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Masters Degrees (Anime)

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Our MA in Culture Industry will allow you to explore the interface between contemporary economics and culture, from the scale of a start-up or artwork to that of governmental policy, a city, or the global marketplace. Read more
Our MA in Culture Industry will allow you to explore the interface between contemporary economics and culture, from the scale of a start-up or artwork to that of governmental policy, a city, or the global marketplace.

Taking full advantage of the UK’s leading role in the creative industries, and London’s status as a world city, this course creates opportunities for you to:

- make projects
- go on field trips
- do placements
- carry out academic learning and research
- meet leading creative practitioners and theorists
This will give you first-hand experience of the fast moving creative economy.

Engage with the cultural sector

Within the accelerated climate of digital networks and globalisation, the forms and behaviour of culture are mutating, converting the workshop into the handheld device and the cinema and gallery into the bedroom. This course is aimed at creative practitioners, entrepreneurs and theorists wanting to experiment with these changes, and set them into a historically and discursively rich framework.

Through participant observation, critical theory, and playful experiment, the course will not just prepare you for a career in the cultural sector, but help you to engage with it imaginatively, critically and tactically.

Placements

Placements are student-led and supported by the research and organisational network of the course leaders. Students on the MA in Culture Industry have undertaken placements at the BBC, Stephen Graham Gallery, White Cube gallery, SHAPE Arts, Chinatown Oral History Project, Maximum Rock n Roll, the British Council, Black Dog Publishing, Resonance FM, Glasgow Biennale, London Architecture Week, Glastonbury Festival, London Film Festival, the British Museum, South Bank Centre, Grizedale Arts, the Japan Foundation, the London Anime and Gaming Con, and Sound and Music.

Students' projects

Our students’ projects are very diverse, and have included exhibitions, publications, websites, photographic projects, market stalls, travel guides, films, novels, app prototypes, ethnographies, and community resource projects.

Read less
Our MA in Culture Industry will allow you to explore the interface between contemporary economics and culture, from the scale of a start-up or artwork to that of governmental policy, a city, or the global marketplace. Read more
Our MA in Culture Industry will allow you to explore the interface between contemporary economics and culture, from the scale of a start-up or artwork to that of governmental policy, a city, or the global marketplace.

Taking full advantage of the UK’s leading role in the creative industries, and London’s status as a world city, this course creates opportunities for you to:

- make projects
- go on field trips
- do placements
- carry out academic learning and research
- meet leading creative practitioners and theorists
This will give you first-hand experience of the fast moving creative economy.

Engage with the cultural sector

Within the accelerated climate of digital networks and globalisation, the forms and behaviour of culture are mutating, converting the workshop into the handheld device and the cinema and gallery into the bedroom. This course is aimed at creative practitioners, entrepreneurs and theorists wanting to experiment with these changes, and set them into a historically and discursively rich framework.

Through participant observation, critical theory, and playful experiment, the course will not just prepare you for a career in the cultural sector, but help you to engage with it imaginatively, critically and tactically.

Placements

Placements are student-led and supported by the research and organisational network of the course leaders. Students on the MA in Culture Industry have undertaken placements at the BBC, Stephen Graham Gallery, White Cube gallery, SHAPE Arts, Chinatown Oral History Project, Maximum Rock n Roll, the British Council, Black Dog Publishing, Resonance FM, Glasgow Biennale, London Architecture Week, Glastonbury Festival, London Film Festival, the British Museum, South Bank Centre, Grizedale Arts, the Japan Foundation, the London Anime and Gaming Con, and Sound and Music.

Students' projects

Our students’ projects are very diverse, and have included exhibitions, publications, websites, photographic projects, market stalls, travel guides, films, novels, app prototypes, ethnographies, and community resource projects.

Read less

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