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Masters Degrees (Accessibility)

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Inclusive Design advances accessibility, and encompasses the full range of human diversity including ability, language, culture, gender and age. Read more
Inclusive Design advances accessibility, and encompasses the full range of human diversity including ability, language, culture, gender and age. Inclusive Design recognizes that we aren’t all the same. Design must be usable, flexible, and customizable among other qualities to be truly inclusive. From policies, customer service, infrastructure, technology, buildings to everyday products—we can design so that everyone can be accommodated and included.

MASTER OF DESIGN IN INCLUSIVE DESIGN

This program is primarily delivered through an online technology and learning system. It is the only one of its kind in Canada. We offer you the opportunity to become uniquely qualified as a global leader in the growing field of inclusive design.

You will learn to think differently and aim to break through societal barriers to address the growing demand for access and inclusion

The program benefits from accomplished faculty engaged with multi-disciplinary research and design practices, and you will bring valuable and diverse insights from your own educational and professional experiences, to both study and research projects.

You will explore equity and access issues through the lens of design thinking, leveraged by the application of inclusive digital technologies

The program prepares graduates for doctoral programs or advanced careers in:

Digital Media and ICT Systems
Public Sector Policy and Administration
Design for Built Environments
Arts and Culture
Healthcare sector
Graphic and Communication Design.

PROGRAM DELIVERY

The program accommodates the needs of working professionals and international students. The full-time two-year program includes:

Two-week, on-campus, residential intensives in both the first and second year of the program
Seminar courses delivered in a highly interactive online format throughout the year
A major research project in the second year of the program that will position you at the leading edge of inclusive design thinking
Colloquium session in second year, open to the public
A culminating festival and graduate symposium

You will co-create your pathway through the program with opportunities for elective courses in both the first and second year of the program

Seminar courses are delivered through both online and face-to-face sessions that support students learning both remotely and on campus. Coursework includes group projects, online discussion forums, and contribution from guest experts and leading innovators in the field of inclusive design. Research positions and assistantships are available throughout the program as opportunities arise with the Inclusive Design Research Centre, and both private and public sector funded projects.

All courses and class materials are accessible and assistance is available for students with English as a second language, and for those experiencing other challenges for learning and coursework.

Intensive on-campus ‘residencies’, consist of two full courses, and take place in each of the two summer terms. Students are required to attend these classes and activities on campus at OCAD University in Toronto.

Program Objectives

You will learn the systems and methodologies to tackle equity and diversity issues facing contemporary society

You will graduate with advanced skills, insights and resourcefulness to lead the critical transitions and meet rising demand for inclusive design practices globally

You will be equipped to excel in evolving professional fields including digital media, ICT, health, education, government and other public and private sector fields

You will contribute to meeting legal and policy commitments for accessibility, equity, diversity and inclusion at local, national and global levels.

The Accessibility for Ontarians with Disabilities Act (AODA) has legislated an accessible Ontario, Canada by 2025 which means inclusive design is fast becoming an essential skill for every business and organization in Ontario.

You will be joining the practice and research communities devoted to the design systems for diversity and accessibility

You will be prepared for doctoral programs to further leading-edge research advancing knowledge of inclusive design across many sectors and professional fields

You will have access and engagement with the renowned Inclusive Design Research Centre (IDRC) at OCAD U. This research and development centre hosts an international community of developers, designers, researchers, advocates, and volunteers working together to ensure that emerging digital and information technology and practices are designed inclusively, and equitably.

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This course is designed to meet the existing and continuing demand for experts in e-Inclusion. This course will facilitate an interdisciplinary approach to e-Inclusion/Design for All in ICT. Read more
This course is designed to meet the existing and continuing demand for experts in e-Inclusion. This course will facilitate an interdisciplinary approach to e-Inclusion/Design for All in ICT.

Professional Practice and Work Based Learning Studies qualifications are specially designed for those that want to develop their expertise within their current profession. The Design for Diversity in ICT course is intended to meet the needs of all ICT professionals and accessibility experts who wish to broaden their experience and gain recognition for their skills and expertise. The course is designed to meet the needs of free-lance consultants, the increasing number of companies who champion digital inclusion and usability and accessibility experts.

This course is vital in developing the right solutions to tackle the last third of the population who are missing out on direct benefits e.g. computers and the Internet, mobile phones, personal digital assistants (PDAs) and digital TV, and indirect benefits e.g. where greater use of digital technology to plan, design and deliver services leads to significant improvements in service planning, design and delivery, particularly to address the needs of disadvantaged groups and individuals.

The course aims to enable students to have the relevant knowledge, personal and professional skills & competencies to design, understand, evaluate and manage a wide range of ICT systems, products and services that adhere to the principles of social inclusion and to understand the ethical and political underpinnings for this work.

The course is run with the support of the Institute of Work-Based Learning.

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The MBA program provides students with the relevant skills and knowledge to move their careers forward in an increasingly competitive global environment. Read more

Managerial Development

The MBA program provides students with the relevant skills and knowledge to move their careers forward in an increasingly competitive global environment. Leverage real-time learning for immediate application of knowledge to the work-place.

Accessibility & Flexibility

The program is uniquely designed and delivered by world-class faculty who know the strengths, and not just the name of their students. Leading-edge interactive technology provides students with unparalleled flexibility and accessibility.

Networking

The diversity of an international cohort provides an invaluable opportunity for students to network with others within and across industries. Join a global alumni network for professional and personal advancement.

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Why study at Roehampton. A professionally-oriented course offering students a wide range of contacts in industry in the UK and abroad. Read more

Why study at Roehampton

  • A professionally-oriented course offering students a wide range of contacts in industry in the UK and abroad.
  • A flexible course that allows students the option to either develop a range of translation skills or focus particularly on those they wish to pursue.
  • The course is part of the European Masters in Translation network, recognised by the European Commission as a course of excellence and can lead to further opportunities in doctoral research.
  • Roehampton is ranked best modern university in London (Complete University Guide 2018) and the most research-intensive modern university in the UK (Research Excellence Framework 2014).

Course summary

The MA in Audiovisual Translation is an internationally leading course in its field, recognised by the European Commission as a European Masters in Translation.

This international leading programme addresses the growing demand for translators with skills in translating audiovisual texts. It covers a range of areas, including subtitling, accessibility (subtitling for the deaf and hard of hearing, audio description and live subtitling), multimedia localisation, dubbing and voice-over for films. The programme is open to bilingual students wishing to work between different languages, but it also welcomes monolingual English-speaking students.

This programme places significant emphasis on accessibility in the media and offers a grounding in translation theory and research methods. Through your work with dedicated software and high-tech industry-standard equipment, you will equip yourself with the skills necessary to enter the professional market and the knowledge to pursue further research in this field.

You will be taught by staff who are experts in their field and influence the policies of organisations such as OFCOM. They will bring their professional experience into the classroom, meaning you will always be benefiting from the most up-to -date research and practice.

Roehampton’s location in London means you are ideally situated, as the city has established itself as one of the main centres for translation in the world. Work placements opportunities are also available on the course; in addition to putting the skills you have learnt on the course into practice, you'll also learn valuable new ones, build a strong CV and make vital industry contacts.

Content

This course covers the theoretical and the practical aspects of audiovisual translation. During the course you will address the main theoretical issues shaping translation today and understand how these theories relate to the practice of translation. You will also explore the broad range of approaches to translation, including, but not limited to: linguistic, socio-linguistic, cultural, cognitive, descriptive, gender and postcolonial. You will also gain the practical skills of translation you will require for a career fit for the 21st century. You will learn how to subtitle, to translate for dubbing and voiceover, and/or to provide captioning for the deaf and the hard-of-hearing.

IT skills are central to a translator's work, so we offer a module on ‘Translation Tools’ that will familiarise you with some of the tools you will be using in your professional life. These include terminology databases, translation memory tools, and other computer assisted translation systems.

Other optional modules currently include ‘The Localisation of Video Games’, where you will examine the principles and practices of localisation in the area of multimedia interactive entertainment software. You will gain the practical experience of working with the various types of materials that make up the localisation process, including in-game, user interface, interactive subtitles, online help, voice-over, manuals, packaging, graphics files and official websites.

You will complete your MA with a dissertation, which allows you to apply your understanding, knowledge, analytical, conceptual and personal skills to an in-depth investigation of a translation-related topic.

Modules

Compulsory modules (MA & PGD)

  • Translation Theory and Practice Module code: AST040L730A 
  • Subtitling: Concepts and Practice Module code: AST040L748A 

Optional modules (MA & PGD)

  • Translation Tools Module code: AST020L734S 
  • Dubbing and Voice-over Module code: AST020L741S
  • Media Access: Audiodescription, Subtitling for the Deaf and Respeaking Module code: AST020L742S
  • Translation Project Module code: AST020L743S
  • Accessible Filmmaking: Theory and Practice Module code: AST020L744
  • The Localisation of Video Games Module code: AST020L747S 
  • Transnational Cinemas from the Multiplex to the Web Module code: FSC020L004S

Compulsory module (MA students only)

  • Dissertation Module code: AST060L775Y

Career options

Students go on to careers in a broad range of media companies and broadcasters, subtitling companies, translation and localisation providers, and production houses with in-house translation teams.

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Develop an innovative approach to planning grounded in theory and lively academic debate, and focused on the knowledge, skills and competencies required for employment in the area. Read more

Develop an innovative approach to planning grounded in theory and lively academic debate, and focused on the knowledge, skills and competencies required for employment in the area.

You base your studies on real life issues and case studies. This allows you to develop the range of skills and competencies to enter into a planning career. The course also allows you to develop your own interests and specialist areas of study. The course provides you with key knowledge and skills for a planning or planning-related career.

It covers topics and issues such as

  • planning practice, profession and ethics
  • planning theory and principles
  • planning policy development and policy evaluation
  • the English and wider approaches to planning
  • climate change and environmental issues and protection
  • transport and infrastructure provision
  • housing planning and development
  • the planning and development process
  • Viability
  • placemaking and design quality
  • design issues including urban design and sustainable design
  • social equity, inclusion and cohesion
  • economic growth and development

The course also enables you to develop key skills for your future career. These are gained through the modules and the assessment approach and include

  • negotiation skills
  • engagement and consultation
  • research skills
  • time and project management
  • self motivation and group working
  • policy evaluation
  • viability and appraisal skills
  • design awareness and design review
  • political and ethical awareness
  • networking and professional presence
  • communication and presentation skills.

The course has been running for over 25 years attracting students from a range of backgrounds including

  • graduates from a range of subjects such as geography, natural and built environment, humanities, scienceand design looking for a professional qualification
  • practitioners in planning and the wider built and natural environment fields who are looking to develop their career
  • people looking for new career or a change of career direction
  • international students from Europe, America and beyond

Professional recognition

This course is accredited by the Royal Town Planning Institute and the Royal Institution of Chartered Surveyors.

Course structure

Core modules

  • Planning theory and context
  • Applied research methods
  • Policy for space and place
  • Sustainable city ecologies
  • Environment and infrastructure
  • Planning and development process
  • Housing and economic development
  • Major project or dissertation

Optional modules

Choose one option module from

  • Comparative European planning
  • Consultancy project

Assessment

Coursework and professional practice focused assignments. 

Employability

You can find opportunities in both private consultancy and public sector planning in planning and related careers including strategic planning and policy development • development implementation and management • environmental protection •infrastructure planning, housing development • regeneration • economic development • heritage and the historic environment • health • transport and accessibility planning.

Planners are also employed across a range of public and private sector bodies in wider roles, for example in wider policy development and in campaign bodies and pressure groups.

As an internationally recognised qualification the course also opens up wider career opportunities in the global job market. 



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The effective use of information technology is vital to industry and commerce. Our course aims to equip you to work professionally within these environments as an information systems specialist. Read more

Why take this course?

The effective use of information technology is vital to industry and commerce. Our course aims to equip you to work professionally within these environments as an information systems specialist.

In particular, it aims to develop reflective academic skills while providing you with the knowledge and technical skills associated with the development and management of information systems and related software and equipment.

What will I experience?

On this course you can:

Apply your skills to real-life practical problems as part of the department’s partnership scheme with local and global organisations
Use our fully equipped multi-platform suites and computer labs to enhance your learning experience
Design and develop your own piece of software, hardware, or network system as part of your final project

What opportunities might it lead to?

This course is designed to firmly establish and develop your skills in computer programming, systems analysis and software development in the context of professional business. All companies and organisations rely on information systems for a number of business processes, and IS specialists can really be the competitive advantage in this area meaning that your employment opportunities will be extensive.

Accredited by BCS, The Chartered Institute for IT for the purposes of partially meeting the academic requirement for registration as a Chartered IT Professional (CITP).

Module Details

Alongside a selection of key compulsory topics, you’ll also undertake a substantial project. This involves in-depth research, where you will apply the skills and knowledge from the taught part of the course to a practical computing problem, usually supplied by local businesses or other external clients.

Here are the units you will study:

Information Systems Development: The unit prepares and enhances skills for industry with specialisation in the areas of the software process, systems design, object-oriented analysis and relational database development. It provides a balance between theoretical and practical elements.

Information Systems Management: This unit introduces students to the project management of IS/IT developments and encourages understanding of the techniques and methods currently used. It is based on monitoring and managing the activities in a project development life cycle, covering estimating and planning techniques, design, implementation and integration, project team building and motivation, configuration management and risk management. The unit requires students to consider project management techniques applicable to the development of current types of information system and to apply these techniques and methods specifically to the task of website development.

Interaction in Computer Systems: This unit introduces interaction with and by computer systems, and the role of computer systems and data communications in network environments. Concepts of Human Computer Interaction (HCI) and ergonomics are introduced to students, and used to analyse and assess interactive systems in terms of accessibility and usability.

Web Development: Website design and development is a central skill for IS professionals. It involves not only a basic understanding of how websites are constructed and served, but also an understanding of how the websites function as part of a user-computer interactive system. This requires a developed understanding both of users and of the information tasks they are trying to perform.

Master's Project: You will undertake either an engineering unit or a study project, during the summer period. The project offers students the opportunity to apply the taught material in the solution of a real-world problem directly related to their course. The engineering project usually involves building a piece of software to solve a problem. An example of the sort of thing you might do would be building an information system to address a specific organisation’s requirements. The study project usually involves undertaking a study of an information systems problem domain. An example of the sort of thing you might do for a study project would be an evaluation of the information systems impact of mobile devices on an organisation.

Programme Assessment

You will be taught using a combination of formal lectures, tutorials and lab sessions. You’ll also be required to spend a significant amount of time in private study, which may involve additional software development or research as appropriate to the topic you are currently studying.

You will encounter a range of assessment styles depending on the content and nature of the unit topic. This can include written assignments, presentations as well as group and individual lab-based assessments. However, the most significant assessment element is the final dissertation, which reports and reflects on your final project.

Student Destinations

On completing this course, you will be all set to enter into a wide variety of careers in the computing industry, progress onto computing research or use computing as an additional skill in support of your principal career. Many of our previous graduates have taken the course with a view to changing career direction, be it as part of an IT company or an IT department of a company or local government organisation.

You can also use the course as a route to an academic career by undertaking research study leading to a PhD, with the aim of eventually becoming a university lecturer or researcher.

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This MA addresses the historical, political, theoretical and ethical issues of applied theatre and develops your ability to contextualise, critique and create. Read more

This MA addresses the historical, political, theoretical and ethical issues of applied theatre and develops your ability to contextualise, critique and create.

Our aim is to prepare students to be collaborative, responsive, imaginative, politically engaged and culturally aware artist practitioners. The course is aimed at newly-emerging practitioners with a background in theatre, education, activism or social change, as well as at more established practitioners who want to reflect, refresh and develop their skills. We actively encourage the sharing of skills and expertise among our multi-national group of students. We prioritise applicants with some experience in the arts, education, activism or social care, and it is rare that we take applicants directly from their first degree.

Together we explore the ways in which theatre and performance is created by diverse groups of people in a variety of community, social and educational settings: in schools or on the streets, in children’s homes and elderly care, in conflict zones, conferences, crèches and youth clubs, pupil referral units and prisons, women’s refuges and refugee centres, hospitals and hostels – anywhere groups of people meet and interact.

What is applied theatre?

Applied theatre is an umbrella term for a range of exciting worldwide performance forms concerned with personal and social change.

The term embracestheatre of the oppressed, community theatre, theatre-in-education, drama in education, theatre for development, prison theatre, intercultural arts, intergenerational arts, theatre in museums, archives and heritage sites, story-telling, reminiscence theatre, conflict resolution. The work often moves across art forms. This is not a definitive list, as it is a field that is dynamic and changing.

The MA considers case studies from the UK and from across the globe. Central to this investigation are: questions of identity; representation; discrimination; health; equality; human rights; opportunity; access; social inclusion/exclusion; participation; ethics; evaluation and documentation; aesthetics and the role of the artist.

Placement and partnerships

The course is structured so that practice and theory constantly respond to one another, through practical classes and seminars. All students undertake a placement in a recognised host organisation where you'll work with experienced practitioners, and learn from the inside how participatory arts organisations function.

We have active partnerships with many companies, and the majority of the tutors, including the convenor, are active artists, with a variety of arts practices in performance, community and social settings.

Modules & structure

Practical workshops

In the autumn term we look at the roots of Applied Theatre in Education, in Social and Political Change, and in Community. Classes include work with Geese Theatre on their use of mask in Prisons, Drama and Theatre in Education techniques with Gail Babb of Talawa Theatre, intergenerational arts practices with Convenor Sue Mayo, and the use of Drama to explore Domestic Violence, with Tender. Throughout this term students are also engaged in skills-sharing sessions in order to pool their knowledge and expertise. 

In the Spring Term Tutor Raj Bhari, from Talk for Change, leads a module on creative approaches to Community Cohesion, Conflict Resolution, and the artist as activist. We have a short festival of art forms, with classes in song, puppetry and dance- and a residency shared with students of the MA in performance making, working across modules with artists of distinction from within the Goldsmith’s staff and beyond.

Throughout the practical sessions we work with students to develop their facilitation, devising,- project planning and management skills with attention to issues such as group dynamics; power and leadership; inclusion; accessibility; equality; conflict; intercultural practice; safe space and the ethics of touch.

In the summer term students design and lead a weekend of workshops for a public audience.

Histories, Theories and Contexts seminars

This contextual strand enables us consider the thinking behind our embodied knowledge. Through a series of seminars, we consider: the development of applied methods from political theatre; radical and celebratory arts; drama and theatre-in-education; community theatre; prison theatre; therapeutic creative practices and the legacy of Augusto Boal. We study the growing body of writing on applied theatre and its practitioners, and theatre theory. We consider local and international case studies; we read, discuss, watch videos and experience live performances.

Complementary Contextual lectures

Students also choose a lecture based Option module from one of the other exciting MA programmes. Previous modules have included, African Theatre, Performance Praxis, Radical Performance, and The Reflecxtive Practitioner. Our students can also take a specialist applied module led by Danny Braverman, on Disability Theatre, examining the scope and radical nature of disability theatre.

Placement

The Convenor, Sue Mayo, supports students to locate and develop a placement in a recognised host organisation. On the placement students further the skills they have practiced on the programme, whilst dealing with the challenges of a professional context. Placement hosts include London Bubble, Magic Me, Resonate. Greenwich & Lewisham Young People's Theatre, Talawa Theatre, Pan-arts, Crisis, Ovalhouse, Green Shoes Arts, The Young Vic, MIND, CEN8, Lewisham Youth Theatre and Spare Tyre.

Professional development

As part of our commitment to student’s employability, we offer up to five workshops covering various areas directly relevant to workplaces where drama may be applied; for example: planning and managing projects, child protection and working with vulnerable adults, ethics, evaluation, setting up a theatre company or working as an independent artist.

Assessment

The MA Applied Theatre has five points of assessment:

  • a 6,000-word essay based on material covered in Term 1
  • a 6,000-word reflective portfolio on the placement
  • a 12,000-word research project/dissertation

These assessments count towards 80% of the final mark.

The remaining 20% is derived from assessment of the two shared complementary/contextual modules, which include Disability Theatre, Performance Praxis, African Theatre, Musical Theatre and Cultural Theory.



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Why study at Roehampton. The programme is taught by academic staff and by experts from the industry who bring their professional experience into the classroom. Read more

Why study at Roehampton

  • The programme is taught by academic staff and by experts from the industry who bring their professional experience into the classroom.
  • The University has a state-of-the-art language lab with cutting-edge translation software including SDL Trados, Swift and WinCAPS.
  • You will have the option to study the localisation of computer games, equipping you to work in one of the UK’s fastest growing industries.
  • Roehampton’s location in London is ideal, as the city has established itself as one of the main centres for translation in the world.
  • Roehampton is ranked best modern university in London (Complete University Guide 2018) and the most research-intensive modern university in the UK (Research Excellence Framework 2014).

Course summary

This programme aims to address the growing demand for translators with skills in translating technical texts.

The programme will familiarise you with the sociocultural, linguistic and technical dimensions that characterise specialised multilingual material. Through working with dedicated software and high-tech industry standard equipment, you will learn the skills you need to enter the professional market and gain the knowledge to pursue further research in this field.

There is a particular emphasis on learning translation tools (in particular SDL Trados) and on localisation, especially for video games. This programme is not limited to specific language pairs. You can work into and out of English and another language of your choice.

You will be taught by staff who are leaders in the field of translation and whose work has influenced organisations such as OFCOM. They work closely with industry and bring in key professionals in the field to teach and give talks, thus helping you to make vital industry contacts.

Roehampton boasts state-of-the-art language labs with cutting-edge translation software, including SDL Trados, Swift and WinCAPS. The lab also features a training suite and an open access area where you can work independently.

In recent years our graduates have found work with a broad range of organisations including: media companies and broadcasters such as the BBC, France TV, and RTVE; subtitling companies such as IMS, Deluxe, ITFC; and translation and localisation providers including Pole To Win, London Translations and JF Traduções e Interpretações.

As a Specialised Translation student you will become a member of the Centre for Research in Translation and Transcultural Studies, which promotes excellence in research into translation-related areas including language learning, audiovisual translation, accessibility to the media and other areas of translation.

Content

This course covers the theoretical and the practical aspects of specialised translation. In the compulsory module ‘Technical and Scientific Translation’ you will practice your skills in translating highly specialised documents into your chosen language. During the course you will also address the main theoretical issues shaping translation today and understand how these theories relate to the practice of translation.

IT skills are central to a translator's work so the compulsory module ‘Translation Tools’ will familiarise you with some of the translation tools you will be using in your professional life. These include terminology databases, translation memory tools, and other computer-assisted translation systems. You will be taught how to carry out efficient documentation and make appropriate use of research tools in solving technical and scientific translation problems.

You could also study ‘The Localisation of Video Games’ where you will examine the principles and practices of localisation in the area of multimedia interactive entertainment software. Other optional modules currently include ‘Subtitling: Concepts and Practice’, where you will explore the techniques of subtitle synchronisation using specialised software. MA students will also undertake a dissertation, which will provide you with the ideal opportunity to undertake an in-depth investigation of a translation-related topic that is of interest to you.

Modules

Compulsory modules (MA & PGD)

  • Translation Theory and Practice Module code: AST040L730A 
  • Translation Tools Module code: AST020L734S
  • Technical and Scientific Translation Module code: AST020L737A 

Optional modules (MA & PGD)

  • Economic and Legal Translation Module code: AST020L738S
  • Translation Project Module code: AST020L743S
  • Accessible Filmmaking: Theory and Practice Module code: AST020L744
  • The Localisation of Video Games Module code: AST020L747S
  • Subtitling: Concepts and Practice Module code: AST020L749A
  • Think, Create, Translate: Transcreation in the Creative Industries Module code: AST020L724Y
  • Media Access: Audiodescription, Subtitling for the Deaf and Respeaking Module code: AST020L742S
  • Dubbing and Voice-over Module code: AST020L741S

Compulsory module (MA students only)

  • Dissertation Module code: AST060L775Y

Career options

Specialised translator, subtitler, technical writer, editor, terminologist, project manager or localiser.

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This course provides students with advanced knowledge, industry-valued skills and new design perspectives, empowering them to succeed in a User Experience (UX) career. Read more
This course provides students with advanced knowledge, industry-valued skills and new design perspectives, empowering them to succeed in a User Experience (UX) career.

Who is it for?

This course is for people who share our ethos of wanting to design technology that meets user needs - interactive systems that are useful, easy-to-use and engaging. It is for people who get frustrated when they interact with unnecessarily complicated Websites, mobile apps or other interactive systems and think 'I want to be able to improve this.' It is for people that want to design technology based on an understanding of users' needs and to ensure that the products they and others design meet those needs. We welcome students who share this user-centred ethos.

Objectives

This course will equip you with the latest academic research, theories and techniques in Human-Computer Interaction (HCI), User Experience (UX), usability and Interaction Design and encourages you to think about design in new ways - recognising that there are many 'right' ways to design interactive systems.

You will gain a mix of theoretical and practical knowledge, along with the necessary skills and experience to create engaging user experiences. You will study modules that cover the entire user-centred design and evaluation process; from understanding user needs, to designing interactive systems that meet those needs, to evaluating the usability of those (and existing systems) through user research.

Placements

You will have the option to undertake a six month UX internship, after the taught part of the course has finished.

All internships are paid and provide valuable work experience, enhancing employability. As an internship student you can apply the HCI/UX knowledge and skills you have developed on the course in real-world projects and build a UX work portfolio. This supports you in standing out in the job market. You will also get the opportunity to conduct your independent research project on a topic of interest to both you and the internship company. This helps ensure the practical importance of the research.

Previous internships include positions at:
-London UX agencies (e.g Webcredible, Foolproof, Bunnyfoot)
-The BBC
-The Telegraph
-Nature.com

Academic facilities

You will benefit from the use of the City Interaction Lab - a combined commercial and research lab, where we have undertaken UX consultancy for prestigious companies including Virgin Atlantic. The lab is fitted with the latest technologies including a usability testing suite, mobile testing station, eye-tracker, interactive tabletop, brain interaction technology, 3D printer and more. We employ student consultants on some projects, providing the opportunity to work on real client projects.

Teaching and learning

The course is delivered by distinguished academics from City University London's Centre for HCI Design, who all have a passion for user-centred design. Industry professionals also participate in teaching and learning - by giving guest lectures, running practitioner tutorials and even by providing feedback on students' design outputs and input into module content, ensuring that students learn the knowledge and skills most valued by industry.

Assessment

The course is delivered through a combination of lectures, online activities and interactive workshops and tutorials. It is assessed in a variety of ways, including:
-Examinations (which focus on applying HCI theory in realistic situations).
-Coursework (which range from written reports and essays, to posters, presentations and design documentation - e.g. wireframe prototypes). A range of both group and individual courseworks are set during the course. Group courseworks are often centred around realistic design projects.
-Independent research project (dissertation). The independent project allows students to conduct original research on an HCI topic of their choice.
-Each of these account for around one-third of the total course assessment. However, the exact balance varies according to the chosen elective module.

Modules

You will study seven core modules and one elective module that cover the entire user-centred design and evaluation process. Modules are delivered through a combination of lectures, online activities and interactive workshops and tutorials. These include sessions delivered by guest lecturers from industry. Full-time students spend eight hours/week in lectures and four hours/week in seminars/tutorials. Part-time students spend half this time in classes. Overall workload is around 36 hours/week for full-time and 18 hours/week for part-time students.

You will also undertake an independent Research Project, for which our module on Research Methods and Professional Issues will prepare you.

A series of optional, but recommended, practitioner tutorials supplement the taught modules. These include talks, workshops and field trips. Previous tutorials have featured HCI/UX practitioners from prestigious companies including Foolproof, Futureheads and eBay.

Taught Core Modules
-Interaction design (15 credits)
-Creativity in design (15 credits)
-Information architecture (15 credits)
.-Evaluating interactive systems (15 credits)
-Inclusive design (15 credits)
-Cognition and technologies (15 credits)
-Research, methods and professional issues (15 credits)

Taught Elective modules
-Web applications development (15 credits)
-Data visualisation (15 credits)
-Telemedicine (15 credits)

Career prospects

This course empowers students to succeed in a variety of User Experience (UX) roles in leading digital agencies, business consultancies, IT companies and commercial/government organisations.

Roles include:
-UX Designer/Consultant
-User Researcher
-Information Architect
-Accessibility Specialist.

There is an increasing need for specialists with a deep knowledge of Human-Computer Interaction design. As the industry continues to expand, there is no better time to become a Master in this field. The course is also an excellent starting point for those wanting to pursue a PhD in HCI.

Our course is highly respected by industry, with exceptional employability; Over 90% of students are employed within six months of graduating (City Graduate Destinations), in prestigious companies including Samsung, Tesco, Thomson Reuters and Google.

The median annual salary for our recent graduates is £34,000 per year (City Graduate Destinations).

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Recognised and approved by the Chartered Institute of Library and Information Professionals (CILIP), this route prepares graduates of all disciplines for a career in the modern information society and its industries. Read more
Recognised and approved by the Chartered Institute of Library and Information Professionals (CILIP), this route prepares graduates of all disciplines for a career in the modern information society and its industries.

The taught element is equivalent to a postgraduate diploma, and as a professional qualification enables progression to Chartership in your first professional post. Your study will focus on the principles for the organisation, retrieval and accessibility of information and on the strategic management of information organisations, such as libraries, the information landscape, for example online and on the web, and on the development of library services of all kinds. Successful completion of a dissertation develops your knowledge of the field and skills as a researcher resulting in the award of MA. You may undertake a placement, which we will help you to source, in information units, libraries and other relevant centres, including large corporations, local government, the National Health Service, financial and legal services. This will provide networking opportunities within the library, informations and media industries.

Placement options

You may take the opportunity to gain work experience and arrange a placement to complement your studies in information units, libraries and other relevant centres, including large corporations, local government, the National Health Service, financial and legal services. This will provide networking opportunities within the library, information and media industries.

About the Course

The course is recognised and approved by the CILIP (Chartered Institute of Library and Information Professionals) and the combination of taught units, dissertation and optional fieldwork will prepare you to take a leading role in rapidly evolving knowledge and information industries and enhance your skills for employability. Learning takes place in a vibrant environment and you will be able to take advantage of our excellent connections to this sector via fieldwork placements and our programme of visiting speakers.

Assessment details

Assessment takes the form of coursework, including a dissertation.

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The Master of Research (MRes) in Biosciences is a one-year programme designed to provide a valuable postgraduate qualification that enables individuals who wish to improve their research skills to undertake a research project in the laboratory of an internationally-renowned scientist. Read more
The Master of Research (MRes) in Biosciences is a one-year programme designed to provide a valuable postgraduate qualification that enables individuals who wish to improve their research skills to undertake a research project in the laboratory of an internationally-renowned scientist. The programme would be ideal for someone thinking of undertaking a PhD but wishing to learn more about research. It also offers the award of a postgraduate certificate thus maximising accessibility to individuals working in industry or higher education, both at home or abroad.
Programme aims

The programme’s overall aims are to provide postgraduates and individuals from industry, from both home and overseas, with the opportunity to undertake research training at two distinct academic levels. This will enable the acquisition of essential skills, techniques and experience necessary to become a more competent, employable researcher.

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The MA by Research is an opportunity for students to develop their research skills and to examine a research question in detail over an extended period, which can be a very rewarding experience. Read more
The MA by Research is an opportunity for students to develop their research skills and to examine a research question in detail over an extended period, which can be a very rewarding experience. The focus of this award is empirically researching and writing a supervised 25,000-word dissertation on an agreed and approved topic in media, cultural and communication studies. Examples from the diverse topics recently examined by students include ‘Xenophilia in Mass Media; a Comparative Study of Mexican and British News Media’; ‘Promoting Hungarian Culture and Constructing Cultural Identity’; ‘Subtitling and Accessibility for the Hearing Impaired in Mainstream Cinema and Television Programmes’ and ‘Television Fandom and Social Media: the Case of Doctor Who Online’. We have expertise in a wide range of methods, including case studies, ethnography, textual analysis, archival analysis, political economy and interviews. For more information, visit our research pages: http://www.southwales.ac.uk/research

What You Will Study

Teaching and learning involves a combination of one-to-one supervision and seminars, with assessment methods that include essays, projects, a dissertation and an oral examination (viva voce). The limited but intensive contact hours during the course will give you maximum flexibility in your study patterns. In addition, you will be allocated two dissertation supervisors who are available to meet with you on a regular basis to provide further support for your studies.

Possible Career Options

Your research, communication and writing skills will be highly developed by the end of this process. Your work can be used to further your career prospects if your dissertation involves the extended study of media and cultural producers, audiences and/or texts in relevant areas.

This Masters provides training that is relevant for further qualitative research at MPhil and PhD level. It also develops high-level qualitative research skills that are relevant to research-based jobs in the creative industries.

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The MSc in Human-Centred Interactive Technologies is a full-time, one-year taught course that is intended for students seeking a professional career related to human-computer interaction, user experience, usability or related fields or those wishing to pursue research in the area. Read more
The MSc in Human-Centred Interactive Technologies is a full-time, one-year taught course that is intended for students seeking a professional career related to human-computer interaction, user experience, usability or related fields or those wishing to pursue research in the area. The course is intended for students who already have a good first degree in a computer science or an appropriate discipline related to human-computer interaction or have equivalent industrial experience. The course covers a range of topics associated with designing interactive systems for good usability and enhancing the user experience. The course has been specifically designed for students wishing to specialise in the design and evaluation of interactive technologies.

The MSc Human-Centred Interactive Technologies course was updated for October 2016 entry. The course had been running successfully for eight years, but in that time the landscape of interactive systems has changed considerably, with the growth of iPhones and apps and the introduction of tablet computers. We have also responded to feedback from students who have asked for more integrated modules and more opportunities to practice interaction design.

Course Aims
The aims of the course are:
-To provide a specialist education in the theories of and methods for designing and evaluating interactive technologies
-To provide an opportunity to engage in a rigorous and scholarly manner with a range of current research topics around designing and evaluating interactive technologies
-To provide practical experience of designing and evaluating interactive technologies
-To develop the skills necessary to conduct research, particularly with users, into the design, engineering or science of interactive technologies
-To provide experience of undertaking a sizeable individual project, on a subject related to research in human-centred interactive technologies
-To prepare students for entry into research degrees or industry-based projects

Learning Outcomes
A fundamental objective of the course is to provide students with a sound theoretical knowledge and practical experience of the skills essential to the design and evaluation of interactive technologies. Having completed the course, students will be able to understand theories of the design of interactive technologies and critique individual technologies from a theoretical viewpoint. In particular they will be able to:
(a) choose appropriate methods for empirical investigations for the design, prototyping and evaluation of interactive technologies, including both quantitative and qualitative methods

(b) plan and undertake a range of empirical investigations of existing or proposed interactive technologies at all stages of the development lifecycle

(c) analyse, draw conclusions from and present the results of such investigations, and

(d) conduct a range of expert and theoretical analyses of interactive technologies to investigate their usability, accessibility and appropriateness for different user groups.

Graduates completing the course will be equipped to play leading and professional roles related to the designed and evaluation of interactive technologies in industry, commerce, academia and public service. The MSc in Human-Centred Interactive Technologies is also intended to provide a route into a PhD or research in this rapidly expanding field.

Project

The dissertation project undertaken by students over the summer is carried out individually, which might involve collaboration with another organisation. A collaborative project is still supervised by a member of the Department.

Projects are worth 50% of the total mark for the MSc. Examples of previous projects include:
-A Gesture Language for Interaction with Art and Cultural Artefacts in Museums
-Analysis of WCAG 2.0 Techniques and Remote Evaluation by People with Visual Disabilities
-Cultural issues in design of online banking websites: a Chinese case study
-Evaluating Human Error through Video Games
-Have the Same Image in Mind? Investigation of Personas in Web Design
-Inattention and Immersion in Video Games
-Measuring User Experience of Mobile Phones: a Study with Retrospective Protocol and Emotion Word Prompt List
-The Application of Game Mechanics to a Virtual Learning Environment
-The Design and Evaluation of NHS Pharmacy Dispensing Computer Software
-Using User-Generated Content as Discourses on the Gaming Experience

Careers

Here at York, we're really proud of the fact that more than 97% of our postgraduate students go on to employment or further study within six months of graduating from York. We think the reason for this is that our courses prepare our students for life in the workplace through our collaboration with industry to ensure that what we are teaching is useful for employers.

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About the Executive MBA. LSE offers the TRIUM Global Executive MBA Programme jointly with NYU Stern School of Business and HEC Paris School of Management. Read more

About the Executive MBA

LSE offers the TRIUM Global Executive MBA Programme jointly with NYU Stern School of Business and HEC Paris School of Management. It is divided into six intellectually rigorous modules held in five international business locations over a 17-month period.

The class comprises diverse, experienced senior level executives from around the world. The curriculum is tailor-made to suit the participants, with the required absence from the office only 10 weeks over the 17 month period. You will have access to a distance learning platform which is used for learning activities and project work as well as fostering a continuous educational community, with professors and classmates.

Modules are designed and delivered by all three institutions to build seamlessly upon one another, ensuring that the curriculum, which draws upon the special strengths of each school, is delivered in a unified and complementary way. This is the only Executive MBA programme to integrate an international socio-political, economic dimension into its entire MBA curriculum, playing on LSE’s strength in this area. During the modules, regional academic and industry experts are selectively invited to further enrich the curriculum and to ensure maximum regional breadth and knowledge.

Apply

Find out more about the application process here: https://www.triumemba.org/admissions/application-process/

Graduate Destinations

Our programme focuses both on creating the best learning experience imaginable, and extending that learning experience beyond the final module through the reach, quality, accessibility and support provided by our alumni.

Graduating from TRIUM and joining our alumni means becoming part of a network of high achieving and influential peers.

Many of our alumni have found our program to have a life-changing impact on their careers, whether this is through an acceleration of their current career path, a different direction, or starting a new venture. Connections made during our program are maintained and deepened long after the program is complete, and all of our students have access to the impressive, engaged and active TRIUM, LSE, NYU Stern and HEC Paris alumni, as well as to all three schools’ databases, libraries, events, lectures, sports facilities, and more.



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The M.Phil. in Irish Art History provides an exciting programme exploring a range of key aspects of the history and analysis of Irish visual expression from pre-Christian to Contemporary art and architecture. Read more
The M.Phil. in Irish Art History provides an exciting programme exploring a range of key aspects of the history and analysis of Irish visual expression from pre-Christian to Contemporary art and architecture. The course is designed both for graduates of art history and for those from other, cognate, disciplines. While focused on art and artists in or from Ireland, the imagery, objects and structures are all explored within international and interdisciplinary contexts, as the course is intended to provide graduates with a range of transferable analytical and practical skills that can be applied within other cultural environments. A particular advantage of this course is the accessibility of a wide range of relevant art objects and structures in, and in the vicinity of, Trinity College as well as extensive library and archival resources. Since its establishment ten years ago, the course has attracted applications from all over the world. Many graduates have continued on to undertake Ph.D. research in Trinity and in other universities internationally, while others have taken up posts in museums, galleries, and auction houses as well as in cultural media.

The course offers general introductions to Irish art and architecture as well as a more specialized focus on selected periods and themes. It provides students with a critical understanding of the analysis of works of art within their cultural contexts, and an appreciation of the range of works created in Ireland over time. A core dimension of the course will involve exploring the concept of 'Irishness'. Through engagement with museums and galleries in Ireland, students will also have an understanding of a key curatorial issues of relevance in the development of exhibitions and collections, including the technical opportunities which the digital age offers to curators and art historians. In addition to taking compulsory core modules, students choose a number of electives, which allow them to build specific skills and to follow their individual interests. Students are assessed on the completion of a range of coursework assignments, including essays, critiques, and research exercises. The capstone of the course is a dissertation of 15,000-20,000 words on a topic selected by the student, and carried out under the supervision of a member of staff in the Department of History of Art and Architecture or the Irish Art Research Centre (TRIARC).

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