The MA Animation Production sees observation, drawing and an understanding of the traditional principles of animation as fundamental, but these are critically contextualised in relation to technology, history, theory and professional/studio practice.
The overriding objective is to enable all of our Animation students to see yourselves as part of a ‘community of practice’ (that includes research and critique, and the building of a ‘production culture’), existing not as atomised students ‘doing their own thing’, but as part of a meaningful whole.
The overall aim of our course is to enable you to pursue your interests and specialism – whether 2D/drawn, CG, stop motion or other forms of animation – and produce excellent work that synthesises the ‘strands’ of theory, practice and professionalism.
AUB Animation has achieved alumni success with our graduates going on to work at Aardman, Framestore, Pixar, EA Games and the Moving Picture Company and many other companies. Our BA films have won awards and recognition in the British Animation Awards and Royal Television Society Awards and at festivals around the world. We are proud of the network of AUB graduates who are now employed in Animation – many of whom return to talk to current students.
A number of graduate films are linked to below or can be found on our course gallery
Our studios work in a way that mirrors industry with students working together in a high energy atmosphere.
Our state-of-the-art animation studios provide students with an individual workstation and light box. The course has its own computer suite with specialist software.
12 Field light boxes | Rostrum cameras | Dell Workstations | Stop Motion booths | Linetesting workstations | Wacom Intuos 4/5 | Wacom Cintiq workstation monitors | Professional lighting Set (Dedo/Kino Flo) | Canon 650D HD/SD Stills Cameras + sundries | Motion control rig | High Speed A3 sheet feed scanners integrated into Harmony | A3 Epson GT-2000 scanners | 24TB Isilon IQ 6000 Clustered Storage | Renderfarm running PipelineFx Qube 6.4 integrated into Maya
You’ll also have access to the following:
Online Avid Symphony Nitris DX Edit Suite | Avid Teaching Lab + 16 Workstations for Media Composer & ProTools | Avid Unity ISIS 32TB Server to all Edit Suites | 3 Avid ProTools Edit Suites + Audio Control Surfaces | Sound recording booths
Toon Boom Harmony | Adobe Creative Master Suite 6 | Autodesk Maya | Stop Motion Pro | Toon Boom Pencil Check Pro | Toon Boom Story Board Pro | Nuke | Mari | Zbrush | Extensive library of software tutorial DVDs | DVD/Blu-ray film library
The Animation programme is a world leader in practice and research, with a commitment to broadening the understanding of our complex discipline. Established over 30 years ago, the programme has an international reputation that places it at the forefront of the discipline. Within the programme there are three distinct pathways: Documentary Animation, Experimental Animation and Narrative Animation, one of which students select as part of their application.
The programme’s location within a visually sophisticated, multidisciplinary art and design school, rather than a film school, is crucial in the development of creative and critical thinking, research skills and expanded discipline expertise that’s applied to ideas, styles, genres and technological approaches. Both the MA and research degrees attract artists and makers from a broad background of disciplines: science, maths, architecture, literature, art history, computing and fine art, as well as communication.
We offer a unique learning and teaching environment, developing the creativity and skills required in an age of rapid cultural and technological change. Our students contribute to this expanding and maturing field of moving image, with core skills centred around directing, narrative and production. We offer an exceptionally stimulating multidisciplinary environment, complemented by the College’s award-winning programmes in art and design. The curriculum allows students to explore the creative slip between diverse forms of moving image: animation, documentary, fiction, process and interactivity. Through innovative, practical research and an understanding of different contexts, traditions and histories, students learn through a potent combination of workshops, lectures and tutorials, while developing their own practice, individually and collaboratively.
Leading practitioners on the programme bring a wide range of practice and research, their excellence of teaching supported by a wide variety of visiting established filmmakers/artists of international reputation. Recent visiting artists have included Stephen Quay, Suzan Pitt, David O’Reilly, John Smith, Nina Sabnani, Hiraki Sawa, Peter Blegvad, Asif Kapadia, Philip Hunt, Nick Park and Jonathan Hodgson.
The Animation programme has a world-leading research environment, attracting funding from, among others, the Arts & Humanities Research Council, the Wellcome Trust, and the Medical Research Council.
Students are encouraged to develop a critical discourse around their subject, as well as building on and challenging notions within their own personal areas of interest or specialism. The programme has an ongoing relationship with the most successful and innovative sectors of the UK animation industry – Blink, Nexus, Studio AKA, Passion Pictures and Hornet – which allows students’ work to be placed within a wider professional context.
The programme offers excellent facilities supported by knowledgeable technical staff, including shooting studios for stop-frame/green screen, sound recording/mixing, digital and film cameras/editing, Cintiqs and an individual desk space for each student in mixed studios within the School of Communication.
The MA programme and research degrees offer a holistic environment that prepares animation artists for a number of roles within gallery- and industry-based animated filmmaking, and provides innovators to the animation professions.
Current students and graduates continue to have a ‘real-world’ impact on animation, pushing the forefront of the practice and producing innovative and highly accomplished work. Much of this has been demonstrated through the accolades bestowed on the programme, as well as by individual student achievement through winning awards such as 5 BAFTAs, the Royal Television Society, the Adobe Achievement Award, and Jerwood Moving Image Drawing Prizes. Exhibitions in museums and galleries worldwide, together with film screenings at festivals and broadcast licenses with television and Internet channels, allow students to increases their professional profile.
Our MA Animation course builds on our long history of providing highly regarded animation education at UCA Farnham, and will provide you with a strong interdisciplinary approach to the animated form. We offer a dynamic environment in which you'll be able to engage with the animated form in traditional 2D and 3D stop motion, as well as the theoretical aspects of the discipline.
This course attracts students from around the world and has a rich cultural mix. You'll approach animation as a broad discipline and be encouraged to engage with experimental and speculative approaches to making through a range of projects, which will culminate in the production of a high quality animated film.
MA Animation at our Farnham campus has a long history of nurturing creative, innovative and challenging animators and has an incomparable alumni. This course will support you in developing practical skills while fostering a high standard of diverse critical approaches.
On this course you'll be encouraged to take risks, explore and develop your interests, and exchange, debate and discuss your ideas. You'll be expected to produce original and exciting films during your time with us, and explore the wide range of creative possibilities of frame-by -frame filmmaking. We'll encourage you to be open to these possibilities and to develop new skills, as well as building on your existing ones.
Your studies will be supported by internationally renowned staff on a course that is proud to have no house style. We'll encourage you to explore your own natural inclinations - whether narrative, experimental, documentary or fiction. This will enable you to establish yourself as a rounded professional who can formulate ideas in a sophisticated framework.
Our course uses a wide range of technical resources that cover the whole spectrum of contemporary animation practice, from traditional drawn and stop motion animation to the latest digitally generated imagery.
Part-time students are normally taught on a Wednesday but sometimes field trips, study visits or other events take place on other days of the week. You should check before enrolling if you have concerns about the days your course will be taught on.
Our course actively encourages you to gain industry experience through a wide variety of approaches. These include work experience, internships, studio visits, commissions and competitions and entry into major film festivals.
We've built an extensive network of industry connections, giving us access to high-profile visiting lecturers, and to commissions, competitions and exciting work placement opportunities.
Our industry links include:
-Mackinnon & Saunders
Animation is one of the most significant and rapidly expanding media fields. An enormous range of career opportunities exist in animation. These range from the traditional techniques of animation storytelling, drawn to model and CGI animation.
Typical careers in the industry include:
-Animators (in commercials, films, broadcast, online media and games)
As one of the pre-eminent animation courses in the world, our sought after alumni have landed many exciting, high-profile roles across the industry - including positions as:
Visit our Postgraduate Virtual Media Space to find out more about our courses, see what it's like to study at UCA and gain access to our campus virtual tours.
On this course you will experience a broad range of skills and techniques relating to a range of different areas within the animation and digital effects industries before choosing a specific area to specialise in. You then develop your skills and knowledge in that chosen area to become a multi-talented animation and digital effects artist.
You are supported in the production of creatively driven work to a professional standard and encouraged to challenge boundaries and think in original ways. You develop intellectual and critical approaches to creative tasks and production processes in animation and digital effects. The course provides an environment where you are enabled to work flexibly and independently within the diverse media industries.
We have up-to-date industry standard animation and digital compositing software and facilities allowing you to build your professional skill set throughout the course. You develop practical and conceptual skills in animation production through real world scenarios. You make and complete animations and digital effects to a high professional standard and develop a portfolio of work that showcases your skills to future employers.
Postgraduate certificate modules
Postgraduate diploma CORE modules
Postgraduate diploma OPTION modules
Careers exist in filmmaking professions, where everything from set designing to cinematography now involves or is entirely completed by computer-generated images, animation and digital compositing – all techniques you can develop on this course.
Continuing expansion of this area offers exciting and challenging career opportunities in • film and television production • game development • motion graphics • web content creation.
You are special, and we know you have thought hard about this decision. We have created a course we are proud to offer graduates like yourself who feel they need more time to develop their specialist portfolio, or to direct ‘that’ film. But most of all, we know that when you graduated from your BA you felt like it was the beginning… not the end.
When designing our animation courses we spent a lot of time in the development stages discussing our ideas with industry creatives, graduates and students. As a result, the Animation team has developed a unique and ground-breaking philosophy that affects everything we do: ‘CREATIVE EMPLOYABLE THINKERS’: The idea is simple, everything you do on this course will be aimed at you becoming a Creative Employable Thinker. Every module you study, every grade you receive, all the feedback you get will be based around the central aim of you becoming a Creative Employable Thinker.
This MA in Animation will help you advance the skills you already have and develop the skills you aspire to gain.
There are many careers within the Animation industries, so we have designed a curriculum that allows you to mould your experience to suit your needs. We will encourage you to explore and develop in the creative areas you are most passionate about, allowing you to specialise in single production area such as (but not limited to): storyboarding, directing, concept art, character design, script writing etc.
We believe that no two creative people are the same, so we encourage you to follow your instincts and identify your personal creative potential.
Modules and Assessment
You will take part in both formative and summative assessments. Formative assessments provide feedback on work in progress; this is done during in weekly sessions, as well as in writing throughout the course.
You will use blogging to document your research, progress, learning, reflections and thinking. The blogs are a useful tool within the formative and summative assessment processes and will help you develop your professional voice.
Summative assessment is given as the final grade which a rigorous procedure often involving two or more members of staff, students work is examined in accordance to the Module Learning Outcomes and Assessment Criteria which is stipulated on the Assessment Brief (given at the beginning of each Semester).
The resources and equipment in Animation fully support the aspiration for high end productions to be created. You are encouraged to work to industry standard and aspire to award winning animations.
Typical career opportunities open to graduates include:
Motion graphics artist, character animator, character designers, concept artists, art directors, feature/shorts/commercial directors, 2D digital animator, 2D drawn animator, 3D digital animator, stop motion animator, animation supervisor, animation producer, production manager, production assistant, CG modeller, compositor, digital painter, rigger (2D or 3D), editor, model maker, set builder, layout artist (digital or analogue), lighter, match move artist, rotoscope artist, VFX artist, SFX artist, storyboard artist, scriptwriter.
Staff at Wolverhampton are always happy to advise on and discuss your career ambitions.