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Masters Degrees (Assistive)

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This exciting programme focuses on the design, development and clinical application of novel rehabilitative and assistive technologies. Read more
This exciting programme focuses on the design, development and clinical application of novel rehabilitative and assistive technologies. The programme is delivered by the Aspire Create team, which is engineering the next generation of these technologies, in partnership with clinicians at the Royal National Orthopaedic Hospital.

Degree information

You will engage in research-based learning and work on real-world medical engineering projects which are driven by a clinical need. Throughout the MSc, you will receive core training in “anatomy for engineers", biomechanics and research methodologies, before choosing modules that explore cutting-edge topics ranging from robotics and electronic implants to social cognitive rehabilitation and “disability and development”.

Students undertake modules to the value of 180 credits.

The programme consists of four core modules (60 credits), two optional modules (30 credits), a group research module (30 credits) and an individual project (60 credits).

Core modules
-Anatomy and Physiology for Engineers
-Assistive Technology Devices and Rehabilitation Robotics
-Biomechanics for Assistive Technologies
-Research Methods and Experiment Design
-Group research projects
-Individual research project

Optional modules - all students participate in two group research projects which put the theory from the core modules into practice. Each project results in a group report and an individual mini-viva.
-Disability and Development
-Electronic Devices and Implant Technologies
-Inclusive Design and Human-Machine Interfaces
-Social Cognitive Rehabilitation

Dissertation/report
All students undertake an independent research project which culminates in a dissertation of 10,000-12,000 words.

Teaching and learning
The programme is delivered through a combination of interactive lectures, seminars and hands-on laboratory sessions, supported by exercise/problem sheets and opportunities for reflection and discussion. Assessment is through coursework, research project reports, mini-vivas, MCQs and written exams.

Careers

Typical career destinations for our graduates range from, but are not limited to: academic researchers, biomedical R&D engineers, clinical scientists, and entrepreneurs who spin out their project work into start-up companies.

Employability
This course will give you the opportunity to enhance your employability by gaining and refining both technical and transferrable skills. Not only will you gain specialist theoretical knowledge, you will also learn how to put this into practice through our research based learning activities. The highly interdisciplinary research focus of this course will give you experience of the academic, clinical and third sectors. Importantly, you will refine your communication skills by interacting with different audiences (technical, clinical and lay) and learn how to pitch your arguments at the right level – this is a highly valued skill in any sector.

Why study this degree at UCL?

Rehabilitation engineering promises to revolutionise the way patients regain their independence. Complementary to drugs and surgery, this unique MSc focuses on how state-of-the-art technologies can be developed and translated into clinical practice.

You will tackle real problems, faced by people with complex and challenging medical conditions, such as spinal cord injuries and stroke.

There are plenty of networking opportunities throughout the course, which is run by internationally renowned UCL academics, in conjunction with clinicians at the Royal National Orthopaedic Hospital; assistive technology specialists from the Aspire charity; and our industrial research partners.

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This innovative and pioneering post-graduate programme enables students to explore and push the boundaries of animation in the public, private and charitable services. Read more
This innovative and pioneering post-graduate programme enables students to explore and push the boundaries of animation in the public, private and charitable services. This programme is cross-disciplinary, offering areas of study within the broad heading of health and wellbeing. Including opportunities to learn about animation as therapy, auto-therapeutic animation and assistive animation technology.

Using ‘The Good Hearts Model’ students will have the opportunity to learn how animation is used in the therapeutic process, and applied to a topic of the student’s choice. Auto-therapeutic Animation provides a platform for personal expression, communication and self-exploration. Students will have the possibility to produce a short film based on a personal issue or cause, developing a process and film that empowers them or others by giving voice to their concerns.

Assistive Animation technology, students will identify a pertinent issue in the wider social arena producing a publicly mediated outcome, allowing students to explore how animation, design and its processes can be used in an assistive way for services or impactful visual purpose.

See the website http://www.lboro.ac.uk/study/postgraduate/programmes/departments/arts/animation-for-health-and-wellbeing/

Assessment

Assessment is continuous and based on an appraisal of practice, written material, related research, and professional and entrepreneurial skills in relation to the final project outcome(s). All students submit a Final Project Report.

Careers and further study

This programme is designed to develop specialist knowledge and expertise to work in animation and across disciplines. On successful completion students are eligible to apply for PhD study.

Why choose Arts, English and Drama at Loughborough?

The School of Arts, English and Drama is renowned as one of the world’s top places for studying the visual, literary and performing arts, offering outstanding opportunities across its wide remit. Each course is designed to inspire talented individuals with the drive and determination to succeed.

We provide many exciting ways to enhance skills, including research-led teaching by recognised international scholars, access to multi-million pound facilities, contact with prominent industry links, and superb entrepreneurial support.

A unique range of post-graduate taught programmes and research opportunities encompass art, design, history, theory, performance, postmedieval literature, linguistics studies.

We offer a unique range of postgraduate taught programmes and research opportunities which encompasses art, design, theory, performance by practice, post-medieval literature, creative writing, linguistics and theatre

- Facilities
Our students have full access to our state-of-the-art facilities, which offer a tantalising number of creative possibilities. They provide industry standard outputs, and you will receive an unparalleled level of professional training in using them.

- Career Prospects
Over 92% of our graduates were in employment and/or further study six months after graduating. Our students develop excellent transferable skills because of the range of topics studied on our courses and the diversity of teaching and learning methods we use.

Find out how to apply here http://www.lboro.ac.uk/study/postgraduate/programmes/departments/arts/animation-for-health-and-wellbeing/

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This degree programme aims to give students a Masters-level postgraduate education in the knowledge, skills and understanding of research methods to enable them to operate effectively in the application of computing in industry, commerce or research. Read more
This degree programme aims to give students a Masters-level postgraduate education in the knowledge, skills and understanding of research methods to enable them to operate effectively in the application of computing in industry, commerce or research. Students with an interest in topics covered by our research teams will find this is an excellent opportunity to get involved in progressive research.

Why study MSc Computing Research at Dundee?

The MSc Computing Research degree is designed for graduates with a good degree in Computing or a related subject who wish to gain deep knowledge of research methods and experience of working in an active research environment.

The School of Computing provides a distinctive, balanced and enjoyable learning environment, matched to the future needs of both society and the computing field. Its research has strong foundations in mathematical and logical techniques, and in probabilistic and machine learning algorithms that are applied in its work on computer vision and multi-agent systems. In its applied research, the multi-disciplinary School has an international reputation in computer support for older and disabled people, healthcare computing, space systems and interaction design. All these areas of research have been developed through strong, long-term relationships with other leading academic institutions worldwide, and in collaboration with professional and industrial partners. The School is also active in commercialising its research, with several recent spin out companies fostering an entrepreneurial atmosphere.

The School of Computing has four major research groups:
Assistive and Healthcare Systems
Computational Systems
Interactive Systems Design
Space Technology Centre

What's so good about MSc Computing Research at Dundee?

The University of Dundee is at the forefront of computing research. We currently have 23 academics and 35 researchers working alongside our 27 PhD students. Since January 2008 our school of computing has generated 313 publications and counting. In this time, we've produced 129 projects totalling more than £12.3 million in funding making Dundee a great place to come to engage in computing research.

We encourage a professional, inter-disciplinary and user-centred approach to computer systems design and production, and will enable you to develop the skills so that you can undertake independent research and participate in proposal development and innovation.

Our facilities

You will have 24-hour access to our award winning and purpose-built Queen Mother Building. It has an unusual mixture of lab space and breakout areas, with a range of conventional and special equipment for you to use. It's also easy to work on your own laptop as there is wireless access throughout the building. Our close ties to industry allows us access to facilities such as Windows Azure and Teradata, and university and industry standard software such as Tableau for you to evaluate and use.

Postgraduate culture

The School of Computing maintains a friendly, intimate and supportive atmosphere, and we take pride in the fact that we know all of our students - you're far more than just a matriculation number to us. We have a thriving postgraduate department with regular seminars and guest speakers.

How you will be taught

We know how important it is to be at the leading edge of computing and so you will learn from research-active staff in the School of Computing. Leading researchers teach you and small class sizes mean that they really get to know you, making for an informal and supportive community.

What you will study

You study three taught modules, during the period January-March, making your module selections with your advisor, as follows:
Computing Research Frontiers
One of: Designing Innovative Research OR Research Methods
One of: Human Computer Interaction OR Multi-agent Systems and Grid Computing

Subject to examination performance, you then progress to the individual research project which runs from May to December. You will be based with one of the research groups within the School of Computing:

Assistive & healthcare technologies
Computational systems
Interactive systems design
Space technology centre

How you will be assessed

The taught modules are assessed by continuous assessment plus end of semester examinations in March/April. The project is assessed by dissertation.

Careers

Our students are highly employable:
They develop the expertise that employers want from computing graduates - our Industrial Advisory Board includes experts from a range of industries including Amazon, Scottish Enterprise Tayside, NCR, Chevron and Microsoft
They are prepared for a wide range of good career prospects in computing - the UK faces a massive shortage of graduates qualified to fill the 120,000 new jobs in computing and IT every year

Graduates may also choose to continue to a PhD in the School of Computing or elsewhere.

Computing at the University of Dundee is ranked 21st in the UK according to most recent Times Good University Guide and 12th in the UK according to the Guardian University League Table 2009. The University of Dundee has powered its way to a position as one of Scotland's leading universities with an international reputation for excellence across a range of activities. With over 18,000 students, it is growing fast in both size and reputation. It has performed extremely well in both teaching and research assessment exercises, has spawned a range of spin-out companies to exploit its research and has a model wider-access programme.

Dundee has been described as the largest village in Scotland which gives an indication of how friendly and compact it is. With a population of 150,000 it is not too large but has virtually all the cultural and leisure activities you would expect in a much larger city. It is situated beside a broad estuary of the river Tay, surrounded by hills and farmland, and for lovers of the great outdoors it is hard to imagine another UK location that offers so much all year round on land and water. The University is situated in the centre of Dundee, and everything needed is on the one-stop campus: study facilities, help, advice, leisure activities... yet the attractions of the city centre and the cultural quarter are just a stroll away.

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WHAT YOU WILL GAIN. - Practical guidance from biomedical engineering experts in the field. - 'Hands on' knowledge from the extensive experience of the lecturers, rather than from only the theoretical information gained from books and college reading. Read more
WHAT YOU WILL GAIN

- Practical guidance from biomedical engineering experts in the field
- 'Hands on' knowledge from the extensive experience of the lecturers, rather than from only the theoretical information gained from books and college reading
- Credibility as a biomedical engineering expert in your firm
- Skills and know-how in the latest technologies in biomedical engineering
- Networking contacts in the industry
- Improved career prospects and income
- An EIT Advanced Diploma of Biomedical Engineering

Next intake is scheduled for June 06, 2017. Applications are now open; places are limited.

INTRODUCTION

Biomedical engineering is the synergy of many facets of applied science and engineering. The advanced diploma in biomedical engineering provides the knowledge and skills in electrical, electronic engineering required to service and maintain healthcare equipment. You will develop a wide range of skills that may be applied to develop software, instrumentation, image processing and mathematical models for simulation. Biomedical engineers are employed in hospitals, clinical laboratories, medical equipment manufacturing companies, medical equipment service and maintenance companies, pharmaceutical manufacturing companies, assistive technology and rehabilitation engineering manufacturing companies, research centres. Medical technology industry is one of the fast-growing sectors in engineering field. Join the next generation of biomedical engineers and technicians and embrace a well paid, intensive yet enjoyable career by embarking on this comprehensive and practical program. It provides a solid overview of the current state of biomedical engineering and is presented in a practical and useful manner - all theory covered is tied to a practical outcomes. Leading biomedical/electronic engineers with several years of experience in biomedical engineering present the program over the web using the latest distance learning techniques.

There is a great shortage of biomedical engineers and technicians in every part of the world due to retirement, restructuring and rapid growth in new industries and technologies. Many companies employ electrical, electronic engineers to fill the vacancy and provide on the job training to learn about biomedical engineering. The aim of this 18-month eLearning program is to provide you with core biomedical engineering skills to enhance your career prospects and to benefit your company/institution. Often universities and colleges do a brilliant job of teaching the theoretical topics, but fail to actively engage in the 'real world' application of the theory with biomedical engineering. This advanced diploma is presented by lecturers who are highly experienced engineers, having worked in the biomedical engineering industry. When doing any program today, a mix of both extensive experience and teaching prowess is essential. All our lecturers have been carefully selected and are seasoned professionals.

This practical program avoids weighty theory. This is rarely needed in the real world of industry where time is short and immediate results, based on hard-hitting and useful know-how, is a minimum requirement. The topics that will be covered are derived from the acclaimed IDC Technologies' programs attended by over 500,000 engineers and technicians throughout the world during the past 20 years. And, due to the global nature of biomedical engineering today, you will be exposed to international standards.

This program is not intended as a substitute for a 4 or 5 year engineering degree, nor is it aimed at an accomplished and experienced professional biomedical engineer who is working at the leading edge of technology in these varied fields. It is, however, intended to be the distillation of the key skills and know how in practical, state-of-the-art biomedical engineering. It should also be noted that learning is not only about attending programs, but also involves practical hands-on work with your peers, mentors, suppliers and clients.

WHO WOULD BENEFIT

- Electrical and Electronic Engineers
- Electrical and Electronic Technicians
- Biomedical Equipment/Engineering Technician
- Field Technicians
- Healthcare equipment service technicians
- Project Engineers and Managers
- Design Engineers
- Instrumentation Engineers
- Control Engineers
- Maintenance Engineers and Supervisors
- Consulting Engineers
- Production Managers
- Mechanical Engineers
- Medical Sales Engineers

In fact, anyone who wants to gain solid knowledge of the key elements of biomedical engineering in order to improve work skills and to create further job prospects. Even individuals who are working in the healthcare industry may find it useful to attend to gain key, up to date perspectives.

COURSE STRUCTURE

The program is composed of 18 modules. These cover the basics of electrical, electronic and software knowledge and skills to provide you with maximum practical coverage in the biomedical engineering field.

The 18 modules will be completed in the following order:

- Basic Electrical Engineering
- Technical and Specification Writing
- Fundamentals of Professional Engineering
- Engineering Drawings
- Printed Circuit Board Design
- Anatomy and Physiology for Engineering
- Power Electronics and Power Supplies
- Shielding, EMC/EMI, Noise Reduction and Grounding/Earthing
- Troubleshooting Electronic Components and Circuits
- Biomedical Instrumentation
- Biomedical Signal Processing
- C++ Programming
- Embedded Microcontrollers
- Biomedical Modelling and Simulation
- Biomedical Equipment and Engineering Practices
- Biomedical Image Processing
- Biomechanics and Assistive Technology
- Medical Informatics and Telemedicine

COURSE FEES

What are the fees for my country?

The Engineering Institute of Technology (EIT) provides distance education to students located almost anywhere in the world – it is one of the very few truly global training institutes. Course fees are paid in a currency that is determined by the student’s location. A full list of fees in a currency appropriate for every country would be complex to navigate and, with today’s exchange rate fluctuations, difficult to maintain. Instead we aim to give you a rapid response regarding fees that is customised to your individual circumstances.

We understand that cost is a major consideration before a student commences study. For a rapid reply to your enquiry regarding courses fees and payment options, please enquire via the below button and we will respond within 2 business days.

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Our MPhil/PhD research degree programme offers you. Wide variety of research interests. The Institute of Health and Society has a strong mix of academics with a high degree of professional and personal experience, enabling you to get the most out of your programme. Read more
Our MPhil/PhD research degree programme offers you:

Wide variety of research interests
The Institute of Health and Society has a strong mix of academics with a high degree of professional and personal experience, enabling you to get the most out of your programme. Our staff have expertise in Occupational Therapy Professional Practice, Mental Health, Assistive Technology, Practice Education.

Excellent supervision
Benefit from a professional and challenging relationship with your supervisory team, drawn from experienced academics working at the forefront of their disciplines.

Resources
Access to the University of Worcester’s virtual resources and its state of the art library facilities. The Occupational Therapy team at Worcester have an excellent range of resources available to support your learning and your research project, including; Ability House which includes a state of the art assistive technology equipment, McClelland Wellbeing Centre, Simulation Suites and excellent partnerships with local Trusts, Health Services and Social Care Services.

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The Computer Animation Master’s programme at Kent is oriented towards current industrial needs, technology and practice. It is designed to be a direct route into this high-profile, modern and creative industry, and has been developed jointly by the School and our industrial partner Framestore CFC. Read more
The Computer Animation Master’s programme at Kent is oriented towards current industrial needs, technology and practice. It is designed to be a direct route into this high-profile, modern and creative industry, and has been developed jointly by the School and our industrial partner Framestore CFC.

Develop your knowledge and understanding of the animation process, software tools, techniques and packages, and the technical aspects of working in a professional animation environment. The MSc programme offers invaluable experience of working to professional briefs and under expert supervision of professional animators to prepare you for a career in industry.

Competition is fierce in animation and visual effects and success depends on your concentration levels, constant practise and ability to grasp the essence and modern techniques of animation. Successful former students are now working in animation and animation layout roles for companies such as Sony Games and Framestore CFC on major titles in games, television and film.

Visit the website https://www.kent.ac.uk/courses/postgraduate/248/computer-animation

About the School of Engineering and Digital Arts

The School of Engineering and Digital Arts successfully combines modern engineering and technology with the exciting field of digital media. The School, which was established over 40 years ago, has developed a top-quality teaching and research base, receiving excellent ratings in both research and teaching assessments.

The School undertakes high-quality research that has had significant national and international impact, and our spread of expertise allows us to respond rapidly to new developments. Our 30 academic staff and over 130 postgraduate students and research staff provide an ideal focus to effectively support a high level of research activity. We have a thriving student population studying for postgraduate degrees in a friendly, supportive teaching and research environment.

We have research funding from the Research Councils UK, European research programmes, a number of industrial and commercial companies and government agencies including the Ministry of Defence. Our Electronic Systems Design Centre and Digital Media Hub provide training and consultancy for a wide range of companies. Many of our research projects are collaborative, and we have well-developed links with institutions worldwide.

Course structure

This intensively taught postgraduate course lasts a full year. It takes place in a dedicated computer laboratory where you have your own seat and computer for the duration of the course. The course lectures and workshops, whether led by visiting professionals or staff, are all held in this room. Demonstrations and showing of films are by means of an HD projector. By the end of the year, the lab will be where you live as much as your accommodation.

Modules

The following modules are indicative of those offered on this programme. This list is based on the current curriculum and may change year to year in response to new curriculum developments and innovation. Most programmes will require you to study a combination of compulsory and optional modules. You may also have the option to take modules from other programmes so that you may customise your programme and explore other subject areas that interest you.

EL831 - Digital Visual Art set-up (15 credits)
EL832 - Animation Principles (15 credits)
EL833 - Visual Training (15 credits)
EL837 - Professional Group Work (15 credits)
EL863 - Advanced 3D Modelling (15 credits)
EL864 - Pre-Visualisation (15 credits)
EL865 - Action in Animation (15 credits)
EL866 - Acting in Animation (15 credits)
EL830 - Computer Animation Project (60 credits)

Assessment

Each module is assessed by practical assignments. The project work is assessed on the outcome of the project itself.

Programme aims

This programme aims to:

- enable you to develop your knowledge and understanding within the field of 3D computer animation, which will equip you to become a professional in the animation and visual effects industry

- produce professionally-trained animators who are highly skilled in using state-of-the-art 3D animation software for producing animated films

- provide you with proper academic guidance and welfare support

- create an atmosphere of co-operation and partnership between staff and students, and offer you an environment where you can develop your potential

- strengthen and expand opportunities for industrial collaboration with the School of Engineering and Digital Arts.

Research areas

- Intelligent Interactions

The Intelligent Interactions group has interests in all aspects of information engineering and human-machine interactions. It was formed in 2014 by the merger of the Image and Information Research Group and the Digital Media Research Group.

The group has an international reputation for its work in a number of key application areas. These include: image processing and vision, pattern recognition, interaction design, social, ubiquitous and mobile computing with a range of applications in security and biometrics, healthcare, e-learning, computer games, digital film and animation.

- Social and Affective Computing
- Assistive Robotics and Human-Robot Interaction
- Brain-Computer Interfaces
- Mobile, Ubiquitous and Pervasive Computing
- Sensor Networks and Data Analytics
- Biometric and Forensic Technologies
- Behaviour Models for Security
- Distributed Systems Security (Cloud Computing, Internet of Things)
- Advanced Pattern Recognition (medical imaging, document and handwriting recognition, animal biometrics)
- Computer Animation, Game Design and Game Technologies
- Virtual and Augmented Reality
- Digital Arts, Virtual Narratives.

Careers

We have developed the programme with a number of industrial organisations, which means that successful students will be in a strong position to build a long-term career in this important discipline.

The School of Engineering and Digital Arts (http://www.eda.kent.ac.uk/) has an excellent record of student employability (http://www.eda.kent.ac.uk/school/employability.aspx). We are committed to enhancing the employability of all our students, to equip you with the skills and knowledge to succeed in a competitive, fast-moving, knowledge-based economy.

Graduates who can show that they have developed transferable skills and valuable experience are better prepared to start their careers and are more attractive to potential employers.

Find out how to apply here - https://www.kent.ac.uk/courses/postgraduate/apply/

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The School of Engineering and Digital Arts offers research-led degrees in a wide range of research disciplines, related to Electronic, Control and Information Engineering, in a highly stimulating academic environment. Read more
The School of Engineering and Digital Arts offers research-led degrees in a wide range of research disciplines, related to Electronic, Control and Information Engineering, in a highly stimulating academic environment. The School enjoys an international reputation for its work and prides itself in allowing students the freedom to realise their maximum potential.

Established over 40 years ago, the School has developed a top-quality teaching and research base, receiving excellent ratings in both research and teaching assessments.

We undertake high-quality research that has had significant national and international impact, and our spread of expertise allows us to respond rapidly to new developments. Our 30 academic staff and over 130 postgraduate students and research staff provide an ideal focus to effectively support a high level of research activity. There is a thriving student population studying for postgraduate degrees in a friendly and supportive teaching and research environment.

We have research funding from the Research Councils UK, European research programmes, a number of industrial and commercial companies and government agencies including the Ministry of Defence. Our Electronic Systems Design Centre and Digital Media Hub provide training and consultancy for a wide range of companies. Many of our research projects are collaborative, and we have well-developed links with institutions worldwide.

Visit the website https://www.kent.ac.uk/courses/postgraduate/262/electronic-engineering

Project opportunities

Some projects available for postgraduate research degrees (http://www.eda.kent.ac.uk/postgraduate/projects_funding/pgr_projects.aspx).

Research areas

- Communications

The Group’s activities cover system and component technologies from microwave to terahertz frequencies. These include photonics, antennae and wireless components for a broad range of communication systems. The Group has extensive software research tools together with antenna anechoic chambers, network and spectrum analysers to millimetre wave frequencies and optical signal generation, processing and measurement facilities. Current research themes include:

- photonic components
- networks/wireless systems
- microwave and millimetre-wave systems
- antenna systems
- radio-over-fibre systems
- electromagnetic bandgaps and metamaterials
- frequency selective surfaces.

- Intelligent Interactions:

The Intelligent Interactions group has interests in all aspects of information engineering and human-machine interactions. It was formed in 2014 by the merger of the Image and Information Research Group and the Digital Media Research Group.

The group has an international reputation for its work in a number of key application areas. These include: image processing and vision, pattern recognition, interaction design, social, ubiquitous and mobile computing with a range of applications in security and biometrics, healthcare, e-learning, computer games, digital film and animation.

- Social and Affective Computing
- Assistive Robotics and Human-Robot Interaction
- Brain-Computer Interfaces
- Mobile, Ubiquitous and Pervasive Computing
- Sensor Networks and Data Analytics
- Biometric and Forensic Technologies
- Behaviour Models for Security
- Distributed Systems Security (Cloud Computing, Internet of Things)
- Advanced Pattern Recognition (medical imaging, document and handwriting recognition, animal biometrics)
- Computer Animation, Game Design and Game Technologies
- Virtual and Augmented Reality
- Digital Arts, Virtual Narratives.

- Instrumentation, Control and Embedded Systems:

The Instrumentation, Control and Embedded Systems Research Group comprises a mixture of highly experienced, young and vibrant academics working in three complementary research themes – embedded systems, instrumentation and control. The Group has established a major reputation in recent years for solving challenging scientific and technical problems across a range of industrial sectors, and has strong links with many European countries through EU-funded research programmes. The Group also has a history of industrial collaboration in the UK through Knowledge Transfer Partnerships.

The Group’s main expertise lies primarily in image processing, signal processing, embedded systems, optical sensors, neural networks, and systems on chip and advanced control. It is currently working in the following areas:

- monitoring and characterisation of combustion flames
- flow measurement of particulate solids
- medical instrumentation
- control of autonomous vehicles
- control of time-delay systems
- high-speed architectures for real-time image processing
- novel signal processing architectures based on logarithmic arithmetic.

Careers

We have developed our programmes with a number of industrial organisations, which means that successful students are in a strong position to build a long-term career in this important discipline. You develop the skills and capabilities that employers are looking for, including problem solving, independent thought, report-writing, time management, leadership skills, team-working and good communication.

Kent has an excellent record for postgraduate employment: over 94% of our postgraduate students who graduated in 2013 found a job or further study opportunity within six months.

Building on Kent’s success as the region’s leading institution for student employability, we offer many opportunities for you to gain worthwhile experience and develop the specific skills and aptitudes that employers value.

Find out how to apply here - https://www.kent.ac.uk/courses/postgraduate/apply/

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The range of research topics for our Ageing MPhil, PhD and MD programmes is diverse. They include. biology of ageing; age-related diseases; ageing health and society; technology; nutrition and oral health; and ethics. Read more
The range of research topics for our Ageing MPhil, PhD and MD programmes is diverse. They include: biology of ageing; age-related diseases; ageing health and society; technology; nutrition and oral health; and ethics.

Increased life expectancy is one of the most notable human achievements of the last century. We are living longer, and our quality of life depends on healthy ageing. Older people are at increased risk of disease and disability. This can seriously affect their quality of life and impact on their families. This is why Newcastle's research and treatment of our ageing population is important for us all.

MPhil supervision is normally available in the following areas:

Biological mechanisms of ageing

Intrinsic cellular and molecular mechanisms and biomarkers of the ageing process.

Clinical studies of age-related diseases

Experimental medicine and translation of basic science for patient benefits.

Ageing health and society

The social dimensions of population ageing, and health care policy and provision.

Technology for an ageing population

Research and development of innovative assistive technologies to support independence and quality of life.

Nutrition and oral health

The role of nutritional factors in healthy ageing and the impacts of oral health.

Ethics, philosophy and engagement

Ethics and principles underlying attempts to improve the quality of later life. This includes working with older people and their representative organisations.

Pharmacy

Our new School of Pharmacy has scientists and clinicians working together on all aspects of pharmaceutical sciences and clinical pharmacy.

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The Department offers an MSc course with four separate streams. Biomedical Engineering with Medical Physics. Biomedical Engineering with Biomechanics. Read more
The Department offers an MSc course with four separate streams:

Biomedical Engineering with Medical Physics

Biomedical Engineering with Biomechanics

Biomedical Engineering with Neurotechnology

Biomedical Engineering with Biomaterials

The Medical Physics stream trains graduates in the physical understanding required for healthcare and medical research, focusing on human physiology, and the use of radiation in treatment and in clinical imaging (especially MRI, ultrasound, X-ray and optical techniques), as well as the signal and image processing methods needed for the design and optimal use of such systems in diagnosis and research.

The Biomechanics stream is focused on bioengineering problems related to major diseases associated with an ageing population, such as cardiovascular disease, glaucoma, and bone and joint disease (osteoarthritis, osteoporosis).

These are major causes of mortality and morbidity, and this stream prepares engineers for a career in these key growth areas.

The Neurotechnology stream covers the development of new technology for the investigation of brain function, focusing on the application of this to benefit society—for example the development of neuroprosthetic devices, new neuroimaging techniques, and developing drugs and robotic assistive devices for those with central nervous system disorders, as well as in biologically-inspired control engineering.

The Biomaterials stream is offered jointly with the Department of Materials.

It addresses the selection and use of biomaterialsin medical and surgical devices, including their application, properties, interaction with tissues and drawbacks. Existing and new biomaterials are studied, including bioactive and biodegradable materials, implants and dental materials.

Modules also cover the development of materials for new applications, the response of cells and the design of materials as scaffolds for tissue engineering, which involves tailoring materials so that they guide stem cells to produce new tissue.

You will be required to choose your stream at the time of application. All four streams lead to the award of the MSc in Biomedical Engineering. The Medical Physics and Biomechanics streams are accredited by the Institute of Physics and Engineering in Medicine (IPEM).

The course is full-time for one calendar year, starting in October. It currently has an annual intake of about 60 students.

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The future of the music industry lies with computer technology – and what we can do with that technology. It affects how we create, perform and distribute music. Read more
The future of the music industry lies with computer technology – and what we can do with that technology. It affects how we create, perform and distribute music. Whether you’re a practising musician, a sound engineer or a professional looking to combine your background and passion for music, we’ll help you explore key concepts at the heart of music, science and technology. Immersed in a thriving research centre, our future-facing course will give you a wealth of new career opportunities.

This programme is also available as a Research Masters (ResM). Further details are available on these pages.

Key features

-Work as part of a global research centre – the Interdisciplinary Centre for Computer Music Research (ICCMR) – with staff, PhD students and post-doctoral researchers from all over the world. The latest Research Assessment Exercise (RAE) 2008 judged 100 per cent of our research to be internationally significant; 25 per cent of that was seen as world- leading, too.
-Projects can range from innovative approaches to composition and performance using computers, and the design of assistive music technology, to studying how music is processed in the brain.
-Take advantage of the ICCMR’s research collaborations with partners in Europe and USA, allowing you to visit renowned institutions such as IRCAM in Paris, NOTAM in Oslo and CalArts in the USA to develop your research project.
-Gain the skills necessary to progress to more advanced research at PhD level.
-Balance your work commitments and further education with the opportunity to study part-time for a masters-level qualification.
-Take part in the Peninsula Arts Contemporary Music Festival. Showcase your work in public, stay on top of new developments in the industry and get key insights into where music is headed in the future.
-Benefit from the multi-disciplinary nature of our programme. Whether you’re a practising musician, music graduate, musicologist, music educator, music technologist or just a graduate with proven knowledge of music or music technology, our programme provides many fascinating opportunities for collaboration.
-Focus on where you want to take your career, with the support you need to get there. An individual research project will enable you to explore what interests you most at the intersection of music, science and computing.

Course details

Over the course of our one-year programme, you’ll study three modules. In Advanced Topics in Computer Music Research you’ll be immersed in music programming techniques and software. Studying key contemporary composers working with technology in electronic and computer music, we’ll introduce you to current trends in computer music research, supplemented with course assignments and further reading. The Research in the Arts and Humanities module runs over five intensive days and focuses on interdisciplinary approaches to research into the arts, humanities and technology. You’ll also undertake a module that helps you manage your MRes project with your project supervisor. Your thesis can take the form of a written piece of theoretical work or a critical evaluation report, along with evidence of creative and/or professional practice.

Core modules
-MARE700 Research in the Arts and Humanities
-MARE701 Masters Thesis in the Humanities and/or Performing Arts
-MARE702 Advanced Topics in Computer Music

Every postgraduate taught course has a detailed programme specification document describing the programme aims, the programme structure, the teaching and learning methods, the learning outcomes and the rules of assessment.

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MA Deaf Education is taught over two years through a combination of face-to-face and online learning. Read more

MA Deaf Education is taught over two years through a combination of face-to-face and online learning. Approved by the Department for Education (DFE) to offer the Mandatory Qualification for Teachers of the Deaf, the programme integrates cutting-edge research knowledge with practitioner expertise to develop skilled, knowledgeable and critical practitioners. All students are enrolled on the MA Deaf Education (ToD) programme but they may choose to graduate with a Post Graduate Diploma (PG Dip) Deaf Education (Teacher of the Deaf). It is also possible to complete an MA Deaf Education without the teacher of the deaf qualification.

Central to the programme is an understanding that the establishment of language fluency and effective communication as a basis for cognitive development, social development and access to the curriculum must be the educational priority for all deaf learners. Individual auditory potential must be carefully evaluated and regularly reappraised in relation to the communicative and educational demands of the context, so that advances in personal and assistive hearing technologies combined with the latest thinking on optimal classroom management can be put into practice.

Unique to this programme is recognition of the plural and diverse linguistic contexts of deaf children’s lives. Through consideration of the roles of spoken and signed languages and increasingly sophisticated hearing technologies in deaf children’s lives and education, you will develop a broad language base and the skills to respond flexibly to deaf children’s dynamic and changing communication needs.

We welcome suitably qualified deaf and hearing applicants, and provide appropriate access and support arrangements for all students. Bursaries are offered to UK Deaf Education schools or services funding more than one student per school or service in a single year.

Course content

MA Deaf Education comprises four core modules delivered across two years. Your first module will be either Deafness and Development or Educational Audiology, depending on when you commence your studies.

If you are working towards the Teacher of the Deaf (ToD) award, you will also build a Professional Skills Portfolio throughout the two years. This applied aspect of the programme allows you to acquire and demonstrate the mandatory teaching, communication and audiological skills required of a ToD.

Course structure

Year 1

Compulsory modules

  • Educational Audiology 30 credits
  • Learning and Teaching in Deaf Education 30 credits
  • Professional Skills Portfolio (Teacher of the Deaf award only)

Year 2

Compulsory modules

  • Deafness and Development 30 credits
  • The Context of Deaf Education 30 credits
  • Dissertation in Deaf Education (not required for PGDip) 60 credits
  • Professional Skills Portfolio (Teacher of the Deaf) 30 credits

For more information on typical modules, read Deaf Education (Teacher of the Deaf Qualification) MA in the course catalogue

Learning and teaching

Each core module comprises a study day or a short residential in Leeds, followed by twelve online taught sessions, two online tutorials and a regional tutorial. Bespoke online meetings, phone, email and Skype support is also available from tutors.

We expect you to commit the equivalent of a study day per week to this programme -- to be negotiated with your employer at the application stage. Some practical requirements of the programme are difficult to fulfil without this allocated time. We also ask you to identify someone in your school or service who will act as a mentor for you throughout the training.

Assessment

We assess the four core modules and dissertation through written assignments. The Professional Skills Portfolio is practically assessed and includes a minimum of a four-week supervised teaching placement.

Professional Skills Portfolio

The Professional Skills Portfolio module is compulsory if you are working towards the ToD qualification. The modules allows you to acquire and demonstrate the range of practical and practice based skills that you need as a Teacher of the Deaf. We outline the four strands to be completed below.

Audiology.

This strand provides guidance for developing practical skills with audiological technology and its management within different educational settings.

Communication

This strand focuses on the development of communication skills through reflective practice with both pupils and parents. It includes recording and analysing a pupil’s language use, evaluation of personal language use when teaching a pupil or group of pupils, and a reflective and critical review of a home visit.

Placement

This strand entails either one or two four-week teaching placements, depending on current and previous professional experience. At least one placement will be undertaken in an unfamiliar setting and be supported by a regional tutor.

Professional Competencies

This portfolio contains details of the ToD competencies against which you will track your progress throughout the two year course. It will also provide the means through which to identify objectives for continued professional development.

Career opportunities

MA Deaf Education provides Teachers of the Deaf with the specialist knowledge and skills they need to work across a range of settings in deaf education and provides the mandatory qualification required for England and Wales.

Graduates from the course have taken up a range of positions in specialist support services and schools. Many have subsequently progressed to management and leadership roles.

The programme also provides a route to further research and study at post graduate level via an EdD or PhD route. 



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Human-Computer Interaction (HCI) is concerned with the design and use of computer and mobile technology, focusing on the interfaces between people and systems. Read more
Human-Computer Interaction (HCI) is concerned with the design and use of computer and mobile technology, focusing on the interfaces between people and systems. This interdisciplinary degree programme sits at the intersection of engineering, behavioural sciences, and design. It combines academic rigour with practical and professional skills highly valued by employers.

Degree information

Students develop an understanding of the relevance and application of human physical, cognitive, social and affective knowledge to the design of interactive systems. They learn to analyse and test user performance, preferences and experience in relation to human-centred interactive systems. Students will be able to characterise and apply range of human-computer interaction and user-centred design styles.

Students undertake modules to the value of 180 credits.

The programme consists of two compulsory 30 credit core modules, four 15 credit optional modules and a 60 credit research project.

A Postgraduate Diploma (120 credits, full-time nine months or flexible up to three years is offered) consisting of two compulsory 30 credit core modules and four 15 credit optional modules. A Postgraduate Certificate (60 credits), full-time three months or flexible up to two years is offered. This consists of one 30 credit core module and 30 credits of optional modules.

Core modules
-Interaction Science
-Interaction Design

Optional modules
-Accessibility and Assistive Technologies
-Affective Interaction
-Future Interfaces
-Human Factors for Digital Health
-Persuasive Games
-Physical Computing and Prototyping
-Socio-technical Systems

Dissertation/report
The MSc project gives you the opportunity to conduct research in the area of human-computer interaction under the supervision of a member of UCLIC staff. A broad range of topics and questions are offered and you will work closely with your supervisor in selecting and carrying out your project. Many former projects have contributed to publications at leading international conferences, such as the ACM SIGCHI conference.

Teaching and learning
Our modules use a combination of lectures and practical activities. Activities are often structured around individual or group projects, such as the evaluation of a system or the creation of a prototype. Modules are assessed through a mixture of coursework and exams. Coursework is varied and includes design portfolios, presentations, videos, reflective reports, and online peer learning tasks as well as more traditional academic essays.

Careers

Our graduates are employed by technology multinationals, start-ups, government agencies, consultancies and in academia. They take up roles such as User Experience (UX) Researchers, Interaction Designers, Usability Specialists and Information Architects. Many progress to senior roles within a few years of graduation.

Employability
This degree is highly regarded by our colleagues in industry. Along with developing HCI research skills, the programme allows students to demonstrate skills in presenting, writing and collaboration that are valued by employers. We have a large network of alumni working in London and across the world. Many of them are involved with our industry speaker series and careers events, and they regularly send opportunities to our jobs mailing list for recent graduates.

Why study this degree at UCL?

This programme is taught by the UCL Interaction Centre (UCLIC), a world leading Centre of Excellence in Human-Computer Interaction, working collaboratively with industry and the research community. UCLIC, and before it the UCL Ergonomics Unit, have provided training in this field for over thirty years. We have excellent links with industry partners, offer students a weekly indsutry speaker series and run visits to consultancies and field sites.

Our modules use a combination of lectures and practical activities. Activities are often structured around individual or group projects, such as the evaluation of a system or the creation of a prototype. Assessments are varied and include design portfolios, presentations, videos and reflective reports as well as academic essays and exams.

The MSc research project allows students to undertake cutting-edge research in human-computer interaction. Many former projects have been published and presented at leading international conferences.

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This is a one-year full time (with part time routes available) programme of study designed for graduates seeking to develop specialist knowledge in Sport and Exercise Biomechanics. Read more
This is a one-year full time (with part time routes available) programme of study designed for graduates seeking to develop specialist knowledge in Sport and Exercise Biomechanics.

The MSc in Sport and Exercise Biomechanics, therefore, provides students with an opportunity to study at a postgraduate level to fulfil the initial requirements for BASES accreditation, to develop their knowledge of the sport and exercise sciences and to increase their skills in applying such knowledge in both sporting and exercise populations.

Course content
Within the past decade there has been a marked growth in the career opportunities available for sport and exercise biomechanists (eg teaching in further and higher education, World Class Support programmes). Coupled with this growth there has also been an increased need for appropriately qualified and accredited individuals to fill such positions. The British Association of Sport and Exercise Sciences has developed procedures for the accreditation of suitably experienced individuals that stipulate the possession of a relevant form of postgraduate qualification. The MSc in Sport and Exercise Biomechanics, therefore, provides students with an opportunity to study at a postgraduate level to fulfil the initial requirements for BASES accreditation, to develop their knowledge of the sport and exercise sciences and to increase their skills in applying such knowledge in both sporting and exercise populations.

Home tuition fees for 2017

1 Year full-time including dissertation £5670.00.

There is an Alumni Discount of 10% for students applying within five years of completion of an undergraduate course at Chichester.

Overseas fees for 2017 are £12,360.00

Our facilities
Over the past few years, we have redeveloped both of our campuses so that you have the best facilities available as you study for your degree. We pride ourselves on the quality of the learning environment we can offer our students. All of our facilities are designed for academic teaching, research, British Universities and Colleges Sport (BUCS) competitions and for your social/recreational use throughout the week and weekends.

The world-class Tudor Hale Centre for Sport is the focus of sporting activities, both academic and recreational, at the University. The Tudor Hale Centre for Sport incorporates a suite of state of the art sport science laboratories, a sports injury clinic, a strength and conditioning room and a fitness suite. In addition, there is a sports hall used for basketball, netball, trampolining, badminton, volleyball, cricket, soccer, table tennis, hockey and ultimate frisbee. Located beside the Tudor Hale Centre for Sport you will find our brand new Sports Dome, incorporating four indoor tennis courts, our all-weather astro turf pitch, and grass rugby pitch.

Facilities
5 x Kistler force plates
1 x RS Scan pressure plate
3 x EMG systems
14 camera Vicon T-Series motion capture
Integrated Visual 3D analysis
Quintic video based kinematic analysis
Cybex Norm isokinetic dynamometer
Brand new Sports Dome, with four tennis courts, three netball courts
Sports hall
110m synthetic athletics track
Modern fitness suite
Strength and conditioning room
Two multi-purpose gymnasiums
Indoor and outdoor climbing walls and climbing boulder
Grass football and rugby pitches
Outdoor netball and tennis court
Floodlit synthetic Astro Turf pitch
Two seminar rooms
Cricket nets
Sport Science Laboratories:

Four dedicated psychology labs
Two dedicated biomechanics labs
Five dedicated physiology labs
An environmental chamber to simulate heat, altitude, etc
A sports injury clinic and adjoining rehabilitation space
Where this can take you
We provide performance support for elite athletes and competitive teams. We consistently perform well against the elite of university sport. A high number of our performance teams compete in the British Universities and Colleges Sport (BUCS) programme at the elite level.

Several teams are supported with high-level coaching, training facility support and sports science analysis. Numerous local and national sports clubs links with our student sports teams provide additional high-level playing opportunities.

Indicative modules
All students are required to complete four modules in their chosen pathway plus the two modules in research methods and statistics and either a research dissertation or a supervised experience portfolio.

Modules currently available are:

Applied Techniques in Sport and Exercise Biomechanics
Biomechanical Instrumentation and Measurement
Ergonomics in Sport and Exercise
The Research Methods and Statistics I
The Research Methods and Statistics II
The Supervised Experience Portfolio
Tissue Mechanics and Assistive Devices
Independent Project
In addition, all students have the option of substituting one module for an Independent Study module.

Assessment

To gain a Postgraduate Certificate in Sport and Exercise Biomechanics, students need to complete three modules. Each module is assessed by a 4,000-word assignment.

To gain a Postgraduate Diploma in Sport and Exercise Biomechanics, students need to complete six modules. Each module is assessed by a 4,000-word assignment.

To gain an MSc in Sport and Exercise Biomechanics, students need to complete six modules, and a dissertation of 12,000 words or a supervised experience portfolio.

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The School conducts high-quality significant national and international research and offers excellent opportunities for graduate studies, successfully combining modern engineering and technology with the exciting field of digital media. Read more
The School conducts high-quality significant national and international research and offers excellent opportunities for graduate studies, successfully combining modern engineering and technology with the exciting field of digital media. The digital media group has interests in many areas of interactive multimedia and digital film and animation.

Visit the website https://www.kent.ac.uk/courses/postgraduate/264/digital-arts

About the School of Engineering and Digital Arts

Established over 40 years ago, the School has developed a top-quality teaching and research base, receiving excellent ratings in both research and teaching assessments.

The School undertakes high-quality research (http://www.eda.kent.ac.uk/research/default.aspx) that has had significant national and international impact, and our spread of expertise allows us to respond rapidly to new developments. Our 30 academic staff and over 130 postgraduate students and research staff provide an ideal focus to effectively support a high level of research activity. There is a thriving student population studying for postgraduate degrees in a friendly and supportive teaching and research environment.

We have research funding from the Research Councils UK, European research programmes, a number of industrial and commercial companies and government agencies including the Ministry of Defence. Our Electronic Systems Design Centre and Digital Media Hub provide training and consultancy for a wide range of companies. Many of our research projects are collaborative, and we have well-developed links with institutions worldwide.

Course structure

The digital media group has interests in many areas of interactive multimedia and digital film and animation.

There is particular strength in web design and development, including e-commerce, e-learning, e-health; and the group has substantial experience in interaction design (eg, Usability and accessibility), social computing (eg, Social networking, computer mediated communication), mobile technology (eg, iPhone), virtual worlds (eg, Second Life) and video games. In the area of time-based media, the group has substantial interest in digital film capture and editing, and manipulation on to fully animated 3D modelling techniques as used in games and feature films.

Research Themes:
- E-Learning Technology (http://www.eda.kent.ac.uk/research/theme_detail.aspx?gid=1&tid=1)

- Medical Multimedia Applications and Telemedicine (http://www.eda.kent.ac.uk/research/theme_detail.aspx?gid=1&tid=2)

- Human Computer Interaction and Social Computing (http://www.eda.kent.ac.uk/research/theme_detail.aspx?gid=1&tid=3)

- Computer Animation and Digital Visual Effects (http://www.eda.kent.ac.uk/research/theme_detail.aspx?gid=1&tid=4)

- Mobile Application Design and Development (http://www.eda.kent.ac.uk/research/theme_detail.aspx?gid=1&tid=25)

- Digital Arts (http://www.eda.kent.ac.uk/research/theme_detail.aspx?gid=1&tid=26)

Research areas

- Intelligent Interactions

The Intelligent Interactions group has interests in all aspects of information engineering and human-machine interactions. It was formed in 2014 by the merger of the Image and Information Research Group and the Digital Media Research Group.

The group has an international reputation for its work in a number of key application areas. These include: image processing and vision, pattern recognition, interaction design, social, ubiquitous and mobile computing with a range of applications in security and biometrics, healthcare, e-learning, computer games, digital film and animation.

- Social and Affective Computing
- Assistive Robotics and Human-Robot Interaction
- Brain-Computer Interfaces
- Mobile, Ubiquitous and Pervasive Computing
- Sensor Networks and Data Analytics
- Biometric and Forensic Technologies
- Behaviour Models for Security
- Distributed Systems Security (Cloud Computing, Internet of Things)
- Advanced Pattern Recognition (medical imaging, document and handwriting recognition, animal biometrics)
- Computer Animation, Game Design and Game Technologies
- Virtual and Augmented Reality
- Digital Arts, Virtual Narratives.

Careers

We have developed our programmes with a number of industrial organisations, which means that successful students are in a strong position to build a long-term career in this important discipline. You develop the skills and capabilities that employers are looking for, including problem solving, independent thought, report-writing, time management, leadership skills, team-working and good communication.

Kent has an excellent record for postgraduate employment: over 94% of our postgraduate students who graduated in 2013 found a job or further study opportunity within six months.

Building on Kent’s success as the region’s leading institution for student employability, we offer many opportunities for you to gain worthwhile experience and develop the specific skills and aptitudes that employers value.

Find out how to apply here - https://www.kent.ac.uk/courses/postgraduate/apply/

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This award has been designed to facilitate the learning of the generic skills and knowledge essential to successful higher clinical practice. Read more

Overview

This award has been designed to facilitate the learning of the generic skills and knowledge essential to successful higher clinical practice. The emphasis is on stroke care, but also covers areas such as an understanding of Medical Education, Leadership for Health Professionals, Clinical Effectiveness and Research Methodology.

Each module consists of a mixture of different types of delivery, with some on line learning and face to face teaching, utilising a mixture of seminars, group work or short lectures.

There are a number of CORE modules and then a wide range of other generic modules that are optional. We have designed the award to be as flexible as possible, including enabling students to study some modules from other Keele awards.

See the website https://www.keele.ac.uk/pgtcourses/medicalsciencestroke/

Course Content

Each module is given a credit rating within the national Masters framework. These may be transferable from or to other institutions where the learning outcomes are comparable.
Postgraduate Certificate in Medical Science: 60 credits
Postgraduate Diploma in Medical Science: 120 credits
Masters in Medical Science: 180 credits
(The Masters Degree must be completed within five years of registration, the Diploma within four years and the Certificate within three years. It will be possible to complete a Masters Degree in Medical Science in two years.)

Core Modules :

Acute and Hyperacute Stroke (15 credits)
Acute stroke care is a rapidly changing field with new investigations and treatments emerging. This module will address acute stoke unit care, thrombolysis, advanced imaging (e.g. CT angiography, perfusion/diffusion imaging, MRI, transcranial Doppler) and interventional treatments (e.g. intra-arterial thrombolysis and thrombectomy) and integration of clinical practice with research. It aims to respond to the need for healthcare professionals who can rise to the challenge of rapid changes in stroke care. This module will provide technical updating and personal development for those involved in front line stroke services by using small group teaching, on-line exams and practice in audit to enhance service delivery.

Community Stroke: Prevention and Life after Stroke (15 credits)
The NHS of the future will need creative, imaginative healthcare professionals who can rise to the challenge of service redesign and improvement. This module, through a reflective portfolio of cases will enable students to develop as critical thinkers and use those skills to develop project proposals for changes to practice. Employers will see their staff develop the skills to research, argue for and develop projects that they can see will make a difference in the areas of stroke prevention and life after stroke. Students will learn the skills to turn their ideas into practice.

Stroke Service Development and Improvement (15 credits)
Mortality of stoke has significantly reduced over the last 10 years, and fewer patients remain dependent with changes in service delivery and improved care. This module further develops the ability of participants to become leaders and change managers in the field of stroke service provision. Building on the module Community Stroke: Prevention and Life After Stroke (which is a pre-requisite) those closest to the needs of patients will have the chance to implement their ideas for how services need to change. The key output of the module will be a result of a pilot developed, implemented and evaluated by the student.

Stroke Research (15 credits)
Research has led to great improvement in stroke care over the last decade. Through the infrastructure of stroke research networks more patients and staff are actively involved in the delivery of stroke research. This module has been designed to build on this experience of research and to enable participants to mover form delivering research to developing their own ideas into research projects. The development of an idea into a research protocol, user involvement, networking with professional bodies and other service providers, and becoming familiar with the grant application process will be covered. Students will meet experienced researchers, undertake private study and also receive feedback in small groups about their research ideas from peers and the module leader.

Optional Modules:

Concepts of Neurological Rehabilitation (15 credits)
Assistive Technologies in Neuromuscular Rehabilitation (15 credits)
Research Methods (15 credits)
Leadership and Management for Healthcare Professionals (15 credits)
Clinical Effectiveness (15 credits)
Contemporary Challenges in Healthcare Ethics and Law (15 credits)
Statistics and Epidemiology (15 credits)
Strategic Management of Patients with Long Term Conditions (15 credits).
The Interface between Primary and Secondary Care (15 credits)
Literature searching and synthesis (15 credits)

Dissertation:
The award of an MMedSci (Stroke) follows successful completion of the taught modules which make up the Diploma in Medical Science and submission of a further 60 credits worth of learning. This latter may be a research dissertation on a subject related to the individual’s specialty, in which case candidates will also be expected to have completed the Research Methods, Literature Searching and Synthesis, or the Statistics and Epidemiology modules depending on the type of research. A practice based project is another possibility, such as evaluation of changes implemented in a clinical setting, educational projects, or exploration of ethical dilemmas in policy and/or practice. It is expected to be a significant piece of work, and we encourage all students to consider aiming for publication of their findings. All candidates will be expected to have a local clinical supervisor for their project and educational supervision will continue to be provided by the award team. Previous experience has shown us that this is an extremely popular component of the Degree. Candidates have often published or presented their dissertation at Regional and National meetings.

Teaching & Assessment

Each module consists of a mixture of different types of delivery, with some on line learning and face to face teaching, utilising a mixture of seminars, group work or short lectures.

Additional Costs

Apart from additional costs for text books, inter-library loans and potential overdue library fines we do not anticipate any additional costs for this postgraduate programme.

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