbria’s School of Design, Bruce Montgomery became a designer for fashion brands including Katherine Hamnett, Moschino and Jeff Banks.

Matthew Lievesley has helped develop improved care-pathways for people with Type II Diabetes in collaboration with Newcastle University Medical School.

Dr Irini Pitsaki specialises in Design Management and Strategic Brand Management with more than 15 years of experience as a researcher and lecturer in higher education.

Dr Mersha Aftab’s current work looks at Role of Design at strategic level in multinational industries. Her passion for teaching led to a full time lectureship teaching Innovation.

Dr Stuart English is a specialist in design led innovation, and the creator of Ideas-lab. He leads a portfolio of postgraduate programmes.

Elizabeth MacLarty has a degree in Fine Art from Leeds University and her research interests include the relationship of theory to practice, particularly in Design Education teaching practice.

Teaching And Assessment

You’ll learn through a combination of discipline-specific and core framework modules that develop your research skills.

You’ll undertake a dissertation or project of 20,000 words (or 10,000 word dissertation in support of a practical project for Arts practice researchers). This can be either a specialist, in-depth study based upon a substantial body of subject-relevant sources or a you can take a broader ranging approach crossing over a number of disciplines.

You will also take two discipline-specific modules that examine the key themes, traditions, and debates in your chosen discipline.

You’ll be assessed by a mixture of traditional and innovative practices, including dissertation (or equivalent project), oral and written presentations, critical reviews, and portfolios of work.

The academic team will help you develop the skills required to plan, manage and review your learning.

Learning Environment

Northumbria's School of Design was named one of Europe’s top design schools by US Business Week magazine and has an international reputation for innovation and creativity.

It has been fitted out with state-of-the-art facilities and the latest in design technology including:

- Dedicated exhibition gallery and outdoor show spaces
- Modern presentation rooms with the latest screening facilities
- Digital photography studio
- CAD suites
- Traditional letterpress and screen printing
- The latest in computer numerically controlled machinery
- Extensive 3D prototyping workshops
- Industry standard textile, printing, knit and garment
- Construction facilities
- Sound studios and recording booths
- Interaction and animation studios
- Mobile laptop facilities
- Postgraduate, research and consultancy suites

Alongside teaching staff with experience as designers, technicians, craftsmen and journalists, you’ll also learn from visiting designers and design professionals.

Research-Rich Learning

Northumbria is in the UK top 10 for research power in Arts and Design. The School of Design hosts three research groups:

Design Issues
This research group addresses complex social and cultural issues from a design perspective. They work on themes such as social care issues with the Carers Centre Newcastle and Alzheimer’s Scotland and socio-economic challenges with Newcastle YMCA and Traidcraft.

Design Innovation and Research Methods
This group focuses on innovating and creating value across society by applying design-led innovation and better research methods to support the work of designers in context. Work involves the industrial and commercial sector, such as design's role in corporate innovation and creativity in product manufacturing and service organisations.

Design Making
This research group focuses on materials and the cultural and technology benefits of making in society. Researchers work in product, industrial, interaction, service, textile, craft, fashion and interior design disciplines.

Give Your Career An Edge

This course will give you skills for life-long learning, including critical skills and attitudes, presentation skills, and the ability to reflect and evaluate abilities. These are all attractive traits and in demand from employers.

You’ll be able to demonstrate critical awareness of research and scholarship in your chosen design discipline and show that you are self-motivated, disciplined and possess a thirst for independent learning.

Throughout the course, you’ll build on your undergraduate skills, adding intensity, complexity and depth of study as you also develop communication, time management and highly developed research and inquiry skills.

Your studies have a real world focus and you’ll have the opportunity to work with external partners and industries to develop your experience and network of contacts. We seek to nurture home-grown talent to support and grow the economic, social, cultural and intellectual capital of the region and beyond.

Your Future

Northumbria boasts an illustrious design alumni list including Sir Jonathan Ive, principal designer of the iPad, iPhone and iMac. Rob Law MBE, Founder of Trunki, Nicola Morgan, Designer, Lanvin, Paris, and Tim Brown, Chief Executive, IDEO.

As a graduate you’ll be able to demonstrate critical thinking and judgement and will leave equipped with excellent practical, communication, and transferable skills.

You will become an expert on your chosen research topic and well placed to use this as a platform to excel in your career and contribute to the community and the wider world in which you live.

On graduating, you will have a qualification which may enhance your promotion prospects in the fields of teaching, professional research, museums and archives, public policy, and project management.

There are also opportunities for you to advance your studies further, with advice in writing PhD and funding applications available to support students.

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This practice based course would suit those who wish to re-examine the direction of their previous studies or wish to explore some area of design related personal interest in depth. Read more
This practice based course would suit those who wish to re-examine the direction of their previous studies or wish to explore some area of design related personal interest in depth. Applicants are required to produce an initial statement of intent which broadly outlines their intended programme of study usually (but not exclusively) concerning further exploration of a topic within the area of 3D Design or Visual Communication. Informal enquiries are welcomed and may be followed by an advisory interview to assist in the determination of this if required. Entry is generally through an undergraduate degree in an Art and Design discipline, although we encourage applicants with other relevant professional experience.

PROGRAMME AT A GLANCE

Semester 1
-Design Practice 1
-Research for Creative Design Practice 1

Semester 2
-Advanced Practice 2
-Research for Creative Design Practice 2/3

Semester 3
-Design Practice 3
-Postgraduate Project/Dissertation

LEARNING ENVIRONMENT AND ASSESSMENT

The course is essentially a practice based programme, so it is likely you will spend the majority of your time working in either craft workshops or design studios. Students taking a more theoretical approach are likely to spend more time researching, or away from the University examining design led commercial or manufacturing activity. The programme is made up of 'practice' modules, supported by core modules - Research and Creative Perspectives, providing the theoretical and contextual underpinning to each student's programme. These modules are delivered through a programme of lectures, seminars and tutorials and provide a forum for exploring and debating the contexts of contemporary design and craft practice.

Both practical and theoretical elements of the course will be assessed at the end of each module. At the final assessment point at the end of the course, students have the opportunity of putting on a public exhibition of their work.

FURTHER INFORMATION

UCLan’s MA Design course exists within the framework of the University modular scheme. Full-time study is based over 3 semesters, with 3 modules studied each semester. Each semester comprises a double 'practice' module and a single 'theoretical' module - Research and Creative Perspectives. Part-time study is based over 5 semesters. The programme concludes with the double Practice module - Final Project Realisation, bringing together all practical and theoretical aspects of the course, through a major investigation into a particular personal area of study, leading to final assessment presentation / public exhibition. The postgraduate dissertation allows students to develop a major piece of theoretical work supporting their practice. Throughout the duration of the course students are required to keep an ongoing 'Reflective Diary' that is used to record all lines of enquiry, development of ideas, critical reflection and analysis.

The Northern School of Design offers an MA in Design by full-time or part-time study. The course encompasses a diverse range of craft and design activities across the areas of Visual Communication and Applied Arts, and places particular emphasis on 'practice', whilst also exploring the academic issues that underpin designing and making. The course aims to develop students' intellectual and imaginative power through a programme of study which forms cohesion between theory and practice. Whilst offering graduates, practising artists and designers the opportunity to develop their individual interests, the course will be made up of students representing a range of subject disciplines. This opportunity to exchange ideas and experiences is seen as a key element of the study programme.

The MA is a taught programme with one day's tuition per week (currently a Friday) supplemented by private study by negotiation. A special feature of the course is the unique blend of practice and theory which underpins the student projects. The course is taught by tutors who are themselves professional design practitioners and play a prominent role in the University's research activities. We have well equipped studios and workshops, supported by highly skilled technical staff. Supporting the craft workshops and design studios, we have excellent suites of high spec computers for CAD, assignment writing and image manipulation. The University has excellent library / study facilities with a very extensive collection of design books and periodicals, together with many e-resources and support.

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This specialist course has been rated as ‘Outstanding’ by Ofsted for 14 years with particular highlights being the high quality school placements, excellent partnerships with museums, galleries and the wider arts community and the managements and quality assurance of the programme. Read more
This specialist course has been rated as ‘Outstanding’ by Ofsted for 14 years with particular highlights being the high quality school placements, excellent partnerships with museums, galleries and the wider arts community and the managements and quality assurance of the programme.

Because the course has been built around partnerships with primary, secondary and special schools, museums and galleries, community groups and artists, it offers you the opportunity to gain a PGCE in Secondary Art, Craft and Design Education with Qualified Teacher Status.

It will prepare you to become a highly effective practitioner, able to make a significant contribution to education and equipped to teach pupils across the range of art, crafts and design.

You’ll spend the majority of your time in two contrasting secondary school placements, with the remaining time at Northumbria University or at sites including museums, galleries, studios and workshops.

Thanks to our exclusive partnership with the BALTIC Centre for Contemporary Art, you’ll also have access to BALTIC’s extensive library and archive.

Learn From The Best

This course will encourage you to challenge and develop your own personal philosophy and pedagogy by learning from a wide field of experienced practitioners.

Our delivery team include senior schools leaders, outstanding subject specialist teachers, research active lecturers, professionals from galleries, museums and creative organisations, artists, makers and designers.

They all model the attributes of an outstanding subject teacher and will encourage you to pursue and develop your own personal areas of expertise and interest by harnessing your prior experience and practice.

The majority of teaching staff are partners in external organisations including schools, museums and galleries across the North East, with a breath of expertise in arts, craft and design education. They include staff from our partner, BALTIC Centre for Contemporary Art.

Teaching And Assessment

The course has two main components; school based placements in two contrasting schools and an arranged timetable of lectures, seminars, workshops, tutorials enrichment days, studio days and project days.

The arranged timetable explores four main areas: professional knowledge and generic educational practice; art education practice and knowledge; art education skills and knowledge; and art education research, theory and philosophy.

You’ll also get the chance to customise project briefs, co-design enrichment opportunities and address art, craft and design subject knowledge and skills gaps, plus undertake a primary placement and have placements in post 16 education to explore the transition stages.

You’ll be assessed using a variety of strategies including written assignments, presentations and reflective professional portfolios. You’ll also undergo in-school assessment of your professional conduct and the planning and teaching of lessons.

This assessment enables you to have the maximum impact on pupil progress and demonstrate that you meet the requirements to be awarded a PGCE and Qualified Teacher Status (QTS) aligned to the Teachers’ Standards 2012.

Module Overview
TE6674 - Professional Studies: Art, Craft and Design (NC, 30 Credits)
TE6675 - Professional Placements: Secondary Art, Craft and Design (NC, 30 Credits)
TE7055 - Contemporary Issues & Practice in Art and Design Education (NC, 30 Credits)
TE7056 - Inquiry of Current Issues in Art Education (NC, 30 Credits)

Learning Environment

You’ll spend a minimum of 120 days, which will be the majority of your time, in two contrasting secondary school placements. They will be carefully matched to your individual academic and professional requirements, making sure you get great opportunities based on your needs.

You’ll also spend a significant amount of time at BALTIC and in our partnership museums, galleries and schools where you’ll be guided and mentored by experienced teachers and senior leaders.

Your training will include access to specialist art equipment including kilns, studio based equipment and materials – both on campus, and also across the partner organisations that you train in.

On top of that, you’ll be able to tap into our well-established network of subject-specialist, dedicated link tutors, all experienced senior leaders in arts education in secondary schools. They will ensure you make the best possible progress and are well prepared for your transition into teaching.

Digital learning is integrated and embedded into the course, from e-learning platforms to digital communication and presentations, and you’ll also use our e-learning portal, social networking platforms, digital communication tools and collaborative tools.

Research-Rich Learning

Arts education is an area rich in ongoing research, which is strongly reflected in the content of this course.

Our members of teaching staff come from a wide range of backgrounds and have a diverse range of research interests and expertise.

Prominent and key research areas include arts education; craft education; how arts can improve health and wellbeing; being an artist teacher; creative and cultural sector partnerships and collaborations. Other topics covered include ceramics in education; education in museums and galleries; quality assurance in schools; and creativity in education.

These fascinating areas are all explored and applied across and throughout the breadth of teaching on this course.

Give Your Career An Edge

Graduates from this course enjoy a consistently high employment rate and many students secure a position even before graduation.

This programme has outstanding recruitment, regularly recording excellent employability for its graduates. In 2015, 95% secured a job within three months of graduation and 100% within six months of graduation.

The vast majority of students who study this course go into secondary arts education, but those who don’t often choose to work in educational roles in museums and galleries or have gone on to successfully work in international arts education and administration.

Most of our recent graduates are based in the UK but some are tapping into the growing demand for outstanding graduates with a PGCE in schools across Europe and the Middle East.

Your Future

Many of our former students have told us that this course was transformative for them, both professionally and personally, providing long term impacts on their careers, with many jumping up the career ladder to middle and senior leadership.

Many graduates also decide to return to the programme to support our trainee teachers by guest lecturing, mentoring and developments research in arts education through the programme.

Becoming a secondary art teacher has the potential to be a hugely satisfying professional choice, and you’ll be able to make an immeasurable impact on students throughout the lifetime of your career.

The course carries a consistent record of delivering fantastic opportunities for progression after completion, with high employability levels and overall year-on-year outstanding satisfaction from students.

Your placements in two contrasting school settings aim to provide you with the best possible all-round experience of teaching at secondary level, which will stand you in excellent stead when it comes to applying for teaching roles.

If you decide to continue your studies, successful completion of this course means you could carry 60 credits forward towards a full or part time Masters degree at Northumbria making it cheaper and quicker.

With an excellent national reputation and plenty of choices and opportunities on this programme to make it a really personalised experience, your professional career in arts education can really take off.

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This programme lets you reinvent your craft, deepening your design and art expertise while working with informaticians. Our advanced programmes, for professionals and recent graduates, are hands-on, progressive and designed with industry at their heart. Read more

Programme description

This programme lets you reinvent your craft, deepening your design and art expertise while working with informaticians. Our advanced programmes, for professionals and recent graduates, are hands-on, progressive and designed with industry at their heart.

You’ll combine cutting-edge design with information hacking to develop products and services that can transform lives.

Your projects and case studies will apply your skills to real-life design challenges, including building new products and services, and next generation social media tools. No previous coding skills are required. Our vision is for design informatics to lead on designing with data, combining informatics and design to support an augmented society. Just as virtual reality is blending into augmented reality, the digital economy and information society will evolve into an augmented society.

As informatics products drive this evolution, natural human intelligence intertwines with vast data-processing power. Emerging products are revolutionising the way social and economic value can be generated. Design is embracing adaptive devices and services that learn and teach. Research by design enriches both informatics and design.

This programme weaves together threads from both with machine learning an overarching theme. For design, these are product, media, fashion and architecture. For informatics: vision and robotics, interaction, sensor networks, and synthetic biology.

Programme structure

In the first year, you will study:

-Design Informatics: Histories and Futures
-Design For Informatics
-Case Studies in Design
-Design with Data
-Design Informatics Project
-plus one course from a suite of digital design options

On Design with Data, you will work with actual data from an organisation such as the Royal Botanic Garden Edinburgh or National Museum of Scotland. You’ll focus on the Internet of Things, working with software and electronics to connect material objects with streaming data.

MA students then undertake a dissertation in the summer before graduation.

MFA students take a summer placement with a relevant and exciting digital organisation then return for a second year of study, including:

-Informatics Research Review
-a second Case Studies in Design project
-Product Development
-a dissertation

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This Masters programme in Product and Furniture Design recognises and prepares students for the diversity of design practice and employment opportunities open to graduates entering the design industry. Read more
This Masters programme in Product and Furniture Design recognises and prepares students for the diversity of design practice and employment opportunities open to graduates entering the design industry.

The three semester course is based at a highly rated design institution within easy reach of central London. It offers students a unique educational experience with respected contributors lead by renowned designer Sebastian Bergne.

Students are given time in an exceptional learning environment to develop their personal approach to design, learn new skills and apply them to carefully structured projects with industry partners that prepare them for their preferred career direction.

Key features
-This course is part of the Design School's Postgraduate Framework, which promotes interdisciplinary practice opportunities, underpins research, supports personal trajectory and industry contact, and includes a supporting lecture series.
-The core staff team is supported by expert full time and visiting studio tutors. These include, David Weatherhead, Julia Georgallis, Rosemary Anrude and Lauren Davies.
-The action of "making" is the signature of the course. We seek critical thinkers and makers that seek to challenge and evolve contemporary practice through the physical domain.

What will you study?

The course proposes a hands-on approach to design, encompassing research techniques, teamwork, learning through making and developing finished objects intended for craft, industrial production or conceptual prototype.

Students are expected to have a robust personal approach with direction and purpose reflecting their own area of study. Students are required to be self-directed, reflective and practical in approach. The course is studio and project based. Activities can include specialist lectures, workshop inductions, group and personal tutorials, seminars and symposiums.

Assessment

Assessment will be made at the completion of each module. Module marks are added to achieve a total final mark. Assessment will be made through practical design projects, presentations, main masters project and exhibition.

Course structure

This course is part of the School of Design's postgraduate programme.

The structure – shared with students from the Communication Design MAs, Fashion MA, and Sustainable Design MA – enables you to explore your individual specialist interests within an integrative learning environment that provides a comprehensive understanding of the value and role of interdisciplinary methods and ways of working. The influences and impact of thinking from other related design subjects on your own specialist study is an important aspect of the identity and the community of interdisciplinary practice at masters level in the School of Design.

This structure is designed to help progress and develop your independent learning, encouraging you to construct and explore projects concerned with areas of particular personal interests. The overarching course philosophy, based upon an emphasis on research, methodology and design thinking, allows individual and personal concerns to be explored through focused study in product and furniture design.

The two shared modules of the School of Design's Postgraduate Framework both commence with a symposium, in which high-profile external speakers present their work and contribute to a debate on a topic of relevance to all courses in the Framework.

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The Secondary Postgraduate Certificate in Education is a one academic year (36 week) course that trains graduates to be secondary school teachers of Art and Design. Read more
The Secondary Postgraduate Certificate in Education is a one academic year (36 week) course that trains graduates to be secondary school teachers of Art and Design.

The PGCE programme has been designed to train teachers to practice as a subject specialist teacher for the secondary age range (11-16). Trainees are assessed against the standards for Qualified Teacher Status (QTS) across the age range. Trainees will also often gain experience of the 16-18 age range, although they will not be formally assessed in this phase.

Art and design stimulates creativity and imagination. It provides visual, tactile and sensory experiences and a unique way of understanding and responding to the world. Pupils use colour, form, texture, pattern and different materials and processes to communicate what they see, feel and think. Through art and design activities pupils learn to make informed value judgements and aesthetic and practical decisions, becoming actively involved in shaping environments. They explore ideas and meanings in the work of artists, craftspeople and designers. They learn about the diverse roles and functions of art, craft and design in contemporary life and in different times and cultures.

Key benefits

• 24 weeks are spent on placement: a total of eight weeks in one placement during the autumn term and 16 weeks in a second placement during the spring and summer.

• As well as teaching, the programme includes contact time with a Senior Professional Tutor and a Subject Mentor, directed study time and personal study time.

• There is an opportunity to spend time in a primary school and some students may also visit other institutions, such as special schools or colleges of further education.

Course detail

The course is active and practical allowing trainees to develop professional competence through work undertaken in schools and in the University. It is our view that teachers of art and design must be artist teachers, so trainees develop their subject knowledge through a range of workshops including drawing, painting, stained glass, ceramics, printmaking and photography among others. We also work with different subject areas in cross-curricular projects such as exploring geographical themes through art and design media; responding to the work and landscape of a WW1 poet through art, english and geography and creating a medieval experience for children at Chepstow Castle with history and design technology trainees.

Trainees work with young people, develop their expertise in their specialist subject area, share and discuss educational issues and study relevant educational research. The course is just the beginning of what we hope will be a process of continual professional development throughout a challenging and rewarding career.

Structure

The course is part of the Department's programme for Initial Teacher Training. Units studied are:

• Enabling Learning
• Meeting Curriculum Challenges
• Becoming a Teacher

These units are studied in both the school and the University-based parts of the course, the work on each site being complementary.

During the course, consideration will be given to the National Curriculum GCSE and to post-16 courses including AS, A-level, and to the rapidly expanding vocational area of the art and design curriculum. Learning to teach involves a wide range of other skills including the development of young people's ability to communicate and justify their ideas and decisions in art and design, and more generally to develop their language across the curriculum as a whole.

Format

The course is split between university based study (12 weeks) and school based study (24 weeks). The university based blocks look at educational issues related to Art and Design teaching, and the role of Art and Design in the school curriculum. Examples of sessions include:

• Developing a rationale for teaching Art and Design
• Subject knowledge workshops in a wide range of media, including ceramics, screenprinting and photography
• Writing creative and motivational schemes of work and lesson planning
• Planning a school visit

A comprehensive series of seminars and workshops provides opportunities to extend your understanding of a range of pedagogical methodologies within art and design, such as how best to explain, demonstrate, ask questions, support students' progress in your subject and much more, through a reflective approach to your own practice. You will be introduced to the latest ideas and resources for teaching art and design, share and develop a wide variety of teaching approaches and learning activities and become aware of the wider subject community that is made up of art teachers and art educators through the National Society for Education in Art and Design. You will also have the opportunity to develop your subject knowledge through a range of university based workshops, and will be able to select one new area to investigate and produce a range of personal work for exhibition during the course.

Assessment

In order to pass the course, trainees are required to pass each unit. They are assessed on a number of written assignments and also on classroom practice against the standards specified by the Secretary of State for the award of Qualified Teacher Status (QTS).

Careers / Further study

The Postgraduate Certificate in Education (PGCE) programmes now include 40 credits of assessment at Master's Level (Level M). For candidates who opt not to attempt the requisite credit at Level M, a Professional Graduate Certificate in Education will be available as an alternative award.

How to apply

Information on applications can be found at the following link: http://www1.uwe.ac.uk/study/applyingtouwebristol/postgraduateapplications.aspx

Funding

- New Postgraduate Master's loans for 2016/17 academic year –

The government are introducing a master’s loan scheme, whereby master’s students under 60 can access a loan of up to £10,000 as a contribution towards the cost of their study. This is part of the government’s long-term commitment to enhance support for postgraduate study.

Scholarships and other sources of funding are also available.

More information can be found here: http://www1.uwe.ac.uk/students/feesandfunding/fundingandscholarships/postgraduatefunding.aspx

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The MA Surface Pattern Design course offers a unique MA experience in Wales, with its distinctly design driven flavour, tailored to address live briefs; shaping students to pursue employment; launch themselves as freelancers or establish enterprises. Read more
The MA Surface Pattern Design course offers a unique MA experience in Wales, with its distinctly design driven flavour, tailored to address live briefs; shaping students to pursue employment; launch themselves as freelancers or establish enterprises.

The MA is practice based, fast paced and built on the long established success and ethos of our BA Honours Surface Pattern Design programme.

Course Overview

The Contemporary Dialogues portfolio offers an exciting and innovative re-thinking of Postgraduate provision that reflects the strategic thinking of Swansea College of Art. The portfolio facilitates migration between diverse thematic disciplines, exploring new ideas and conceptual approaches to allow young artists and designers to confront the issues that face society today and into the future.

The portfolio’s ethos of collaborative dialogues through material practices provides an innovative model of design, fine and applied arts education. This development allows students from all pathways to experience and share creative practices and innovative mind-sets through inter-disciplinary and trans-disciplinary dialogues. This ethos is enhanced within each programme to stimulate ‘collaborative’ practices and experimentation across a broader spectrum of specialist fields, developing graduates with the contextual awareness, creative thinking and technical skills to operate at the forefront of their discipline.

During the course of your studies you will be supported by specialist staff, leading professionals and practicing artists through lectures, seminars, workshops and tutorials. We have exceptional traditional and digital facilities, housed in spacious purpose-build workshops. Through these, we encourage creative freedom within all of our students and support you in challenging conventional thinking and established practices and facilitate new technological advances across a broad range of disciplines. We have found that through collaborative experimentation and innovative design thinking our students are able to produce work that meets the challenges and respond to the demands of the 21st century.

Facilities include:
-Firing kilns for glass and ceramics
-Printmaking, Screen Printing and Digital Textile Technologies
-Traditional and Digital Stitch
-Wood, Metal, Clay
-Cutting Etching and Engraving Technologies - Waterjet, Laser, Plotter
-3D Printing and CNC
-Chemical and Digital Darkrooms
-Specialist computer facilities with commercial standard software

Modules

Core Modules
-Collaborative Dialogues (20 credits)
-Co-Existent Perspectives (20 credits)
-The Thought Experiment (20 credits)
-Explorative Research Praxis (60 credits)
-Confirmative Praxis (60 credits)

Key Features

MA Surface Pattern Design will provide a design-focused and student-led experience with its main aims to enhance creativity, innovation, design, making skills, advance contextual understanding and employability.

The multi-disciplinary programme will appeal to recent graduates of our own undergraduate programme and graduates of similar courses; to those wishing to change careers within the creative industries or to those wishing to revisit academia and the subject area.

Students will have a designated studio space and access to the existing Surface Pattern workshops and specialist facilities.

Students will benefit from a strong practice based grounding in the key areas of traditional and digital surface pattern design before exploring the wider possibilities that the MA portfolio will offer to advance their practice.

Assessment

The main modes of assessment used on this programme are; studio projects, written assignments and seminar presentations.

Assessment at postgraduate level is reflected by your ability to reformulate and use relevant methodologies and approaches to address problematic situations that involve many interacting factors. It includes taking responsibility for planning and developing courses of action that initiate or underpin substantial change or development, as well as exercising broad autonomy and judgement. It should also reflect an understanding of the relevant theoretical and methodological perspectives and how they affect your area of study or work.

Career Opportunities

We strive to ensure a sustainable future in Surface Pattern for our graduates through a rigorous programme underpinned by skills in employability, creative enterprise and professional studies.

There are opportunities to undertake work placements and address live briefs. Most recently our students have completed briefs with M&S, Tigerprint, Hallmark and Freshwest design companies.

Students are encouraged to establish links with industry and engage in collaborative projects. There is also the option to study abroad with the Erasmus programmes currently running with Universities in Barcelona, Norway and Sweden.

The programme has an excellent track record in design competitions, awards and industry events such as Indigo (Paris) and New Designers.

Graduates from the Surface Pattern programmes have been extremely successful and continue to be recruited in a highly competitive market. Employment roles for graduates from the programme are varied and wide reaching and include:

Freelance working for textiles for fashion studio, fashion brands, designers, retail, interiors studios, on bespoke commissions for clients, producing own name products, large-scale design retail operation. Also formal employment as textiles designer, designer within design brand or retail operation, Stylist, Trend forecasting, Buyer for design related operations, Visual Merchandising. Also employment within arts organisation, museum, gallery, Curator, Self-employed designer maker supplying galleries, retail outlets, selling through high-end craft events, or own website.

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Develop your existing knowledge and experience as a fashion designer, exploiting our significant research expertise to enhance your own design and research skills to a new level. Read more
Develop your existing knowledge and experience as a fashion designer, exploiting our significant research expertise to enhance your own design and research skills to a new level.

We place emphasis on personal research, giving you the chance to develop your own interests and ideas in a challenging and supportive environment. Our aim is to help you to become a creative, imaginative and versatile fashion designer who can operate independently or as a member of a design team. You can pursue a wide area of investigation when developing your designs. Your course tutors include fashion design specialists in areas including innovative pattern cutting, CAD and fashion technology, fashion marketing, fashion entrepreneurship, fashion craft and sustainability. As well as helping develop your creative design skills, they also help you to identify and shape your future career direction.

You attend residential study trips at home and abroad, complemented by opportunities to visit design conferences and debates.

For more information, see the website: https://www.shu.ac.uk/study-here/find-a-course/mamfa-design-fashion

Project-based course

You choose your own project content and this is supported by lectures and seminars dealing with professional practice issues and reviewing your progress. You also take part in regular group and individual tutorials. Your final major project is the culmination of your research and studio-based design practice. It demonstrates that you can deal with difficult contemporary questions and take a leading role as a design professional.

Research-led expertise

We are one of the oldest established art and design institutions in the UK, renowned for producing internationally recognised research. Your projects are supported by lecturers who are fashion design specialists.

Vibrant and supportive learning environment

During the course you regularly take part in constructive critical debates about your own work and that of your peers. You need to communicate your research, ideas and designs in ways that are appropriate to professional leadership. You study alongside MA and MFA Design students for part of your course and benefit from a vibrant, international, collaborative and supportive postgraduate environment.

Excellent facilities and creative resources

We have professionally equipped design studios and fashion workshops that house digital garment manufacturing equipment, pattern-cutting software and flat-bed cutting equipment. As well as specialist fashion design facilities, you can a use the University’s wider creative facilities including professional photography studios, printing facilities, and laser cutting technology. You can also access our award-winning learning centre featuring a specialist art, design and media library and extensive online resources.

MA and MFA study

MA and MFA students complete the same modules during the course except that MFA students complete an extra project module. The MFA project encourages you to develop professional skills that help you to identify, instigate, and deliver projects with external partners, such as communities, galleries or businesses. You find a project partner, agree a brief and then deliver the project to a professional standard. We are normally asked to shortlist applicants before recommending a small number to apply. If this happens, we consider your interview, portfolio of work, academic qualifications and learning aims. We aim to pick people whose abilities and aims are relevant for the company and who are most likely to be successful in a competitive interview.

Course structure

MA
Full time – 1 year continuous or 16 months including a summer break.
Part time – typically 3 years.
MFA
Full time – typically 2 years.
Part time – typically 4 years.
When studying part-time, you share teaching with full-time students.
Starts September

Full-time structure
Semester One
-Project 1
-Theory supporting practice
Semester Two
-Project 2
-Negotiated project
Semester Three
-Major project
Semester Four – MFA students only
-MFA project

Part time structure
Semester One (Year 1)
-Theory supporting practice
-Negotiated project
Semester Two (Year 2)
-Project 1
-Project 2
Semester Three (Year 3)
-Major project
Semester Four – MFA students only (Year 4)
-MFA project

Assessment: assessment and feedback are vital parts of the learning process in creative disciplines. Most assessment is through individual project work which combines research and creative practice. Assessment calls for both excellent creative work and well-documented research.

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MA Ceramic Design is recognised worldwide as one of the leading postgraduate programmes in ceramic design for small and mass manufacture. Read more
MA Ceramic Design is recognised worldwide as one of the leading postgraduate programmes in ceramic design for small and mass manufacture. Taught in Stoke-on-Trent, the home of UK ceramics for over two centuries in the Potteries, this long-established course consistently produces career-ready graduates that are in demand by leading ceramic companies both in the UK and overseas. With world-famous ceramic manufacturers quite literally on the doorstep, Stoke-on-Trent provides a unique venue for the study of ceramic design.

This course provides a design-led creative experience of ceramics within a broad subject context. Designing through intelligent making allows you to access ideas through a unique material. The deep knowledge of one material helps you to appreciate the opportunities in ceramics but also its translation into other materials and professional opportunities. Whether your personal aspirations are embedded in 2D surface and pattern, and or 3D shape, form and function.

The relationship between the course and the global ceramic industry is mutually beneficial and is primarily responsible for the unique character and international reputation of the course. The strength of this award lies in the accumulated wealth of specialist knowledge and practical skills, which are the essential tools of the ceramics designer; and in the good working practices developed over many years. In the close working relationship with industry, and in the clarity of purpose that ensures academic coherence, and the credibility of the award.

Students are encouraged to pursue new and innovative ideas, redefining established ceramic craft and ceramic design market opportunities. These ideas may now be less wedded to the immediate perceived needs of the mass manufacturing industry and for the mass market. As a consequence encouraging students to take a wider perhaps more entrepreneurial, enterprising standpoint – working as designer-producers for example, engaging with small to medium sized factories in developing aspirational products of contemporary relevance with ‘added value’ aimed potentially at new and different niche markets.

The MA Ceramic Design course has in recent years provided the creative genesis for The New English ceramic design brand and the University’s unique Flux, blue and white fine bone china collection.

This course can be studied part time. For more information on part time study, see the website: http://www.staffs.ac.uk/course/SSTK-06801.jsp?utm_source=findamasters&utm_medium=courseprofile&utm_campaign=postgraduate

Course content

Semester 1
-Tools and Techniques
-Collaborative Project

Semester 2
-Ceramic Design, Professional Pathways
-Creativity & Innovation

Semester 3
The Masters Project

Graduate destinations

Many of our Ceramic Design graduates now work as designers or senior managers and creative directors within the ceramics and related creative industries. Some have set up in business as designer-producers or as freelance design consultants. And others have become retail developers, stylists, buyers, trend forecasters, lecturers and teachers.

Other admission requirements

For you to be able to execute your own ideas whilst on the course, You would be expected to demonstrate:
-Your ability to communicate your creative design ideas visually, this is critically important. Through traditional sketching and drawing (drawing with your own hand) and through digital techniques (the use of appropriate computer softwares).
-A broad understanding and experience of ceramic moulded techniques (the use of plaster moulds, typically slipcasting) or hand making techniques would be expected.
-Alternatively you may be interested in ceramic surface, ideas for surface pattern design whether this be for graphics; textiles or ceramics.
-Evidence that you have an awareness of the global marketplace for ceramic design, and as such develop innovative ceramic ideas informed by this knowledge.

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MA Fashion at Kingston University is a unique and innovative course combining the creative thinking of the Design School core beliefs with a very solid and 'creative' fashion industry focus. Read more
MA Fashion at Kingston University is a unique and innovative course combining the creative thinking of the Design School core beliefs with a very solid and 'creative' fashion industry focus.

With a heritage and specialism in womenswear, menswear, knitwear, digital or fashion artefact outcomes, the course combines industry standards with a creative and contemporary approach to fashion design developing a holistic and exciting approach to fashion design and beyond.

Our broad design community and positioning as a progressive and highly-rated design institution means that Fashion can actively collaborate and share ideas with designers in across the post graduate framework.

Key features
-With our well-established industry links and partnerships, the craft and skill of fashion is paramount and is developed through pioneering projects with industry practitioners from our team.
-Interdisciplinary modules give you the unique opportunity to expand your current design thinking and methodology, experiment and transform your medium, and work in dynamic teams to exchange and create ideas.

What will you study?

The fashion-based modules will encourage you to think creatively and will challenge you to apply your ideas and concepts to a series of briefs, some of which will arrive directly from industry sources and practitioners. The outcomes are non-prescriptive and should be driven by your ambitions and approach to fashion.

You will identify design narratives to inspire extensive research culminating in exciting, considered and forward-thinking design developments, challenging you to create new responses for fashion design. Addressing the contemporary culture of fashion, you will engage within important areas of development - social politics, economics, environments, sciences and technology futures - creating a clearer understanding of Fashion context.

The core modules, which explore the fundamentals of design and identify its role in your practice, offer the opportunity to connect and interact with designers from a wide set of creative disciplines.

Assessment

Design projects realised in 2D and 3D outcomes; written submissions supporting your studio practice; presentations to staff, your peers, and creative stakeholders; a major project mastering your practice.

Course structure

Please note that this is an indicative list of modules and is not intended as a definitive list. Those listed here may also be a mixture of core and optional modules.

The Fashion MA course is part of the School of Design's postgraduate programme. The structure – shared with students from Communication Design MA, Product & Furniture Design MA, and Sustainable Design MA – enables you to explore your individual specialist interests in fashion within an integrative learning environment that provides a comprehensive understanding of the value and role of interdisciplinary methods and ways of working. The influences and impact of thinking from other related design subjects on your own specialist study is an important aspect of the identity and the community of interdisciplinary practice at masters level in the School of Design.

This structure is designed to help progress and develop your independent learning, encouraging you to construct and explore projects concerned with areas of particular personal interests. The overarching course philosophy, based upon an emphasis on research, methodology and design thinking, allows individual and personal concerns to be explored through focused study in fashion.
The two shared modules of the School of Design's Postgraduate Framework both commence with a symposium, in which high-profile external speakers present their work and contribute to a debate on a topic of relevance to all courses in the Framework. View the promotional flyers from the following recent symposiums:
-Here and There (PDF) – on the theme of interdisciplinarity
-Creating Futures (PDF) – on the theme of forging a path in the creative industries

Stage 1
-Designing Research
-Fashion Context I

Stage 2
-Fashion Context II
-Creative Futures

Stage 3
-Major Project

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The Art and Design PGCE is a challenging and forward-looking programme which prepares students to teach across the 11–18 age range, encouraging them to relate art, craft and design education to contemporary art practice. Read more
The Art and Design PGCE is a challenging and forward-looking programme which prepares students to teach across the 11–18 age range, encouraging them to relate art, craft and design education to contemporary art practice. It has a strong reputation for promoting innovation in education theory, practice and policy.

Degree information

This programme aims to inform and inspire, to challenge orthodoxies and encourage a freshness of vision. It provides support and guidance for learning and teaching in art and design, identifying strategies to motivate and engage pupils in making, discussing and evaluating visual and material culture.

Through seminars and studio-based activities, students will study the concepts, processes and skills of art, craft and design, sharing their knowledge and understanding with other student teachers and considering how it relates to the secondary curriculum. Towards the end of the PGCE, students will build on their own practice by initiating a curriculum development project, culminating in the display of their work at a final exhibition that represents their personal philosophy for art and design education.

Students undertake two level 7 (Master’s-level) modules of 30 credits each, totaling 60 credits. These can be carried forward onto full Master’s programmes at the IOE.

The Secondary PGCE consists of three core modules: two Master’s-level (level 7) modules, which are assessed through written assignments, and the Professional Practice module, which is assessed by the observation of practical teaching in placement schools.

Completion of the Professional Practice module and the two level 7 (Master’s level) modules (60 credits) will result in the award of a Postgraduate Certificate of Education (PGCE). Completion of the Professional Practice module and one or two level 6 (undergraduate/Bachelor’s level) modules, will lead to the Professional Graduate Certificate of Education (PgCE). There are no optional modules for this programme.

Core modules
-Subject Studies (30 Master's-level credits)
-Wider Educational Studies (30 Master's-level credits)
-Professional Practice

Placement
You will spend two-thirds of your time (120 days) in schools, working with art and design mentors who support you through your two school placements. We are fortunate to have a good choice of schools with whom we work, with some outstanding mentors and strong art and design departments. The Professional Practice module is assessed through these placements, associated tasks and a portfolio.

Teaching and learning
The programme is delivered via keynote lectures, subject lectures, seminars, workshops, tutorials and directed study days at the IOE, as well as time spent in placements. Assessment is by practical teaching, assignments and portfolio tasks. Students also record their progress in an assessment record file (ARF). This will form part of an ongoing portfolio charting the student's continuing professional development.

Careers

Graduates of this programme are currently working across a broad range of areas. Some are working as teachers and heads of art and design departments in schools and colleges, while others have jobs as education officers in galleries and museums. Graduates in this area can also be found working as lecturers on art foundation courses.

Top career destinations for this degree:
-Art Teacher, Unspecified Secondary School
-Art Tutor, London College
-Freelance Video Editor/Animator
-Art, Design and Technology Teacher, London School
-Creative Studies Teacher, Unspecified Essex Academy

Employability
A PGCE from the IOE carries considerable currency in schools which, alongside the quality of training you receive, puts you in a strong position in the employment market. Last year, all those students who sought employment in a school were successful. We expect 100% success rate in gaining a post in a school by the end of the year.

Why study this degree at UCL?

The UCL Institute of Education (IOE) provides excellent studio space and facilities for Art and Deisgn, including a computing suite where students will learn about how information and communications technology is used in art and design education. The programme also has strong links with galleries, museums and other sites for learning, which are recognised as an important resource for engaging students in cultural and social issues.

As the leading PGCE in Art and Design in the country, this programme has a strong reputation for promoting innovation in education theory, practice and policy. The tutor team provide a wide range of expertise and interests in contemporary art practices, alternative pedagogies and art histories.

A distinctive feature of the programme is the final exhibition where, using their own creative practice, artist-teachers develop work representing their personal philosophy for art and design education.

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School Direct (Tuition Fee) is a route into teaching at both primary and secondary levels. Trainees join other student teachers on the established Art and Design PGCE programme at the UCL Institute of Education (IOE), whilst undertaking their teaching experience at their host school or alliance. Read more
School Direct (Tuition Fee) is a route into teaching at both primary and secondary levels. Trainees join other student teachers on the established Art and Design PGCE programme at the UCL Institute of Education (IOE), whilst undertaking their teaching experience at their host school or alliance.

Degree information

This programme aims to inform and inspire, to challenge orthodoxies and encourage a freshness of vision. It provides support and guidance for learning and teaching in art and design, identifying strategies to motivate and engage pupils in making, discussing and evaluating visual and material culture.

Through seminars and studio-based activities, students will study the concepts, processes and skills of art, craft and design, sharing their knowledge and understanding with other student teachers and considering how it relates to the secondary curriculum. Towards the end of the PGCE, students will build on their own practice by initiating a curriculum development project, culminating in the display of their work at a final exhibition that represents their personal philosophy for art and design education.

Students undertake two Master’s-level (level 7) modules of 30 credits each, totaling 60 credits. These can be carried forward onto full Master’s programmes at the IOE.

The Secondary PGCE consists of three core modules: two Master’s-level modules, which are assessed through written assignments, and the Professional Practice module, which is assessed by the observation of practical teaching in placement schools.

Completion of the Professional Practice module and the two level 7 (Master’s level) modules (60 credits) will result in the award of a Postgraduate Certificate of Education (PGCE). Completion of the Professional Practice module and one or two level 6 (undergraduate/Bachelor’s level) modules, will lead to the Professional Graduate Certificate of Education (PgCE). There are no optional modules for this programme.

Core modules
-Subject Studies (30 Master's-level credits)
-Wider Educational Issues (30 Master's-level credits)
-Professional Practice

Placement
You will spend two-thirds of your time (120 days) in schools, working with art and design mentors who support you through your two school placements. We are fortunate to have a good choice of schools with whom we work, with some outstanding mentors and strong art and design departments. The Professional Practice module is assessed through these placements, associated tasks and a portfolio.

Teaching and learning
The programme is delivered via keynote lectures, subject lectures, seminars, workshops, tutorials and directed study days at the IOE, as well as time spent in placement at the host school or alliance. Assessment is by the observation of practical teaching, assignments and a portfolio (which links into continuing professional development in the induction year).

Careers

Graduates of this programme are currently working across a broad range of areas. Some are working as teachers and heads of art and design departments in schools and colleges, while others have jobs as education officers in galleries and museums. Graduates in this area can also be found working as lecturers on art foundation courses.

Top career destinations for this degree:
-Art Teacher, Unspecified Secondary School
-Art History Teacher, Unspecified College
-Head of Art and Design, Unspecified Academy

Employability
A PGCE from the UCL IOE carries considerable currency in schools, which alongside the quality of training you receive, puts you in a strong position in the employment market. Last year, all those students who sought employment in a school were successful. We expect 100% success rate in gaining a post in a school by the end of the year.

Why study this degree at UCL?

The Art and Design PGCE is a challenging and forward-looking programme which prepares students to teach across the 11–18 age range. As the leading PGCE in Art and Design in the country, this programme has a strong reputation for promoting innovation in education theory, practice and policy. The tutor team provide a wide range of expertise and interests in contemporary art practices, alternative pedagogies and art histories. A distinctive feature of the programme is the final exhibition where, using their own creative practice, artist-teachers develop work representing their personal philosophy for art and design education.

The IOE provides excellent studio space and facilities for Art and Design, including a computing suite where students will learn about how information and communications technology is used in art and design education. The programme also has strong links with galleries, museums and other sites for learning, which are recognised as an important resource for engaging students in cultural and social issues.

Read less
MA Ceramic Design is recognised worldwide as one of the leading postgraduate programmes in ceramic design for small and mass manufacture. Read more
MA Ceramic Design is recognised worldwide as one of the leading postgraduate programmes in ceramic design for small and mass manufacture. Taught in Stoke-on-Trent, the home of UK ceramics for over two centuries in the Potteries, this long-established course consistently produces career-ready graduates that are in demand by leading ceramic companies both in the UK and overseas. With world-famous ceramic manufacturers quite literally on the doorstep, Stoke-on-Trent provides a unique venue for the study of ceramic design.

This course provides a design-led creative experience of ceramics within a broad subject context. Designing through intelligent making allows you to access ideas through a unique material. The deep knowledge of one material helps you to appreciate the opportunities in ceramics but also its translation into other materials and professional opportunities. Whether your personal aspirations are embedded in 2D surface and pattern, and or 3D shape, form and function.

The relationship between the course and the global ceramic industry is mutually beneficial and is primarily responsible for the unique character and international reputation of the course. The strength of this award lies in the accumulated wealth of specialist knowledge and practical skills, which are the essential tools of the ceramics designer; and in the good working practices developed over many years. In the close working relationship with industry, and in the clarity of purpose that ensures academic coherence, and the credibility of the award.

Students are encouraged to pursue new and innovative ideas, redefining established ceramic craft and ceramic design market opportunities. These ideas may now be less wedded to the immediate perceived needs of the mass manufacturing industry and for the mass market. As a consequence encouraging students to take a wider perhaps more entrepreneurial, enterprising standpoint – working as designer-producers for example, engaging with small to medium sized factories in developing aspirational products of contemporary relevance with ‘added value’ aimed potentially at new and different niche markets.

The MA Ceramic Design course has in recent years provided the creative genesis for The New English ceramic design brand and the University’s unique Flux, blue and white fine bone china collection.

Course content

Semester 1
-Tools and Techniques
-Collaborative Project

Semester 2
-Ceramic Design, Professional Pathways
-Creativity & Innovation

Semester 3
-The Masters Project

Many of our Ceramic Design graduates now work as designers or senior managers and creative directors within the ceramics and related creative industries. Some have set up in business as designer-producers or as freelance design consultants. And others have become retail developers, stylists, buyers, trend forecasters, lecturers and teachers.

Other admission requirements

For you to be able to execute your own ideas whilst on the course, You would be expected to demonstrate:
-Your ability to communicate your creative design ideas visually, this is critically important. Through traditional sketching and drawing (drawing with your own hand) and through digital techniques (the use of appropriate computer softwares).
-A broad understanding and experience of ceramic moulded techniques (the use of plaster moulds, typically slipcasting) or hand making techniques would be expected.
-Alternatively you may be interested in ceramic surface, ideas for surface pattern design whether this be for graphics; textiles or ceramics.
-Evidence that you have an awareness of the global marketplace for ceramic design, and as such develop innovative ceramic ideas informed by this knowledge.

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