This programme is currently under review for the 2017/18 Academic Year. Please be aware that the programme structure and course availability is subject to change.
This programme encourages practices that are speculative and reflective, supporting work in a range of media. It is concerned with ways of learning that are experiential – embodied through and understood by the acquisition of a practice.
During the late 20th century, developments within visual art introduced new processes and situations, which resulted in an expanded concept of artistic practice.
Media-related disciplines supported by the programme include sculpture, painting and printmaking, photography, audio-visual and new media. The programme also encompasses approaches to practice that are non media-specific, including intermedia, time-based arts, performance, installation, public art and art writing.
You may complete the MA in one year, or continue on to the MFA. You will have access to a designated studio space and a wide range of studio equipment, technicians and resources, including printmaking, metal, wood, casting, painting, photography, reprographic and digital facilities.
Our students often work in groups across subject areas in the School of Art and collaborate throughout the year on critical, creative and curatorial projects. This gives you a unique opportunity to integrate the fields of art practice, art writing and curating, culminating in an exhibition of your own work or in a research project of your own design.
We regularly organise field trips and offer short residency and project opportunities with our local and international partners.
The programme also involves the theoretical study of this family of media and approaches, drawing on related fields and methods.
Students on this programme will benefit from studio-based learning in Edinburgh College of Art's (ECA) historic Lauriston Place campus, along with the exhibitions and events associated with a vibrant art college. The art college experience will be complemented by the University's extensive range of student support facilities, its libraries, student societies, and student accommodation.
Our purpose-built studios are adaptable, serving both as working studios and project and exhibition spaces. Our workshops and foundry provide excellent accommodation for working in wood, metal, mould-making, casting and carving and there are facilities for working with sound, digital imaging and video editing.
The programme develops from a broad to a specialist understanding of the technical resources and validating contexts in which artists work today, drawing inspiration and nourishment from the experience of our international student cohort.
This programme enables you to develop an ambitious art practice as well as providing you with the organisational and economic knowledge required to thrive as a self-employed artist. You will also be qualified to teach studio art in higher education and to work in the contemporary art sector.
This interdisciplinary programme will equip you with valuable skills and a critical understanding of issues in curatorship, museology and museum management.
You’ll develop your understanding of the ways in which historians and cultural theorists have interpreted and represented architecture, material culture and museums over the past 2,000 years. You’ll look at different methods of display and interpretation and the methodologies behind museum practice and country house collections. Then you’ll choose from optional modules on topics such as cultural theory, sculpture, Hollywood icons or cinema.
At the same time, you’ll develop practical skills. You’ll work on an interpretation project in our Stanley and Audrey Burton Gallery and you’ll even undertake a negotiated work placement in your second semester. Supported by the Centre for Critical Studies in Museums, Galleries and Heritage, you’ll gain the knowledge and skills for a successful career in the museum and art gallery sector.
You’ll study in the heart of a cultural hub for this diverse and vibrant region. Leeds is home to a national museum, nine council-run museums, galleries and heritage sites and many private and charitable museums and galleries.
We’re also a short bus or train journey away from everything the rest of Yorkshire has to offer, from The Hepworth Wakefield to the National Media Museum, Yorkshire Sculpture Park and the Bronte Parsonage Museum. We have close links with many of these cultural institutions to support your practical learning.
Centre for Critical Studies in Museums, Galleries and Heritage
All students on the degree become members of the Centre for Critical Studies in Museums, Galleries and Heritage and enjoy opportunities from networking events and links to alumni to conferences, seminars and reading groups.
A set of core modules form the bedrock of the programme, introducing you to the concept of the ‘museum’ and the ways in which Western museums have represented and interpreted history and historical material.
You’ll also use contemporary theory to consider 20th-century museum practice and key questions around curatorship, museology and museum management. The role of the curator, funding and sponsorship and the display and interpretation of objects are among the topics you’ll cover.
Your core modules will give you the chance to apply your theoretical knowledge and gain practical skills. You’ll take part in an interpretation project in the University’s Stanley and Audrey Burton Gallery, as well as completing a work placement in an external arts or heritage organisation.
All MA students in the School take two core modules which develop the research skills to complete research projects such as your essays and dissertation.
This will build to our unique MA Symposium in Semester 2, where you present some of your own research across interdisciplinary panels, and a dissertation which enables you to undertake research in a topic of interest to you.
If you choose to study part-time, you’ll study over a longer period and take fewer modules in each year.
You’ll be taught by leading researchers and experienced practitioners in their fields, and you’ll benefit from a range of teaching and learning methods. They include lectures and seminars, gallery and museum visits, as well as hands-on experience of specific collections in library sessions.
You’ll also learn from practical experience when you undertake your work placement, and a variety of external speakers will give you an insight into contemporary practice in the sector. Independent study is an important element of the degree, allowing you to develop your research and critical skills.
We use a range of assessment methods including essays, presentations, assignments and literature reviews among others, depending on the modules you choose.
Through a combination of theory and practice, the programme produces graduates who are able to develop professional careers in the museums and heritage sector whilst retaining a critical and reflexive eye on their own practice and that of the institutions in which they work.
It will equip you with a good understanding of the issues and approaches to art gallery and museum studies, as well as practical work experience – a combination which is very valuable to employers. You’ll also develop advanced skills in communication, research and analysis as well as cultural awareness.
Our graduates now work as heads of collection, curators and education staff in local authority museums, for national heritage organisations like the National Trust, charitable trusts and in arts marketing and public relations.
A significant number have also returned as research students and have secured scholarships to pursue their research topics, including Arts and Humanities Research Council (AHRC) scholarships. Former research students are now forging academic careers in the UK, Canada and the US.
To get a flavour of the kinds of career trajectories our graduates have taken see the ‘news’ section of the Centre for Critical Studies in Museums, Galleries and Heritage and the alumni pages of the School website.
On this course you will experience a broad range of skills and techniques relating to a range of different areas within the animation and digital effects industries before choosing a specific area to specialise in. You then develop your skills and knowledge in that chosen area to become a multi-talented animation and digital effects artist.
You are supported in the production of creatively driven work to a professional standard and encouraged to challenge boundaries and think in original ways. You develop intellectual and critical approaches to creative tasks and production processes in animation and digital effects. The course provides an environment where you are enabled to work flexibly and independently within the diverse media industries.
We have up-to-date industry standard animation and digital compositing software and facilities allowing you to build your professional skill set throughout the course. You develop practical and conceptual skills in animation production through real world scenarios. You make and complete animations and digital effects to a high professional standard and develop a portfolio of work that showcases your skills to future employers.
Postgraduate certificate modules
Postgraduate diploma CORE modules
Postgraduate diploma OPTION modules
Careers exist in filmmaking professions, where everything from set designing to cinematography now involves or is entirely completed by computer-generated images, animation and digital compositing – all techniques you can develop on this course.
Continuing expansion of this area offers exciting and challenging career opportunities in • film and television production • game development • motion graphics • web content creation.
This programme represents an innovative approach to games design, which brings the latest technologies and techniques together. You will learn to create valuable graphic art assets and narratives, developing a keen understanding of games design in the professional world and learning how to develop your own games with a variety of tools and programming skills. You can become a member of our Games Design Hub, bringing you valuable research opportunities and professional contacts and enabling you to consider commercialising your final projects. The MA will help you develop, innovate and create artefacts within an environment that values exploration along side tutors with top industry experience. It will provide you with the key skills you need to succeed in games development as a programmer, narrative developer, concept artist or games animator.
Core modules: Research Skills, Design (Studio), Design (Global Media Management) and Final Project.
Optional Modules: Visual Culture, Entrepreneurship, Responsible Design, Digital Marketing Communications, Global Marketing, Digital Cultures, Display: Interpreting the Language of Design.