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Masters Degrees (Commercial Music)

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Combine your knowledge and skills in music with managerial training with this distinctive and diverse degree. Read more

Combine your knowledge and skills in music with managerial training with this distinctive and diverse degree.

Taught by the School of Music and Leeds University Business School, this programme will allow you to specialise in an aspect of music that suits your interests and talents while gaining an insight into the principles and strategies of management across the creative industries. You’ll also study modules designed specifically for this programme which bring music and management together, giving you the chance to connect with professionals in the music industry.

You could specialise in music management and promotion, performance, composition, music psychology, electronic and computer music or source studies while exploring strategic management, marketing and entrepreneurship. Whether you’re looking to launch a management career in the music industry or you want to enhance your skills and promotion prospects, you’ll learn from experts in both subjects to gain the diversity of skills to succeed.

We have a variety of excellent facilities to support your learning, including rehearsal, performance and practice spaces, a lab for studying the psychology of music and studios for sound recording, software development and computer music composition. We also have good working relationships with a range of prestigious arts organisations: we host BBC Radio 3 concerts, Leeds Lieder and the Leeds International Pianoforte Competition, as well as enjoying a close partnership with Opera North and many others in a city with a thriving music and cultural scene.

Leeds University Business School is internationally recognised for the quality of its teaching and research. It’s among just 1% of institutions offering business degrees to be triple-accredited by the world’s best-known accreditation bodies.

Read more about Leeds University Business School

Course content

The focus of the degree will be a major project: working with a tutor, most of our students devise a music and management project to combine and reflect upon music management theory and practice. This could include, for example, organising an event, acting as a consultant during a work placement you organise, or managing a musical group. Alternatively, you can complete a dissertation on a topic of your choice.

A core module throughout the year will introduce you to research methods in music, equipping you with the skills to support the rest of your studies. You’ll also choose from optional modules to specialise in one of computer music, aesthetics, musicology, editing, psychology of music, performance, composition, artistic management or live music promotion.

In both semesters you’ll study core modules run by Leeds University Business School. These will introduce you to strategic management, marketing for managers and how businesses in the creative industries are actually run and managed, applying concepts and theories to understand the business models of media companies, as well as the impact of digital technologies and the rise of exciting new markets.

If you choose to study part-time, you’ll study over a longer period and take fewer modules in each year.

Course structure

These are typical modules/components studied and may change from time to time. Read more in our Terms and conditions.

Compulsory modules

  • Creative Industries Management 15 credits
  • Professional Studies 30 credits
  • Music and Management Project 60 credits
  • Live Music Management and Promotion 30 credits

Optional modules

You will choose 15 credits from Entrepreneurship and Enterprise Creation, and Intellectual Property Management, and complete your enrolment by choosing one module from the list below.

  • Individual Project 30 credits
  • Short Dissertation 30 credits
  • Instrumental or Vocal Recital 30 credits
  • Applied Performance Studies 30 credits
  • Audience Engagement and Impact 30 credits

For more information on typical modules, read Music and Management MA Full Time in the course catalogue

For more information on typical modules, read Music and Management MA Part Time in the course catalogue

Learning and teaching

Because this programme is so diverse, you’ll come across a range of teaching and learning methods. These will include lectures, seminars and tutorials as well as group learning. You’ll also take instrumental or vocal lessons in some modules, depending on your choices. Independent study is also vital to this programme, allowing you to build a variety of skills and express your creativity

Assessment

You’ll also be assessed using a range of methods, including presentations, bibliographic exercises, essays and group project work. LUBS modules may include written exams. Specialised music modules will also use relevant methods of assessment, such as compositions, recitals, critical editions and commentaries on musical sources.

Career opportunities

This programme will equip you with in-depth knowledge of economic and management issues, both within and beyond the music industry. It will also equip you with transferable skills in research, analysis, interpretation, communication, cultural and commercial awareness that are valuable to a wide range of employers.

All of this will put you in a great position to succeed in the music industry, as well as other related areas of arts and creative industries management .

We also offer additional support as you develop your career plans: the School of Music boasts a unique Alumni Mentoring Network, where students can be supported by past students as they start to plan their next steps.

Careers support

We encourage you to prepare for your career from day one. That’s one of the reasons Leeds graduates are so sought after by employers.

The Careers Centre and staff in your faculty provide a range of help and advice to help you plan your career and make well-informed decisions along the way, even after you graduate. Find out more at the Careers website.




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The MA Music Industry Entrepreneurship combines traditional business practice with specialised tools, techniques, approaches and case studies unique to the music and entertainment industries. Read more
The MA Music Industry Entrepreneurship combines traditional business practice with specialised tools, techniques, approaches and case studies unique to the music and entertainment industries.

Modules in Creative Music Management, Economics, Lean Business Planning, Marketing, Legal and Business Affairs, Live Event Management and New Media Technology combine generic industry practice with a specialised focus on the music and entertainment industries.

The programme is designed to prepare students for a future as label owners, publishers, managers, promoters, new technology pioneers and creative business specialists and is jointly delivered by UWTSD and Tileyard Studios. Tileyard Studios is the largest professional music community in Europe featuring 82 recording studios and 110 entertainment businesses, based in King’s Cross, London.‌‌‌

Course Overview

The MA Music Industry Entrepreneurship is delivered on the UWTSD London campus and at Tileyard Studios, King’s Cross, London. Tileyard Studios is the largest professional music community in Europe featuring 82 recording studios, 110 entertainment businesses and the new Tileyard Education Centre.

The programme is designed to prepare students for a future as label owners, publishers, managers, promoters, new technology pioneers and creative business specialists. In addition to the UWTSD London Campus facilities and resources, Tileyard Studios provides students with direct access to more than 1000 creative industry entrepreneurs, while developing cutting edge thinking and insight into the management and growth of independent record labels, music publishing, artist management, promotion, marketing and new technology entrepreneurship.

The course provides a critical understanding of music and entertainment management and organisations in a global context both on and offline. The core of the programme focuses on digital and independent entrepreneurial skillsets and practice as well as more traditional business methods within the context of the new mixed media economy. The course consist of six taught modules in Part I and an industry-related major business project in Part II.

Alongside specialised modules in Creative Music Management, Marketing, Live Event Management and New Media Technology, MA Music Industry Entrepreneurship students will develop a major business plan project for presentation to a panel of seed and incubation investors and business angels, curated by Tileyard Studios, seeking to invest in new creative business opportunities and IP.

Students will have access to the new Tileyard Education Centre featuring a professional recording studio, audio-visual tech lab and writing production rooms where they can collaborate with other creative MA students such as Commercial Songwriting and Production.

This industry-centric course also includes regular, large-scale industry networking events, held at Tileyard Studios in partnership with Notting Hill Music and sponsors, an unrivalled masterclass series, a one-to-one electronic mentoring program, work-based learning projects and access to the annual calendar of industry-centric events held on site at Tileyard Studios.

Modules

-Creative Music Management
-Economics, Planning and Finance
-Legal and Business Affairs
-Entertainment Marketing
-New Technology in Music and Creative Entertainment
-Live Music and Event Management
-Creative Business Project

Key Features

-Industry-led, academically robust programme
-Direct involvement and access to industry networks
-One-to-one contact mentoring and supervision
-Co-learning opportunities with other students and creative practitioners to support discussion, sharing of ideas, innovation and practice
-Access to academic and professional facilities and resources

Assessment

The course assessment consist of a range of coursework including portfolios, essay, reports and presentations.

Career Opportunities

Graduates of the MA Music Industry Entrepreneurship can expect to find employment with or set up in business as:
-An independent (or major) record label
-A music publisher
-An artist / composer / songwriter producer manager
-A live agent or agency
-A live music or entertainment promoter
-A live events venue, company, promoter or music / cultural festival organiser
-A creative designer for music and entertainment
-A music marketing consultant or agency
-A music PR consultant or agency
-A new media creative entertainment business, platform, application or online community
-An independent or national TV broadcaster
-An independent or studio film production company
-A games development company
-A music synchronization business
-A creative songwriter / producer / artist brand / entrepreneur
-A lifestyle, entertainment or youth focused brand or agency
-A music and entertainment education practitioner or business
-A music legal, licensing and/or music accounting business
-A music product and merchandise creator, licensor or platform

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About the course. Explore the most advanced studio techniques, technologies and processes at the forefront of current music production. Read more

About the course

  • Explore the most advanced studio techniques, technologies and processes at the forefront of current music production.
  • Discover advanced compositional devices and strategy applicable to DAW-based realisation of original material.
  • Unleash your creative potential and cultivate your own individual style to produce original works that stand out from the crowd in their artistic and technical sophistication.
  • Survey the most exciting aesthetic trends in current music-making with technology, and their relation to the demands of the music industry.

Why choose this course?

The MA Creative Music Production is aimed at applicants specifically interested in applying studio technologies and production skills to the creation of their own original music (as opposed to “producing” other artists’ music). In addition to equipping students with solid bases in studio technology, processes and practices, the course addresses the purely formal, artistic and aesthetic aspects of music-making, and the specific compositional devices and strategy applicable to DAW-based realisations of original material.

By surveying the defining traits and aesthetic concerns of a number of popular genres centred on electronic composition-production, students develop a sophisticated awareness of current artistic and aesthetic trends, and an enhanced knowledge of the musicology of production. On this course, you will develop a portfolio of original works showcasing your talent as a composer-producer, opening up a wide range of possibilities for your professional career.

Course content

Taught sessions will typically cover the following topics:

  • Studio Technology, processes and practices
  • Audio production and design
  • Compositional strategies in DAW environments
  • Musical form, structure and discourse in Electronica
  • Rhythm and kinesis in EDM
  • Experimentation in IDM
  • Noise in Techno
  • Timbre and texture in Ambient music
  • Machine aesthetics in House music
  • Sampling and re-contextualisation in Hip-Hop
  • Lo-fi aesthetics and Glitch
  • Retro-revivalism - analogue sound in the digital age

Resources

  • A large recording studio featuring the high-end SSL AWS 900+ SE mixing desk / Protools HD system and Quested and JBL monitoring (2.0, 2.1 and 5.1).
  • A medium-size studio featuring an Avid C24 / Protools HD system with RedNET and Neumann 5.1 monitoring.
  • 4 x iMac control/edit spaces with Slate Raven Mti touchscreen control and RedNET.
  • 2 x live recording booth/spaces.
  • 3 monitoring spaces for surround sound mixing.
  • a dubbing suite for A/V work (foley, ADR, etc.)
  • 2 x 30 seat dual-monitor Apple iMac labs.
  • A 150-seats state-of-the-art performance venue with Soundcraft vi1 console and full RedNET integration.
  • Top class outboard including Digidesign Pro Tools, Lexicon TLAudio, TC Electronic, Focusrite, and more.
  • Vast selection of top-quality dynamic, condenser and ribbon microphones, including Soundfield, Neumann, AKG, Coles, Shure, Audio-Technica, Beyerdynamic.

Careers

Graduates from this award will be equipped with a wide range of specialist knowledge and skills in the field of music technology and music creation – from purely technical to creative and intellectual. As such, they will be ideally positioned to pursue a career in the music and media industries, creating their own musical content for production music library, film/TV synch, or commercial release. You may, in addition, consider positions in music publishing, music journalism and criticism, or teaching, or you may continue your higher education at doctoral level.

Teaching methods

Lecture, seminars and tutorials are typically scheduled over two consecutive days a week, plus some extra sessions for particular workshops, performance, recording, as necessary. In addition to scheduled sessions, students are expected to engage in continuous self-directed study and studio practice.

Staff team

The MA Creative Music Production is led by Bruce Aisher.  Bruce is a music producer, songwriter, composer, remixer, sound designer and technology journalist whose work is to be found on over 100 commercially released tracks (including a US Billboard Club Chart No.1) on TV programmes such as ‘CSI’ ‘Numb3rs’ and 'Top Gear' and products by Apple, Clavia and Native Instruments.

Industry links

Our industry partners include:

  • BAFTA
  • Splash Damage Videogame Company
  • Videofeet Media Company
  • Focusrite
  • SampleMagic
  • Dynamic Music
  • Extreme Music (Sony)
  • Grand Chapel Studios
  • iZotope
  • SSL

Entry requirements

A good (1st, 2.1 or 2.2) BMus/BSc/BA in Music / Music Technology (or equivalent qualification), or 5 years professional industry experience at the discretion of the admissions or programme tutor. Evidence of solid compositional work with technology prior to undertaking the course is required (determined by the submission of a small portfolio of original compositions with the student’s application).

All international students are required to demonstrate suitable levels of English language competence. This can be through previous study in English, but we often require specific performance in English tests. All undergraduates must be able to prove a minimum of IELTS 6.5 with at least 5.5 in every component or equivalent.

Fees and Funding

Fees for 2018/19 are still to be confirmed for home students.

International Students

Full time: £12,500 for the 2018 academic year

Part time: If you decide to study this course on a part time basis you will be charged £1040 per 15 credits for the 2018 academic year

*Tuition fees are charged annually. The fees quoted above are for the specified year(s) only. Fees may be higher in future years, for both new and continuing students. Please see the University’s Fees and Finance Policy (and in particular the section headed “When tuition fees change”), for further information about when and by how much the University may increase its fees for future years.

How to apply

For more information about our new MA in Creative Music Production, please contact Bruce Aisher on



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Build your practical and theoretical experience in the creative and innovative applications of music technology in a studio environment. Read more
Build your practical and theoretical experience in the creative and innovative applications of music technology in a studio environment.

You will work alongside experienced industry professionals, exploring the technical and creative skills of recording, arranging, mixing and mastering to develop a wide range of commercial and non-commercialmusical scores.

You will have access to a suite of high-quality, professional music studios approved by JAMES, the accrediting body of the Music Producers' Guild and the Association of Professional Recording Services.

In addition to the skill and experience of your expert teaching team, you will also learn from guest speakers from the music, film and television industries. We have fantastic links with local and national music, arts and festival organisations, which provide a variety of opportunities to test your knowledge and practical skills.

- Research Excellence Framework 2014: our University demonstrated strength in five emerging areas of research which it entered into the assessment for the first time, including in music, drama, dance and performing arts.

Visit the website http://courses.leedsbeckett.ac.uk/musicproduction_ma

Mature Applicants

Our University welcomes applications from mature applicants who demonstrate academic potential. We usually require some evidence of recent academic study, for example completion of an access course, however recent relevant work experience may also be considered. Please note that for some of our professional courses all applicants will need to meet the specified entry criteria and in these cases work experience cannot be considered in lieu.

If you wish to apply through this route you should refer to our University Recognition of Prior Learning policy that is available on our website (http://www.leedsbeckett.ac.uk/studenthub/recognition-of-prior-learning.htm).

Please note that all applicants to our University are required to meet our standard English language requirement of GCSE grade C or equivalent, variations to this will be listed on the individual course entry requirements.

Careers

Your course will open up career opportunities in music production, interactive media, television, radio, research and education. It also integrates well with digital animation and video, games and interactive media, and the wider music and audio industries, ensuring you should be well placed to get ahead in these competitive fields.

- Music Producer
- Music Technologist
- Performer

Careers advice: The dedicated Jobs and Careers team offers expert advice and a host of resources to help you choose and gain employment. Whether you're in your first or final year, you can speak to members of staff from our Careers Office who can offer you advice from writing a CV to searching for jobs.

Visit the careers site - https://www.leedsbeckett.ac.uk/employability/jobs-careers-support.htm

Course Benefits

We also provide you with regular visiting speakers from the music and film industries and a highly-skilled and experienced teaching team. We have fantastic links with local and national music, arts and festival organisations, which help ensure you get the most from the course.

Core Modules

Creative Music Production
Develop a practical understanding of the creative possibilities of the studio environment as you create your own musical product.

Studio Skills
Gain a balanced and critical view of the state of the creative industries. You will explore current creative and technological limitations and become involved in forecasting future changes and developments.

Collaborative Practice
Experience the collaborative working environment and develop your skills in fulfilling a brief.

Negotiated Skills Development
Work closely with your tutors, researching and applying current theory and practice alongside a learning plan that meets your own aims and objectives.

Creative Sound Design
Gain the knowledge and skills you need to produce audio-based artefacts in the fields of electro-acoustic music, sonic art and sound design.

Research Practice
Enhance your awareness of the methods and skills which are required in order to carry out research into the ideas and practice of music technology.

Final Project
The final project provides an opportunity for you to engage in research and advanced practice in an area of your own choosing.

Option Modules

Orchestration, Arrangement & Programming
Study contemporary approaches to orchestration and arrangement of music for the moving image and create scores and MIDI realisations to a professional standard.

Sound, Music & Image
Evaluate the relationships between sound, music and image, and devise and create examples of audio-visual media to a professional standard.

Electro-acoustic Music
Explore the techniques and methods employed in electro-acoustic composition and use those techniques and methods to create an original composition.

Facilities

- Music Studios
"Being able to work in such good facilities gave me a buzz – I loved working in the studios." Piers of chart-topping, Mobo-nominated Rudimental

- Library
Our libraries are two of the only university libraries in the UK open 24/7 every day of the year. However you like to study, the libraries have got you covered with group study, silent study, extensive e-learning resources and PC suites.

- Headingley Campus
Our historic Headingley Campus is set in 100 acres of parkland with easy access to Leeds city centre.

Find out how to apply here - http://www.leedsbeckett.ac.uk/postgraduate/how-to-apply/

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At the nexus of creativity, technology and business, this postgraduate degree is designed for graduates who want to further develop their music engineering and production skills, to establish a career as a professional producer in the music industry or related fields. Read more
At the nexus of creativity, technology and business, this postgraduate degree is designed for graduates who want to further develop their music engineering and production skills, to establish a career as a professional producer in the music industry or related fields.

As the music industry is constantly evolving, students on this course are equipped to deal with an ever-changing commercial landscape, while developing their personal potential. Key areas of the industry are studied from a wide variety of angles, but without losing sight of the primary goal to develop a sustainable career within music production.

An important element of the course is the practical application of your knowledge to generate highly creative work. Allied areas are also examined, which allows graduates to apply their skills in many other media-related fields, including film and animation. Such a strategic approach to your higher-level study engenders responsibility, critical thinking, problem-solving, and the highly creative generation of musical and visual tangibles.

In addition, our graduates will be trained in the use of Apple Logic Pro and Avid Pro Tools.

If you choose to study on a creative postgraduate course at the University of South Wales, you will also benefit from being part of a vibrant international student community.

See the website http://courses.southwales.ac.uk/courses/131-msc-music-engineering-and-production

What you will study

The MSc Music Engineering and Production includes:
- Recording or Professional Music Production
- Music Post-Production
- Sequencing/Synthesis/Sampling
- History, Analysis, Repertoire and Theory
- Remixing Production
- Major Individual Research Project (or Learning Through Employment Research Project)

Common Modules:
The Faculty understands the importance of a strong grounding in research knowledge and skills, enterprise and innovation as part of a balanced postgraduate education.

We also recognise that each student has different requirements of their postgraduate experience.

You can choose to study one of the following three, 20 credit common modules. Each of these has a different focus, enabling you to select the module that will be most beneficial to you.

- Creative and Cultural Entrepreneurship
This module aims to develop your knowledge of the methods to identify, develop and manage enterprise and innovation in the creative sector. It will then help you apply this to your own entrepreneurial project.

- Research and Practice in the Creative and Cultural Industries
The focus of this module is on the development of research knowledge and skills, while also encouraging critical engagement with approaches to creative practice. You will also explore ideas, debates and issues in the creative and cultural industries.

- Research Paradigms
This module focuses on research paradigms and their theoretical underpinnings. It also looks at key conceptual tools drawn from a wide range of subject areas relevant to postgraduate research in the creative industries.

NOTE: Modules are subject to change.

Learning and teaching methods

The MSc Music Engineering and Production degree is taught through lectures, seminars and workshops, with emphasis on the practical application of your knowledge.

All assessments are coursework-based, allowing a detailed application of your knowledge and experience. Assessment is through continuous assignments, seminars and a dissertation based on real-life scenarios. The final major project is presented through written submission alongside an oral examination.

The Masters project may be in any area derived from, or related to, the course or the general discipline of music engineering and production, e.g, sound design in animation, music video, album recording and release, and sound synthesis. There are also opportunities to work on academic staff research projects, or with one of several PhD researchers in the Faculty’s Division of Music and Sound.

Work Experience and Employment Prospects

Engineering and production professionals work as music producers, sound engineers, writers and arrangers, sound designers and mixers/remixers in surround. Career opportunities will vary according to an individual’s capabilities and passion, but it is expected that graduates of USW’s MSc Music Engineering and Production should play a full role in shaping the future of music and sound in the UK and further afield.

Assessment methods

Learning Through Employment:
Learning Through Employment is a University of South Wales framework that offers students who are already in employment the opportunity to gain credits towards a postgraduate qualification.

The programme is structured so that the majority of learning takes place through active and reflective engagement with your work activities, underpinned by the appropriate academic knowledge and skills. As such, it has been is designed for practising professionals to provide them with the tools to succeed in the workplace.

This truly flexible approach means that final projects can be based on an agreed area of work, benefitting students and employers, and because the majority of the project is carried out in the workplace, it can potentially be undertaken anywhere in the world.

The MSc project may be in any area derived from, or related to, the course or general discipline of Music Engineering and Production. For example, sound design in animation, music video, album recording and release, and sound synthesis. There are also opportunities to work on academic staff research projects, or with one of several PhD researchers in the Division of Music and Sound.

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MA Music Industry Management & Promotion is designed to facilitate the commercial exploitation of music related activities and is suitable both for aspiring music business people and for music creators who wish to manage their own careers. Read more
MA Music Industry Management & Promotion is designed to facilitate the commercial exploitation of music related activities and is suitable both for aspiring music business people and for music creators who wish to manage their own careers. It provides an opportunity to study the music business at postgraduate level and to get real hands-on experience of working within the industry. Students will combine their academic studies with industrial experience, including activities at the Factory 251 venue in Manchester, providing contact with significant industry figures connected with this culturally important company.

INDUSTRY LINKS

The University has established good links with theatres and arts organisations across the North West including the New Continental in Preston, the Nuffield Theatre in Lancaster, hÅb in Manchester, the Blue Coat Gallery in Liverpool, and LANWest as well as other arts venues in the region. The School has in the past hosted a number of visiting artists and companies of national and international standing.

LEARNING ENVIRONMENT AND ASSESSMENT

All practical classes are delivered in the Media Factory which houses three fully equipped theatres as well as sound recording studios, film and photography studios and a range of music rehearsal rooms and seminar spaces. Lectures take place in purpose built suites which are equipped with digital projection facilities. The programme is taught by professional artists and theatre practitioners who are established leaders in their own field.

It is intrinsic to the course to engage in "real world", professional domain, industrial projects. Some of these activities are initiated by the course tutors however, as part of the curriculum, students are encouraged to identify and develop their own projects that resonate with their individual professional aspirations and career goals. Such activities provide exposure to people and organisations outside the university, hence providing the opportunity to develop extensive networks of contacts and professional relationships that may prove useful on completion of the course.

FURTHER INFORMATION

On this course you will study current practice in the music industry, both in the recording industry and in media and live events. You will consider different business models within the industry and look at the way creative products are marketed and promoted. You will engage with the key issue being confronted by the industry; the impact of new technology and the development of the digital marketplace. You will undertake research into the challenges and opportunities that have arisen as a result of rapid technological change in the creative industries.

The course will also give you the opportunity to engage with music industry practice at a professional level and in industrial context. Working on and contributing to field based commercial projects under the direction of an experienced industrial practitioner will enable you to gain hands on experience of a range of Music Industry activities and develop your practical and interpersonal skills. It will also provide a vantage point for in depth reflection on Music Industry practices and a chance to develop your own commercial, professional and industrial strategies.

One of the significant distinct advantages that distinguishes this course from others is the supported engagement in real world professional activities. On completion of the program each student will have worked on a number of projects affording them important experience of key music business activities and numerous items to add to their portfolio of professional experience.

Tutor initiated projects include the generation, release and promotion of a compilation album, and the construction, management and promotion of live music event activity at Factory251, Manchester. Additional projects and experiential learning opportunities are sourced throughout the program duration.

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Get your music-related business off the ground with our ‘JAMES’ accredited Masters programme and make the most of our industry connections with major and independent record labels. Read more
Get your music-related business off the ground with our ‘JAMES’ accredited Masters programme and make the most of our industry connections with major and independent record labels.

About the programme

The rise of the ‘new artist model’ - placing emphasis on commercial autonomy by artists and practitioners within the music sector – has created the need for the development of a new music business skillset which this programme addresses. It develops business models within the music industry and uses music as a core asset in developing businesses across all the creative industries and beyond.

Taught at Glasgow’s Centre for Contemporary Arts, the programme covers the creative economy, entrepreneurship, and social media, and involves weekly contributions from a variety of expert practitioners.

You will have access to networks that will provide you with creative, intellectual and business connections. This culminates with the presentation of your business idea to potential investors, where previous funding has secured £2,000 – £30,000.

Practical experience

You will receive credit for work-related learning during the Innovative Enterprise module.

Your learning

The programme has three stages:

- Postgraduate Certificate (60 credits):
Core modules (20 credits each at SCQF 11 unless otherwise noted) include:
• Global Music Industries: Creative Economy
• Innovation & Creativity
• Research Development: Methods & Practice

- Postgraduate Diploma (120 credits):
Core modules (20 credits each at SCQF 11 unless otherwise noted) include:
• Entrepreneurship
• Social Media: Manipulation & Impact

Options (students choose one module):
• Identity, Opportunity & Exploitation (SCQF 10)
• Music, Film & Sound Aesthetics (SCQF 10)
• Professional Music Practice (SCQF 10)

- MA (180 credits):
Innovative Enterprise: Music Project (60 credits at SCQF 11) – this is a live business proposition within the current music business environment, supported by academic and industry mentors.

Our Careers Adviser says

This programme is endorsed by practitioners at the highest levels of the creative industries who recognise that it produces individuals with the skillset to make a successful living from the 21st century music industry. A business that was ‘incubated’ within the MA received start-up funding of £40,000, with others receiving smaller amounts of seed funding.

Professional accreditation

This programme is accredited by JAMES (Joint Audio Media Education Support).

Financial support

In session 2015/16 the Postgraduate Diploma element of this programme carried SAAS postgraduate loan funding for eligible students. Check http://www.saas.gov.uk for 2016/17 loan info.

Great facilities

Accreditation by Creative Skillset, the Sector Skills Council for Creative Media, has led to the creation of the UWS Creative Media Academy. Operating across our campuses and through the UWS Glasgow Creative Enterprise Cluster, the Academy offers:
• A wide range of practice-led programmes

• First-rate facilities including an £81million investment in our new campus at Ayr

• Teaching in skills which are in demand by the creative industries

Research excellence

Our vibrant research culture spans a wide range of areas, including:
• providing advice on the cultural and educational aspects of the Olympic and Commonwealth Games

• student and industry collaboration on the creation of transmedia projects that offer real research and development potential and generate new online experiences for mobile and tablet users

• practice-led research in popular music, theatre, broadcasting and the visual arts

• new media art, ethics and emerging media technologies

• collaboration with leading arts festivals and venues including CCA Glasgow and Film City Glasgow

• creative writing for fiction, film, theatre and TV, working with leading broadcasters and arts companies

• cultural policy, cultural practice and cultural economy in Scotland and Europe, from small island communities to large urban areas

• participatory arts and media practice, community regeneration and public art

• journalism, politics and media representation

• the future of journalism and social media

• independent film and new media

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Prepare for a legal career in international commerce with this LLM from Anglia Law School. Further your knowledge of the latest issues and case studies in commercial law, especially principles of international contracts related to commercial activities. Read more
Prepare for a legal career in international commerce with this LLM from Anglia Law School. Further your knowledge of the latest issues and case studies in commercial law, especially principles of international contracts related to commercial activities. You’ll be supported by research-active staff with backgrounds in professional practice, and work alongside students from around the world.

Overview

Our LLM course offers a combination of theory and practical application that's relevant to the demands of international commercial practice, and in particular the relationship between legal disciplines and commercial undertakings.

It will give you the necessary background and legal expertise to work in international commercial law, or a range of other intellectually demanding roles – or to pursue academic research at the highest level.

You’ll investigate areas like commercial contracts, transnational commercial law and dispute resolution, but will also have the chance to specialise in your own areas of interest, such as international governance or company law.

Throughout the course you’ll develop research skills vital both to your assignments and your future career. Our teaching team consists of professionally qualified legal practitioners as well as research-active academics; in 2014, the Government acknowledged our ‘world-leading’ law research*. You can be confident you’ll receive up-to-date advice career advice as well as the latest legal theory and case studies.

Here in Cambridge, you’ll study alongside students from all over the world, giving you first-hand experience of working in a global context. Our facilities include modern teaching rooms and a mock courtroom.

See the website http://www.anglia.ac.uk/study/postgraduate/international-commercial-law

Careers

This course will give you the legal skills and knowledge you need to work in an international legal practice, as well as related careers. It will allow you to demonstrate a highly developed ability to conduct legal or legally-related academic research – a skill that’s in great demand in the legal profession and others.

Our past students enjoy careers in international law firms, legal departments of international corporations, government departments and international agencies.

Modules

Core modules:
Commercial Contracts
Business Law in the Global Context
International Law Research
Dispute Resolution
Transnational Commercial Law
Major Research Project in International and European Business Law

Optional modules:
International Governance
Comparative Company Law

Assessment

You’ll show your progress through a combination of assessments, such as coursework in which you’ll develop a critical view on a current issue in the area you're studying, and presentations.

All students take our core modules, but please note that the availability of optional modules is subject to demand.

Where you'll study

Whether you aim to work in the creative industries or the social sciences, the legal profession or public service, the Faculty of Arts, Law & Social Sciences will provide you with the skills and knowledge you need for professional life.

Our lively, diverse community and ambitious academic environment will broaden your horizons and help you develop your full potential - many of our courses give you the chance to learn another language, study abroad or undertake work placements as you study.

If you’re interested in art, music, drama or film, check out our packed programme of events. Together with our partners in the creative and cultural industries, we’re always working to enrich the cultural life of the university and the wider community.

Our research is groundbreaking and internationally recognised, with real social impact. We support the Cultures of the Digital Economy Research Institute (CoDE), whose projects include interactive music apps and documenting lifesaving childbirth procedures, as well as nine international research clusters, such as the Centre for Children's Book Studies and the Labour History Research Unit.

In the Research Excellence Framework 2014, six of our subject areas were awarded world-leading status: Law; Art and Design; English Language and Literature, Communication, Cultural and Media Studies; History; Music, Drama, Dance and Performing Arts.

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-Join a programme that is sharply tailored to respond to the current demand for creative professionals who are able to provide sound and music content for the film and video game industry. Read more
-Join a programme that is sharply tailored to respond to the current demand for creative professionals who are able to provide sound and music content for the film and video game industry
-Develop a showreel demonstrating your creative talent in composing music and designing sound for a wide range of media (video, film, video games), opening up a 360º horizon of possibilities and opportunities for work
-Collaborate with MA Film students in our School of Creative Arts
-Learn in the university’s top-class facilities, assisted by tutors who are themselves industry professionals

Why choose this course?

This course is conceived to meet the current industry’s demand for creative professionals who are equally versed in music composition as well as sound design, and can work effectively across a range of media – whether it’s video, narrative film or interactive games.

All aspects of the soundtrack are systematically explored in both linear and non-linear environments, leading to a fuller understanding of the discipline, of the industry, and of the production processes.

On this course, you will harness the whole gamut of sonic resources for your creative practice – from acoustic instruments to electroacoustic sound, utilising all the latest studio techniques and technologies.

You’ll study in the University’s top-class studios, supported by tutors who are experienced industry professionals, with potential to collaborate with students from our MA Film course.

With targeted sessions and expert guidance, you’ll develop a showreel demonstrating your creative talent in providing sound and music for a wide range of media (video, film, video games), opening up a 360º horizon of possibilities and opportunities for work.

What our students say

“The course is well structured, giving opportunities to explore the field of composition in a very broad way and also focus on particular areas of interest. I have genuinely found it exciting and inspiring to participate and I found the atmosphere just as I hoped: creative, relevant, stimulating, professional and fun.”
Nicola Hutchison, teacher at Hertfordshire College of Music and active multidisciplinary artist

"The MSc Composition course was a real eye-opener as to the many applications of composition, allowing me to produce work far beyond the realms of what I thought possible."
Chris Moorhead, freelance composer for media, and session player

"It has been a life changing experience for me, and that is no overstatement. Your particularly vigorous and passionate dedication to cracking open our own personal artistic consciousness underpinned a revelatory roller coaster ride from which I learned and will continue to learn a great deal."
Alex Simler, instrumental teacher at Hertfordshire Music Services

Careers

Graduates from this programme will be ideally positioned to pursue a career in the thriving field of acoustic/electroacoustic composition and sound design for film, television, and interactive games. You may, in addition, consider positions in music publishing, music journalism and criticism, teaching or you may continue your higher education at doctoral level.

Graduate successes

Sebastien Crossley graduated in 2010, and is currently composing for a new Channel 4 sitcom.

Nichola Hutchison graduated in 2011 and teaches composition at Hertfordshire College of Music. She is also active as a multidisciplinary artist creating A/V installations for galleries.

Chris Barn graduated in 2012 and is composing for the Channel 4 Random Acts series with renowned poet Benjamin Zephaniah.

Edward Abela graduated in 2013, and has composed for several short films for SABB productions, SMMusic Library, and Candie & Bell, amongst others.

2014 graduate Jamie Stonehouse is now working as an assistant composer and audio engineer at media company Urban Soul Orchestra, and has just been awarded a 3-year studentship for doctoral studies at Kent University.

Callum Judd graduated in 2015 and is working as a free lance composer for a variety of commercial projects, including a documentary on Japan.

Teaching methods

Lecture, seminars and tutorials are typically scheduled over two consecutive days a week, plus some extra sessions for particular workshops, performance, recording, as necessary. In addition to scheduled sessions, students are expected to engage in continuous self-directed study and studio practice.

Structure

Core Modules
-Creative Economies
-Major Study:Music Projects
-Music, Media and Production (Discourse/Reflection)
-Practice 1:Soundtrack and the Cinematic
-Practice 2: Soundtrack in Digital and Interactive Media
-Research and Enquiry

Optional
-Creative Economies (Online)
-Research and Enquiry (Online)

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-Explore the most advanced studio techniques, technologies and processes at the forefront of current music production. -Unleash your creative potential and cultivate your own individual style to produce original arrangements, mixes, re-mixes and mastering work. Read more
-Explore the most advanced studio techniques, technologies and processes at the forefront of current music production
-Unleash your creative potential and cultivate your own individual style to produce original arrangements, mixes, re-mixes and mastering work
-Deliver comprehensive solutions and support for live sound in a variety of performance settings
-On this postgraduate degree you will create your own A/V interfaces, plug-ins, and programming codes

Why choose this course?

Music and Sound Technology in Audio Engineering is designed to provide industry-relevant post-graduate education aimed at forming creative professional for the audio, production, and post-production industry, who wish to pursue careers as creative Audio Engineers within recording, production or live sound settings. Students take hands-on sessions in the University's state-of-the-art facilities, including a top-class SSL studio, guided by dedicated tutors with significant industry experience. The postgraduate curriculum covers all the most relevant and current skills of the field, and sessions and assessment are designed to reproduce, as far as possible and appropriate, the realities of the commercial environment.

We are one of the largest music department in the UK, offering a rich portfolio of forward-looking music programmes uniquely designed to develop the most relevant skills in the current industry. The environment is friendly and supportive, and students benefit from being part of a large community of creatives in all fields: from film, to new media, performance, and fine arts.

Our top-class facilities include:
-2 labs, each with 36 workstations dual monitor Apple Intel
-Large recording studio with latest SSL AWS 900+ SE
-Studio with Yamaha 02R/963 monitoring spaces for surround sound
-Dubbing suite for audio-to-video work
-Foley studio for sound design work
-Sony Game studio
-Multimedia studios
-Anechoic chamber
-TV studio
-460-seat state-of-the-art performance venue with A/V recording facilities

Careers

When you graduate from these awards you will be ideally positioned to act as an interface between various music technologies and composers/producers. You may also consider a range of related positions such as lecturer, technical editor for music technology publications and other similar professions in the music industry or consider further study at doctoral level.

Teaching methods

Lecture, seminars and tutorials are typically scheduled over two consecutive days a week, plus some extra sessions for particular workshops, performance and recording. In addition to scheduled sessions, students are expected to engage in continuous self-directed study and studio practice.

Structure

Core Modules
-Creative Economies
-Creative Music Production (Discourse / Reflection)
-Major Study:Music Projects
-Practice 1: Studio Technology, Practices and Processes
-Practice 2: Audio Engineering
-Research and Enquiry

Optional
-Creative Economies (Online)
-Research and Enquiry (Online)

Read less
-Explore the most advanced studio techniques, technologies and processes at the forefront of current music production. -Unleash your creative potential and cultivate your own individual style to produce original arrangements, mixes, re-mixes and mastering work. Read more
-Explore the most advanced studio techniques, technologies and processes at the forefront of current music production
-Unleash your creative potential and cultivate your own individual style to produce original arrangements, mixes, re-mixes and mastering work
-Deliver comprehensive solutions and support for live sound in a variety of performance settings
-On this postgraduate degree you will create your own A/V interfaces, plug-ins, and programming codes

Why choose this course?

Music specialising in Audio Programming is designed to provide industry-relevant postgraduate education aimed at forming creative professional for the audio, production, and post-production industry, who wish to pursue careers as creative Audio Engineers or Producers within recording, production or as software developers, consultants or audio-media specialists. Students take hands-on sessions in the University's state-of-the-art facilities, including a top-class SSL studio, guided by dedicated tutors with significant industry experience. The postgraduate curriculum covers all the most relevant and current skills of the field, and sessions and assessment are designed to reproduce, as far as possible and appropriate, the realities of the commercial environment.

We are one of the largest music department in the UK, offering a rich portfolio of forward-looking music programmes uniquely designed to develop the most relevant skills in the current industry. The environment is friendly and supportive, and students benefit from being part of a large community of creatives in all fields: from film, to new media, performance, and fine arts.

Our top-class facilities include:
-2 labs, each with 36 workstations dual monitor Apple Intel
-Large recording studio with latest SSL AWS 900+ SE
-Studio with Yamaha 02R/96
-3 monitoring spaces for surround sound
-Dubbing suite for audio-to-video work
-Foley studio for sound design work
-Sony Game studio
-Multimedia studios
-Anechoic chamber
-TV studio
-460-seat state-of-the-art performance venue with A/V recording facilities

Careers

When you graduate from these awards you will be ideally positioned to act as an interface between various music technologies and composers/producers. You may also consider a range of related positions such as lecturer, technical editor for music technology publications and other similar professions in the music industry or consider further study at doctoral level.

Teaching methods

Lecture, seminars and tutorials are typically scheduled over two consecutive days a week, plus some extra sessions for particular workshops, performance and recording. In addition to scheduled sessions, students are expected to engage in self-directed study and studio practice.

Structure

Core Modules
-Creative Economies
-Creative Music Production (Discourse / Reflection)
-Major Study:Music Projects
-Practice 1: Studio Technology, Practices and Processes
-Practice 2: Audio Programming
-Research and Enquiry

Optional
-Creative Economies (Online)
-Research and Enquiry (Online)

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Video games are evolving rapidly both technically and creatively, and this is creating enormous opportunities for game audio professionals. Read more

Award: Master of Fine Art, University of Chichester

Video games are evolving rapidly both technically and creatively, and this is creating enormous opportunities for game audio professionals. Our master’s degree in Game Music and Audio has been developed in close consultation with the industry to ensure you are learning the skills the industry requires.

The MFA course is an advanced degree and prepares you for a career as both a video game composer and as a game sound designer, the kind of full-stack game audio professional that is increasingly in demand. Scoring video games is rewarding and challenging but highly competitive. Our real-world project based approach, tutored by working professional game composers and sound designers, is designed to help you compete at the highest level. Being able to provide a complete audio service makes you much more employable.

The course will help you develop as a video games composer, raising your music to a new level, helping you find a voice and distinctive style of your own. You’ll also be going further and learning the technology and creative skills required to work as a video games sound designer, creating immersive audio worlds.

You will work on a inspiring range of games, including commercial releases, provided as part of your course materials. You will learn not only how to create inspiring interactive music and sound, but also how to implement your audio inside the game using industry standard middleware like FMOD and WWise.

Degree courses in game audio are few and far between. This is currently the only master’s degree in game audio and composition available entirely online. Whether you want to learn to compose for video games or are looking for a video game sound design course, our MFA will bring you real-world professional tuition you need to lay the solid foundations of a career in video game music and audio.

Course Highlights

- Personal 1-to-1 tuition from top professional composers and sound designers.
- Work on over 30 real-world projects. The workload is challenging but it’s only through hard work that you will truly reach the next level.
- Detailed feedback from working professionals, online workshops and tutorial groups, forum discussions and exclusive webinars.
- Unique programme developing key, industry facing skill sets, to prepare you for a career as a composer and/or sound designer for video games.

Fees

All of our postgraduate courses have a flat fee, regardless of whether you are full or part time.

Course: £6,875 / $10,050 / €8,995 (per year for two years)

Fees can be paid as one upfront cost, or as instalments spread monthly across the duration of the course.

Students are required to buy, rent or access additional books, scores, recordings, films and other reference material.

Time Commitment

In the UK, an MFA involves 240 academic credits and each credit represents a notional 10 hours of work..

For Game Music and Audio students there are 34 projects including a longer Major Project at the end of the course.

Practice based creative degrees are notoriously difficult to quantify in terms of how long they take to complete. It depends to a large extent, on how fast you write music. Some students write 5 minutes of music a day while others write 5 minutes a week or less. If you work reasonably productively, i.e. 2-3 minutes a day, which is probably average in the professional working industry, you would complete the work in much less time.

A well organized person, working productively, might be able to complete the course in two or three days a week whereas another working slower, might take 5 days a week. Assume therefore that the full-time lies somewhere between 2 and 5 days a week depending on your work rate. Part time would be pro-rata so a three year schedule would be 1-2 days a week.

The Provisional Schedule

Both full-time and part-time students join the same course. Full time students will compete their taught modules by the end of the 20th month. The rest of the year is spent on their major project. Part time students will do their modules in roughly twice the time.

To encourage a sense of “togetherness”, most of the group activities are not locked into particular modules. Guest lecturers, webinars, workshops and solo live sessions will be scheduled regularly throughout the year and are free for all to attend. The individual module work is normally more focused on individual or small group tuition and so is more flexible in terms of timing.

Application

When you are sure you are ready to apply for the programme, go to the course page and click the “apply now” button. This will take you to our store where you can pay the non-returnable application fee of £50 / €70 / $90.

Once your payment has been processed, you will be able to login and complete the application pack.

We will need your personal details, details of your academic, musical and technical background. If you are offered a place, we will require copies of a number of documents including those confirming your academic history, identity and language ability where English is not your first language.

You will also be required to send us some music.

For full details on the application procedure, please visit our website below.

Visit the MFA Game Music and Audio page on the ThinkSpace Education website for more details!

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This programme provides professional training in composition for screen media. Taught by staff and guest composers from the professional world, you will develop a strong technological foundation in the subject, along with specialist understanding of television and screen scoring. Read more
This programme provides professional training in composition for screen media. Taught by staff and guest composers from the professional world, you will develop a strong technological foundation in the subject, along with specialist understanding of television and screen scoring.

The MA is taught within our high-specification composition and recording studios, which have full-time technical support. Students are actively encouraged to build opportunities and networks, within and beyond the University, for projects in film, animation, documentary and more.

In the first semester, you will study Professional Techniques, an introduction to working and recording in studios, and Media Composition, focusing on TV and documentary work. You will also take one elective unit. In the second semester, the programme moves on to Critical Analysis of Media Music and Film Scoring, with an emphasis on longer-term projects for film and TV work. This work feeds into original collaborations that you may choose to include in your final portfolio.

The vibrant musical life of the Department of Music provides opportunities for student and professional performance, and we are located at the heart of one of the UK’s leading cities for broadcast, commercial and creative screen media.

Programme structure

Core units
-Media Composition
-Professional Techniques
-Critical Analysis of Media Music
-Film Scoring

Optional units
Optional units can vary each year. You will be able to choose two units from a wide spectrum that address further compositional skills - such as orchestration, sound design or pastiche composition - research skills for musicians, writing and directing for film and television, and how film and television programmes work.

Media composition portfolio/dissertation
-Either a substantial portfolio of original music for new collaborative films and/or extracts (music totalling 15-25 minutes).
-Or music to one new collaborative film of 10-12 minutes and a critical dissertation of 10,000 words on an agreed film or topic.

Careers

Students who completed the MA programme in Composition of Music for Film and Television have taken up careers as music composers, recording managers and compositing supervisors within animation studios.

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The LLM in Commercial and Corporate Law covers a broad range of commercially focussed modules that draw on the wealth of commercial expertise across the School of Law. Read more
The LLM in Commercial and Corporate Law covers a broad range of commercially focussed modules that draw on the wealth of commercial expertise across the School of Law.

LLM in Commercial and Corporate Law deals with the global and regional regulation of international trade, structuring and managing international business transactions, and the economic foundations of trade and corporate law.

Professional Module Exemptions

The Chartered Banker Institute (CBI) has recognised masters programmes offered by the School of Economics and Finance for advanced standing for the Chartered Banker Diploma. Graduates can proceed directly to the Chartered Banker Diploma with no requirement for prior underpinning study, recognising the high level of commonality of elements within LLM programme content against the CBI’s Diploma modules.

Students on the LLM programme who take both the QLLM136 Ethics in Business and in Finance and QLLM007 Banking Law modules will be eligible for exemption from the Chartered Banker Diploma compulsory module: Professionalism Regulation and Ethics.

Taught modules

Modules

To specialise in this area, you must select 90 credits of modules from this list and do your compulsory dissertation in the field of Commercial and Corporate Law (45 credits). The additional 45 credits of taught modules can be in this area or can be unrelated and therefore selected from the full list of available LLM modules.

All modules are 22.5 credits unless otherwise stated.

Note: Not all of the modules will be available in any one year and semesters listed can be subject to change.

Please refer the toe QMUL Law website for a full list and information on the modules for this programme.

Below is an example of some of the modules for this programme .
◦◦ QLLM011 Company Law (45 credits)
◦ QLLM021 Corporate Governance (45 credits)
◦ QLLM025 E-Commerce Law (45 credits)
◦ QLLM050 International Commercial Law (45 credits)
◦ QLLM060 International Merger Control (45 credits)
◦ QLLM062 International Tax Law (45 credits)
◦ QLLM068 Law of Economic Crime (45 credits)
◦ QLLM069 Law of Finance and Foreign Investment in Emerging Economies (45 credits)
◦ QLLM076 Media Law (45 credits)
◦ QLLM080 Multinational Enterprises and the Law (45 credits)
◦ QLLM087 Taxation Principles and Concepts (45 credits)
◦ QLLM095 Intellectual Property and the Creative Industries (45 credits)
◦ QLLM120 Business Taxation (45 credits)
◦ QLLM124 European Union Competition Law (45 credits)
◦ QLLM128 Telecommunications Law (45 credits)
◦ QLLM138 General Principles of Insurance Law (Sem 1)
◦ QLLM139 Insurance Regulation (Sem 2)
◦ QLLM141 Insurance Contracts (Sem 1)
◦ QLLM142 Reinsurance Law (Sem 2)
◦ QLLM145 Intellectual Property in Business (45 credits)
◦ QLLM150 Strategic Decision Making for Lawyers (Sem 1)
◦ QLLM151 Negotiation Theory and Practice (Sem 2)
◦ QLLM155 Principles of Regulation (Sem1)
◦ QLLM164 Elements of Islamic Law (Sem 1)
◦ QLLM165 Islamic Finance and Commercial Law (Sem 2)
◦ QLLM179 International and Comparative Petroleum Law and Contracts (Sem 1)
◦ QLLM180 US International Taxation (45 credits)
◦ QLLM181 Legal Aspects of Paperless Trade (Sem 2)
◦ QLLM182 / QLLG006 Charterparties: Law and Practice (Sem 2)
◦ QLLM191 Competition and Regulation in EU Healthcare Markets (Sem 2)
◦ QLLM192 Market Integration and Regulation in the European Internal Market (Sem 1)
◦ QLLM300 / QLLG001 Marine Insurance Law (Sem 1)
◦ QLLM302 / QLLG004 Carriage of Goods (Sem 1)
◦ QLLM305 Cartels, Collusion and Competition Law (Sem 1)
◦ QLLM306 Competition enforcement: From investigation to sanctions (Sem 2)
◦ QLLM314 Transnational Law and Governance (Sem 1)
◦ QLLM315 Transnational Law and Governance in Practice (Sem 2)
◦ QLLM316 Chinese Business Law (Sem 1)
◦ QLLM324 Comparative Contract Law (sem 2)
◦ QLLM328 Digital Intellectual Property Law (sem 1)
◦ QLLM329 Informational Technology Transactions (sem 2)
◦ QLLM330 Comparative Copyright Law (sem 1)
◦ QLLM331 International Copyright: International Treaties and Cross-Border Litigation (sem 1)
◦ QLLM332 Comparative Law of Patents and Trade Secrets (sem 1)
◦ QLLM333 International Law of Patents and Related Rights (sem 2)
◦ QLLM334 Licensing Intellectual Property (sem 1)
◦ QLLM335 Intellectual Property and Fashion: Art and Design (sem 1)
◦ QLLM337 Design and Intellectual Property: EU and US
◦ QLLM338 International and Comparative Law of Unfair Competition (sem 1)
◦ QLLM339 The Law of Registered Trade Marks (sem 2)
◦ QLLM340 Global Intellectual Property: Fundamental Principles (Sem 1)
◦ QLLM341 Global Intellectual Property: Technology and Policy (sem 2)
◦ QLLM342 Interactive Entertainment and Intellectual Property Law (sem 1)
◦ QLLM343 Interactive Entertainment Law: Contracts and Regulation (sem 2)
◦ QLLM345 The Business of Film (Sem 2) (Not running 2016-17)
◦ QLLM348 Music Industry Contracts (sem 2)
◦ QLLM354 Information Security and the Law (sem 2)
◦ QLLM360 Banking Law: International (sem 1)
◦ QLLM361 Banking Law (sem 2)
◦ QLLM362 International Finance Law (sem 1)
◦ QLLM363 International Finance Law Applied (sem 2)
◦ QLLM366 Regulation of Financial Markets (sem 1)
◦ QLLM368 Corporate Rescue and Cross-border Insolvency (sem 1)
◦ QLLM369 Financial Distress and Debt Restructuring (sem 2)
◦ QLLM370 WTO Law: Market Access and Non-Discrimination (sem 1)
◦ QLLM371 WTO Law: Trade Remedies and Regulatory Issues (sem 2)
◦ QLLM372 Corporate Finance Law (sem 1)
◦ QLLM373 Mergers and Acquisitions (M and As) (sem 2)
◦ QLLM376 International Economic Law (sem 1)
◦ QLLM377 EU Financial and Monetary Law (sem 1)
◦ QLLM378 Securities Regulation (sem 2)
◦ QLLM385 Alternative Dispute Resolution: Theory and Context (sem 1)
◦ QLLM386 Alternative Dispute Resolution: Selected Issues (sem 2)
◦ QLLM391 International Construction Contracts and Dispute Resolution (Sem 1)
◦ QLLM392 International Commercial Arbitration (sem 1)
◦ QLLM395 International Commercial Litigation (sem 1)
◦ QLLM396 Commercial Conflicts of Laws (sem 2)
◦ QLLM400 United States Energy Law, Regulation and Policy (sem 1)
◦ x CCLE019 Accounting for Lawyers (Sem 1)
◦ x CCLE021 International Macroeconomics for Lawyers (Sem 1)
◦ x CCLE026 Financial Models and Derivatives in a Legal Context (45 credits)
◦ x CCLE027 Financial Models and Application to Corporate Finance (45 credits)

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Course content. Read more

Course content

The programme expects to attract entrants who have a background in the subject or a related subject area, acquired through previous study (a bachelor's degree with honours or equivalent) and entrants who have acquired experience through work or other means that enables staff responsible for admissions to be confident of the candidate's ability to succeed in the programme. 

Course will included a diverse curriculum including music industry analysis, business and enterprise, innovation in the music industry, professional skills development and a commercial project. 

Our facilities

Facilities include professional recording studios, Pro Tools suite, creative suite, rehearsal rooms, showcase rooms and lecture rooms. 

Where can this take you

Music industry employment, self employment or running your own business. 

Indicative modules

  • Music industry analysis
  • Business and enterprise
  • Innovation in the music industry
  • Professional skills development
  • Commercial project

Teaching and assessment

A mixture of critical analysis, academic writing, performance, production and business planning. Final assessment will be a self directed commercial project. 



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