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Masters Degrees (Arts And Design)

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Our Arts and Design by Independent Project MA is a highly individual course offering you the opportunity to propose and develop your own academic programme in a particular field of craft, design, communication or image-making within a stimulating educational context. Read more
Our Arts and Design by Independent Project MA is a highly individual course offering you the opportunity to propose and develop your own academic programme in a particular field of craft, design, communication or image-making within a stimulating educational context.

A central project forms the core of the course. The project encourages experimentation and innovation in a specific field. You will develop and consolidate your project in consultation with academic staff throughout the course, utilising facilities and drawing on expertise from our other arts and humanities courses, as well as other areas of the university.

There is an extensive programme of lectures, events, films, and seminars throughout. We ask you to keep a critical diary during the course and to write a project report at the end of each year. This report is a considered critique of your studio-based work and decision making.

Course structure

You can study on a part-time or full-time basis:

• Part-time, for two years, is designed to fit in with your professional life and allows more time for reflection. Part-time students work on the course for two days a week – one day on site and one day working independently.

• Full-time, for one year, is an intensive year of study. You work four days a week: two days with the course and two days independently.
Lectures, seminars, reviews and assessments are held at fixed times on Wednesdays. Other patterns of attendance vary according to individual circumstances. During holidays you will be engaged in independent study.

Your work will be predominantly project based, which may comprise of one or more parts focusing on a central theme or idea. A single project or investigation will in most cases sustain a student through the entire duration of the course, but at stage assessment, in consultation with tutors, it may naturally evolve into a new or related area of study.

The nature of the subject demands the continual interaction between research, analysis, and practical realisation, as well as an extended period of development for ideas to become fully meaningful. Throughout this investigation you will receive support and guidance from the course tutors.

Areas of study

As the course develops, there is increasing opportunity for independent and self-directed work, though each student is allocated a personal tutor who oversees the planning and content of individual projects. Besides practice-based work, the course also includes a written element in which you will be asked to reflect critically on the research and development of your project.

The Visual Narrative module includes lectures, themed group events and small practical activities such as the Surprise Project, where you are asked to deliver a surprise though a sequence of six images or objects with the module group as your target audience. From this experience, you learn the nature and importance of surprise in basic storytelling and develop a vocabulary for narrative. In scheduled theme day events, such as Modern Cautionary Tales, you work in groups to challenge your quick-thinking skills in the invention, planning and presentation of a story.

While students accepted on the course should come with the technical skills necessary to fulfil their projects, access to the diverse workshops facilities – for example in bookbinding, letterpress, printmaking and photography – will be made available as appropriate to your project. There is also a substantial specialist library and a full range of computer facilities.

In order to bring together a variety of students and approaches, this course coexists with the Sequential Design/Illustration MA. Both are based at our Grand Parade campus.

Stage 1:

Independent Project (Stage 1)
Visual Narrative: The Art and Design of Storytelling
Practice Based Research Methods

Stage 2:

Major Independent Project (Stage 2)
Applied Research Methods
Completion Statement

Visiting lecturers

We arrange a programme of weekly lectures by a range of practitioners and academics to broaden your experience and understanding of professional issues and activity. Lecturers describe their practice and professional experience, sharing insights about their research methods and discoveries.

The programme is organised to relate to specific stages of the course and varies on a two-year cycle, so part-time students have access to a different set of events in each of their two years of study.

Careers and employability

Because of the diversity of our students and the projects they create, their professional achievements are equally wide-ranging. Successful commercial enterprises have been established, research degrees undertaken, books published, collaborative design groups formed, and work exhibited in major galleries and institutions. Graduates have also participated in festivals and conferences around the world.

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While digital technology plays a significant role in all our postgraduate provision, this programme provides the opportunity to focus on the development of a high level of digital expertise in your chosen area. Read more
While digital technology plays a significant role in all our postgraduate provision, this programme provides the opportunity to focus on the development of a high level of digital expertise in your chosen area.

Course details

Digital practice lies at the heart of this course. It seeks to build an understanding of current and emerging technologies and their application, as well as specialist expertise in your chosen area of digital art or design practice. You are also encouraged to work in collaboration with others where appropriate.

What you study

In Stage 1 you undertake professional skills development to build your digital expertise and skills in research. Stage 2 culminates in a feasibility study for a negotiated major project. Finally Stage 3 enables you to complete major project work, supported by regular tutorial contact and studio interaction.

Modules
-Creative Interaction
-Professional Skills
-Project Realisation
-Research and Development

Modules offered may vary.

Teaching

This programme is structured to enable you to build progressively upon your knowledge and experience. At MA level it is vital that you take an active role in structuring your own learning, and engage with the relevant methods and underpinning theories of your discipline.

Teaching and learning is a student-centred, activity-based process which integrates the content, sequence and development of student learning. The development of knowledge, skills and practice is matched by appropriate teaching and learning strategies. The methods employed, and the philosophy behind them, are under constant review and appraisal to ensure they remain relevant, rigorous and progressive.

The use of a variety of methods, including tutorials, seminars and workshops, enables key learning principles to be applied to the day-to-day interaction between participants. Individual support, provided by a personal tutor, is an integral feature of the learning and teaching strategy. An intrinsic aspect of your main study area and its supporting subjects is research.
Approaches to teaching and learning tend to have the following underlying principles:
-The development of professional responsibility and autonomy in learning in order to ensure the integration of theory and practice
-The enabling of active and co-operative learning
-The provision of flexible and negotiated assessment opportunities directly related to the individual learning context
-Resources which match programme outcomes and needs.
-Practical workshops introduce specific skills, followed by independent learning, project work, tutorials and critiques.

Various assessment methods are used throughout all of the modules and are specified in the module handbooks. These are primarily what we call in-course assessments, where you submit work during the delivery of the module, rather than sit timed examinations at the end.

The modules are generally project based and primarily assessed through appraisal of a portfolio of work, often accompanied by a verbal presentation. Art & Design work is largely developmental and you will be assessed on the process by which you achieve your solutions as well as the result, so it is essential that you provide clear evidence of your development work.

Employability

Graduates have the opportunity to go on to a range of design-related employment requiring specialist digital knowledge and skills.

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Would you like to improve your career prospects, start your own business or develop further specialist design skills?. Read more
Would you like to improve your career prospects, start your own business or develop further specialist design skills?

Offering the perfect blend of theory and practice in the context of business and society, the MA Design course will enable you to focus on your own specialist area of design practice, in disciplines such as 3D design, fashion communication, fashion design, fashion marketing, graphic design, communication design, service design, interaction design, industrial design, interior design, 3D design and transportation design.

Developed specifically for those with a design background or relevant qualification, you will undertake a series of taught modules to develop your knowledge and practical skills, before competing a final project or thesis around your chosen specialism.

In addition to the taught aspect of this course, you will also have the opportunity to undertake a series of collaborative projects with industry and, where possible, field trips to collaborative companies or exhibitions to further enhance your learning experience.

Learn From The Best

Our academic team is made up of research-active experts with extensive knowledge of the design industry. This knowledge is integrated into all aspects of their teaching to ensure that all content within this course is relevant to the workplace and current and emerging trends.

All staff within this department have a strong commitment to developing your skills and knowledge by developing your critical thinking and your ability to apply your skills to complex real-world problems.

They will be there to support you through every step of your course, ensuring you leave with confidence and full understanding of all aspects of this dynamic industry.

In addition to our teaching staff, you will also have access to specialist communities of practice that will provide the foundation for your learning journey through research networks and cross-organisational collaboration. These communities will focus on strategic innovation, performance products and service design.

Teaching And Assessment

This MA Design course incorporates practice-based learning that is informed by contemporary and contextual influences and founded on your own personal aims and professional direction.

The first two semesters of this course will focus on developing your core skills through the completion of four modules: design thinking, design practice, direction and experimentation.

Teaching is delivered via a mix of lectures, seminars and tutorials, which are assessed by coursework and design projects. You will also undertake collaborative projects and, where possible, field trips to allow you to put your skills into practise in a real-world context.

Upon completion of the taught modules, you will undertake a final project or thesis to demonstrate all of the skills you have acquired on this course. This will be undertaken under the supervision of your dedicated tutor who will provide advice and guidance at all stages.

Module Overview
DE7001 - Design Thinking (Core, 30 Credits)
DE7002 - Design Process (Core, 30 Credits)
DE7003 - Project / Thesis (Core, 60 Credits)
DE7004 - Design Practice 1: Professional Direction (Core, 30 Credits)
DE7005 - Design Practice 2 : Experimentation (Core, 30 Credits)
EF0126 - E.S.A.P. in FADSS Level 7 (Optional, 0 Credits)

Learning Environment

This course is delivered at the Northumbria School of Design, which is located at City Campus East – a dedicated learning space that is located within Newcastle city centre.

Throughout the duration of your course you will have access to state-of-the-art facilities such as our University library – which is ranked in the top three in the UK – and well equipped working space, The Hub, which is open 24 hours a day, seven days a week.

Your learning experience will be enhanced though the use of technology and learning materials such as module guides, assessment information, lecture presentation slides and reading lists will be available via our innovative e-learning platform, Blackboard. You can also access student support and other key University systems through your personal account.

Research-Rich Learning

The MA Design course is taught by our team of research-active academics who incorporate their individual areas of specialism into the course’s contextual modules to ensure they reflect the realities of the design industry and today’s modern working environment.

The development of your own research skills is at the core of the MA Design course and you will develop research-informed methods of understanding the complexity inherent in real-world situations. These methods will enable you to make better decisions, advance the field of your practice and add new knowledge that will help you perfect your skills in your own particular discipline.

Supported by subject specialists and industry networks, you will also have the opportunity to join an expert-led community of practice in strategic design and innovation, performance product design or service design, as well as engaging with traditional disciplines such as fashion and industrial design.

Give Your Career An Edge

This course will allow you to enhance your practical skills and knowledge in a specialist area of design.

You will work on live industry projects that will enhance your CV and personal development through collaboration with those currently working within this dynamic industry. Some of the recent examples of industry projects include work on oral healthcare with Procter and Gamble, wearable technology projects with the CPI National Centre for Printable Electronics, person-centred healthcare services with the Academic Health Science Network and the development of innovative kitchenware with Lakeland.

You will also develop your business and employability skills, in addition to achieving a master’s level qualification in this discipline.

Your Future

Once you have completed the MA Design course you will possess the skills and ability to make an impact in the design industry, whether you are just starting out in your career or looking to enhance your professional development.

This course will prepare you for broad range of jobs within design companies, private organisations and the public sector, in addition to specialist jobs within your chosen specialism.

Completion may enhance promotion prospects in some professions, in addition to providing enhanced opportunities for management level roles.

This course will also provide you with the knowledge and experience to be able to set up your very own design company, in addition to providing a strong foundation for progression to PhD studies.

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Do you have a keen interest in the value of creativity and design and how this can best be used as a strategic tool for organisations?. Read more
Do you have a keen interest in the value of creativity and design and how this can best be used as a strategic tool for organisations?

The MA Design Management course will allow you to harness the power of design and innovation in a corporate context.

Offering industry engagement in fashion management or design strategy and innovation, you will develop transferrable design knowledge that will enable you to recognise the value of design and provide effective leadership and management within this sector. You will also have the opportunity to undertake a series of collaborative projects with third parties or organisations currently working within this industry.

On completion of this course you will leave with an in-depth understanding of how design can contribute to leadership, sustainability and business or social innovation, in addition to possessing the necessary skills to build and manage organisational growth through the development and launch of new products, services and brands.

This course has several available start dates and study methods - for more information, please view the relevant web-page:
January full time - https://www.northumbria.ac.uk/study-at-northumbria/courses/design-management-ma-dtfdmf6/

September distance learning - https://www.northumbria.ac.uk/study-at-northumbria/courses/design-management-dl-sept-dtddmt6/

January distance learning - https://www.northumbria.ac.uk/study-at-northumbria/courses/design-management-dl-jan-dtddmf6/

Learn From The Best

Our academic team is made up of research-active experts with extensive knowledge of the design industry. This knowledge is integrated into all aspects of their teaching to ensure that all content within this course is relevant to the workplace and current and emerging trends.

All staff within this department have a strong commitment to developing your skills and knowledge by developing your critical thinking and your ability to apply your skills to complex real-world problems.

They will be there to support you through every step of your course, ensuring you leave with confidence and full understanding of all aspects of this dynamic industry.

In addition to our teaching staff, you will also have access to specialist communities of practice that will provide the foundation for your learning journey through research networks and cross-organisational collaboration. These communities will provide industry engagement in design strategy and innovation or fashion management.

Teaching And Assessment

The MA Design Management course incorporates learning through investigation and the application of design methods in a business context.

The theory-based aspect of the course covers essential elements such as creative thinking, intellectual property, inter-cultural communication, research principles, reflective practice, contemporary influences and commercialisation.

These contextual modules provide the perfect foundation for the remainder of your degree, which develop your understanding the field of design management.

Teaching is delivered via a mix of lectures, seminars and tutorials, which are assessed by coursework and design projects. You will also have the opportunity to participate in collaborative projects and, where possible, field trips to allow you to put your skills into practise in a real-world context.

Upon completion of the taught modules, you will undertake research report under the supervision of your dedicated tutor who will provide advice and guidance at all stages.

Module Overview
DE7001 - Design Thinking (Core, 30 Credits)
DE7002 - Design Process (Core, 30 Credits)
DE7003 - Project / Thesis (Optional, 60 Credits)
DE7003 - Project / Thesis (Core, 60 Credits)
DE7006 - Design Management 1: Articulating Design Value (Core, 30 Credits)
DE7007 - Design Management 2: Strategy (Core, 30 Credits)
EF0126 - E.S.A.P. in FADSS Level 7 (Optional, 0 Credits)

Learning Environment

This course is delivered at the Northumbria School of Design, which is located at City Campus East – a dedicated learning space that is located within Newcastle city centre.

Throughout the duration of your course you will have access to state-of-the-art facilities such as our University library – which is ranked in the top three in the UK – and well equipped working space, The Hub, which is open 24 hours a day, seven days a week.

Your learning experience will be enhanced though the use of technology and learning materials such as module guides, assessment information, lecture presentation slides and reading lists will be available via our innovative e-learning platform, Blackboard. You can also access student support and other key University systems through your personal account.

Research-Rich Learning

The MA Design Management course is taught by our team of research-active academics who incorporate their individual areas of specialism into the course’s contextual modules to ensure they reflect the realities of the design industry and today’s modern working environment.

The development of your own research skills is at the core of the MA Design Management course content and you will develop research-informed methods of understanding the complexity inherent in real-world situations. These methods will enable you to make better decisions, advance the field of your practice and add new knowledge that will help you perfect your skills in your own particular discipline.

Supported by subject specialists and industry networks, you will also have the opportunity to join an expert-led community of practice in focussed on design strategy or fashion management to further enhance your learning experience.

Give Your Career An Edge

The MA Design Management course will allow you to develop your leadership skills and understanding of how design can be utilised by businesses to enhance opportunities and facilitate growth.

You will engage with industrial multidisciplinary projects based on real life situations, allowing you to enhance your CV and personal development through collaboration with those currently working within this dynamic industry. Some of the recent examples of industry projects include work on oral healthcare with Procter and Gamble, wearable technology projects with the CPI National Centre for Printable Electronics, person-centred healthcare services with the Academic Health Science Network and the development of innovative kitchenware with Lakeland.

You will also develop your business and employability skills, in addition to achieving a master’s level qualification in this discipline.

Your Future

Once you have completed the MA Design Management course you will possess an in-depth understanding of how to harness the power of design within a corporate context. You will also be suitably qualified to take on managerial and leadership roles within the design sector.

This course will prepare you for broad range of jobs within design companies, private organisations and the public sector, in addition to specialist jobs within your chosen specialism. Completion may also enhance promotion prospects in some professions.

This course will also provide you with a strong foundation for progression to PhD studies.

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MA Communication Design at Falmouth is a transformative, intensive studio based course, enabling you to develop your individual critical voice in communication design. Read more
MA Communication Design at Falmouth is a transformative, intensive studio based course, enabling you to develop your individual critical voice in communication design. The course prepares you for the demands of a rapidly changing, complex media world, where the ability to create meaningful and effective ideas is paramount.

Benefits:
- Learn from leading global design provocateurs and teachers in project challenges and study set
- Gain commercial experience through internships
- Work in a multi-million pound studio environment that mirrors leading contemporary design studios
- Specialist skills training, relevant for your project interests
- Final semester London show
- Digital final exhibition for global recognition and launch

Visit the website https://www.falmouth.ac.uk/communication-design-ma

How the course is taught

The course is structured over 45 weeks, across three semesters: deconstruction, reconstruction and reinvention.

You'll be in the studio most weekdays working on outcomes rooted in design process and the development of meaningful and innovative ideas. The experience is designed to be supportive yet provocative, so you can take your ideas and practice into new and exciting realms, that challenge you and the wider communications world.

Your learning is delivered across a mixture of set lectures, tutorials, workshops, and peer and tutor review.

Contact hours vary across the course, being most intensive during the first two semesters, with more self directed study as you develop your final project in the third semester. We expect some students to be away at points during the final semester, either working on research and project feedback, or attending internships.

Course outline

The course prioritises fresh and fearless thinking, developing students who see no boundaries to their work, curious to engage and discover while pursuing the highest level of innovation in communication design.

You'll gain an understanding of the global framework of communication design, and an approach to design process that delivers great ideas across diverse media platforms.

Mirroring the success of longstanding programmes at our School of Communication Design, you'll benefit from frequent industry contact, enabling you to stretch and question your practice, gaining inspiration from within and beyond your immediate boundaries.

Attracting a range of applicants, the course prepares you for independent or studio practice, in the applied creative industries, broader arts, or further academic research.

Our priority is to encourage your development by distilling and building your creative voice and ambition. We do so via three semesters, deconstruction, reconstruction and reinvention, with project outcomes mirroring a design process structure.

What you'll do

Semester 1: Deconstruction
- MACD 101: Process
(20 credits)
This module introduces the components of design process in relation to your own personal practice. Through provocation and critical debate you'll reflect on and challenge what you do, seeing how global, experiential and experimental insights can generate the most appropriate process models for a contemporary communications problem.

- MACD 102: Intersections
(20 credits)
This module examines the fundamental components to the production of design: human interaction and collaboration. Whether this interaction is between client and designer, object and user, or experience and emotion, it allows you to experience provocative challenges that hone your own standpoint. You'll learn how social engagement, polar tension or friction can inspire new thinking.

- MACD 103: Boundaries
(20 credits)
This module allows you to take more radical entry points into your understanding of practice; taking project interest into new forms or creating critical design response from more theorised or experimental catalysts.
Provocateurs will continue to challenge and stretch the limits of your enquiry, exploring new theoretical models and examining the debate of 'designer as author'; how works are translated or used; and how they or their work become the provocateur.

Semester 2: Reconstruction
- MACD 104: Curate and build
(40 credits)
You'll deep dive into your emergent interests, exploring how technology and an increasingly complex consumer and cultural landscape may effect your enquiry. Thinking by doing, you'll elect and develop skill sets and a depth of study in both practice and theory. With the module running across the whole semester, it allows you to fully prepare and test ideas and craft, sectors and media as you begin to prepare your main MA project.

- MACD 105: Compete
(20 credits)
Ahead of the final semester, you'll begin to look at avenues and insights for your own practice and from a business or funding perspective. You'll build professional skills relevant to individual need and examine components of design development including publishing, presentations, production and IP.

The module will also examine other methodologies of delivering work around the world, whether through commission or employment, working in known fields of the creative industries or with museums, arts organisations or universities and research bodies.
Student will also engage in competitive projects set by external bodies.

Semester 3: Reinvention
- MACD 106, MA project
(60 credits)
This module allows you to realise your final major project, in a largely self directed semester, bringing together practice, theory and an evaluation phase that provides reflection and potential industry or funding opportunities to be negotiated ahead of graduating.

The first phase leads to exhibiting at a key industry or cultural event, with an interim show. The second sees you gather insights, industry or critical feedback, or undertake an internship, or preparing for the launch of your project. This final phase sees the production of an essay or strategic report, depending on future plans.

Facilities

- Dedicated MA studio space
- Lecture theatres, design lab, break out spaces and meeting rooms
- Digital printing facilities, Risograph machine, woodblock printing and presses, workshop and negotiated access to screen-printing studios
- Apple suite, with Adobe CS and full collection of Monotype typefaces
- Extensive library facilities and digital collections
- Negotiated use of other facilities such as film, photographic, textiles and product design studios

Staff

You'll be taught by staff with backgrounds spanning design, academic, writing and research careers. They offer decades of experience teaching and working for leading studios, working with international clients, arts and cultural organisations, exhibiting and publishing work and research. They are enaged with many of the world's top creative universities and organisations as keynote speakers, external examiners and consultants. Overall they are all inspired by design, teaching, nurturing and encouraging great and motivated students.

Assessment

- Individual project briefs
- Design research journal
- Essay
- Oral presentations, individually and in groups
- Critical review or business plan

Careers

Communication design is a broad field of study, with career choices depending largely on your own personal project focus.

Options include:

- Graphic design
- Advertising
- Packaging and brand design
- Service design
- Photography and film
- Type design or illustration
- Editorial design
- Motion graphics, interactive or digital design
- Information or UX design
- Design criticism and writing
- Teaching, research or PhD study
- Allied fields: television, the heritage sector or exhibition design

Interview and selection process

Please apply via submission of an application form, an outline of your key interest or masters proposal and a portfolio. Details about our portfolio requirements can be found on the application form.

Interviews are held in person at the School, online via Skype or by phone.

Find out how to apply here - https://myfalmouth.falmouth.ac.uk/urd/sits.urd/run/siw_ipp_lgn.login?process=siw_ipp_app&code1=MACODEFC_SEP&code2=0001

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This course is for people who want to pursue their passion for particular areas of Fine Art, at an advanced level and with professional support. Read more
This course is for people who want to pursue their passion for particular areas of Fine Art, at an advanced level and with professional support.

Course overview

This course is built around your personal interests and aspirations. It allows you to push the boundaries of creativity, within a framework of academic rigour and contextual research.

Given the strong practical element in the course, we invite applicants to share their portfolios and aspirations with us at interview stage. We are eager to explore how to develop each person’s individual interests and passions in Fine Art.

During the course, we encourage you to develop your personal practice through research, critiques, analysis and questioning. We also tackle issues that face Fine Art professionals, from fundraising to self-presentation, as part of boosting your employability.
At Masters level, the specialisms of tutors are an important factor. Sunderland’s research expertise includes painting, printmaking, studio-based drawing and collage, sculpture, collaborative practice, art in architecture, video and digital art.

By the end of the course, you will have prepared and participated in a public exhibition. Your work will form a Masters-level portfolio that excites and impresses potential clients, collaborators and employers.

Graduates from Sunderland have gone on to work throughout the creative industries. A Masters qualification not only opens doors in the workplace but also helps you progress more rapidly once your career is underway.

To find out more about the part time version of this course, please view this web-page: http://www.sunderland.ac.uk/courses/artsdesignandmedia/postgraduate/fine-art-part-time/

Course content

The content of the course is shaped by your personal interests with guidance and inspiration from Sunderland's supportive tutors. Modules on this course include:
-Fine Art 1 (60 Credits)
-Fine Art 2 (60 Credits)
-Fine Art 3 (60 Credits)

Teaching and assessment

Compared to an undergraduate course, you will find that this Masters requires a higher level of independent working. The course aims to stretch your creativity and maximise your sense of personal fulfilment.

We use a wide variety of teaching and learning methods which include lectures, seminars, critiques, workshops and practical demonstrations. These are supported by a range of guest speakers from diverse academic and industry backgrounds. You will also have high levels of contact with tutors who give regular feedback and support.

We organise field trips and visits to galleries and art events throughout the UK. Destinations include cities such as London, Edinburgh and Liverpool. There are also opportunities to visit international venues in places such as New York, Barcelona, Venice and Berlin.

Facilities & location

The facilities at our Priestman Building include state-of-the-art teaching space, generous studio space and a fantastic Arts and Design Library. Facilities include:
-Workshops for wood, metal and printmaking
-Project spaces
-Student gallery
-Digital studio with video, sound editing and screening facilities
-Digital suites with open-access Apple Macs
-Digital sewing and embroidery facilities

Arts and Design Library
Our Arts and Design Library has a specialist collection of over 120,000 books, CD-ROMs, videos, slides and one of the largest electronic information networks in the sector. The experienced library team provide a high-quality service and are sensitive to the requirements and working methods of Arts and Design students.

Journals and research
We subscribe to a comprehensive range of print and electronic journals so you can access the most reliable and up-to-date articles. Some of the most important sources for your course include:
-Art Full Text + Art Abstracts, which is a major resource for media and arts information
-Design and Applied Arts Index, which covers journals featuring both new designers and the development of design and the applied arts since the mid-19th century
-British Universities Film and Video Council (BUFVC), which provides resources for the production, study and use of film and related media
-JSTOR (short for ‘Journal Storage’), which provides access to important journals across the humanities, social sciences and sciences
-Lexis, which provides access to legal information as well as full-text newspaper articles
-Screen Online (BFI), which is an online encyclopaedia of British film and television, featuring clips from the vast collections of the BFI National Archive

Employment & careers

Postgraduates are highly employable and, on average, earn more than individuals whose highest qualification is an undergraduate degree. On completing this course, you will be equipped for roles throughout the media and cultural industries, for example as a practitioner, curator or educator. Opportunities could include arts development, public arts projects, community art organisations, social and art therapy support units, galleries and festivals.

Recent Sunderland graduates have also set up their own creative businesses, undertaken commissions and exhibited their work regionally and nationally.

During the course we encourage you to gain industry experience which will enhance your skills, build up a valuable network of contacts and boost your employability. Past placements have included exhibition work in a range of public contexts such as galleries, schools and hospitals.

A Masters degree will also enhance career opportunities within Higher Education and prepare you for further postgraduate studies.

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The new master’s programme in Design offers a studio-based, interdisciplinary approach to design, with collaborations tackling societal challenges. Read more
The new master’s programme in Design offers a studio-based, interdisciplinary approach to design, with collaborations tackling societal challenges.

This programme incorporates established and innovative design concepts in a unique interdisciplinary setup. Studio courses form the backbone of the programme, providing the fundamentals of working with societal challenges. The challenges are defined on a yearly basis, ranging from Food Waste and Civility to Nomadic Welfare.

The programme features three design tracks, allowing you to develop your skills within an area of speciality. Current tracks are Sustainable Futures, Transformative Service and Visual Media.

Please be advised that this programme has a multi-campus setup, with courses offered in Linköping and Norrköping as well as online.

Programme Description

The new master’s programme in Design offers a studio-based, interdisciplinary approach to design, with collaborations tackling societal challenges. Established and innovative design concepts are incorporated in a unique interdisciplinary setup across campuses.

Businesses, organisations and government agencies are facing ever more complex challenges that require innovative approaches. Increasingly, the field of design is expected to come up with answers and help achieve progress.

The purpose of this programme is to train qualified and confident designers who can enter these complex contexts, take on a leading role and co-create solid, sustainable solutions. We are reaching out to students with different backgrounds – not necessarily with previous academic design qualifications, but with excellent design abilities and a desire to develop design beyond specific materials and disciplines.

This programme incorporates established and innovative design concepts in a unique interdisciplinary setup. Studio courses form the backbone of the programme, providing the fundamentals of working with societal challenges. The challenges are defined on a yearly basis, ranging from Food Waste and Civility to Nomadic Welfare.

Theoretical courses and design projects run alongside studio work. You develop generic design skills and knowledge of design facilitation, co-creative practices and design history. You learn about designing and change and how to make design a strategic practice that is embedded in organisations.

Projects are carried out in mixed-competence groups, sometimes with students from other programmes, across campuses with blended learning, using physical and digital resources. You interact with companies, organisations and entrepreneurs.

Elective courses are structured into tracks allowing you to develop skills within an area of speciality.

Current tracks offered are:

Sustainable Futures
Design of sustainable systems, with accompanying business models, products and services. Project-based exploration of future solutions that may further a transition to a sustainable society and empower people interacting with those systems.

Transformative Service
Design and innovation for the service sector, including welfare and industrial service. Engaging humans at the centre of design projects and developing service concepts and social innovations to facilitate transformation of practices and co-creation of value.

Visual Media
Design of interactive visual environments, going beyond screens and handheld units towards augmented and immersive approaches. Studio-based exploration of advanced concepts at the intersection of graphic design, interaction design and information visualisation.

For your thesis, you are expected to undertake an individual project that comprises practical design work and writing a thesis.

Linköping University is one of Sweden’s leading design research universities, with world-class research into design for services, a state-of-the-art facility for visual media research, and a strong team devoted to design and sustainability.

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MA Interaction Design Communication is a practice-led design course that prepares students to design for an increasingly technologically informed and interdisciplinary design world with skills in the following areas. Read more

Introduction

MA Interaction Design Communication is a practice-led design course that prepares students to design for an increasingly technologically informed and interdisciplinary design world with skills in the following areas: interaction design, design prototyping, physical computing, user centered design, open source digital platforms, design research, foresight and insight, experience design, communication design, speculative and critical design, interactive design and digital arts.

Content

MA Interaction Design Communication provides an opportunity for experimental practice in an area of design that increasingly explores the intersection of the physical and digital domains. With a focus on synthesising thought through rigorous design prototyping (making), digital processes and user perspectives, the course is highly reflective of interdisciplinary practice within the contemporary design, media and communications industries.

The integrated approach of the course to critical thinking provides you with the opportunity to work with critical ideas in an applied design context – for example psycho-geographic practice as empirical research or engaging with other critical theories of space to generate user perspectives. This ensures that ideation processes take on both the macro as well as micro opportunities for innovation and speculation crucial to building a portfolio of highly engaged work.

As well as placing you in a position to work across the board spectrum of interaction, design and communication the course is just as interested in design questions as design answers. This means that the course also prepares you for progression to further design research at MPhil/PhD level as well as to advanced self-directed experimental practice.

LCC has an outstanding team of practitioners and published researchers and enjoys a powerful programme of visiting speakers. The course also benefits from a cross-European collaboration with design industry professionals and higher education institutions and there is an opportunity to visit at least one other centre in Europe during the course.

Structure

Phase 1

1.1 Theories and Technologies of Interaction Design (40 credits)
1.2 Research Practice and Human Centered Design (20 credits)

Phase 2

2.1 Interaction Futures and Speculative Design (40 credits)
2.2 Physical Computing and Design Prototyping (20 credits)

Phase 3

Unit 3.1 Final Major Research Project

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As a cultivated form of invention, design shapes, modifies and alters the world around us for better or worse, and the need for modern design to be more sustainable and ethically responsible has never been more important. Read more
As a cultivated form of invention, design shapes, modifies and alters the world around us for better or worse, and the need for modern design to be more sustainable and ethically responsible has never been more important.

Many multinational companies, research centres, governments and individuals acknowledge that a change in attitude to the way we design products, spaces, communications and communities is a positive step and long overdue. Indeed, over the last 10 years, commercial understanding of sustainable design has transformed, shifting from being about risk and compliance to a dynamic leadership issue.

Our Sustainable Design MA helps you to rethink the parameters of good design in an unsustainable age. Working alongside experts in ecology, psychology, design and business, you will gain the knowledge, skills and confidence to focus your practice and become a more effective agent of change.

Why study with us?

• Interdisciplinary approach to sustainable design that incorporates ideas from ecology, psychology and business with a balance of theory and practice
• Campus in one of Europe's most progressive and creative cities
• World-renowned staff, including sustainable design expert Professor Jonathan Chapman
• Guest lecturers from industry including Louis Joseph (head of global strategy at Puma), Richard Gilbert (director of The Agency for Design) and Oliver Heath (founder of OH Designs)
• Diverse student body with backgrounds in graphic design, illustration, architecture, fashion, education, politics and product design

Areas of study

• Sustainable Design: Present(s)
Semester one, 20 credits

You start with a foundation in sustainable design principles, theories and methodologies. Themes include cradle to cradle, low-carbon building and production, design for recycling, biodegradability, biomimicry, alternative energy, ecological thinking, permaculture, and disassembly.

• Research Methods
Semester one, 20 credits

This module gives you an overview of design research methods and how they are used in professional practice. It enables you to construct the kind of research questions, hypotheses and methodologies that underpin innovative design, as you develop a more autonomous position in the process of critical inquiry.

• Studio
Semesters one and two, 60 credits

The Studio module spans two projects – ‘Behaviours’ and ’Matters’. The Behaviours project takes place in semester one and provides you with a theoretical context for the studio-based investigation, analysis and generation of essential design criteria that shape patterns of consumption.

In semester two, you undertake the Matters project, a studio-based experience that places emphasis on materiality and the nature of physical experience as mediated through the design, production and physical manifestation of things.

• Sustainable Design: Future(s)
Semester two, 20 credits

This module takes the form of a series of seminars, workshops and discussion groups where specialist practitioners, writers, researchers, manufacturers and theorists present their work on sustainability. It covers themes including consumer motivation, behaviour, phenomenology, deep ecology, temporality, consciousness, emotional durability, materiality, defuturing and experience-authoring.

• Master
Semester three, 60 credits

The Master project represents the culmination of your work throughout the course. It allows you to apply all of the experiences and skills that you have accumulated, as you choose an area of sustainable design that you want to pursue in detail.

You work is structured by an individually defined 'statement of intent' that provides the framework through which you will be assessed. This process enables you to explore distinctive areas of expertise with a unique approach to the ubiquitous issues of sustainability and design.

The final body of master work must be developed through practices relevant to you and your statement of intent. These might include the development and production of design proposals, a written thesis, a documentary, an ad campaign, an article for a leading publication, a touring exhibition or a combination of the above.

Our studio

From 2016, students will work in the new Masters Centre, which provides studio, seminar and tutorial space for all postgraduate students in the School of Architecture and Design.

Students on MA Sustainable Design will have dedicated studio space with access to workshop and digital model making facilities. More specialised materials and making requirements can be supported on an individual basis with colleagues in engineering, crafts and arts.

Careers and employability

After graduation, many students secure influential positions within major global businesses, charities and NGOs.

A number of our students establish independent design agencies, social innovation labs and research centres. Many decide to continue their research in the form of a PhD, and have a particularly strong record of achieving fully funded studentships, both here at Brighton and internationally.

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The Digital Design MA is concerned with the creation of any digital or computer related content or products. This includes digital media, digital products, digital interiors, digital exhibitions and installations, digital graphics, digital fashion and even digital branding and marketing. Read more
The Digital Design MA is concerned with the creation of any digital or computer related content or products. This includes digital media, digital products, digital interiors, digital exhibitions and installations, digital graphics, digital fashion and even digital branding and marketing. You can specialise in the following:

• Digital media design, including multimedia design, web design, 2D and 3D computer animation, visual and special effects for TV and film, mobile app design for tablets and smart phones, computer and video games, virtual and augmented reality and 2D and 3D visualisation

• Digital product design, including the design of any computer-based or screen-based product such as smartphones, smart TV’s, tablet devices, smart watches, games consoles, smart household appliances, information systems and 3D digital printing

• Digital interior design, including digital display and projection design, intelligent interiors, digital lighting design and digital furniture design

• Digital exhibition, museum and installation design, including digital heritage resources, digital archeology, interactive kiosk and installation design, virtual museums and exhibitions

• Digital graphic design, including the design of e-books, e-learning, interface design, interaction design and digital signage

• Digital fashion design, including the design of wearable computing, smart clothing design and digital fabrics

• Digital branding and marketing design, including digital corporate identity design, logo design, social media marketing, digital channel advertising and promotion

You will have access to industry standard software and hardware such as Adobe Creative Suite and Autodesk MAYA while working in a dynamic environment with ongoing multimedia research and commercial projects. There are also opportunities to work on digital design projects set by external companies and other organisations. You will develop the skills and ideas to go on to employment as a digital designer or to set up your own business as a freelancer after graduation.

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As a Data Visualisation Designer you can contribute innovative solutions with the potential to transform societal challenges, by designing the human interface to increasingly complex problems. Read more

Why take this course?

As a Data Visualisation Designer you can contribute innovative solutions with the potential to transform societal challenges, by designing the human interface to increasingly complex problems.

On this course, you will learn how to create rich and meaningful stories with data. We will study digital content in any mode, whether it is in alphanumeric form, binary, vector, pixel, video, or others. The designer provides an important interface, that allows us to explore data and generates meaningful communication. This communication is predominantly visual, but with developments in Wearables and the Internet of Things, is also becoming increasingly physical, affective, networked and interactive. Data Visualisation Design spans traditional graphic and information design, interaction design, information architecture, computational design, design thinking and user-centred and user experience design.

What will I experience?

On this course you can:

Learn the theory and practice of data visualisation, data, interface/interaction design and user experience, and apply this to your own design
Critically question the role of data related to the social, political, economic and cultural through contextual research
Explore live data sets from real world scenarios, such as industry or charities like the digital humanitarian network
Develop independent research and project ideas to create innovative, forward thinking design solutions and experiences for a digital and data driven world

What opportunities might it lead to?

The course will prepare you to work in the design disciplines of the creative industries, with a focus on data visualisation, information design, computational design, digital content, interactivity and user experience. Data Visualisation designers are in demand in sectors including business, research, health, education, government/public service, the arts.

The skills gained on this course can also be applied to employment in UI (user interface) design, or focus on interaction as a UX (User experience) designer. The critical and contextual outlook allows you to position yourself as a strategist and operate in a consultative manner. The research aspect of the course would also suit a career in compulsory, further and higher education.

Careers include:

Data Visualisation Design
Information Design
Digital Graphic Design
UI (user interface) / UX (user experience) design
Interaction design

Module Details

The course is offered over one year (full-time) or two years (part-time).

You will study five units, one of which is shared with other MA courses in the School of Art and Design. There will be preparatory units delivering a grounding in practical skills, theoretical context and academic research (competencies and skills). You will also study units that allow more thematic engagement with interactive and data driven design in terms of theory such as critical design, affordances, experience and complexity. It will also provide a unit oriented towards employability, and incorporate live briefs and group work. These units work to catalyse your own ideas and research direction for the Major Project unit.

Core units currently comprise:

A Question of Research
Fundamentals of Data and Interaction Design
Digital Futures – Themes and Issues in Practice
Design Solutions for Enterprise, Society and Culture
Major Project

Programme Details

The teaching combines interactive lectures and group seminar discussions with support through one-to-one tutorials. You also receive feedback on your work through friendly but critical peer review in group sessions with other students, members of faculty and other experts as appropriate. One of the units includes working as a team. Your project work emphasises self-initiated learning which gives you the freedom to explore the specialist area of your interest, while being helpfully guided by your supervisor. The curriculum is very closely related to the research areas in the department, so the staff have cutting edge knowledge of the field and its potential for innovation.

Your learning is mostly assessed through the submission of practical course work, such as digital prototypes, and the documentation of the learning journey in sketchbooks, diaries, blogs or journals.

This will be documenting contextual research as well as stages in practical experimentation and annotation of reflection. There are some written elements to be submitted as well, mostly accompanying proposals/reports to contextualise your practice. The assessment also includes individual and group presentations, this mode is also used to give you formative feedback on your work throughout.

Here's how we assess your work:

Digital artefacts / prototypes
Learning journals
Proposals
Reports
Oral presentation

Student Destinations

This course is an opportunity to focus your creative design practice on the interactive, data driven, user centred and culturally contextualised. It also enhances your design career by upgrading your skills and widening your knowledge and thinking in the digital arena, allowing you to stay one step ahead of the rest. The independent research aspect of the course prepares you for further education in terms of a research degree and employment in R&D and/or education.

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All applicants will be required to present a portfolio of their work and will be interviewed by teaching staff. The course welcomes international applicants and requires an English level of IELTS 6.5 or equivalent. Read more
All applicants will be required to present a portfolio of their work and will be interviewed by teaching staff. The course welcomes international applicants and requires an English level of IELTS 6.5 or equivalent.

One of two strands of enquiry in arts practice at masters level (the other beting Arts Practice, Fine Art) the MA Arts Practice (Arts, Health and Wellbeing) course offers students the opportunity to explore their own art practice or to take an outward facing approach, in partnership with others. Students of the course develop the skills to evaluate, critique and implement methodologies, gaining the ability to articulate sound arguments relevant to their practice.

Graduates exploring the role of the Arts in realising health and wellbeing focus on the value of the arts in community engagement and also its impact on the environment. They make a significant contribution to the advancement of Arts in Health within Wales and further afield.

The broad and interdisciplinary nature ensures that our course reflects the diversity of activity and interest in this dynamic field.

The role of the arts in health and well-being is widely recognised and valued. The MA Arts Practice (Arts, Health and Wellbeing) course will be of interest to artists, arts or health managers, community workers and teachers, plus those with an interest in the relationship between arts and health. It aims to support and develop innovative practice and research in this vibrant and expanding sector, so you will be encouraged to engage in creative dialogue,collaboration and interdisciplinary working

See the website http://courses.southwales.ac.uk/courses/940-ma-arts-practice-art-health-and-wellbeing

What you will study

The MA Art Practice course runs over two calendar years if you choose part-time study, or one calendar year for full-time study:

Part One
- Critical Studies in the Arts (20 credits)
Learn about systems of enquiry, how to understand and engage with objects and issues that affect your particular domain

- Arts Practice 1 (40 credits)
Develop your skills in your chosen discipline, challenging genre and context to develop an original body of work in either a studio context or placement.

Please note: For students studying part-time the above modules will be undertaken between October – June during your first year.

Part Two
- Arts Praxis (40 credits)
Refine and build upon your line of enquiry, develop new skills, producing a body of work within a studio context or placement which demonstrates complexity of understanding.

- Professional Practice in the Arts (20 credits)
Explore entrepreneurial, marketing and management aspects of contemporary practice within a framework of social, political, economic and cultural responsibility

- Major Arts Project (60 credits)
Complete a detailed project demonstrating praxis; an area of research and practice relevant to your concerns, utilising research methods appropriate for an arts scholar and an appropriate means of presentation.

Please note: For students studying part-time the above modules will be undertaken between October – September during your second year.

Learning and teaching methods

The MA Art Practice course is delivered using specialist facilities in our post-graduate studios which are available seven days a week. The MA Art Practice course makes use of lectures, guest speakers, workshops, demonstrations and tutorials, field trips and visits (additional costs will apply for field trips and visits). Contact time will include weekly workshops or seminars, and regular group and individual tutorials. You will also be expected to develop your area of practice independently.

Work Experience and Employment Prospects

The course acknowledges the value of experience and partnerships to enable employability. A key element of the course involves establishing partnerships, internships, residencies and placements with arts organisations and galleries, NHS Trusts, social services, charitable trusts, schools, colleges, care homes and commercial companies to develop these. The course also develops your professional skills and positions your practice within critical and contextual frameworks.

You will have the opportunity to develop your practice and gain experience in the field through practical placements, mentoring and live projects matched to your needs whilst benefiting from specialist facilities and expertise to extend your skill sets.

Graduates can progress to careers in academia, arts administration, artists in residence, arts education, arts and disability, community arts, commissioned works, gallery administration and curatorship, health sector management, public art, studio practice, social services, and youth work.

Assessment methods

You will usually have to complete coursework as you progress, and normally sit exams at the end of each academic year.

Facilities

Practical facilities available to students include an MA base room, computer lab with software for digital imaging and film editing, printmaking studio, ceramics, casting, wood and metal workshops, photographic darkroom and studio.

Learning resources include the campus library, access to online journals and research.

Teaching

Our MA Art Practice staff are actively engaged in research, they embody a high level of knowledge, expertise and professional experience across a range of arts practices. Students on this course will benefit from interdisciplinary teaching delivered by a teaching team with extensive experience in exhibiting; project management; project realisation and practice within the public realm, NHS and community contexts.

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This innovative Arts MRes course offers you the opportunity to undertake a closely-supervised piece of original research within a broad spectrum of arts disciplines, including art and design history, film and television studies, performance, and fine art practice. Read more
This innovative Arts MRes course offers you the opportunity to undertake a closely-supervised piece of original research within a broad spectrum of arts disciplines, including art and design history, film and television studies, performance, and fine art practice.

You will undertake a specialist research project, based upon your own focused proposal, which may be subject-specific or span arts disciplines.

The centrepiece of the Arts MRes is an extended written Dissertation, or for practice-based researchers, a major Practical Project supported by a written dissertation component. This is supported by a framework of three modules, which provide expert knowledge and understanding of appropriate research methods to employ in your project, the wider critical contexts relating to your subject, and how to develop and communicate your research. The programme will enable you to position your research within a wider scholarly field, and furnish you with professional skills such as communication, self-management and planning, preparing you for doctoral study or further career advancement.

This course can also be taken part time, for more information, please view this web-page: https://www.northumbria.ac.uk/study-at-northumbria/courses/arts-dtpaar6/

Learn From The Best

The Arts MRes welcomes students from a wide range of interests. Whether your project is focussed on the history and theory of art and design, film and television, fine art or performance practice, or wider aspects of visual and material culture, you will be supported by a supervisory team with expertise in your subject.

Your supervisors will be academic specialists with in-depth knowledge of the critical issues relating to your topic, hands-on experience in appropriate research methodologies, and a highly regarded reputation of publishing scholarly materials, or exhibiting or performing works.Arts staff have specialist knowledge in Fine Art and Performance practice, art and design theory, film and television studies, curating, landscape, architecture, fashion, socially engaged arts, and digital arts practices.

Furthermore, if your project spans disciplines, your supervisory team may include staff members from different departments. Whatever your interests, you will be supported by the expertise of highly research-active staff whose work is of recognised excellence.

Teaching And Assessment

The Arts MRes is based around self-directed study, but you are supported by a framework of three modules. Research Methods and Critical Contexts in semester one are based around a series of seminars, and encourage the discussion and exchange of ideas between students with focussed research interests, but shared intellectual investment in the themes, concepts, practices and methods of visual and material culture. Assessment is through written assignments totalling 6000 words, or a smaller written element supported by materials for practice-based students (30 credits per module).

The semester two Research Development module is shared with students from MRes Humanities courses, to collaborate in all elements of organising (structuring, fundraising, marketing and publicity) and staging a cross-disciplinary symposium. You are assessed on a written paper, and a presentation at the symposium (totalling 30 credits). The culmination of your Arts MRes project is a final 20,000 word dissertation, or 10,000 word dissertation and body of work for practice-based students (90 credits).

Learning Environment

The Arts MRes will embed you in a vibrant postgraduate research culture, in which the formal framework of academic learning is enhanced by a multitude of opportunities to develop your specific research interests and skills, and widen the scope of your scholarly development. The modules themselves are based around seminars which encourage discussion and the exchange of ideas between researchers from a wide range of disciplines.

In addition you have access to specialist postgraduate training workshops, and events both on and beyond the campus. Fine Art practice-based students have access to studio space at the Baltic 39 studios, and all students are continually informed of events and opportunities of special interest to their research through the electronic learning portal, while regular individual tutorials with project supervisors will enable you to develop your project effectively.

Overall the Arts MRes provides a learning environment in which disciplined and self-directed academic rigour is enhanced by opportunities for the interdisciplinary pollination of ideas.

Module Overview
EF0126 - E.S.A.P. in FADSS Level 7 (Optional, 0 Credits)
EL7028 - MRes Dissertation (Core, 90 Credits)
HI7011 - Research Development (Core, 30 Credits)
VA7029 - Research Methods (Core, 30 Credits)
VA7030 - Critical Contexts (Core, 30 Credits)

Research-Rich Learning

With a student-focused course of study, supported by supervisors specifically chosen to compliment your project, research is embedded in the Arts MRes course from your initial project proposal, and you will be encouraged think about, develop, evaluate and refine your research approaches throughout the programme. The first module, Research Methods, will introduce you to generic considerations of research in the arts, before encouraging you to find and develop advanced methodologies specific to your project.

REF2014 placed Northumbria’s Art and Design research within the UK top ten for “research power”, and as you progress, your tutors and supervisory team will advise you on how to hone these approaches, drawing upon their own rich research expertise and knowledge of the latest practices and developments. You will apply your developing expertise to a wide range of research materials, subjecting them to disciplined analysis and interpretation, and presenting your findings in an academic symposium and in your final thesis or project.

Give Your Career An Edge

Graduates of the Arts MRes have proven that they can undertake independent research to a high academic standard. They have demonstrated intellectual curiosity, sophisticated critical thinking and discernment in their investigation, evaluation and interpretation of many types of research materials.

A Masters of Research also develops transferable professional skills of communication, the ability to present intellectually complex information over written, verbal or visual platforms, time and resource management, and professional independence. In directing an individual research project from initial proposal to finished thesis, and through organising an academic symposium with others from different disciplines, MRes students develop a host of skills relating to project organisation, teamwork, marketing, using communication platforms, and event management.

The Arts MRes is an ideal way to develop a set of impressive outlooks, attributes and skills, which are directly transferable, whether you wish to pursue further academic research at doctoral level, or build a career in arts practice, the cultural professions or education.

Your Future

The Arts MRes is well established as a bridge between undergraduate or postgraduate study and focussed Doctoral research. It can also stand alone as an important step in career development.

Through carrying out a focussed project of independent research, MRes students develop skills ideally suited to careers in the contextualisation, communication or promotion of the visual arts. Whether developing careers in creative practice, education, curating, cultural management, community engagement, or traditional and digital media publishing, MRes graduates possess a directly relevant qualification and skill set to push their ambitions forward.

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The Liverpool School of Art and Design offers you the space to explore your creative potential and understand how its application in design can interact with, adapt and change the landscape of cities and urban spaces and our experience within them. Read more
The Liverpool School of Art and Design offers you the space to explore your creative potential and understand how its application in design can interact with, adapt and change the landscape of cities and urban spaces and our experience within them.

•Course available to study full time (1 year) and part time (2 years)
•A new programme open to applicants from a wide range of first degree disciplines such as architecture, spatial design, landscape design, environmental art, geography and planning
•Join a strong research-focused academic community
•Prestigious Susan Cotton Travel bursary and the Michael Pugh Thomas and Julia Carter Preston Legacy postgraduate study awards available
•Develop your work in state-of-the-art workspaces and facilities within the RIBA award-winning John Lennon Art and Design Building

In a world of rapidly rising and migrating urban populations, there is a palpable need for smarter, more inclusive approaches to city planning, adaptation and spatial design.

Liverpool is a creative hub with a heritage of high quality civic design and creative urban engagement. The study of Urban Design is perfectly suited to the rich infrastructure of this truly global city. Read more about the outputs from the programme by visiting the Urban Design blog.

This programme has strong links with the RIBA North and the Liverpool Biennial which, every two years, delivers an international programme of exhibitions and projects that lead to a rediscovery of the city.

Based within the School’s Architecture and Urban Design subject area, this studio-based programme is nourished by the School’s burgeoning research in Urbanism and close association with the University's European Institute for Urban Affairs.

The curriculum has creative place-making at its core and we welcome applicants from a variety of educational and professional backgrounds such as architecture, planning, landscape architecture, art and spatial design.

What you will study on this degree

Please see guidance below on core and option modules for further information on what you will study.

Research & Practice 1

An introduction to some of the common principles of research in Art and Design, tailored to help you develop the skills required to become an effective independent researcher / practitioner.

Studio Practice (Urban Design)

Upon successful completion of an urban design project, you will acquire skills to analyse contemporary urban design themes through in-depth research and the intelligent development of a critical argument. You will also be able to evaluate innovative and visionary urban design theories and precedents in the context of the project work and synthesize knowledge and skills in the production of an urban design strategy for the redevelopment of a substantial piece of cityscape.

Research & Practice 2 (Urban Design)

You will be presented with an overview of urban scale sustainable design principles and objectives. You will then explore a range of contemporary sustainable best practice case studies. These principles will then be applied in practical project work, exploring urban design sustainability benchmarks and audit methodologies. You will thereby be provided with a range of theoretical tools to support independent conceptual and critical evaluation of sustainable urban design. Tools will be explored such as to enable students to understand and evaluate the environmental impact and ecology of urban design proposals

Collaborative Practice

Here you will be given the opportunity to think through, re-situate and re-imagine how the term ‘collaboration’ can affect and develop your own developing art and design practice in the broadest sense. A framework of teaching, study and assessment that will allow the student to develop a realizable collaborative project proposal that has the capacity to be developed into a fundable/sustainable project/collaboration.

Final Major Project (Urban Design)

Through a major project you will explore and apply a contemporary urban design theme through in-depth research and intelligent development of a critical argument or creative piece of work.

Further guidance on modules

The information listed in the section entitled ‘What you will study’ is an overview of the academic content of the programme that will take the form of either core or option modules. Modules are designated as core or option in accordance with professional body requirements and internal Academic Framework review, so may be subject to change. Students will be required to undertake modules that the University designates as core and will have a choice of designated option modules. Additionally, option modules may be offered subject to meeting minimum student numbers.

Academic Framework reviews are conducted by LJMU from time to time to ensure that academic standards continue to be maintained.

Please email if you require further guidance or clarification.

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Garden Design is a rich and diverse interdisciplinary and collaborative discipline spanning the traditions of arts and sciences. Read more

Overview

Garden Design is a rich and diverse interdisciplinary and collaborative discipline spanning the traditions of arts and sciences. The MA Garden Design aims to provide an integration of the creativity of art and design with the core knowledge of ecology, landscape and garden theory, history, technology, restoration and the understanding of the theoretical and applied levels of knowledge and practice in Garden Design.

MA Garden Design is a progression and a complement to the undergraduate Landscape and Garden Design (LGD) course in the School of Design at Writtle University College. The Masters is intended to take the next steps in developing theory and practice of garden design by providing more advanced perspectives and applications to the undergraduate course. Garden Design focuses on the meaning of gardens, theory and history of gardens, conservation and restoration of gardens, and rural and urban social, economic and ecological contexts. The MA Garden Design is part of the School of Design and part of the overall postgraduate design programme that includes Landscape Architecture.

Professional Accreditation

This course has been accredited by the Landscape Institute and the International Federation of Landscape Architects (IFLA) and the International Federation of Landscape Architects (Europe).

You can find out more about these here;
http://www.landscapeinstitute.org/
http://iflaeurope.eu/about/

Core modules in Year One

Semester One: Theories of Landscape and Garden Design, Landscape Ecology, Advanced Design Studio (Urban Territory Project, contextual to Garden Design), Research Methods in Landscape and Garden Design, Research Colloquium, Conservation and Restoration of Historic Gardens (option).

Semester Two: Theory and History of Landscape and Garden Design, Designing within a Historic Context, Advanced Design Studio II, Options (e.g. Restoration and Management of Historic Gardens, Professional Practice, Special topics (specific project/research interest area) and Dissertation or Design Research Project.

Delivery and Assessment

The most successful teaching method across the UK for Architecture, Landscape Architecture, Garden Design, Art and Environmental Planning and Design has been this combination of design studio and classroom.

Work Experience

Internships are made available through project, research and industrial resources internal and external to the College. Visits and study tours are an important part of the course curriculum in conjunction with other design courses at Writtle University College.

Careers

Graduates have many employment possibilities with local authorities, technical and planning offices, government advisory and private sector landscape and garden design consultancies within the UK and internationally.

All degrees at Writtle University College are awarded by the University of Essex.

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