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Masters Degrees (Art Technology)

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Emerging technologies and practices in trnsition. This Research Master's programme in. Media, Art and Performance Studies. Read more

Emerging technologies and practices in trnsition

This Research Master's programme in Media, Art and Performance Studies is an interdisciplinary and internationally oriented research-based programme which offers an advanced training in academic research skills appropriate for today's highly dynamic and interdisciplinary field of media, visual arts and performance.

Cultural trnsformations

Contemporary media, art and performance increasingly play with and transcend disciplinary boundaries. Intermedial and performative practices both produce and critically investigate cultural transitions in today’s mediatized and performative culture. Such synergies invite to explore how emerging forms of media, art and performance – while historically and culturally embedded - interact with and relate to social and cultural transformations.

Emerging media, art and performance

As a student of this programme, you will be introduced to and specialise in new research areas and methodologies, necessary for investigating emerging media, performance and contemporary art forms within today's rapidly changing culture. In relation to this you will also reflect on the role of the Humanities in both academic and public debates.

A mediatized culture and society

Central concerns in this programme are, amongst others:

  • the role and meaning of (visual) media in a mediatised society, inter- and transmedial practices in theatre, dance, film, television, digital media and visual arts 
  • spectator- and usership, the performative turn in contemporary arts and media
  • technology, materiality and corporeal literacies
  • game, play and activism
  • changing institutions, mobile and/or location-based media, urban interfaces, navigational screen-based practices
  • art and media ecologies

Comparative approach

We approach this broad field from a range of comparative and intermedial perspectives, focusing primarily on the dynamics of change and exchange between media, contemporary arts and performance within a culture and society in transition.

Research questions

In this programme you will reflect on questions such as how media have developed from the time of early cinema up to current new media art; how the definition of 'live' has changed alongside these mediatised cultural forms. How has the performative turn changed the ways we think about audiences? How do media technologies facilitate new methods of self-staging and social performance? What is the influence of media and technology on way we curate and educate in museums and archives and other cultural institutions.

In this age of selfies, datafication, (self-) staging and re-staging, and playful learning, you will examine how various media, art forms, and performance have been used for critical analysis, civic engagement, entertainment and educational purposes. You will do this by asking how digital technologies, dramaturgical and artistic strategies alter ways of dealing with knowledge production and distribution, and how these transitions have contributed to and also ask for new methods of research.

How does the ubiquity of media technology change our understanding of the world and our sense of self within it, as well as how we communicate and act?

After graduation

This programme will train you as a researcher within the field of Media, Contemporary Art and Performance Studies, to either prepare you for a PhD position, or for research-oriented positions in professional contexts of cultural institutions such as archives, museums, art institutions, theatres, for education, (non-)governmental organisations, or in creative industries.

After completing the programme:

  • You have acquired knowledge of the history and the state of the art in media, visual art and performance practice and research, as well as insight in current public, academic and critical debates.
  • You will know how to employ an intermedial and historically informed comparative approach for studying emergent media, art and performance practices, and how to use and develop research methodologies related to this perspective.
  • you’ll have the skills to critically investigate relations and transitions in the field of media, art and performance and are trained to communicate research outcomes to fellow researchers and other professionals, as well as to a general audience.
  • You are equiped with the advanced knowledge level necessary to compete in the academic and professional field.
  • You will have the ability to effectively communicate theoretical insights that will contribute to the field, as well as having broader social and cultural relevance.
  • You are able to reflect upon the social and ethical implications of developments within the field of media, art and performance and contemporary humanities research.

The Research Master’s is aimed at excellent students from both the Netherlands and overseas, who have a background in the history and theory of contemporary art, or media and performance studies with a focus on theatre, dance, film, television, and/or digital media.

Alumni of the Media, Art and Performance Studies Research Master’s have been successful in obtaining PhD positions in various prestigious international programmes. Graduates also find their way to other job markets. For example in the domain of curation, dramaturgy, or media consultancy.



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The History of Art MA at UCL draws on the world-leading research and teaching expertise within the department, and is designed to enable students to acquire specialised knowledge pertaining to the field of art history and to develop independent research skills. Read more

The History of Art MA at UCL draws on the world-leading research and teaching expertise within the department, and is designed to enable students to acquire specialised knowledge pertaining to the field of art history and to develop independent research skills.

About this degree

Students develop skills for engaging with visual materials and gain historical knowledge, enabling them to interpret artefacts in relation to their social and cultural contexts. They are introduced to current methodological debates in the field and encouraged to define their own position through reasoned historical and theoretical arguments.

Students undertake modules to the value of 180 credits.

The programme consists of a core module (30 credits), two optional modules (60 credits) and a research dissertation (90 credits).

Core modules

  • Methods, Debates and Sources in History of Art

Optional modules

Options may include the following:

  • Human and Non-Human in Medieval Art
  • Transformations of the Body in Early Modern Cabinets of Display
  • Vision, Tourism, Imperialism: Art and Travel in the British Empire, 1760-1870
  • American Media: Publicity and the Logics of Surveillance
  • Politics of the Image: Germany 1890-1945
  • Art as Theory: The Writing of Art
  • Art and Technology in Nineteenth-Century France
  • Photographic Cultures: Photography's Publics and the Production of Politics
  • On Sex and Violence
  • Race/Place: Exotic/Erotic
  • Tracing the Body: Technologies of Representation in 18th and 19th-Century France
  • Seeing Through Materials: Matter, Vision, and Transformation in the Renaissance

Dissertation/report

All MA students undertake an independent research project which culminates in a dissertation of approximately 13,000 words.

Teaching and learning

The programme is delivered through a combination of lectures, seminars, tutorials, as well as gallery and museum visits. Assessment is by two essays for each of the taught modules (six essays in all), the dissertation and a viva.

Further information on modules and degree structure is available on the department website: History of Art MA

Careers

UCL's History of Art graduates have an excellent record of success in entering PhD programmes, careers in museums and galleries, the art trade, the heritage industry, art publishing, and art conservation. The unique combination of visual analysis and intellectual rigour offered by the MA has also proven valuable in diverse careers including journalism, publishing, and advertising. For those aspiring to an academic career, the MA is a requirement for a PhD, and many former MA students have successfully received funding for research degrees, and subsequently obtained academic positions, at prestigious institutions in the UK, North America, and elsewhere.

Recent career destinations for this degree

  • Assistant Curator, Victoria and Albert Museum
  • Gallery Co-Ordinator, Frith Street Gallery
  • PhD in History of Art, The Courtauld Institute of Art
  • Museum Intern, Peggy Guggenheim Collection
  • Exhibitions Assistant, Whitechapel Gallery

Employability

Our History of Art MA provides focused training in the history of art and its methodologies. It encourages students to develop original critical thinking on all aspects of visual culture, and promotes a serious engagement with historical and contemporary cultural debates. You will learn how to work collaboratively as well as independently to develop your skills in written and oral communications. The MA is an excellent starting point for a career in academia, curating, for working in the heritage industry, commercial art galleries, and other sectors of the cultural industries. 

Careers data is taken from the ‘Destinations of Leavers from Higher Education’ survey undertaken by HESA looking at the destinations of UK and EU students in the 2013–2015 graduating cohorts six months after graduation.

Why study this degree at UCL?

UCL History of Art is one of the most dynamic centres for the study of art history and visual cultures in the world. It is one of the leading departments in the UK for research; and all staff are active researchers in a range of specialist fields. Our teaching and research move beyond traditional forms of art history to address visual and material cultures more broadly, and we are committed to a wide range of critical and historiographical enquiry. 

The MA in History of Art is a challenging and versatile degree; you will study in a community of approximately 40 graduate students; at the same time you will work in smaller groups and in close contact with tutors in your special subject courses.

The department is located in Bloomsbury, close to the Warburg Institute, the British Library, and the British Museum. The National Gallery, Tate Galleries, and the Victoria and Albert Museum are also within easy reach. UCL's own Art Museum holds many rare and important works.

Research Excellence Framework (REF)

The Research Excellence Framework, or REF, is the system for assessing the quality of research in UK higher education institutions. The 2014 REF was carried out by the UK's higher education funding bodies, and the results used to allocate research funding from 2015/16.

The following REF score was awarded to the department: History of Art

85% rated 4* (‘world-leading’) or 3* (‘internationally excellent’)

Learn more about the scope of UCL's research, and browse case studies, on our Research Impact website.



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The Master of Art (Art and Design) programme will cater for students who wish to develop their academic and research knowledge from within the practical disciplines and wider academic fields of Fine Art and Design. Read more

Course Overview

The Master of Art (Art and Design) programme will cater for students who wish to develop their academic and research knowledge from within the practical disciplines and wider academic fields of Fine Art and Design.

Typically this might include teachers, aspiring artists or designers, aspiring academics, or recent graduates in Fine Art or Design who wish to further their professional practice. It will also cater for those students with first degrees outside Art & Design who wish to convert their career path by following a more theoretical route in Art and Design.

The MA Art and Design is designed as a gateway to research or advanced experimental practice. It has an option for students to focus on research (by taking the initial formal PG Cert Research Skills module [RS]) or by taking an alternative creative practice route both leading towards future MPhil/PhD study. Students taking the MA Art and Design will align with specific research and experimental practice pathways, led by academic staff with established practice careers and/or advanced scholarship and research.

The MA Art and Design curriculum is designed so that students:
- Explore and develop concepts, skills or philosophies
- Develop creative skills
- Have a trajectory towards progression to MPhil/PhD

See the website https://www.cardiffmet.ac.uk/artanddesign/courses/Pages/ma.aspx

Course Content

The suite of Master of Art (Art and Design) pathways currently offered is:
Art History through Practice
Art, Science & Technology
Design Futures
Ecologies
Fashion Design Futures
Philosophy

Learning & Teaching

The MA Art and Design is taught through lecture and seminar with individualised supervisory meetings to develop a learning contract (part of the early Personal Development Planning process [PDP]) and an individualised programme of learning and individualised supervision towards a creative research outcome, defined and monitored by developing PDP. Our approach to learning and teaching is based on negotiation and dialogue, encouraging students to develop their own, self-directed project to a professional standard within a rigorous yet supportive academic environment.

To support this, each student is allocated a Personal Tutor and an additional subject-specialist member of staff (academic tutor) from within the fine-art/design expertise in a respective fine-art/design department. Together, they form the Supervisory Team. The CSAD web application form includes a personal statement, and an outline of the professional or research project that the student wishes to pursue at Masters level. This informs the allocation of personal tutor and subject-specialist member of academic staff (academic tutor) with whom the learning contract is established, which in turn forms the basis for the student’s personal plan, reflected on in the continuing PDP process.

There are opportunities for all MA Art and Design students to come together in common teaching and presentations, to engage in peer learning groups and peer review of work, and to reflect on the outcomes of these peer reviews in PDP. At several key stages in the MA Art and Design programme we stress the importance of self-directed and negotiated learning. This is in part a response to what we perceive to be a growing demand for programmes of study that allow students to integrate work, study, career, personal aspirations and other commitments.

All course documentation, including Cardiff Metropolitan University’s Research Studies Manual, CSAD’s Research Study Guide, the MA Art and Design Handbook with module descriptors, assessment guidelines and criteria, will be available as hard copy and electronically. In addition, lecture PowerPoint presentations and workshop-generated material, for example, paragraphs and textual or visual analyses composed during workshops, will be available on the Cardiff Metropolitan University Virtual Learning Environment (VLE).

Remote or electronic contact with staff will be available by email and/or VLE . The supervisory team will deliver, manage and monitor each student's progress through a number of individual and team meetings. Students will also be encouraged to form and maintain peer-learning groups, either face-to-face or online.

Learning will be supported through the use of the VLE, electronic communications, and other relevant methods. Any students requiring learning support are advised to contact Learning Support in Student Services. Throughout the programme, students are expected to maintain their own Personal Development Plan/Portfolio (PDP), intended to provide evidence of their knowledge and understanding in relation to the learning outcomes of each module, including the Research and Ideas Module.

Each 60 Credit module is typically delivered through:
- Seminars; workshops; lectures; personal and group tutorials, and supervised use of workshop equipment (100 hours) except for ART7004 Output (75 hours).

- Directed study via virtual learning, e.g. Cardiff Metropolitan University Virtual Learning Environment or student blogs or wikis (100 hours) except for ART7004 Output (125 hours).

- Self-directed study. (400 hours)

Employability & Careers

The MA Art and Design acts as a gateway to research or advanced experimental practice. It has an option for students to focus on research (by taking the initial formal PG Cert Research Skills module) or by taking an alternative creative practice route both leading towards potential future MPhil/PhD study. Students taking the MA Art and Design align with specific research and experimental practice pathways, led by academic staff with established practice careers and/or advanced scholarship and research.

The MA Art and Design programme is designed to enable students to achieve the attributes of greater flexibility, adaptability, and individual responsibility and autonomy as professional artists, designers or researchers. The MA Art and Design programme aims to develop increasing creativity, self-reliance, initiative, and the ability to perform in rapidly changing environments as well as increasing competence with research skills and methods which will make graduates highly employable as academics and or researchers or enable them to develop an active and sustained practice as artists or designers.

All students’ are expected to complete a portable ‘record of achievement’ and use their PDP to support employability and life-long learning, normally in the form of a blog, that integrates opportunities for self-reflection in programmes in order to help them develop as effective and confident learners.

Find information on Scholarships here https://www.cardiffmet.ac.uk/scholarships

Find out how to apply here https://www.cardiffmet.ac.uk/howtoapply

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The Art and Design PGCE is a challenging and forward-looking programme which prepares students to teach across the 11–16 age range, encouraging them to relate art, craft and design education to contemporary art practice. Read more

The Art and Design PGCE is a challenging and forward-looking programme which prepares students to teach across the 11–16 age range, encouraging them to relate art, craft and design education to contemporary art practice. It has a strong reputation for promoting innovation in education theory, practice and policy.

About this programme

This programme aims to inform and inspire, to challenge orthodoxies and encourage a freshness of vision. It provides support and guidance for learning and teaching in art and design, identifying strategies to motivate and engage pupils in making, discussing and evaluating visual and material culture.

Through seminars and studio-based activities, students will study the concepts, processes and skills of art, craft and design, sharing their knowledge and understanding with other student teachers and considering how it relates to the secondary curriculum. Towards the end of the PGCE, students will build on their own practice by initiating a curriculum development project, culminating in the display of their work at a final exhibition that represents their personal philosophy for art and design education.

Students undertake two level 7 (Master’s-level) modules of 30 credits each, totaling 60 credits. These can be carried forward onto full Master’s programmes at the IOE.

The Secondary PGCE consists of three core modules: two Master’s-level (level 7) modules, which are assessed through written assignments, and the Professional Practice module, which is assessed by the observation of practical teaching in placement schools.

Completion of the Professional Practice module and the two level 7 (Master’s level) modules (60 credits) will result in the award of a Postgraduate Certificate of Education (PGCE). Completion of the Professional Practice module and one or two level 6 (undergraduate/Bachelor’s level) modules, will lead to the Professional Graduate Certificate of Education (PgCE).

Core modules

  • Subject Studies - Art and Design (30 Master's-level credits)
  • Wider Educational Studies - Art and Design (30 Master's-level credits)
  • Professional Practice

Placement

You will spend two-thirds of your time (120 days) in schools, working with art and design mentors who support you through your two school placements. We are fortunate to have a good choice of schools with whom we work, with some outstanding mentors and strong art and design departments. The Professional Practice module is assessed through these placements, associated tasks and a portfolio.

Teaching and learning

The programme is delivered via keynote lectures, subject lectures, seminars, workshops, tutorials and directed study days at the IOE, as well as time spent in placements. Assessment is by practical teaching, assignments and portfolio tasks. Students also record their progress in an assessment record file (ARF). This will form part of an ongoing portfolio charting the student's continuing professional development.

Further information on modules and programme structure is available on the department website: PGCE Art and Design

Funding

Bursaries are available for some subject programmes to students who meet the eligibility criteria. To find out what funding may be available to you, please visit the Department for Education funding page.

For a comprehensive list of the funding opportunities available at UCL, including funding relevant to your nationality, please visit the UCL Scholarships and Funding website.

Careers

Graduates of this programme are currently working across a broad range of areas. Some are working as teachers and heads of art and design departments in schools and colleges, while others have jobs as education officers in galleries and museums. Graduates in this area can also be found working as lecturers on art foundation courses.

Employability

Graduates of the Secondary PGCE programme are highly employable and sought after by schools and colleges in London and beyond. Almost all graduates secure their first teaching post by the time they finish the PGCE programme. Graduates of the programme also have great career prospects, with many becoming Head of Department or a Head of Year within 2-5 years, often acting, in their schools, as mentors to new PGCE student teachers. Many of our graduates become senior teachers (such as Assistant Headteachers or Head of a Faculty) in 5-8 years of graduating, and some are now Headteachers. Others have developed their careers as subject specialist teachers and educators, both becoming lead teachers in the classroom and researching, writing and advising other teachers themselves. The Secondary PGCE Programme is a springboard into a rewarding career, not just as a skilled teacher, but as an educational leader.

Why study this programme at UCL?

The UCL Institute of Education (IOE) provides excellent studio space and facilities for Art and Deisgn, including a computing suite where students will learn about how information and communications technology is used in art and design education. The programme also has strong links with galleries, museums and other sites for learning, which are recognised as an important resource for engaging students in cultural and social issues.

As the leading PGCE in Art and Design in the country, this programme has a strong reputation for promoting innovation in education theory, practice and policy. The tutor team provide a wide range of expertise and interests in contemporary art practices, alternative pedagogies and art histories.

A distinctive feature of the programme is the final exhibition where, using their own creative practice, artist-teachers develop work representing their personal philosophy for art and design education.

Accreditation:

Students who successfully complete this programme will be recommended for Qualified Teacher Status (QTS).



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The study of the history of art at Leeds has an international reputation for its innovative, rigorous, diverse and critically engaged approaches. Read more

The study of the history of art at Leeds has an international reputation for its innovative, rigorous, diverse and critically engaged approaches. Previously called MA History of Art, the name has been changed for 2018 to highlight the established strengths of this course with its emphasis on social and political approaches to art history.

At the cutting edge of the discipline, the MA in the Social History of Art builds on a unique legacy of dynamic and challenging scholarship, and continues to test the parameters of the discipline and shape wider debates in the field.

Around a shared commitment to understanding art as central to the production and reproduction of the social worlds we inhabit, our key research strengths lie in feminist, gender and Jewish studies, on questions of materialism and materiality, the postcolonial and the ‘non-Western’, as well as in provocations of those fields of art history considered more ‘established’, from Medieval and Renaissance up to the contemporary.

We combine an exceptional range of optional modules, core modules on methodology and advanced research skills, and self-directed research leading to a dissertation on a topic of your own choice.

Specialist facilities

The School of Fine Art, History of Art and Cultural Studies offers a modern and well-equipped learning environment, complete with professionally laid out studios and versatile exhibition spaces in a beautiful listed building, fully redesigned and refurbished, at the heart of the University campus.

The University incorporates world-class library resources and collections, the Stanley & Audrey Burton Gallery, Treasures of the Brotherton, the Museum of the History of Science, Technology and Medicine, ULITA – an Archive of International Textiles and the [email protected] performance venue.

The world class Brotherton Library holds a wide variety of archive and early printed material in its Special Collections which are available for use in your independent research. Our other library resources are also excellent, and the University Library offers a comprehensive training programme to help you make the most of them.

Course content

Across both semesters, you’ll take core modules. These will enable you to develop practical skills for advanced-level research, and to engage critically with key debates in art history from the foundations of the discipline up to contemporary approaches.

Alongside this, you’ll work in depth on specialist topics, with choices from an array of optional modules covering a considerable chronological and geographic range with diverse critical and methodological approaches.

The development of your research skills and specialist knowledge will ultimately be focused in the writing of your dissertation – an independent and self-devised research project, which you will undertake with the guidance of your supervisor.

If you choose to study part-time, you’ll study over a longer period and take fewer modules in each year.

Course structure

These are typical modules/components studied and may change from time to time. Read more in our Terms and conditions.

Compulsory modules

  • MA History of Art Core Course 30 credits
  • Advanced Research Skills 1 5 credits
  • Advanced Research Skills 2 5 credits
  • Art History Dissertation 50 credits

Optional modules

  • Reading Sexual Difference 30 credits
  • The Margins of Medieval Art 30 credits
  • Unfinished Business: Trauma, Cultural Memory and the Holocaust 30 credits
  • Movies, Migrants and Diasporas 30 credits
  • Aesthetics and Politics 30 credits
  • Intersecting Practices: Questioning the Intersection of Contemporary Art and Heritage 30 credits
  • Encountering Things: Art and Entanglement in Anglo-Saxon England 30 credits
  • Anthropology, Art and Representation 30 credits
  • Unmaking Things: Materials and Ideas in the European Renaissance 30 credits
  • Individual Directed Study 30 credits

For more information on typical modules, read Social History of Art MA Full Time in the course catalogue

For more information on typical modules, read Social History of Art MA Part Time in the course catalogue

Learning and teaching

We use a range of teaching methods including lectures, online learning, seminars and tutorials. However, independent study is crucial to the programme ― it allows you to prepare for classes and assessments, build on your skills and form your own ideas and research questions.

Assessment

Our taught modules are generally assessed through essays, which you will submit at the end of the semester in which you take each module.

Career opportunities

This programme will develop your visual, critical and cultural awareness and expand your subject knowledge in history of art. In addition, it will equip you with sophisticated research, analytical, critical and communication skills that will put you in a good position to succeed in a variety of careers.

Our graduates have pursued careers as curators and education staff in museums and galleries and worked for national heritage organisations, as well as in journalism, publishing, arts marketing, public relations, university administration and teaching. Others have transferred the skills they gained into fields like the insurance industry, independent style editing and freelance writing on fashion, arts and culture.

Many of our graduates have also continued with their research at PhD level and secured external funding to support them – including AHRC scholarships. A large proportion of our former research students are now developing academic careers in the UK, Europe, Asia, USA and Canada.

Careers support

We encourage you to prepare for your career from day one. That’s one of the reasons Leeds graduates are so sought after by employers.

The Careers Centre and staff in your faculty provide a range of help and advice to help you plan your career and make well-informed decisions along the way, even after you graduate. Find out more at the Careers website.



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School Direct (Tuition Fee) is a route into teaching at both primary and secondary levels. Trainees join other student teachers on the established Art and Design PGCE programme at the UCL Institute of Education (IOE), whilst undertaking their teaching experience at their host school or alliance. Read more

School Direct (Tuition Fee) is a route into teaching at both primary and secondary levels. Trainees join other student teachers on the established Art and Design PGCE programme at the UCL Institute of Education (IOE), whilst undertaking their teaching experience at their host school or alliance.

About this programme

This programme aims to inform and inspire, to challenge orthodoxies and encourage a freshness of vision. It provides support and guidance for learning and teaching in art and design, identifying strategies to motivate and engage pupils in making, discussing and evaluating visual and material culture.

Through seminars and studio-based activities, students will study the concepts, processes and skills of art, craft and design, sharing their knowledge and understanding with other student teachers and considering how it relates to the secondary curriculum. Towards the end of the PGCE, students will build on their own practice by initiating a curriculum development project, culminating in the display of their work at a final exhibition that represents their personal philosophy for art and design education.

Students undertake two Master’s-level (level 7) modules of 30 credits each, totaling 60 credits. These can be carried forward onto full Master’s programmes at the IOE.

The Secondary PGCE consists of three core modules: two Master’s-level modules, which are assessed through written assignments, and the Professional Practice module, which is assessed by the observation of practical teaching in placement schools.

Completion of the Professional Practice module and the two level 7 (Master’s level) modules (60 credits) will result in the award of a Postgraduate Certificate of Education (PGCE). Completion of the Professional Practice module and one or two level 6 (undergraduate/Bachelor’s level) modules, will lead to the Professional Graduate Certificate of Education (PgCE).

Core modules

  • Subject Studies - Art and Design (30 Master's-level credits)
  • Wider Educational Studies - Art and Design (30 Master's-level credits)
  • Professional Practice

Optional modules

  • There are no optional modules for this programme

Placement

You will spend two-thirds of your time (120 days) in schools, working with art and design mentors who support you through your two school placements. We are fortunate to have a good choice of schools with whom we work, with some outstanding mentors and strong art and design departments. The Professional Practice module is assessed through these placements, associated tasks and a portfolio.

Teaching and learning

The programme is delivered via keynote lectures, subject lectures, seminars, workshops, tutorials and directed study days at the IOE, as well as time spent in placement at the host school or alliance. Assessment is by the observation of practical teaching, assignments and a portfolio (which links into continuing professional development in the induction year).

Further information on modules and programme structure is available on the department website: School Direct (Tuition Fee): Art and Design

Funding

For a comprehensive list of the funding opportunities available at UCL, including funding relevant to your nationality, please visit the UCL Scholarships and Funding website.

Careers

Graduates of this programme are currently working across a broad range of areas. Some are working as teachers and heads of art and design departments in schools and colleges, while others have jobs as education officers in galleries and museums. Graduates in this area can also be found working as lecturers on art foundation courses.

Employability

Graduates of the Secondary PGCE programme are highly employable and sought after by schools and colleges in London and beyond. Almost all graduates secure their first teaching post by the time they finish the PGCE programme. Graduates of the programme also have great career prospects, with many becoming Head of Department or a Head of Year within 2-5 years, often acting, in their schools, as mentors to new PGCE student teachers. Many of our graduates become senior teachers (such as Assistant Headteachers or Head of a Faculty) in 5-8 years of graduating, and some are now Headteachers. Others have developed their careers as subject specialist teachers and educators, both becoming lead teachers in the classroom and researching, writing and advising other teachers themselves. The Secondary PGCE Programme is a springboard into a rewarding career, not just as a skilled teacher, but as an educational leader.

Why study this programme at UCL?

The Art and Design PGCE is a challenging and forward-looking programme which prepares students to teach across the 11–18 age range. As the leading PGCE in Art and Design in the country, this programme has a strong reputation for promoting innovation in education theory, practice and policy. The tutor team provide a wide range of expertise and interests in contemporary art practices, alternative pedagogies and art histories. A distinctive feature of the programme is the final exhibition where, using their own creative practice, artist-teachers develop work representing their personal philosophy for art and design education.

The IOE provides excellent studio space and facilities for Art and Design, including a computing suite where students will learn about how information and communications technology is used in art and design education. The programme also has strong links with galleries, museums and other sites for learning, which are recognised as an important resource for engaging students in cultural and social issues.

Accreditation:

This route leads to the award of QTS (Qualified Teacher Status).



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This programme provides theoretical knowledge and practical methodologies and techniques via case studies and tutorials that enable students to specify and design technology solutions for business managers and organisations. Read more

This programme provides theoretical knowledge and practical methodologies and techniques via case studies and tutorials that enable students to specify and design technology solutions for business managers and organisations.

You will learn about informatics, business systems, processes and architecture necessary to understand the digital business environment. Students develop analysis, problem solving, teamwork and leadership skills necessary for creating effective business solutions. Students also learn the consulting principles and behaviours necessary for consulting.

Business Problem Solving Experience

A one week residential course at our beautiful Greenlands campus in Henley-on-Thames enables students to experience our world-class executive training environment with other business executives and consultants.

A 10-12 week consulting project enables students to apply their knowledge to real-life cases in a structured and systematic manner, with many projects involving work with and for consulting organisations. 

After you’ve graduated

Our graduates are pragmatic problem solvers able to bridge the gap between business and technology, who are often highly sought after by industry. Many of our graduates join consultancies or businesses as analysts, solution architects or project leaders.

Why Henley?

  • Consistently maintain highest standards: Henley is in top 1% of business schools worldwide to hold accreditation from all three bodies in the UK, Europe and US
  • Excellent networking potential : 72,000 Henley alumni members in 150 countries
  • High calibre students: always oversubscribed, 1,000 ambitious new Masters students join Henley each year
  • Award winning campus: beautiful, green, 134 hectares, with state of the art facilities
  • World-leading faculty: widely published, frequently asked for expert comment by media and to speak at events
  • Henley is proud to be part of the University of Reading. The University is ranked within the top 200 universities worldwide (Times Higher Education World University Rankings 2016/17 and QS World University Rankings 2018) and 98% of the research is rated as being of international standard.

Course content

Module descriptions are correct for modules taught in the academic year 2017/18. Optional module listings are indicative, and may be subject to change.

Compulsory modules

Optional modules

In addition students must choose two optional modules from the list below.

Careers and accreditations

The MSc Business Technology Consulting programme provides the foundations for a career in technology and management consultancy as well as the skills and behaviours necessary for analysing and solving the type of business and technology problems encountered by all major businesses. This course is a must for those interested in business problem-solving and consulting activities.

Many of our alumni have been recruited by management consultancies or analytical and consulting units of major businesses.

Successful completion on the compulsory module Business Domain and Requirements Analysis can lead to the BCS Professional Certificate in Business Analysis Practice.



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The MA in Fine Art enables artists to evaluate and develop their creative practice to the highest of standards. It develops theoretical awareness, critical thinking and independent arts practice to a professional level. Read more
The MA in Fine Art enables artists to evaluate and develop their creative practice to the highest of standards. It develops theoretical awareness, critical thinking and independent arts practice to a professional level.

The course facilitates critical debate between artists working both within and across media areas including painting, photography, digital imaging, printmaking, sculpture, installation and site-specific art. Alongside their studio-based enquiry, students undertake related research into the broader context of contemporary art practices and theoretical debates.

The course offers access to comprehensive specialist resources with technical instruction and support. Students are continually mentored by research-active staff to position their practice within professional cultural environments, arts-related employment or higher-level academic research.

Both full time and part time students benefit from spacious and well-equipped facilities and external links with galleries, which have included the Milton Keynes Gallery, NN Contemporary (Northampton), Corby Cube Gallery and Rugby Museum and Art Gallery. The course often offers international study trips, typically one European option (recent visits have been to France, Italy and Spain) and one long-haul destination (recent visits have been to India, Vietnam and the USA) each year.

In addition to the course having very good links with regional galleries and arts organisations, students are encouraged to engage with external activities and events, both national and international. A group of MA Fine Art students recently attended a printmaking residency at the world-renowned Frans Masereel Centrum in Belgium.

Our teaching staff have a broad range of research interests reflecting the disciplines available on the course, and all staff are practicing artists who publish and exhibit both nationally and internationally. Visiting speakers have included the internationally known artists Richard Long, Marcus Harvey, Simon Callery, Ian Davenport, Mark Francis, Lisa Milroy, David Batchelor, Richard Deacon, Svetlana Fialova, Richard Patterson, Ian McKeever, Dan Hays and Richard Wilson along with innovative arts organisations such as Artangel.

Course content

Upon commencing the Masters programme, students undertake the module ‘Extended Fine Art Practice and Research Methodologies’ (20 credits). This provides a grounding in different research-based methods and methodologies in Fine Art.

During the first trimester students also undertake the 20 credit studio-based module ‘Fine Art Practice’ wherein students begin to critically re-appraise and position their creative practice. Full-time students will also be enrolled on ‘Interfacings,’ a 20 credit module that considers a set of theoretical debates, issues and contexts that are pertinent to an interdisciplinary approach to artistic practice.

During the second trimester students enrol on the 40 credit module ‘Fine Art Practice and Context.’ This module culminates in a public developmental exhibition of their work. Alongside this module, full-time students can opt to take either the project-based ‘Independent Study’ module or the 20 credit module ‘Creative Practice and Enterprise.’

The final stage of the MA Fine Art course entails the student producing and exhibiting a body of creative work or completing a 15-18,000 word dissertation.

Course modules (16/17)

-Fine Art Practice and Documentation
-Interfacings: Fine Art and Postmodern Practice
-Creative Practice and Enterprise
-Fine Art Practice and Context
-Independent Study in the Arts
-Research project
-Extended Fine Art Practice and Research Methodologies

Opportunities Abroad

International study trips, typically one European option (recent visits have been to France, Italy and Spain) and one long-haul destination (recent visits have been to India, Vietnam and the USA) each year.

Methods of Learning

The MA Fine Art course supports all learners’ experience and development through a breadth of regular tutorial approaches. Tutor and learner contact is additionally enriched through a host of visiting artists of international stature. Modes of teaching delivery encompass tutorials, group crits, research supervision, lectures and seminars.

Schedule

During the first and second trimester specific modules are delivered usually on Mondays 9:30-12:30 and 13:00 – 16:00.

Assessments

The course is assessed in both theory and practice by assignment, examination, portfolio submission and exhibition.

In addition to an ongoing series of formative assessment points, the MA Fine Art course has three formal assessment periods that occur at the end of each trimester in February, May and September respectively.

Facilities and Special Features

The Fine Art subject is enriched through a spectrum of professional specialist spaces including: Fine Art New Media Space, Photographic Studio, Photographic Dark Room, Wood Workshop, Metal Workshop, Plaster and Resin Workshop, Etching Printroom, Screen Printing Room (including laser cutting), The Drawing Lab (Drawing research space and life room), Canvas Preparation Room and bookable installation spaces.

Careers

The course prepares students for the professional cultural environment and higher research study. PhDs at the University of Northampton can be pursued through traditional or practice led methodologies and this course provides a comprehensive and relevant foundation.

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This Masters is concerned with outlining and critically evaluating the concept of the ‘avant-garde’ both theoretically and in terms of its applicability to representative areas of 20th-century art. Read more

This Masters is concerned with outlining and critically evaluating the concept of the ‘avant-garde’ both theoretically and in terms of its applicability to representative areas of 20th-century art. Dealing with art from the early twentieth century to the present, you will investigate concepts such as historical avant-garde, neo-avant-garde, and post-avant-garde, paying close attention to the theorists who have elaborated these ideas.

Why this programme

  • Glasgow’s civic and university collections are some of the richest and most diverse in Europe and are of international standing. You are granted privileged access to the extensive collections in our own Hunterian Museum and Art Gallery.
  • You have the opportunity to take part in a project-based work placement, where you can explore a possible future career while meeting professional practitioners and developing your skills and experience.
  • If you want to learn from world-leading researchers and develop expert knowledge of 20th-century Avant-Gardes, this programme is for you.
  • Our research forum provides you with a lively and stimulating introduction to methodological debates within art history. It provides a sense of art history’s own history as well as contemporary concerns and practice, examining the beliefs and values that have informed various forms of historical and visual analysis and enquiry. It is focused around a series of seminars or workshops run by members of staff and visiting academics.

Programme structure

Closely focused on the visual and historical specificities of the subject, the core teaching will have you examining the politically oppositional and ‘transgressive’ impulses of the avant-garde.

You will interpret ‘transgression’ in the widest sense and in relation to a range of diverse historical contexts, including: the anti-art concerns of Dada; the political tensions arising from conflicts between nationalist and internationalist currents in European art of the early 20th century and the Nietzschian/Bataillean testing of the boundaries of conventional moral positions, particularly regarding sexual identity and the body.

The optional courses available are closely geared to the research interests of our staff. Their content will draw upon current exhibitions and debates. 

You will take five core courses and one optional course. This is followed by a period of self-study towards a dissertation 15,000 words in length (including footnotes but excluding bibliography) and will be on a topic chosen in consultation with the tutors and the programme convenor.

Core courses

  • Research methods in practice
  • Theories of the Avant Garde
  • Readings in Duchamp: anti-art, blasphemy, sexuality
  • Art, embodiment, transgression
  • Dada in Switzerland and Germany.

Optional courses

You may choose from the following options in the College of Arts

  • a Humanities Advanced Technology and Information Institute (HATII) course: 2D Digitisation (Theory and Practice)
  • a course from the MLitt Modernities: Modernism, Modernity & Post-Modernity run by English Literature 
  • a course from elsewhere in the College of Arts, subject to the approval of the programme convenor.

Or from courses run by History of Art

  • Art in the making: modern and Avant-Garde techniques
  • Independent study 
  • Work placement.

Study trip

Students on this programme are invited to take part in an optional study trip of approximately one week, which is funded by the student. Previous destinations include Berlin and Dublin.

Career prospects

Career opportunities include positions in curation, digitisation and research within museums and other cultural and heritage institutions. The programme also provides an excellent platform for you to move onto PhD studies and an academic career.



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The Secondary Postgraduate Certificate in Education is a one academic year (36 week) course that trains graduates to be secondary school teachers of Art and Design. Read more
The Secondary Postgraduate Certificate in Education is a one academic year (36 week) course that trains graduates to be secondary school teachers of Art and Design.

The PGCE programme has been designed to train teachers to practice as a subject specialist teacher for the secondary age range (11-16). Trainees are assessed against the standards for Qualified Teacher Status (QTS) across the age range. Trainees will also often gain experience of the 16-18 age range, although they will not be formally assessed in this phase.

Art and design stimulates creativity and imagination. It provides visual, tactile and sensory experiences and a unique way of understanding and responding to the world. Pupils use colour, form, texture, pattern and different materials and processes to communicate what they see, feel and think. Through art and design activities pupils learn to make informed value judgements and aesthetic and practical decisions, becoming actively involved in shaping environments. They explore ideas and meanings in the work of artists, craftspeople and designers. They learn about the diverse roles and functions of art, craft and design in contemporary life and in different times and cultures.

Key benefits

• 24 weeks are spent on placement: a total of eight weeks in one placement during the autumn term and 16 weeks in a second placement during the spring and summer.

• As well as teaching, the programme includes contact time with a Senior Professional Tutor and a Subject Mentor, directed study time and personal study time.

• There is an opportunity to spend time in a primary school and some students may also visit other institutions, such as special schools or colleges of further education.

Course detail

The course is active and practical allowing trainees to develop professional competence through work undertaken in schools and in the University. It is our view that teachers of art and design must be artist teachers, so trainees develop their subject knowledge through a range of workshops including drawing, painting, stained glass, ceramics, printmaking and photography among others. We also work with different subject areas in cross-curricular projects such as exploring geographical themes through art and design media; responding to the work and landscape of a WW1 poet through art, english and geography and creating a medieval experience for children at Chepstow Castle with history and design technology trainees.

Trainees work with young people, develop their expertise in their specialist subject area, share and discuss educational issues and study relevant educational research. The course is just the beginning of what we hope will be a process of continual professional development throughout a challenging and rewarding career.

Structure

The course is part of the Department's programme for Initial Teacher Training. Units studied are:

• Enabling Learning
• Meeting Curriculum Challenges
• Becoming a Teacher

These units are studied in both the school and the University-based parts of the course, the work on each site being complementary.

During the course, consideration will be given to the National Curriculum GCSE and to post-16 courses including AS, A-level, and to the rapidly expanding vocational area of the art and design curriculum. Learning to teach involves a wide range of other skills including the development of young people's ability to communicate and justify their ideas and decisions in art and design, and more generally to develop their language across the curriculum as a whole.

Format

The course is split between university based study (12 weeks) and school based study (24 weeks). The university based blocks look at educational issues related to Art and Design teaching, and the role of Art and Design in the school curriculum. Examples of sessions include:

• Developing a rationale for teaching Art and Design
• Subject knowledge workshops in a wide range of media, including ceramics, screenprinting and photography
• Writing creative and motivational schemes of work and lesson planning
• Planning a school visit

A comprehensive series of seminars and workshops provides opportunities to extend your understanding of a range of pedagogical methodologies within art and design, such as how best to explain, demonstrate, ask questions, support students' progress in your subject and much more, through a reflective approach to your own practice. You will be introduced to the latest ideas and resources for teaching art and design, share and develop a wide variety of teaching approaches and learning activities and become aware of the wider subject community that is made up of art teachers and art educators through the National Society for Education in Art and Design. You will also have the opportunity to develop your subject knowledge through a range of university based workshops, and will be able to select one new area to investigate and produce a range of personal work for exhibition during the course.

Assessment

In order to pass the course, trainees are required to pass each unit. They are assessed on a number of written assignments and also on classroom practice against the standards specified by the Secretary of State for the award of Qualified Teacher Status (QTS).

Careers / Further study

The Postgraduate Certificate in Education (PGCE) programmes now include 40 credits of assessment at Master's Level (Level M). For candidates who opt not to attempt the requisite credit at Level M, a Professional Graduate Certificate in Education will be available as an alternative award.

How to apply

Information on applications can be found at the following link: http://www1.uwe.ac.uk/study/applyingtouwebristol/postgraduateapplications.aspx

Funding

- New Postgraduate Master's loans for 2016/17 academic year –

The government are introducing a master’s loan scheme, whereby master’s students under 60 can access a loan of up to £10,000 as a contribution towards the cost of their study. This is part of the government’s long-term commitment to enhance support for postgraduate study.

Scholarships and other sources of funding are also available.

More information can be found here: http://www1.uwe.ac.uk/students/feesandfunding/fundingandscholarships/postgraduatefunding.aspx

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This is a unique opportunity for artists to collaborate in the world of science with opportunities in the fields of public health, astrophysics, sports science, technology, museum practice, computing, medicine and forensics. Read more
This is a unique opportunity for artists to collaborate in the world of science with opportunities in the fields of public health, astrophysics, sports science, technology, museum practice, computing, medicine and forensics.

•Enrol on a truly innovative course, collaboratively developed with academic experts across a number of disciplines that include: Art and Design, Science, Education, Health and Community, Technology and Environment
•Enjoy access to a number of different established research centres across Liverpool John Moores University
•Develop real world skills on a programme unique to the UK and decide which areas of art and science you wish to follow as the programme progresses
•Explore art and science project briefs in unexpected forms

This practical, collaborative and vocational discipline can be applied to a rich variety of creative contexts and purposes within collaborative areas in art and science.

The MA is a studio based programme with collaborative practice and discovery at its core. The programme will offer a number of options for study and collaboration including; science and archaeological visualisation, museums, advertising, education, public health, biomedical communications, sports science and forensics.

You will focus on the practical application of art in a science context and be guided in understanding how this translates through a sequence of set and self-initiated projects.

You will define your existing practice and extend its scope and ambition within an art and science context, while studying themes related to public engagement, ethics, data protection and working with humans in research, and developing an understanding of current research happening in collaborative areas in art and science.

The programme will encourage you to work across other disciplines and, where appropriate, collaborate with other MA programmes within the Liverpool School of Art and Design, as well as other postgraduate taught courses across LJMU and external partners. It aims to help you to understand research happening in collaborative areas in art and science, and to develop research skills and relevant approaches to your practice and the critical techniques to support your final project.

Learning takes place predominantly through the creative and critical exploration of research focused Art in Science projects.

The programme is delivered full time over one year and features a significant amount of independent study. You will exhibit your final work at the Masters degree show which involves all Liverpool School of Art and Design's taught postgraduate Masters students.

Facilities and Research Groups

The programme is based in the Liverpool School of Art and Design’s John Lennon Art and Design building, a purpose-built facility in Liverpool city centre which encourages interaction between different disciplines and sharing of ideas and expertise.

As a Masters student on this course you may become linked to our Exhibition Research Centre, Design Lab, Contemporary Art Lab and the Face Lab.

Throughout the programme you will have opportunities to visit and potentially collaborate with research centres across LJMU. This may include: The Centre for Advanced Policing Studies, Centre for Public Health, Astrophysics Research Institute, Centre in Evolutionary Anthropology and Palaeoecology and the Research Institute for Sport and Exercise Sciences.

What you will study on this degree

Please see guidance below on core and option modules for further information on what you will study.

Level 7

-Studio practice (Art in Science)
-Research and Practice
-Collaborative practice
-Major project (Art in Science)

Further guidance on modules

The information listed in the section entitled ‘What you will study’ is an overview of the academic content of the programme that will take the form of either core or option modules. Modules are designated as core or option in accordance with professional body requirements and internal Academic Framework review, so may be subject to change. Students will be required to undertake modules that the University designates as core and will have a choice of designated option modules. Additionally, option modules may be offered subject to meeting minimum student numbers.

Academic Framework reviews are conducted by LJMU from time to time to ensure that academic standards continue to be maintained. A review is currently in progress and will be operational for the academic year 2016/2017. Final details of this programme’s designated core and option modules will be made available on LJMU’s website as soon as possible and prior to formal enrolment for the academic year 2016/2017.

Please email if you require further guidance or clarification.

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The Media Technology master’s programme is the place where science and creativity meet. You are encouraged to formulate your own scientific questions and translate personal inspirations and curiosities into research projects. Read more

The Media Technology master’s programme is the place where science and creativity meet. You are encouraged to formulate your own scientific questions and translate personal inspirations and curiosities into research projects.

What does this master’s programme entail?

In the Media Technology master’s programme we offer you a place where students, artists and scientists do research by creating innovative solutions, inspired by results and principles of science. To achieve this, the curriculum focuses on creative exploration and on the understanding of science and technology. The programme encourages you to draw from the knowledge available throughout Leiden University and the ArtScience programme of the Royal Academy of Arts in The Hague. After graduation you are prepared for any future career involving creative and critical thinking, and in particular prepares them for a future in scientific research.

Read more about our Media Technology programme.

Why study Media Technology at Leiden University?

  • The programme's goal is to stimulate innovation and creativity in scientific research by innovative application of technology. 
  • Your student project - in which you realize an actual product – is important in the Media Technology MSc programme. It may result in a scientific papers, but also in art installations, designs, computer programmes, etc.
  • You will be prepared for any future career involving creative and critical thinking. The programme is also an excellent preparation for a future in scientific research.

Find more reasons to choose Media Technology at Leiden University.

Media Technology: the right master’s programme for you?

Are you looking for an MSc programme where creativity, technology and scientific research are key concepts? Our master’s programme Media Technology is the right choice. You will work with students from different backgrounds in a creative environment where the goal is to stimulate innovation and creativity in scientific research by the innovative application of technology.

Read more about the entry requirements for Media Technology.



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This intensive programme allows artists to develop a body of work within the contexts of the studio, dissemination, value and audience. Read more

This intensive programme allows artists to develop a body of work within the contexts of the studio, dissemination, value and audience. The course is open to artists working in, or wishing to work in, socially engaged practice, collaborative practice, as artist curators, as art writers or within art education.

You will develop your art practice in purpose built studios, working towards a final exhibition and dissertation, supported by a series of conversations, seminars and a visiting speaker programme.

In a region full of cultural resources, from The Hepworth Wakefield to artist-led spaces such as Seize Projects, you will gain experience from expert practitioners and researchers, visiting artists and speakers.

Through our optional module array you will have the opportunity to explore critical and theoretical issues such as aesthetics, feminist studies, deconstruction and museum practice.

Specialist facilities

Housed within a single central campus location, the School offers a modern and well-equipped learning environment providing 24-hour studio access and versatile exhibition spaces. Resources include dedicated Mac and PC computer suites for video editing, animation and image manipulation, printmaking workshops for etching, relief and screen printing, and a photography darkroom for film developing and printing. A woodworking and casting area are also housed within the School, with additional facilities for digital and 3D printing available at the University.

At the heart of the School is Project Space – a multi-purpose space, designed for the development of curatorial practice and visiting exhibitions.

The University incorporates world-class library resources and special collections, the Stanley & Audrey Burton Gallery, Treasures of the Brotherton, the Museum of the History of Science, Technology and Medicine, ULITA – an Archive of International Textiles and the [email protected] performance venue.

Course content

Appropriate critical and technical skills and methodologies are developed throughout the duration of the course, as students engage in discussion and critique of their own practice and projects with peers and academic staff.

Students take full responsibility for their own programme of work, routinely engaging with contemporary issues in art, developing relationships across the School and Faculty, and working with local partners. This combines the production of work in an active studio and workshop environment with a programme of academic research and study, culminating in a public presentation/exhibition and critically reflective dissertation.

The course is also supported by a network of regional galleries, museums and artist initiatives with which the School has direct links, including The Tetley, The Hepworth Wakefield, Leeds City Art Gallery, Seize Projects, Pavilion, Henry Moore Institute, Yorkshire Sculpture Park and Tate Liverpool.

You will also have the opportunity to expand your studies when you choose from a wide range of optional modules, and by becoming involved in many of the School’s public-facing initiatives such as the Project Space, the Wild Pansy Press and the International Contemporary Artists’ Book Fair.

If you choose to study part-time, you will study over a longer period and take fewer modules in each year.

Course structure

These are typical modules/components studied and may change from time to time. Read more in our Terms and conditions.

Compulsory modules

  • MA Exhibition 50 credits
  • Advanced Research Skills 1 5 credits
  • Advanced Research Skills 2 5 credits
  • MA Fine Art Dissertation 30 credits
  • Studio Practice 60 credits

Optional modules

  • Derrida and Deconstruction 30 credits
  • Reading Sexual Difference 30 credits
  • Making Sense of Sound 30 credits
  • The Margins of Medieval Art 30 credits
  • Capitalism-Criticism-Contemporary Art 30 credits
  • Unfinished Business: Trauma, Cultural Memory and the Holocaust 30 credits
  • Aesthetics and Politics 30 credits
  • From Chagall to Kitaj and Beyond 30 credits
  • Encountering Things: Art and Entanglement in Anglo-Saxon England 30 credits
  • The Origins of Postcolonial England 30 credits
  • Anthropology, Art and Representation 30 credits
  • Humanity, Animality and Globality 30 credits
  • Unmaking Things: Materials and Ideas in the European Renaissance 30 credits
  • Individual Directed Study 30 credits
  • Assessing the French Revolution 30 credits

For more information on typical modules, read Fine Art MA Full Time in the course catalogue

For more information on typical modules, read Fine Art MA Part Time in the course catalogue

Learning and teaching

We use a variety of teaching and learning methods. These will vary, but generally include visits to museums and galleries, lectures, seminars, tutorials and online learning.

You’ll also benefit from our extensive programme of visiting artists and speakers. Independent study is vital to this programme – not only is this where you’ll work on your practice and develop your creativity, but it is also an opportunity to build your skills in research, analysis and interpretation.

Assessment

The assessment methods you come across may vary depending on the modules you choose. However, they’re likely to include your exhibition and supporting written work, your portfolio of studio work, in-course assessment, essays and presentations.

Career opportunities

This programme will allow you to develop your practice as an artist and write thoughtfully about the practice and context of artistic work.

It will also give you the chance to gain skills in organising and curating events and exhibitions, researching, interpreting and analysing artistic work and cultural, visual and critical awareness.

All of these traits are valuable in a wide range of careers. Fine Art graduates have gone on to work in curatorial and educational roles around the world, both on a freelance basis and for major art institutions. Others have decided to develop their research interests through PhD study and academia, or pursued careers in teaching.

Careers support

We encourage you to prepare for your career from day one. That’s one of the reasons Leeds graduates are so sought after by employers.

The Careers Centre and staff in your faculty provide a range of help and advice to help you plan your career and make well-informed decisions along the way, even after you graduate. Find out more at the Careers website



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Information technology (IT) is all around us, forming the very destiny of our lives…our world. IT advances a wide array of disciplines, such as engineering, business and medicine, and even art and archaeology. Read more
Information technology (IT) is all around us, forming the very destiny of our lives…our world. IT advances a wide array of disciplines, such as engineering, business and medicine, and even art and archaeology.

The Master of Information Technology (MIT) provides the knowledge, understanding and skills to solve real-world problems with cutting-edge technology. You learn to create innovative IT solutions in your chosen area, in order to work in the industry at the highest levels.

As an MIT graduate, you could become a software engineer, an enterprise data architect, a mobile systems analyst, or even a chief technology officer.

The MIT caters to students from a variety of backgrounds. If you do not have previous training in IT, the course includes preparatory units that will give you the IT knowledge needed for the remainder of the course. However, if you already have a degree in IT, you can accelerate your study with an exemption from these preparatory units, or perhaps study further elective units in areas of your choice.

The course offers you the opportunity to explore a wide range of areas, such as software engineering, mobile and distributed systems, project management and machine learning.

In your final semester, you may take part in an Industry Experience program, working in a small team with industry mentors to develop entrepreneurial IT solutions. Or you may undertake a minor-thesis research project, investigating cutting-edge problems in IT under the supervision of internationally recognised researchers.

High-achieving students who complete the research component may progress to further research study.

The MIT is accredited with the Australian Computer Society (ACS).

Visit the website http://www.study.monash/courses/find-a-course/2016/information-technology-c6001?domestic=true

Overview

This course prepares students for work in the information technology industry at the highest levels. It provides students with a previous tertiary qualification in another discipline area with the knowledge, understanding and skills to enable them to deal effectively with advanced issues involving the application of information technology.

Students with previous studies in a technical IT area can complete in three semesters (full-time) by applying for credit for foundation units.

Career opportunities

Graduates of the MIT will have the knowledge and skills to solve complex social, economic and technical problems within the context of information technology. Students will develop deep theoretical and practical knowledge in specific areas so that they will have the intellectual and conceptual foundation to play leading roles in the development of the information technology industry.

Course Structure

PART A. Foundations for advanced information technology studies
These studies will provide an orientation to the field of information technology at graduate level. They are intended for students whose previous qualification is not in a cognate field.

PART B. Core Master's study
These studies draw on best practices within the broad realm of IT application, theory and practice. You will gain an understanding of information technology real world IT problems and gain problem solving skills. Your study will focus on IT project management, software, network and systems areas.

PART C. Advanced practice
The focus of these studies is professional or scholarly work that can contribute to a portfolio of professional development. You have two options.

The first option is a research pathway including a thesis. Students wishing to use this Masters course as a pathway to a higher degree by research should take this first option. For students to be able to progress to HDR, this course must have a minimum 12 points of research.

The second option is a program of coursework involving advanced study and an Industry experience studio project.

Students admitted to the course, who have a recognised honours degree in a discipline cognate to information technology, will receive credit for PART C, however, should they wish to complete a 24 point research project as part of the course they should consult with the course coordinator.

For more information visit the faculty website - http://www.study.monash/media/links/faculty-websites/information-technology

Find out how to apply here - http://www.study.monash/courses/find-a-course/2016/information-technology-c6001?domestic=true#making-the-application

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Immerse yourself in the world of emergent digital technologies. Integrating science, technology and art, we’ve created a multi-disciplinary, research-focused environment in which you can develop your own personal digital practice. Read more
Immerse yourself in the world of emergent digital technologies. Integrating science, technology and art, we’ve created a multi-disciplinary, research-focused environment in which you can develop your own personal digital practice. From artists and designers to curators and musicians, our programme encourages critical discourse through the creative and innovative application of digital technologies.

Key features

-Break through the traditional boundaries of science, art and technology. Work in a cross-discipline environment and learn to implement pioneering digital technologies.
-Build a path to an exciting and dynamic career – our students have gone on to work as web designers, games developers, lecturers and digital consultants.
-Engage in a dynamic and integrated approach to teaching, designed to nurture creative communities and define new areas of innovation.
-Participate in international research collaborations though close relationships with the Centre for Media Art and Design Research (MADr) and the Institute of Digital Art and Technology (i-DAT). You’ll also benefit from strong links to all of their affiliated PhD programmes.
-Cultivate advanced digital skills through access to exclusive technological facilities including the Immersive Vison Theatre and IBM funded Smarter Planet lab.
-Join our network of award-winning graduates in the creative and technology sectors. Previous students such as Adam Montandon and Gianni Corino have gone on to win accolades from the Media Innovation Awards, Summit International Awards and Scrittura Mutante Awards.
-Study remotely, foster professional relationships and work alongside your studies through our flexible approach to learning. Modules are delivered via workshops and symposium sessions in digital media venues, supported by interactive online technologies.
-Establish and define your personal digital practice through your major project. Tailor your assessment to your own creative needs, by choosing from different proportions of practical and written work. Explore your individual interests with the support of two dedicated project supervisors.
-Choose to study digital art and technology as either a Master of Research (MRes) taught programme or Research Masters (ResM) research programme.

Course details

Benefit from both online and offline learning, giving you the flexibility to study remotely and maintain employment alongside your programme. Learn to embed theory in critical practice and prepare for your final project. Investigate virtual, networked and augmented environments in context and explore new digital architectures through diverse development tools and models. Full-time study allows you to take taught modules in parallel with your research project over one year. As a part-time student you’ll study the taught modules first, followed by the research project over a period of two years. Undertake a creative and experimental production accompanied by a dissertation or report as your final major project. Choose from different ratios of practical to written work and define your own digital practice, exploring your individual interests. You’ll also benefit from having two allocated project supervisors.

Core modules
-DAT701 Invisible Architecture
-DAT702 Synthesis
-DAT703 Project/Dissertation

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