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This studio based program develops your arts practice through the expressive world of creative computation. It provides you with the historical foundations, frameworks and critical skills to produce a series of projects for public exhibition. Read more
This studio based program develops your arts practice through the expressive world of creative computation. It provides you with the historical foundations, frameworks and critical skills to produce a series of projects for public exhibition. It is delivered by Computing with contributions from the Centre for Cultural Studies- http://www.gold.ac.uk/pg/mfa-computational-arts/

What is computational art?

Computation consists of all the changes brought about by digital technology. Art is an open set of ways of acting inventively in culture. Mixing the two together in a systematic way gives us computational art. This is a very open field, and one that is set to expand enormously in the coming years. It is where the most exciting developments in technology and in culture can already be found. This degree will place you in the middle of this fast-evolving context.

Follow the links in the student profiles section for work produced by our graduates

What will I learn?

This degree develops your arts practice through the expressive world of creative computation. Over a two years (full-time) or four years (part-time) you will develop your artistic work and thinking through the challenge of developing a series of projects for public exhibition which will explore the technological and cultural ramifications of computation.

You will learn the fundamentals of programming and how to apply this knowledge expressively. You will work with popular open source programming environments such as Processing, OpenFrameworks, P5.js and Arduino, and will learn how to program in languages such as Java, Javascript and C++.

Since computational artworks don’t necessarily involve computers and screens, we also encourage students to produce works across a diverse range of media. Supported by studio technicians in state-of-the-art facilities, our students are producing works using tools such as 3D printers, laser cutters, robotics, wearable technologies, paint, sculpture and textiles.

You will also study contextual modules on computational art and the socio-political effects of technology. Modules in the Centre for Cultural Studies provide students with the historical foundations, frameworks, critical skills and confidence to express their ideas effectively. You will have the opportunity to learn the cultural histories of technology, to reflect on computation in terms of its wider cultural effects, and to understand the way in which art provides rigorous ways of thinking.

Through our masterclass series, we regularly invite world-class artists and curators to explain their work and engage in critical dialogue with the students. This allows you to develop a wider understanding of the contemporary art scene and how your work sits within the professional art world.

Contact the department

If you have specific questions about the degree, contact Theo Papatheodorou.

Modules & Structure

Year 1 shares the same core learning as our MA in Computational Arts programme:

Programming for Artists 1- 15 credits
Programming for Artists 2- 15 credits
Workshops in Creative Coding 1- 15 credits
Final Project in Computational Arts- 60 credits
Physical Computing
Interactive Media Critical Theory- 15 or 30 credits
Physical Computing: Arduino and Related Technologies- 30 credits

In Year 2 you will study the following:

Studio Practice- 120 credits
Computational Arts Critical Studies- 60 credits

Assessment

In Year 2 you will be assessed by: self-evaluation report of 2,500 words; essay of up to 6,000 words; viva voce; exhibition of final work.

Skills & Careers

The programme will equip you with a broad training in the use of creative computing systems that are currently most important in artistic, design and cultural practices and the creative industries, as well as technologies that are yet to emerge.

Funding

Please visit http://www.gold.ac.uk/pg/fees-funding/ for details.

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This degree develops your arts practice through the expressive world of creative computation. It provides you with the historical foundations, frameworks and critical skills to produce a series of projects for public exhibition. Read more
This degree develops your arts practice through the expressive world of creative computation. It provides you with the historical foundations, frameworks and critical skills to produce a series of projects for public exhibition. It is delivered by Computing with contributions from the Centre for Cultural Studies- http://www.gold.ac.uk/pg/ma-computational-arts/

What is computational art?

Computation consists of all the changes brought about by digital technology. Art is an open set of ways of acting inventively in culture. Mixing the two together in a systematic way gives us computational art. This is a very open field, and one that is set to expand enormously in the coming years. It is where the most exciting developments in technology and in culture can already be found. This degree will place you in the middle of this fast-evolving context.

Follow the links in the student profiles section for work produced by our graduates.

What will I learn?

This degree develops your arts practice through the expressive world of creative computation. Over a year (full-time) or two years (part-time) you will develop your artistic work and thinking through the challenge of developing a series of projects for public exhibition which will explore the technological and cultural ramifications of computation.

You will learn the fundamentals of programming and how to apply this knowledge expressively. You will work with popular open source programming environments such as Processing, OpenFrameworks, P5.js and Arduino, and will learn how to program in languages such as Java, Javascript and C++.

Since computational artworks don’t necessarily involve computers and screens, we also encourage students to produce works across a diverse range of media. Supported by studio technicians in state-of-the-art facilities, our students are producing works using tools such as 3D printers, laser cutters, robotics, wearable technologies, paint, sculpture and textiles.

You will also study contextual modules on computational art and the socio-political effects of technology. Modules in the Centre for Cultural Studies provide students with the historical foundations, frameworks, critical skills and confidence to express their ideas effectively. You will have the opportunity to learn the cultural histories of technology, to reflect on computation in terms of its wider cultural effects, and to understand the way in which art provides rigorous ways of thinking.

Through our masterclass series, we regularly invite world-class artists and curators to explain their work and engage in critical dialogue with the students. This allows you to develop a wider understanding of the contemporary art scene and how your work sits within the professional art world.

Contact the department

If you have specific questions about the degree, contact Theo Papatheodorou.

Modules

Programming for Artists 1- 15 credits
Programming for Artists 2- 15 credits
Workshops in Creative Coding 1- 15 credits
Final Project in Computational Arts- 60 credits
Physical Computing- N/A

Funding

Please visit http://www.gold.ac.uk/pg/fees-funding/ for details.

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The MSc Computing and Information Systems is designed for those wishing to pursue a career in industry related to developing complex information systems, processing of enterprise data and controlling business processes to guarantee usability, security, manageability and quality of information services according to the modern standards of the cyber age. Read more
The MSc Computing and Information Systems is designed for those wishing to pursue a career in industry related to developing complex information systems, processing of enterprise data and controlling business processes to guarantee usability, security, manageability and quality of information services according to the modern standards of the cyber age. The focus of the course is on the three recent movements within IT industry: Cloud Computing, Big Data and Internet of Things. The focus of the course is on the three recent movements within IT industry: cloud computing, big data and the internet of things.

More about this course

The course will be based on development tools and software technologies for data, system and service development, Cloud Computing, Big Data, Internet of Things and Information Security. It will also make use of new technologies for integration of embedded devices such as Arduino and Raspberry. Students will be able to choose options from Mobile application development, cybercrime and security, data and visualisation or work related learning before embarking on the project.

The course provides preparation and training which encourages students seeking positions within the financial, retail and entertainment sectors. It incorporates materials for professional training, which prepare you for professional certification in Oracle SQL, Java Enterprise and Hortonworks Data Platform.

The extensive collaboration between the School of Computing and industries in London resulted in numerous Knowledge Transfer Partnerships and Consultancy Projects. These won a number of national awards and made London Met graduates renowned for their high starting salaries. Due to the high demand for specialists in this area, students on the course can rely on help in finding jobs both in the numerous high-tech startups as well as big financial organisations in the City of London.

A range of assessment methods is employed throughout the course:
-Case study reports and presentations
-Computer laboratory workshops
-Individual and group coursework
-Unseen examinations
-In class tests
-Individual vivas

The method of assessment for each module is clearly described in the individual module guide which is made available to the students at the start of the semester. Every module has dedicated website providing students with comprehensive learning/teaching material including workshop exercises. Module leaders use this site regularly to communicate with their students including guidelines on how prepare for assessment, supporting materials, and general feedback.

Professional accreditation

This course is not currently accredited, however, students who wish to pursue professional certification will be assisted to sit the certification exams in Databases, Java Enterprise and Apache Hadoop by Oracle and Hortonworks.

Modular structure

The course has a September start with three semesters spread over one academic year. Each semester is 60 credits with the final semester dedicated to your dissertation.

Indicative core modules:
-Information Systems Development (20 credits)
-Enterprise Software Components and Systems Development (20 credits)
-Information Security (20 credits)
-Datawarehousing and Big Data (20 credits)
-Cloud Computing and Internet of Things (20 credits)
-MSc Project (60 credits)

Indicative optional modules, choose one from:
-Mobile Applications Design and Development (20 credits)
-Cyber Crime and Security (20 credits)
-Data Analysis and Visualisation (20 credits)

Detailed information about the structure and content of the course is provided in the course handbook which will be made available to the students at the start of the course.

After the course

The employment market has an abundance of posts that require skills in the three key areas of this course - Ccloud computing, big data and internet of things. There are many exciting employment opportunities available, including:
-Enterprise Component Developer and System Integrator
-Data Warehouse and Big Data Manager
-Embedded and Mobile Devices Programmer
-Network Security and Cyber Security Consultant

Additionally, the course provides skills for seeking more traditional, but high demand industry roles:
-Software Engineer
-Internet Programmer
-System Programmer
-Database Administrator
-System Administrator

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Develop your technical knowledge, shape your ideas and concepts and gain a blend of creative and programming skills highly sought after in industry. Read more
Develop your technical knowledge, shape your ideas and concepts and gain a blend of creative and programming skills highly sought after in industry.

This course will equip you with creative prototyping and programming skills for design. You’ll use software and hardware to respond to a range of design briefs dealing with human interaction in spaces and through objects and interfaces.

You’ll learn combined technical and creative skills and have the opportunity to shape your own ideas, concepts and theories through a self-directed major project, informed by design research and critical enquiry.

This course has a strong studio culture and is taught in a multidisciplinary space within a suite of post-graduate design courses where you’ll gain skills and knowledge highly sought after in industry.

See the website http://www.napier.ac.uk/en/Courses/MA--MDes-Interaction-Design-Postgraduate-FullTime

What you'll learn

In specialist prototyping modules you’ll develop specific skills and knowledge in Arduino and other forms of prototyping, which will inform and enable highly developed 3D outcomes in your self-directed major project. Working with specialist tutors, the major project allows you to model and develop design outcomes for human interactions.

Collaboration with practitioners from other areas is encouraged. You have the option of taking an MA or MDes award, depending on whether you complete a dissertation or design project report in your final trimester.

We have a strong studio culture supported by our multidisciplinary staff team of academics and industry based practitioners. You’ll develop creative, professional, strategic and contextual knowledge and skills and apply design thinking to a range of creative outcomes.

Modules

• Design Research Methods
• Sketching in Hardware & Software
• 3D Prototyping or Exhibition Design
• Major Design Project
• Light Art & Projection or Digital Creative
• For MDes Degree - Design Project Report
• For MA Degree - Design Dissertation

Study modules mentioned above are indicative only. Some changes may occur between now and the time that you study.

Careers

You’ll gain a rare blend of creative and programming skills which are highly sought after in industry. With a physical and digital portfolio demonstrating industry-ready skills, graduates can apply for design jobs, freelance work or establish entrepreneurial ventures.

You may also continue to study to MPhil or PhD level.

How to apply

http://www.napier.ac.uk/study-with-us/postgraduate/how-to-apply

SAAS Funding

Nothing should get in the way of furthering your education. Student Awards Agency Scotland (SAAS) awards funding for postgraduate courses, and could provide the help you need to continue your studies. Find out more: http://www.napier.ac.uk/study-with-us/postgraduate/fees-and-funding/saas-funded-courses

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Explore the design of products through physical and virtual modelling. Develop creative skills, technical knowledge and apply design thinking to a range of projects. Read more
Explore the design of products through physical and virtual modelling. Develop creative skills, technical knowledge and apply design thinking to a range of projects.

This course explores new and emerging methods for rapid prototyping, digital crafts and the repatriation of manufacture.

You’ll use old and new technologies for the virtual and physical modelling and testing of design ideas. With highly creative projects you’ll employ design prototyping and fabrication methods for various scales of production, critically informed by design research methods.

You’ll have the opportunity to shape your own ideas, concepts and theories through a self-directed major project, informed by design research and critical enquiry.

See the website http://www.napier.ac.uk/en/Courses/MA--MDes-Product-Design-Prototyping-Postgraduate-FullTime

What you'll learn

Research led and critically informed, this course encourages a process of re-thinking the form and function of prevailing design practice. Through applied research you’ll engage with speculative design provocations that test ideas through motifs, messages, signs, symbols and interventions.

In specialist prototyping modules you’ll develop specific skills and knowledge in CNC milling, laser cutting, 3D printing, digital crafts and Arduino (electronic prototyping), which will inform and enable highly developed 3D outcomes in your self-directed major project.

Collaboration with practitioners from other areas is encouraged.

You have the option of taking an MA or MDes award, depending on whether you complete a dissertation or design project report in your final trimester.

We have a strong studio culture supported by our multidisciplinary staff team of academics and industry based practitioners. You’ll develop creative, professional, strategic and contextual knowledge and skills and apply design thinking to a range of creative outcomes.

Modules

• Design Research Methods
• Sketching in Hardware & Software
• 3D Prototyping
• Design Management
• Major Design Project
• For MDes Degree - Design Project Report
• For MA Degree - Design Dissertation

Study modules mentioned above are indicative only. Some changes may occur between now and the time that you study.

Careers

The repatriation of manufacture is a key theme in promoting the creative economy of Scotland and Europe. The UK is a global leader in the design industry and many of our graduates have gone on to work in leading design consultancies or have set up their own businesses.

With a physical and digital/online portfolio demonstrating industry-ready skills, graduates can apply for design jobs, freelance work or establish entrepreneurial ventures.

You may also continue to study to MPhil or PhD level.

How to apply

http://www.napier.ac.uk/study-with-us/postgraduate/how-to-apply

SAAS Funding

Nothing should get in the way of furthering your education. Student Awards Agency Scotland (SAAS) awards funding for postgraduate courses, and could provide the help you need to continue your studies. Find out more: http://www.napier.ac.uk/study-with-us/postgraduate/fees-and-funding/saas-funded-courses

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The first month will be dedicated to introduce the students to the skills of the job, including 3d modeling, digital fabrication, Arduino technology, and principles of environmental strategies. Read more
The first month will be dedicated to introduce the students to the skills of the job, including 3d modeling, digital fabrication, Arduino technology, and principles of environmental strategies. From the second month, and through the next 11 months, the students will work on a challenging thesis project that will be presented to a public audience at the end of the Master. During this phase, a series of activities (theoretical lectures, seminars, design workshops, conferences, construction workshops) will disseminate knowledge and stimulate the students on the topics of Green Energies Design Strategies, Smart Technologies for the Built Environment, Design rating systems and certifications, Big Data, Urban Sharing. All the input coming from these activities will be embedded in the students design work to develop a compelling thesis project.

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