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Masters Degrees (Computer Hardware)

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Visit our website for more information on fees, scholarships, postgraduate loans and other funding options to study Computer Science. Read more

Visit our website for more information on fees, scholarships, postgraduate loans and other funding options to study Computer Science: Informatique at Swansea University - 'Welsh University of the Year 2017' (Times and Sunday Times Good University Guide 2017).

The MSc in Computer Science: Informatique is a Dual Degree scheme between Swansea University and Université Grenoble Alpes for computer science.

The MSc in Computer Science: Informatique Grenoble dual degree scheme is a two year programme that provides students with an opportunity to study in both Swansea, UK and Grenoble, France. One year of the Computer Science: Informatique programme students study at Swansea University and the second year of the programme students study at Université Grenoble Alpes. Upon successful completion of the programme, students will receive an M.Sc. in Advanced Computer Science from Swansea University and a Master from Université Grenoble Alpes.

Key Features of Computer Science: Informatique MSc

- We are top in the UK for career prospects [Guardian University Guide 2018]

- 5th in the UK overall [Guardian University Guide 2018]7th in the UK for student satisfaction with 98% [National Student Survey 2016]

- We are in the UK Top 10 for teaching quality [Times & Sunday Times University Guide 2017]

- 12th in the UK overall and Top in Wales [Times & Sunday Times University Guide 2017]

- 92% in graduate employment or further study six months after leaving University [HESA data 2014/15]

- UK TOP 20 for Research Excellence [Research Excellence Framework 2014]

- Our Project Fair allows students to present their work to local industry

- Strong links with industry

- £31m Computational Foundry for computer and mathematical sciences will provide the most up-to-date and high quality teaching facilities featuring world-leading experimental set-ups, devices and prototypes to accelerate innovation and ensure students will be ready for exciting and successful careers. (From September 2018)

- Top University in Wales [Times & Sunday Times University Guide 2017]

Modules of Computer Science: Informatique MSc

Modules on the MSc in Computer Science: Informatique may include:

Critical Systems; IT-Security: Theory and Practice; Visual Analytics; Data Science Research Methods and Seminars; Big Data and Data Mining; Data Visualization; Human Computer Interaction; Big Data and Machine Learning; Web Application Development; High Performance Computing in C/C++; Software Testing; Graphics Processor Programming; Embedded System Design; Mathematical Skills for Data Scientists; Logic in Computer Science; Computer Vision and Pattern Recognition; High-Performance Computing in C/C++; Hardware and Devices; Modelling and Verification Techniques; Operating Systems and Architectures.

Facilities

The Department of Computer Science is well equipped for teaching, and is continually upgrading its laboratories to ensure equipment is up-to-date – equipment is never more than three years old, and rarely more than two. Currently, Computer Science students use three fully networked laboratories: one, running Windows; another running Linux; and a project laboratory, containing specialised equipment. These laboratories support a wide range of software, including the programming languages Java, C# and the .net framework, C, C++, Haskell and Prolog among many; integrated programme development environments such as Visual Studio and Netbeans; the widely-used Microsoft Office package; web access tools; and many special purpose software tools including graphical rendering and image manipulation tools; expert system production tools; concurrent system modelling tools; World Wide Web authoring tools; and databases.

As part of our expansion, we are building the Computational Foundry on our Bay Campus for computer and mathematical sciences. This development is exciting news for Swansea Mathematics who are part of the vibrant and growing community of world-class research leaders drawn from computer and mathematical sciences.

Careers

All Computer Science courses will provide you the transferable skills and knowledge to help you take advantage of the excellent employment and career development prospects in an ever growing and changing computing and ICT industry.

94% of our Postgraduate Taught Computer Science Graduates were in professional level work or study [DLHE 14/15].

Some example job titles include:

Software Engineer: Motorola Solutions

Change Coordinator: Logica

Software Developer/Engineer: NS Technology

Workflow Developer: Irwin Mitchell

IT Developer: Crimsan Consultants

Consultant: Crimsan Consultants

Programmer: Evil Twin Artworks

Web Developer & Web Support: VSI Thinking

Software Developer: Wireless Innovations

Associate Business Application Analyst: CDC Software

Software Developer: OpenBet Technologies

Technical Support Consultant: Alterian

Programming: Rock It

Software Developer: BMJ Group

Research

The results of the Research Excellence Framework (REF) 2014 show that Swansea Computer Science ranked 11th in the UK for percentage of world-leading research, and 1st in Wales for research excellence. 40% of our submitted research assessed as world-leading quality (4*).



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Advances in technology are yielding smaller and higher-performance computer systems permeating into a wide range of applications, from communication systems to consumer products and common household appliances. Read more
Advances in technology are yielding smaller and higher-performance computer systems permeating into a wide range of applications, from communication systems to consumer products and common household appliances. Computer engineering encompasses the principles, methods, and modern tools for the design and implementation of computing systems.

Our MSc Computer Engineering is the first in the UK and provides a balanced perspective of both hardware and software elements of computing systems, and their relative design trade-offs and applications. It will build on your knowledge in mathematics, science, and engineering to ensure you have a sound foundation in the areas needed for a career in this field.

Laboratory experiences enable you to understand experimental design and simulation techniques. We are internationally leading in this and you will have access to unique computer engineering platforms including our:
-Intelligent Flat (iSpace)
-Robotics Arena
-Networked intelligent campus (iCampus)
-Advanced networking and multimedia labs

Our School is a community of scholars leading the way in technological research and development. Today’s computer scientists are creative people who are focused and committed, yet restless and experimental. We are home to many of the world’s top scientists, and our work is driven by creativity and imagination as well as technical excellence.

We are ranked Top 10 in the UK in the 2015 Academic Ranking of World Universities, with more than two-thirds of our research rated ‘world-leading’ or ‘internationally excellent (REF 2014).

This course is also available on a part-time basis.

Professional accreditation

This degree is accredited by the Institution of Engineering and Technology (IET).This accreditation is increasingly sought by employers, and provides the first stage towards eventual professional registration as a Chartered Engineer (CEng).

Our expert staff

Our research covers a range of topics, from materials science and semiconductor device physics, to the theory of computation and the philosophy of computer science, with most of our research groups based around laboratories offering world-class facilities.

Our impressive external research funding stands at over £4 million and we participate in a number of EU initiatives and undertake projects under contract to many outside bodies, including government and industrial organisations.

In recent years we have attracted many highly active research staff and we are conducting world-leading research in areas such as evolutionary computation, brain-computer interfacing, intelligent inhabited environments and financial forecasting.

Specialist facilities

We are one of the largest and best resourced computer science and electronic engineering schools in the UK. Our work is supported by extensive networked computer facilities and software aids, together with a wide range of test and instrumentation equipment.
-We have six laboratories that are exclusively for computer science and electronic engineering students. Three are open 24/7, and you have free access to the labs except when there is a scheduled practical class in progress
-All computers run either Windows 7 or are dual boot with Linux
-Software includes Java, Prolog, C++, Perl, Mysql, Matlab, DB2, Microsoft Office, Visual Studio, and Project
-Students have access to CAD tools and simulators for chip design (Xilinx) and computer networks (OPNET)
-We also have specialist facilities for research into areas including non-invasive brain-computer interfaces, intelligent environments, robotics, optoelectronics, video, RF and MW, printed circuit milling, and semiconductors

Your future

Upon graduation, you can look for employment in:
-Heavy industries, designing advanced computer systems and control
-Hardware companies, designing and developing microprocessors, personal computers, and supercomputers
-Communication and mobile phone companies, designing advanced computer systems for communications systems
-Large computer and microelectronics companies, writing software and firmware for embedded microcontrollers, and designing VLSI chips, analog sensors, mixed signal circuit boards, and operating systems
-Embedded system companies, developing advanced computer systems, and mobile applications and phones
-Banks and businesses, designing intelligent distributed systems to serve their operations
-Computer games companies, designing advanced computer games
-Our recent graduates have progressed to a variety of senior positions in industry and academia.

Some of the companies and organisations where our former graduates are now employed include Electronic Data Systems, Pfizer Pharmaceuticals, Bank of Mexico, Visa International, Hyperknowledge (Cambridge), Hellenic Air Force, ICSS (Beijing), United Microelectronic Corporation (Taiwan) and within our University.

We also work with the university’s Employability and Careers Centre to help you find out about further work experience, internships, placements, and voluntary opportunities.

Example structure

-MSc Project and Dissertation
-Converged Networks and Services
-Digital Signal Processing
-High Level Logic Design
-Professional Practice and Research Methodology
-Programming Embedded Systems
-Advanced Embedded Systems Design (optional)
-Artificial Neural Networks (optional)
-Constraint Satisfaction for Decision Making (optional)
-Creating and Growing a New Business Venture (optional)
-Electronic System Design & Integration (optional)
-Intelligent Systems and Robotics (optional)
-Mobile Communications (optional)

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This programme is suitable for both newcomers to computer security and computer forensics and practitioners who wish to further their skills. Read more
This programme is suitable for both newcomers to computer security and computer forensics and practitioners who wish to further their skills. It covers relevant skills, software and hardware technologies, and the more theoretical studies that underpin everyday practice. It ensures that students have a basic understanding of the legal and regulatory requirements and the international standards pertaining to computer security in different nations.

Students gain knowledge of computer crime, police and forensic methods, and the legal requirements for collecting evidence.

At the end of the programme, students are able to administer and configure business-critical distributed applications. They also gain an understanding of the threats to business networks and servers.

The programme includes hands-on training in current forensic tools as used by the police. Students can therefore contribute quickly to the well-being of corporate IT and informational assets.

Though our short course centre opportunity may also be provided to study for the following professional qualifications: Certified Ethical Hacker (EC-Council); EnCase Computer Forensics, Penetration Testing and Vulnerability Assessment.

The availability of some courses is subject to satisfying constraints that may come into effect in the year of entry. In addition, some options are negotiable, indicating that a course selection will need to be approved prior to the student undertaking the requested option.

Visit the website http://www2.gre.ac.uk/study/courses/pg/netsyst/cfsm

Computing - Networking and Systems

Programmes for computer science or computer engineering graduates who wish to develop a specialism in computer systems and advanced software engineering or computer networks.

We offer specialist programmes with an emphasis on all aspects of networking some with extra content on wireless and mobile aspects. There are computer security and computer forensics programmes suitable for the practitioner who wishes to further their skills.

Some programmes concentrate on technical security, security policy management and legal compliance issues which can be excellent preparation for specialist professional exams with CISA (Certified Information Systems Auditor) and CISSP (Certified Information Systems Security Professional).

What you'll study

Full time
- Year 1:
Students are required to study the following compulsory courses.

PG Project (CIS) (60 credits)
Cyber Security (15 credits)
Audit and Security (15 credits)
System Administration and Security (15 credits)
Computer Crime and Forensics (15 credits)
Managing IT Security and Risk (15 credits)
Network and Internet Technology and Design (15 credits)
Essential Professional and Academic Skills for Masters Students
English Language Support Course (for Postgraduate Students in the School of Computing and Mathematical Sciences)

Students are required to choose 15 credits from this list of options.

Requirements Analysis & Methods (15 credits)
Database Architectures and Administration (15 credits)
Software Tools and Techniques (15 credits)

Students are required to choose 15 credits from this list of options.

Project Management (15 credits)
Network Architectures and Services (15 credits)
Penetration Testing (15 credits)
Mobile and Network Technologies (15 credits)

Part time
- Year 1:
Students are required to study the following compulsory courses.

Essential Professional and Academic Skills for Masters Students
English Language Support Course (for Postgraduate Students in the School of Computing and Mathematical Sciences)

Students are required to choose 30 credits from this list of options.

Cyber Security (15 credits)
Managing IT Security and Risk (15 credits)
Network and Internet Technology and Design (15 credits)

Students are required to choose 30 credits from this list of options.

Audit and Security (15 credits)
System Administration and Security (15 credits)
Computer Crime and Forensics (15 credits)

- Year 2:
Students are required to study the following compulsory courses.

PG Project (CIS) (60 credits)

Students are required to choose 15 credits from this list of options.

Cyber Security (15 credits)
Managing IT Security and Risk (15 credits)
Network and Internet Technology and Design (15 credits)

Students are required to choose 15 credits from this list of options.

Audit and Security (15 credits)
System Administration and Security (15 credits)
Computer Crime and Forensics (15 credits)

Students are required to choose 15 credits from this list of options.

Requirements Analysis & Methods (15 credits)
Database Architectures and Administration (15 credits)
Software Tools and Techniques (15 credits)

Students are required to choose 15 credits from this list of options.

Project Management (15 credits)
Network Architectures and Services (15 credits)
Penetration Testing (15 credits)
Mobile and Network Technologies (15 credits)

Fees and finance

Your time at university should be enjoyable and rewarding, and it is important that it is not spoilt by unnecessary financial worries. We recommend that you spend time planning your finances, both before coming to university and while you are here. We can offer advice on living costs and budgeting, as well as on awards, allowances and loans.

Assessment

Students are assessed through examinations, coursework and a project.

Professional recognition

This programme is accredited by the British Computer Society (BCS). On successful graduation from this degree, the student will have fulfilled the academic requirement for registration as a Chartered IT Professional (CITP) and partially fulfilled the education requirement for registration as a Chartered Engineer (CEng) or Chartered Scientist (CSci). For a full Chartered status there are additional requirements, including work experience. The programme also has accreditation from the European Quality Assurance Network for Informatics Education (EQANIE).

Career options

Upon successful completion of this programme, students will be proficient in computer security and systems security and are in a position to follow careers in system development and administration where knowledge of security and forensics will be an asset or work in a range of specialist roles including: forensics investigators, security consultants or network management specialists.

Find out about the teaching and learning outcomes here - http://www2.gre.ac.uk/?a=643958

Find out how to apply here - http://www2.gre.ac.uk/study/apply

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Computer science has a brilliant future! You could help to create new network solutions, build the future digital society, develop secure digital services, or be involved in a ground-breaking international software project. Read more
Computer science has a brilliant future! You could help to create new network solutions, build the future digital society, develop secure digital services, or be involved in a ground-breaking international software project. Perhaps you will develop algorithms for utilising genome data in medicine or optimise bus routes using positioning data. Do you wonder about all the things that can be automated? Or would you like to dig deeper and become a researcher?

In the Master’s programme in computer science you can become an expert in a wide range of fields. You will have access to the focus areas of research in computer science at the University of Helsinki: algorithms, distributed or networked systems, and software engineering. You will gain lasting professional skills for specialist, design, or managerial posts in the corporate world, or for research and doctoral education, since the Master’s programme in computer science gives you the aptitude for both independent working and multidisciplinary teamwork.

This education will give you:
-The ability to advance your knowledge in the different areas of computer science.
-The skill to seek, assess, and analyse scientific information in your own area of expertise, and apply the methods of the field in an ethical and sustainable way.
-The ability to act as expert in the field, and to develop the practices and methods of your field in cooperation with specialists from other fields.
-Oral and written communication skills in an international work environment.

The quality teaching within the computer science programme at the University of Helsinki has been highlighted repeatedly in national and international teaching assessments. The student-centred, in-depth learning gives you a solid basis for life-long learning. Studying at the leading research unit for computer science in Finland offers you constant interaction with current research and insight into the development patterns in the field.

The University of Helsinki will introduce annual tuition fees to foreign-language Master’s programmes starting on August 1, 2017 or later. The fee ranges from 13 000-18 000 euros. Citizens of non-EU/EEA countries, who do not have a permanent residence status in the area, are liable to these fees. You can check this FAQ at the Studyinfo website whether or not you are required to pay tuition fees: https://studyinfo.fi/wp2/en/higher-education/higher-education-institutions-will-introduce-tuition-fees-in-autumn-2017/am-i-required-to-pay-tuition-fees/

Programme Contents

In future, we will increasingly be using intelligent tools, consisting of networked hardware, software, services, and data. They will work based on intelligent, learning algorithms, data streams carried by communication protocols, and global infrastructures.

Within the Algorithms sub-programme, you will study effective algorithms and their application within other disciplines and in corporate life. Future IT systems will contain more and more intelligent components, the function of which will be based on complex mathematical models created automatically with the aid of machine-learning methods. The problems to be solved are computationally challenging, and the ever increasing amounts of data will create their own challenges when it comes to the efficiency of the algorithms needed.

The Networking and services sub-programme educates you to become an expert and strategic leader in the design and management of new global infrastructures. The infrastructures include Internet technologies in fixed networks and mobile environments, as well as the information and service networks built on top of them. Focus areas include the theory, data security, and trust within distributed systems, interactive systems, and the adaptability of services in a changing environment.

The Software systems sub-programme introduces you to the design and implementation of advanced software. The development of a shared software framework or platform for several software products is very demanding both technically and from the development project viewpoint. Developing such software requires technical skills, but also team- and project work, quality assurance, and communication. Within this sub-programme, you can specialise in software engineering, software technology, or information management, and study the current research questions in these areas in depth.

Selection of the Major

The sub-programmes in the Master’s programme for computer science are:
-Algorithms
-Networking and services
-Software systems

You can select any of these programmes according to your preferences at the beginning of your studies. The sub-programme determines which courses you should take.

Programme Structure

The Master’s programme comprises 120 credits, which can be completed in two years, in accordance with an approved personal study plan. The degree includes:
-80 credits of advanced courses, including shared courses within the programme, courses within the programme which support the thesis topic, the Master’s thesis (Pro gradu), 30 credits.
-40 credits of other courses from your own or other programmes. The other courses can include a work-orientation period.

Career Prospects

The employment outlook within the field is excellent. Masters of computer science find varied positions within the ICT field, both as employees and entrepreneurs. The nature of the education is also geared towards giving you an aptitude for managerial posts. All the sub-programmes provide the qualifications to find employment in a wide variety of jobs.

Software-system graduates often start their careers as software developers and designers, while network graduates often start with software at the infrastructure level (such as data communications, computation, or data entry). The skills learned in the algorithms sub-programme enable you to work on challenging tasks in various fields.

As a graduate you can find employment within small or large corporations as well as organisations in the private, public, or third sector. Due to the global nature of the field, you can find employment anywhere in the world. Taking modules from other education programmes will help you apply your computer science skills in other areas. Many jobs are based on these combinations.

Thanks to its strong scientific basis, the degree is also an excellent springboard to a doctoral programme.

Internationalization

There is a very international atmosphere within the programme, as nearly a third of the students come from abroad, and the advanced courses are instructed by international researchers.

In addition, the University of Helsinki and the Faculty of Science offer you many opportunities for international activities:
-Instruction in English within other education programmes.
-International tasks within the students’ organisations or union.
-Language courses at the Language Centre of the University of Helsinki.

You can also get information and counselling about independent international experience, such as:
-Student exchange in one of the exchange locations of the faculty or university.
-Traineeships abroad.

Computer science at the University of Helsinki is a popular exchange location, especially from Germany. Some 5-10 students come annually; exchange students have come from 14 countries in recent years. The students in the department have taken exchange periods in 16 countries in the past few years.

Research Focus

There are several multidisciplinary research projects under way at the Faculty of Science, which are being carried out in cooperation with the research institutes on the science campus and with other faculties, universities, and corporations. The role of computer science within these projects is to develop the basic methods of the discipline in strategic areas and to collaborate in depth with other disciplines.

The sub-programmes within the Master’s programme cover a considerable part of the strategic focus areas of computer science research at the University of Helsinki: algorithms, data analysis and machine learning, networking and services, software systems, bioinformatics, and data science.

Computer science is part of three Finnish Academy centres of excellence: for computational inference, inversion problems, and cancer genetics. These units represent the collaboration between computer science and other disciplines.

Computer science has coordinated the long-lived Algodan centre of excellence, which has been the basis for many current research groups.

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Our groundbreaking MSc has been developed in response to a pressing need to offer a high quality postgraduate programme serving the industries of computer games and entertainment, with an emphasis on programming, maths and graphics, business, IP, entrepreneurship, team management, 3D animation, AI and physics in games- http://www.gold.ac.uk/pg/msc-computer-games-entertainment/. Read more
Our groundbreaking MSc has been developed in response to a pressing need to offer a high quality postgraduate programme serving the industries of computer games and entertainment, with an emphasis on programming, maths and graphics, business, IP, entrepreneurship, team management, 3D animation, AI and physics in games- http://www.gold.ac.uk/pg/msc-computer-games-entertainment/

The computer games and entertainment business is a fast growing multi-billion dollar worldwide business, with games platforms ranging from Playstation 4, Xbox One, Nintendo Wii U, mobile and handhelds including iPhone, iPad and Android phones, PC-based, and massively multiplayer online games (MMOG) involving tens of thousands of people.

With ongoing strong demand for graduate computer games programmers from the UK and abroad, this MSc will produce graduates who are well positioned to get a job in this exciting worldwide industry. Potential employers include EA, Ubisoft, Sony, Activision, Microsoft, Cinesite, Framestore, and many more.

The programme is delivered by a mix of professionals from the industry and from the research world. We work closely with industry leaders to offer internships at studios including Sega and Sony.

In a wider sense, the influence of computer games programming is spreading to other digital media industries outside games, including gamification and the medical sector, games based learning, new forms of social networking and the interactive visualisation of scientific and live financial business data. Computer games are starting to fundamentally change the way people interact with computerised systems.

Partnership: Sony‌‌

‌Our MSc in Computer Games & Entertainment is part of the PlayStation®First Academic Partnership Programme offered by Sony Computer Entertainment Europe (SCEE) uk.playstation.com. Our course provides students with unique access to PlayStation® professional development hardware (dev kits) and software (SDK) to equip students with industry relevant game development skills across PlayStation®3 and PlayStation® Vita. http://www.worldwidestudios.net/london

Placement: Supermassive Games

"Following two years of successful placements at Supermassive Games, which resulted in full time jobs, we are looking forward to inviting Goldsmiths students to take part in our internship assessment day again this year."
Jonathan Amor, Director of Technology, Supermassive Games

Placement: Reflections - a Ubisoft studio

"We are delighted to announce that Reflections, a Ubisoft studio, will be taking on two Goldsmiths MSc Computer Games and Entertainment Programming students for Internship."
Dr Chris Jenner, Expert Programmer

Placement: Rebellion

"Having now placed four interns from Goldsmiths here at Rebellion, two of which have gone on to become permanent members of staff, we are very much looking forward to future applications from talented and creative Goldsmiths MSc Computer Games students”
Jason Kingsley OBE, CEO and Creative Director of Rebellion

Rebellion is one of Europe’s largest independent game developer-publishers, with their own state of the art cross-platform games engine and toolset. Rebellion’s latest number one hit was Sniper Elite 3, and they also publish the legendary 2000AD comic featuring Judge Dredd.

Placement: The Creative Assembly (SEGA)

Following two continuous years of The Creative Assembly (SEGA) successfully taking Goldsmiths MSc Games Programming Students on placements we are pleased to announce that we have reserved a minimum of three placements for Goldsmiths MSc students starting the course in September 2013, on site during the period May to September 2014. Subject to interview/ portfolio process”. Martin Servantes Director of Operations & Finance

Leading UK Developer Creative Assembly is the developer of the hit game series Total War. They are currently working on a new cross-platform title based on the Alien IP. Based in Horsham.

Placement: Jagex Games Studio

"Jagex Games Studio in Cambridge is looking forward to receiving applications from Goldsmiths’ talented MSc Games and Entertainment students for their summer internships in 2014”.
Sue Stather, Graduate Recruitment Specialist, Jagex Games Studio (RuneScape and Transformers Universe MMO Development Studio)

Placement: Roll 7

Roll7 is a New Cross-based indie video games developer and has been offering placements to Goldsmiths MSc Games students for three years. Roll7 is just about to release its first console title OlliOll, exclusively for PSVita, and we are looking for another 1 or 2 Goldsmiths programming interns for 2014 to work on a Sony backed PS4/Vita cross-play title.

Contact the department

If you have specific questions about the degree, contact the Department of Computing.

Structure

Final Project & Dissertation
During this final project, you will undertake a project towards your dissertation, typically over the Spring-Summer period (May to September). We offer three options to our students:

Individual research project:

This is based on a research theme selected by you and agreed upon by the lecturing team. Recent examples include:
Building a cheap kinect-like gesture tracking system
AI (rule-based) platform for game level design
Software development for our mobile technology projects (iPhone based)
Assessment
Mainly based on coursework (involving programming), essays, final project and dissertation; some lecturers may also conduct exams/quizzes.

Attendance

The taught programme is organised into three terms (full-time). The Autumn term runs from early October to mid-December, the Winter/Spring term from mid-January to the end of March, and the Summer term runs, typically, from late April to mid-September. Taught modules are given during the Autumn and Winter/Spring terms, while the Final Project takes place during a Summer term (in the second year for part-time students).

This programme is focused on providing you with the skills and experience needed to secure a job in the computer games industry.

Skills

You'll develop excellent games programming skills. These skills are highly transferrable, as games programming is viewed by other industries as being very demanding and requiring a high level of technical ability.

Careers

The global computer games industry is valued at 60 billion USD and is predicted to continuously grow in years to come. It's a mature industry with companies such as EA, Ubisoft, and Blizzard Activision giving long-term career prospects, shares, and benefits. There is a big skills shortage in this growing sector.

Placements provided by our industry partners

Asylum Entertainment
Climax Studios
The Creative Assembly
Geomerics
IdeaWorks Game Studio (Now Marmalade Game Studio)
Playmob
Rebellion
Reflections - a Ubisoft studio
Roll7
SEGA Sports Interactive
Sony Computer Entertainment Europe

Alumni

See what some of our graduates have gone on to do on our alumni news page.

100% employment

All of the graduates from the 2012/13 MSc in Computer Games & Entertainment course have secured placements at UK computer games companies.

Funding

Please visit http://www.gold.ac.uk/pg/fees-funding/ for details.

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This Masters in Computer Systems Engineering exposes students to state-of-the-art miniaturised and mobile computer systems and smart device technology, allowing them to acquire the complementary hardware and software knowledge and skills required for understanding and designing such systems. Read more
This Masters in Computer Systems Engineering exposes students to state-of-the-art miniaturised and mobile computer systems and smart device technology, allowing them to acquire the complementary hardware and software knowledge and skills required for understanding and designing such systems.

Why this programme

◾You will be taught jointly by the Schools of Engineering and Computing Science. You will benefit from their combined resources and expertise and from an industry-focused curriculum.
◾Electronic and Electrical Engineering at the University of Glasgow is consistently highly ranked recently achieving 1st in Scotland and 4th in the UK (Complete University Guide 2017).
◾If you are a computer engineering graduate, this programme will enhance your knowledge; if you are an electronic engineering graduate you can focus on developing your software skills; or if you are computer science graduate you can focus on developing your hardware skills.
◾With a 92% overall student satisfaction in the National Student Survey 2015, Electronic and Electrical Engineering at the School of Engineering combines both teaching excellence and a supportive learning environment.

Programme structure

Modes of delivery of the MSc in Computer Systems Engineering include lectures, seminars and tutorials and allow students the opportunity to take part in lab, project and team work.

Core courses
◾Digital signal processing
◾Either networked systems or computer communications
◾Human–computer interaction
◾Software and requirements engineering
◾MSc project.

Optional courses typically include
◾Advanced operating systems
◾Artificial intelligence
◾Computer architecture
◾Digital communications 4
◾Human-centred security
◾Information retrieval
◾Internet technology
◾Microwave and millimetre wave circuit design
◾Optical communications
◾Real time embedded programming
◾Safety critical systems.

Projects

◾In addition to taught work and practical assignments you will also complete a joint research project worth 60 credits in one of the state-of-the-art laboratories in the schools.
◾This extended project is an integral part of the MSc programme: many of these are linked to industry while others are related to research in either of the participating Schools.
◾The project is an important part of your MSc where you can apply your newly learned skills and show to future employers that you have been working on cutting edge projects relevant to the industry.
◾You can choose a topic from a list of MSc projects in Computer Systems Engineering. Alternatively, should you have your own idea for a project, department members are always open to discussion of topics.

Example projects

Examples of projects can be found online

*Posters shown are for illustrative purposes

Industry links and employability

◾As computer systems have reduced in size, and are increasingly mobile with more complex functionalities, they are now a fundamental component of smart device technology.
◾This postgraduate programme is particularly suited to acquiring the complementary hardware and software knowledge and skills required for understanding and designing such systems.
◾The programme makes use of the combined resources and complementary expertise of the engineering and computing science staff to deliver a curriculum which is relevant to the needs of industry.
◾The School of Computing Science has extensive contacts with industrial partners who contribute to several of their taught courses, through active teaching, curriculum development, and panel discussion. Recent contributions in Computer Systems Engineering include: IBM, J.P. Morgan, Amazon, Adobe and Red Hat.
◾During the programme students have an opportunity to develop and practice relevant professional and transferrable skills, and to meet and learn from employers about working in the computer/software industry.
◾The Computer Systems Engineering MSc programme also provides excellent preparation for those wanting to pursue a PhD in a similar research field.

Career prospects

Career opportunities include positions in software development, chip design, embedded system design, telecommunications, video systems, automation and control, aerospace, development of PC peripherals and FPGA programming, defence and services for the heavy industries, for example generator and industrial motor control systems, etc.

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This programme is designed for graduates with a good first degree in computer science, information systems or other computing-related subjects, with some knowledge of computer networks from study at undergraduate level. Read more
This programme is designed for graduates with a good first degree in computer science, information systems or other computing-related subjects, with some knowledge of computer networks from study at undergraduate level. It is suitable for both new graduates wishing to specialise in networking and computer security and IT professionals who wish to further their skills and move into this area. It covers relevant skills, software and hardware technologies, and the more theoretical studies that underpin everyday practice. In addition, it ensures that students have a basic understanding of the international standards and legal and regulatory requirements that pertain to computer security in different nations.

The programme also provides hands-on training in current industry-standard tools for implementing security (such as access control, authentication, encryption and key management). Graduates are therefore able to contribute quickly to the well-being of corporate IT and informational assets.

The programme also provides hands-on training in current industry-standard tools for implementing security (such as access control, authentication, encryption and key management). Graduates are therefore able to contribute quickly to the well-being of corporate IT and informational assets.

Though our short course centre opportunity may also be provided to study for the following professional qualifications: CISCO Certified Network Associate; Penetration Testing and Vulnerability Assessment.

Visit the website http://www2.gre.ac.uk/study/courses/pg/netsyst/ncss

Computing - Networking and Systems

Programmes for computer science or computer engineering graduates who wish to develop a specialism in computer systems and advanced software engineering or computer networks.

We offer specialist programmes with an emphasis on all aspects of networking some with extra content on wireless and mobile aspects. There are computer security and computer forensics programmes suitable for the practitioner who wishes to further their skills.

Some programmes concentrate on technical security, security policy management and legal compliance issues which can be excellent preparation for specialist professional exams with CISA (Certified Information Systems Auditor) and CISSP (Certified Information Systems Security Professional).

What you'll study

Full time
- Year 1:
Students are required to study the following compulsory courses.

PG Project (CIS) (60 credits)
Cyber Security (15 credits)
Audit and Security (15 credits)
System Administration and Security (15 credits)
Managing IT Security and Risk (15 credits)
Network and Internet Technology and Design (15 credits)
Network Architectures and Services (15 credits)
Essential Professional and Academic Skills for Masters Students
English Language Support Course (for Postgraduate Students in the School of Computing and Mathematical Sciences)

Students are required to choose 15 credits from this list of options.

Mobile Application Development (15 credits)
Web and Intranet Content Management (15 credits)
Software Tools and Techniques (15 credits)

Students are required to choose 15 credits from this list of options.

Enterprise Web Programming (15 credits)
Computer Crime and Forensics (15 credits)
Penetration Testing (15 credits)
Mobile and Network Technologies (15 credits)

Part time
- Year 1:
Students are required to study the following compulsory courses.

Essential Professional and Academic Skills for Masters Students
English Language Support Course (for Postgraduate Students in the School of Computing and Mathematical Sciences)

Students are required to choose 30 credits from this list of options.

Cyber Security (15 credits)
Managing IT Security and Risk (15 credits)
Network and Internet Technology and Design (15 credits)

Students are required to choose 30 credits from this list of options.

Audit and Security (15 credits)
System Administration and Security (15 credits)
Network Architectures and Services (15 credits)

- Year 2:
Students are required to study the following compulsory courses.

PG Project (CIS) (60 credits)

Students are required to choose 15 credits from this list of options.

Cyber Security (15 credits)
Managing IT Security and Risk (15 credits)
Network and Internet Technology and Design (15 credits)

Students are required to choose 15 credits from this list of options.

Audit and Security (15 credits)
System Administration and Security (15 credits)
Network Architectures and Services (15 credits)

Students are required to choose 15 credits from this list of options.

Mobile Application Development (15 credits)
Web and Intranet Content Management (15 credits)
Software Tools and Techniques (15 credits)

Students are required to choose 15 credits from this list of options.

Enterprise Web Programming (15 credits)
Computer Crime and Forensics (15 credits)
Penetration Testing (15 credits)
Mobile and Network Technologies (15 credits)

Fees and finance

Your time at university should be enjoyable and rewarding, and it is important that it is not spoilt by unnecessary financial worries. We recommend that you spend time planning your finances, both before coming to university and while you are here. We can offer advice on living costs and budgeting, as well as on awards, allowances and loans.

Assessment

Students are assessed through examinations, coursework and a project.

Professional recognition

This programme is accredited by the British Computer Society (BCS). On successful graduation from this degree, the student will have fulfilled the academic requirement for registration as a Chartered IT Professional (CITP) and partially fulfilled the education requirement for registration as a Chartered Engineer (CEng) or Chartered Scientist (CSci). For a full Chartered status there are additional requirements, including work experience. Please contact the BCS for further information. The programme also has accreditation from the European Quality Assurance Network for Informatics Education (EQANIE).

Career options

Upon successful completion of this programme, students are proficient in network, computer and systems security and are in a position to follow careers in these areas.

Find out about the teaching and learning outcomes here - http://www2.gre.ac.uk/?a=643954

Find out how to apply here - http://www2.gre.ac.uk/study/apply

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On City's MSc in Computer Games Technology you can develop specialist technical skills for a career in the Computer Games Industry. Read more
On City's MSc in Computer Games Technology you can develop specialist technical skills for a career in the Computer Games Industry.

Who is it for?

This course is aimed at students with a passion for computer games and a strong interest in programming. It is designed for students with an undergraduate degree in a numerate subject with substantial computing content, or those who wish to update their skills after a time in industry as a computing professional.

Objectives

The course is designed for you to develop:
-Strong technical skills suitable for professional programming roles in the game industry.
-Specialist knowledge in computer graphics, AI, physics and audio.
-The ability to design and build game engines from scratch in industry standard languages, including C++.
-Knowledge of the games development process, including the pitch, design, and use of a game engine to build a demo.
-Experience of the planning, management and execution of a major games technology project.

Academic facilities

With over 1,300 workstations, the on-campus computer rooms provide a valuable learning resource and give an opportunity for individuals to do coursework and projects. Computers have games development software including:
-Unity3D
-Unreal
-Microsoft Visual Studio
-Microsoft XNA Game Studio
-MonoDevelop
-MonoGame
-NShader
-FMOD Studio
-FMOD Studio API
-OGRE SDK
-WildMagic Geometric Tools
-Blender
-Adobe Photoshop.

City has recently invested in a new computer lab equipped with high specification NVidia GPUs.

Through City's Interaction Lab and the Department of Computing, there is hardware that can be used for student projects, including:
-Oculus Rift VR Headset
-Emotiv Epoc EEG Headset
-Neurosky Mindwave EEG Headset
-X-Box One Kinect Sensor
-X-Box 360 Kinect Sensor
-Leap Motion (Gestural input device)
-Affectiva Q Band Galvanic Skin Response sensor
-Tobii X-60 Eye Tracker

Placements

As a postgraduate student on a Computing and Information Systems course, you will have the opportunity to complete up to six months of professional experience as part of your degree.

Our longstanding internship scheme gives you the chance to apply the knowledge and skills gained from your taught modules within a real business environment. An internship also provides you with professional development opportunities that enhance your technical skills and business knowledge.

Internships delivered by City, University of London offer an exceptional opportunity to help you stand out in the competitive IT industry job market. The structure of the course extends the period for dissertation submission to January, allowing you to work full-time for up to six months. You will be supported by our outstanding Professional Liaison Unit (PLU) should you wish to consider undertaking this route.

Teaching and learning

The teaching and learning methods we use mean that your specialist knowledge and autonomy increase as you progress through each module. Active researchers guide your progress in the areas of Games Development, Computer Graphics, Artificial Intelligence and Audio, which culminates with an individual project. This is an original piece of research conducted with academic supervision, but largely independently and, where appropriate, in collaboration with industrial partners.

Taught modules are delivered through a series of 20 hours of lectures and 10 hours of tutorials/laboratory sessions. Lectures are normally used to:

present and exemplify the concepts underpinning a particular subject;
highlight the most significant aspects of the syllabus;
indicate additional topics and resources for private study.
Tutorials help you develop the skills to apply the concepts we have covered in the lectures. We normally achieve this through practical problem solving contexts.

Laboratory sessions give you the opportunity to apply concepts and techniques using state-of-the-art software, environments and development tools. In addition, City’s online learning environment Moodle contains resources for each of the modules from lecture notes and lab materials, to coursework feedback, model answers, and an interactive discussion forum.

We expect you to study independently and complete coursework for each module. This should amount to approximately 120 hours per module if you are studying full time. Modules are assessed through written examination and coursework, where you will need to answer theoretical and practical questions to demonstrate that you can analyse and apply computer games technology methods.

The individual project is a substantial task. It is your opportunity to develop an autonomous research-related topic under the supervision of an academic member of staff. This is the moment when you can apply your learning to solve a real-world problem, designing and implementing a solution and evaluating the result. At the end of the project you submit a substantial MSc project report, which becomes the mode of assessment for this part of the programme.

Modules

The programme is composed of eight taught modules and a final project.

The eight modules provide you with a firm grounding in computer games technology, including mathematics, programming, and game engines and architecture along with specialist topics in computer graphics, physics, AI, and audio.

The project component gives you an opportunity to carry out an extended piece of work under the supervision of one of our specialist academic and research staff, at the cutting edge of games technology, in an industrial or academic context.

Core Modules - there are eight Core Modules.
-Games development process
-Computer game architectures
-Computer graphics
-Game Physics and Artificial Intelligence
-Digital Signal Processing and Audio Programming
-Programming in C++
-Systems Specification
-Research, Methods and Professional Issues

Career prospects

Graduates are equipped with advanced knowledge and skills in a range of topics in games technology in preparation for a career in computer games development.

Alumni of the course are working in companies including Rockstar, Sony Computer Entertainment, Electronic Arts, and Codemasters, as well as start-ups and independent studios.

City has a dedicated incubation space, called the Hangout, located in the heart of Tech City that is specially designed for student entrepreneurs from City, University of London who want to get their idea off the ground.

Professional roles include:
-3D Graphics Programmer
-Audio Programmer
-Physics Programmer
-Artificial Intelligence Programmer
-Simulation and Game Engine Programmer
-User Interface Programmer
-Tools and Utility Programmer
-Scripting Languages Programmer
-Networking Specialist
-Porting Programmer

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Visit our website for more information on fees, scholarships, postgraduate loans and other funding options to study Computer Modelling and Finite Elements in Engineering Mechanics at Swansea University - 'Welsh University of the Year 2017' (Times and Sunday Times Good University Guide 2017). Read more

Visit our website for more information on fees, scholarships, postgraduate loans and other funding options to study Computer Modelling and Finite Elements in Engineering Mechanics at Swansea University - 'Welsh University of the Year 2017' (Times and Sunday Times Good University Guide 2017).

Swansea University has been at the forefront of international research in the area of computational engineering. Internationally renowned engineers at Swansea pioneered the development of numerical techniques, such as the finite element method, and associated computational procedures that have enabled the solution of many complex engineering problems. As a student on the Master's course in Computer Modelling and Finite Elements in Engineering Mechanics, you will find the course utilises the expertise of academic staff to provide high-quality postgraduate training.

Key Features: Computer Modelling and Finite Elements in Engineering Mechanics

Computer simulation is now an established discipline that has an important role to play in engineering, science and in newly emerging areas of interdisciplinary research.

Using mathematical modelling as the basis, computational methods provide procedures which, with the aid of the computer, allow complex problems to be solved. The techniques play an ever-increasing role in industry and there is further emphasis to apply the methodology to other important areas such as medicine and the life sciences.

This Computer Modelling and Finite Elements in Engineering Mechanics course provides a solid foundation in computer modelling and the finite element method in particular.

The Zienkiewicz Centre for Computational Engineering, within which this course is run, has excellent computing facilities, including a state-of-the-art multi-processor super computer with virtual reality facilities and high-speed networking.

Modules

Modules on the Computer Modelling and Finite Elements in Engineering Mechanics course can vary each year but you could expect to study:

Reservoir Modelling and Simulation

Solid Mechanics

Finite Element Computational Analysis

Advanced Fluid Mechanics

Computational Plasticity

Fluid-Structure Interaction

Nonlinear Continuum Mechanics

Computational Fluid Dynamics

Dynamics and Transient Analysis

Computational Case Study

Communication Skills for Research Engineers

Numerical Methods for Partial Differential Equations

Accreditation

The MSc Computer Modelling and Finite Elements in Engineering Mechanics course is accredited by the Joint Board of Moderators (JBM).

The Joint Board of Moderators (JBM) is composed of the Institution of Civil Engineers (ICE), the Institution of Structural Engineers (IStructE), the Chartered Institution of Highways and Transportation (CIHT), and the Institute of Highway Engineers (IHE).

The MSc Computer Modelling and Finite Elements in Engineering Mechanics degree is accredited as meeting the requirements for Further Learning for a Chartered Engineer (CEng) for candidates who have already acquired an Accredited CEng (Partial) BEng(Hons) or an Accredited IEng (Full) BEng/BSc (Hons) undergraduate first degree.

The MSc Computer Modelling and Finite Elements in Engineering Mechanics degree has been accredited by the JBM under licence from the UK regulator, the Engineering Council.

Accreditation is a mark of assurance that the degree meets the standards set by the Engineering Council in the UK Standard for Professional Engineering Competence (UK-SPEC). An accredited degree will provide you with some or all of the underpinning knowledge, understanding and skills for eventual registration as an Incorporated (IEng) or Chartered Engineer (CEng). Some employers recruit preferentially from accredited degrees, and an accredited degree is likely to be recognised by other countries that are signatories to international accords.

Facilities

Our new home at the innovative Bay Campus provides some of the best university facilities in the UK, in an outstanding location.

Hardware includes a 450 cpu Cluster, high-end graphics workstations and high-speed network links. Extensive software packages include both in-house developed and 'off-the-shelf' commercial.

Links with Industry

The Zienkiewicz Centre for Computational Engineering has an extensive track record of industrial collaboration and contributes to many exciting projects, including the aerodynamics for the current World Land Speed Record car, Thrust SSC, and the future BLOODHOUND SSC, and the design of the double-decker super-jet Airbus A380.

Careers

Employment in a wide range of industries, which require the skills developed during the Computer Modelling and Finite Elements in Engineering Mechanics course, from aerospace to the medical sector. Computational modelling techniques have developed in importance to provide solutions to complex problems and as a graduate of this course in Computer Modelling and Finite Elements in Engineering Mechanics, you will be able to utilise your highly sought-after skills in industry or research.

Research

The Research Excellence Framework (REF) 2014 ranks Engineering at Swansea as 10th in the UK for the combined score in research quality across the Engineering disciplines.

The REF assesses the quality of research in the UK Higher Education sector, assuring us of the standards we strive for.

World-Leading Research

The REF shows that 94% of research produced by our academic staff is of World-Leading (4*) or Internationally Excellent (3*) quality. This has increased from 73% in the 2008 RAE.

Research pioneered at the College of Engineering harnesses the expertise of academic staff within the department. This ground-breaking multidisciplinary research informs our world-class teaching with several of our staff leaders in their fields.



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This post-graduate programme aims at forming engineers endowed with a rich cultural basis and able to develop and exploit the methods and tools of computer science with engineering attitude, to tackle a wide spectrum of applications. Read more

Mission and Goals

This post-graduate programme aims at forming engineers endowed with a rich cultural basis and able to develop and exploit the methods and tools of computer science with engineering attitude, to tackle a wide spectrum of applications. The Degree programme develops the ability to design and implement hardware and software systems, which find application in the area of industry and services, either private or public. Graduates are also able to plan and manage complex projects thanks to a deep knowledge of engineering methodologies and technologies.
A Computing Systems Engineer, however, is not only a designer of applications and systems, but is potentially able to develop new technologies or to find innovative applications.

The programme is taught in English

See the website http://www.polinternational.polimi.it/educational-offer/laurea-magistrale-equivalent-to-master-of-science-programmes/computer-science-and-engineering/computer-science-and-engineering-track-milano/

Career Opportunities

The main professional areas targeted by our graduates are innovation and development of production, advanced design, and management of complex systems, either as independent professionals or as members of manufacturing or service enterprises, or in the public administration.
Graduates will find their jobs in the areas of hardware or software production, digital media providers, automation and robotics, information systems and computer networks, services and public administration.

Presentation

See http://www.polinternational.polimi.it/uploads/media/Computer_science_and_engineering_MI_01.pdf
The programme provides the student with a comprehensive background on state-of-the art technologies, with a strong connection with leading edge research. Through an interdisciplinary approach, it forms engineers endowed with a rich cultural basis and able to develop and exploit the methods and tools of computer science with an engineering attitude, to tackle a wide spectrum of applications. The MSc develops the student’s ability to design and implement hardware and software systems, which find application in the area of industry and services. Graduates are highly skilled professionals who can plan and manage complex projects thanks to a deep knowledge of engineering methodologies and technologies.
The programme is taught in English.

Subjects

Key subjects available:
- Advanced Databases, Big Data Analysis and Information Systems
- Advanced Software Engineering
- Artificial Intelligence, Machine Learning and Soft Computing
- Computer Ethics
- Design of Safety-critical, Concurrent and Real-time Systems
- Distributed Systems and Middleware Technologies
- High Performance Computer Architectures and Embedded System Design
- Pervasive Computing
- Robotics and Image Analysis
- Web, and Multimedia Technologies, Videogames Design

See the website http://www.polinternational.polimi.it/educational-offer/laurea-magistrale-equivalent-to-master-of-science-programmes/computer-science-and-engineering/computer-science-and-engineering-track-milano/

For contact information see here http://www.polinternational.polimi.it/educational-offer/laurea-magistrale-equivalent-to-master-of-science-programmes/computer-science-and-engineering/computer-science-and-engineering-track-milano/

Find out how to apply here http://www.polinternational.polimi.it/how-to-apply/

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MSc. This MSc provides advanced training in Electronics, Communications and Computer Engineering. Read more
MSc:

This MSc provides advanced training in Electronics, Communications and Computer Engineering. It will give students a comprehensive coverage of the skills required by an engineer working in instrumentation, electronic systems, wireless and wired telecommunications, computer hardware, and software aspects of computer engineering.

The course provides an excellent basis for engineers wishing to update their knowledge, students who wish to go on to do research, or for first degree students wishing to enhance their training.

Students will develop:
the design, analytical and critical powers in relation to hardware and software aspects of complex electronic systems
the ability to plan and undertake an individual project
interpersonal, communication and professional skills
the ability to communicate ideas effectively in written reports
decision making powers in relation to the specification and solution of embedded system design, system-on-chip (SoC) and electronic engineering problems for appropriate
electronic systems and computer systems

Following the successful completion of the taught modules, an individual research project is undertaken during the summer term.

Previous research projects on this course have included:
FPGA implementation of the optimized SIFT Algorithm for an image matcher
Zigbee-Based generic wireless data acquisition systems
Digital pulse position modulation for free space optical communication

Please see the school web pages for further details of the PG Dip course.

Scholarship information can be found at http://www.nottingham.ac.uk/graduateschool/funding/index.aspx

PGDip:

This Postgraduate Diploma provides advanced training in electronics, communications and computer engineering.

The course aims to provide you with a comprehensive coverage of the skills required by an engineer working in instrumentation, electronic systems, wireless and wired telecommunications, computer hardware, and software aspects of computer engineering.

The programme provides an excellent basis for engineers wishing to update their knowledge, or for first degree students wishing to enhance their training.

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The Computer Science MSc provides a balance between computer science theory and practical software engineering skills, including teamwork for industrial or research clients. Read more
The Computer Science MSc provides a balance between computer science theory and practical software engineering skills, including teamwork for industrial or research clients. Graduates find employment in the IT industry, or complement their first degree subject with computer science knowledge, leading to interdisciplinary industrial positions and PhD research.

Degree information

You will learn fundamental aspects on how computers work by taking modules in computer architecture, operating systems, compilers, data structures and algorithms. You will also gain practical knowledge in areas such as human-computer interaction, App design, databases and software engineering. You will develop programming skills in modern languages, such as object-oriented Java for Android development.

Team working, project planning and communication skills are developed by working in small groups developing software for real industrial and research clients. Optional modules allow specialisation in subjects such as functional programming, computer music, entrepreneurship and artificial intelligence.

Students undertake modules to the value of 180 credits.

The programme consists of five core modules (75 credits), three optional modules (45 credits) and a research project (60 credits).

Core modules
-Introductory Programming
-Apps Design
-Architecture and Hardware
-Systems Infrastructure
-Algorithmics

Optional modules
-Artificial Intelligence and Neural Networks
-Computer Music
-Database Systems
-Entrepreneurship: Theory and Practice
-Functional Programming
-Interaction Design
-Software Engineering
-Project Management

Dissertation/report
All students undertake an independent computer-based science project which culminates in a dissertation in the form of a project report.

Teaching and learning
The programme is delivered through a combination of lectures and tutorials. Lectures are often supported by laboratory work with help from demonstrators. Student performance is assessed by unseen written examinations, coursework and a substantial individual project.

Careers

Graduates from UCL are keenly sought by the world's leading organisations, and many progress in their careers to secure senior and influential positions. UCL Computer Science graduates are particularly valued as a result of the department's strong international reputation, strong links with industry, and ideal location close to the City of London. Our graduates secure careers in a wide variety of organisations; for example with global IT consultancies, as IT analysts with City banks, or as IT specialists within manufacturing industries.

Top career destinations for this degree:
-IT Consultant, BAE Systems
-Software Developer, Arts Alliance Media
-User Experience Designer / User Interface Developer, Retechnica
-Senior Consultant, EY
-Software Developer, Tryzens

Employability
This degree opens up many different career routes. Recent graduates have been employed by some of the world's leading IT companies such as Accenture, Barclays Capital and Credit Suisse. The entrepreneurial spirit is ignited in other students and they may either start their own companies or join the excitement of dynamic start-ups. Other graduates have gone on to PhD study to conduct cutting-edge research in areas that interest them.

Why study this degree at UCL?

UCL Computer Science is recognised as a world leader in teaching and research, and was one of the top-rated departments in the country according to the UK government's recent Research Excellence Framework.

Our Master's programmes have some of the highest employment rates and starting salaries, with graduates entering a wide variety of industries from entertainment to finance.

We take an experimental approach to our subject, enjoy the challenge and opportunity of entrepreneurial partnerships and place a high value on our extensive range of industrial collaborations.

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Do you already have an academic bachelor’s degree in another scientific field and do you want to pursue your academic career in the field of Computer Science?… Read more
Do you already have an academic bachelor’s degree in another scientific field and do you want to pursue your academic career in the field of Computer Science? Then the master’s in Applied Computer Sciences is the programme you’re looking for! It is organised in such a way to accommodate your scientific background and future-oriented academic interests – developing the necessary Computer Science skills by complementing your primary field of expertise. Above all that, we offer a wide variety of highly specialised elective courses.

Approach

The first year of the programme focuses on developing knowledge of computer science concepts and techniques, with respect to the earlier studies. Lectures address both hardware and software. Elective courses in the second year allow applying the skills established in the first year, in a specialization, such as software development, telecommunications, multimedia, numeric engineering, bioinformatics, or robotics, as well as many other possibilities. Practical sessions and a master's thesis are also built into the study program.

 All areas of computer science are covered
The programme offers lectures in all traditional areas of the computer science and also in more specialized fields like software engineering, embedded systems, web design, telecommunications, multimedia, bioinformatics, robotics and many other subjects.

 Adaptable to your background and field of interest
Since Computer Science has become a diffuse area, we decided to organize this programme in a way that it can be adapted to the background and the field of interest of the student. Students start with a number of courses (depending on their background) summarizing the basic concepts in order to gain enough knowledge to be able to take elective courses and to make a master thesis in their field of interest. All this happens in an academic environment where research is done in all topics with great interaction among the researchers and large involvement of the students.

Joint organisation of two departments provides wide range of research topics
Two departments, the Department of Computer Science in the Faculty of Science and the Department of Electronics and Informatics in the Faculty of Engineering, jointly organise the Master programmes. Together, they have more than 200 researchers who cover a wide range of research topics.

Learning outcomes

During the two master years students are able to continue to build on the broad ranging basic scientific knowledge acquired as part of their Bachelor programme, complemented with the Information Technology profile, combining a multidisciplinary engineering training with an in-depth specialisation in Applied Computer Science.

The Master of Science in Applied Sciences and Engineering : Applied Computer Science programme is designed to train young people who are capable of making an effective contribution to the conception, realisation and coaching of projects of scientific and/or technological scope for the benefit of the fast-changing world we live in.

Curriculum

Available on http://www.vub.ac.be/en/study/applied-sciences-and-engineering-applied-computer-science/programme

Admission requirements

Applicants should have at least a bachelor degree in one of the following areas:
- Engineering
- Mathematics
- Geography/Geology
- Biology/ Biochemistry/ Biotechnology/ Chemsitry
- Economics
- Physics
Students holding a Bachelor’s or Master's degree in another field of the exact sciences or engineering can also apply.

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Computer Systems Engineering is a well-established branch of Computer Science, closely related to Electrical Engineering, and concerned with software-hardware integration and the development of high-performance and energy-efficient embedded systems, for example as used in mobile computing. Read more
Computer Systems Engineering is a well-established branch of Computer Science, closely related to Electrical Engineering, and concerned with software-hardware integration and the development of high-performance and energy-efficient embedded systems, for example as used in mobile computing. Aspects covered include questions such as how software can be designed to make use of new, ever more powerful (and often multicore) hardware, or how hardware can be designed to support certain software paradigms. The School of Computer Science is home to internationally renowned research groups working on these challenging tasks, and students following the Computer Systems Engineering pathway will have the opportunity to profit from their understanding of current technology and visions of how to exploit, for example, the formidable complexity of the billion transistor microchips that semiconductor technology will make commonplace over the next decade.

This pathway combines two themes, namely the Parallel Computing in the Mulit-core Era theme and the Mobile Computing theme. The former provides the student with techniques and tools to successfully develop concurrent multicore systems, while alleviating problems of correctness, reliability, performance and system management. The latter provides the student with an understanding of the current state of the art in computing to support mobility for telecommunications.

Teaching and learning

Computational thinking is becoming increasingly pervasive and is informing our understanding of phenomena across a range of areas; from engineering and physical sciences, to business and society. This is reflected in the way the Manchester course is taught, with students able to choose from an extremely broad range of units that not only cover core computer science topics, but that draw on our interdisciplinary research strengths in areas such as Medical and Health Sciences, Life Sciences and Humanities.

Coursework and assessment

Lectures and seminars are supported by practical exercises that impart skills as well as knowledge. These skills are augmented through an MSc project that enables students to put into practice the techniques they have been taught throughout the course.

Facilities

-Newly refurbished computing labs furnished with modern desktop computers
-Access to world leading academic staff
-Collaborative working labs complete with specialist computing and audio visual equipment to support group working
-Over 300 Computers in the School dedicated exclusively for the use of our students
-An Advanced Interfaces Laboratory to explore real time collaborative working
-A Nanotechnology Centre for the fabrication of new generation electronic devices
-An e-Science Centre and Access Grid facility for world wide collaboration over the internet
-Access to a range of Integrated Development Environments (IDEs)
-Specialist electronic system design and computer engineering tools

Career opportunities

The MSc in Advanced Computer Science has an excellent record of employment for its graduates. Opportunities exist in fields as diverse as finance, films and games, pharmaceuticals, healthcare, consumer products, and public services - virtually all areas of business and society. Manchester Computer Science MSc courses are considered among the best in the country and our graduates are actively targeted for the very top jobs in industry and academia.

We maintain close relationships with potential employers and run various activities throughout the year, including career fairs, guest lectures, and projects run jointly with partners from industry.

Accrediting organisations

This programme is CEng accredited and fulfils the educational requirements for registration as a Chartered Engineer when presented with CEng accredited Bachelors programme.

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The M.Sc. programme Computer Science for Digital Media at the Bauhaus-Universität Weimar is an internationally oriented 2-years degree programme. Read more
The M.Sc. programme Computer Science for Digital Media at the Bauhaus-Universität Weimar is an internationally oriented 2-years degree programme. It aims at creative and innovative thinking graduates of Computer Science or related subjects with the desire of deepening their knowledge in applied Computer Science, with a focus on applications relevant to the media.

Programme Features

In accordance with the »Weimar Model«, research-oriented projects are a large and defining part of the Master’s programme. Additional elective modules allow students to select courses from other degree programmes such as Computational Engineering, Arts and Design, Architecture, as well as courses from the Computer Science for Digital Media course catalogue. Graded language courses up to 6 ECTS may also be included. The fourth and final semester is dedicated entirely to the Master’s thesis.

The degree programme offers students to focus on different fields. Core components of the programme and areas of specialisation include:
• Web Technologies
• Information Retrieval and Data Mining
• Big Data Analytics
• Intelligent Software Systems
• Computer Graphics and Visualization
• Computer Vision
• Virtual Reality, 3D Interfaces
• Human Computer Interfaces
• Usability
• Secure Protocols and Cryptographic Algorithms

Key skills and competences are acquired through a project-based teaching approach: on a semester basis, students work in teams to solve assigned research tasks in the labs of the faculty. This approach provides our graduates with soft- and hard- skills which are very welcome in research and development institutions. Within the recently built »Digital Bauhaus Lab«, the faculty of media has excellent research facilities equipped with the latest advanced hardware.

Visit the Computer Science for Digital Media on the Bauhaus-Universität Weimar website for more details on the programme.

Career Options

Our graduates find employment in the R&D departments of companies in the automotive, telecommunication, software, gaming and animation industry, as well as at academic institutions in Germany and overseas. A specialisation in Computer Science with focus on media opens the door for employment and research in innovative areas such as system development, algorithm development, data analysis, data mining, scientific visualisation, image processing, physical simulation, interface development and testing and security protocols development.

Application Process

Applicants who graduated outside of Europe should apply online on http://www.uni-assist.de/index_en.html. Applicants who graduated in Europe and do not require a visa can apply online at: https://movein-uni-weimar.moveonnet.eu/movein/portal/studyportal.php?_language=en

Please find further information for your application on http://www.uni-weimar.de/en/media/studies/computer-science-and-media-hci/application-master-csm/

We also maintain a FAQ page: http://www.uni-weimar.de/en/media/studies/computer-science-and-media-hci/faq-application-csm/

Studying in Weimar

The »Bauhaus « was the most influential design school in the 20th century and was founded in 1919 in Weimar. The Bauhaus-Universität Weimar is the living continuation of this tradition. We are an international university in the unique, cultural city of Weimar. We are a vibrant institution, not a museum! Experimentation and excellence are our mission throughout our university faculties Media, Architecture and Urbanism, Civil Engineering and Art and Design. Across our Faculties, transdisciplinary projects and co-operations in research and education are an important part of this mission.

Find out more about student life in Weimar on http://www.uni-weimar.de/en/university/studies/einblickbauhaus/university-town-of-weimar/

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