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Masters Degrees (3D Printing)

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Our Design for Additive Manufacture MSc programme covers key areas of digital design and fabrication, including Additive Manufacture (otherwise known as 3D printing), 3D scanning and advanced Computer Aided Design (CAD). Read more

Our Design for Additive Manufacture MSc programme covers key areas of digital design and fabrication, including Additive Manufacture (otherwise known as 3D printing), 3D scanning and advanced Computer Aided Design (CAD).

Our Design for Additive Manufacture MSc programme has been specially designed to help you strengthen your knowledge and skillsets in the current and emerging technologies within the field of digital design and fabrication, specifically Additive Manufacture. Also known as 3D Printing, Additive Manufacture enables the physical realisation of complex parts not previously possible with other manufacturing processes, thereby giving you new opportunities to explore and enhance your creativity and innovation. In addition to learning about Additive Manufacture, you will also be introduced to other supporting enabling technologies, such as 3D scanning and advanced Computer Aided Design (CAD), in order to get the most out of Additive Manufacturing technologies.

In addition to learning about Design for Additive Manufacture, Loughborough Design School offers you a unique combination of design and specialist human factors teaching, which will equip you with core and specialist design skills.

The content of the Design for Additive Manufacture programme ‎enables you to develop your skills and competencies in both the creative and analytical aspects of Design for Additive Manufacture whilst working on a diverse range of projects, thereby designing artefacts which aim to serve a purpose whilst being viable in terms of cost and manufacturability.‎

Programme content may include industry-supported projects, which provide an exciting ‎opportunity to engage with current industry developments and methods of working.‎

The Design School and its dedicated DReAM Lab (Design Research for Additive Manufacturing) is equipped with a wide variety of equipment including:

  • Ultimakers, Makerbots and specialised machines from Markforged for fibre reinforced 3D Printing
  • FormLabs for stereolithography
  • Industry standard Stratasys machines including Objet Connex 500 and Dimension 1200es
  • A wide range of advanced 3D CAD software including SolidWorks, Creo, Rhino, Geomagic FreeForm and Netfabb
  • A selection of hand-held 3D scanners, including 3D Systems/ZCorp ZScanner800 and Artec Eva/Leo.


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CREATING FUNCTIONAL TISSUE MODELS WITH 3D PRINTING TECHNOLOGIES. Study 3D printing technology with a biomedical approach. Biofabrication combines advanced fabrication techniques with biological systems to prepare designed tissue constructs. Read more

CREATING FUNCTIONAL TISSUE MODELS WITH 3D PRINTING TECHNOLOGIES

Study 3D printing technology with a biomedical approach. Biofabrication combines advanced fabrication techniques with biological systems to prepare designed tissue constructs. You will be equipped with a toolbox to innovate within this multidisciplinary field, and become an expert with thorough understanding as well as operational experience of processes such as 3D bioprinting, biomaterials, 3D cell culturing, computer models and imaging.

BECOME AN EXPERT IN A MULTIDISCIPLINARY AREA OF RESEARCH

Broaden your knowledge in a diverse range of fields such as physics, biology, medicine, robotics and computer science. Few researchers entering the biofabrication field have been trained in such a diverse range of subjects. Do you want to become a truly multidisciplinary researcher? Biofabrication is a perfect fit. 

We offer the opportunity to obtain a double degree in Australia by following courses and a research project in your second year, or to gain international experience at various international research institutions across the globe.

WHY YOU SHOULD STUDY BIOFABRICATION AT UTRECHT UNIVERSITY

  • Obtain an international double degree from Utrecht University and one of the partner institutions in Australia.
  • Carry out two hands-on research projects at cutting edge research groups.
  • Familiarize yourself with innovative science and technology at the Utrecht Biofabrication Facility at the Utrecht Science Park and collaborate with scientists from various departments.
  • Tailor your own curriculum to maximally benefit from the multiple educational options in Utrecht and Australia.
  • Benefit from an extensive curriculum. Learn to design, plan, conduct, and communicate scientific research. Write a compelling research proposal and understand and apply knowledge, from biofabrication technology to (re)generating various tissues.


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Glass has remarkable properties; its transparency, durability and versatility have been explored in architectural and artistic contexts for thousands of years. Read more
Glass has remarkable properties; its transparency, durability and versatility have been explored in architectural and artistic contexts for thousands of years. Recent technological advances provide continuing opportunities for creative application. Its unique properties of transparency and interaction with light gives MA Glass students the opportunity to explore new possibilities and build specialist knowledge as a material for the future.

Course Overview

The MA Glass programme within the Contemporary Dialogues portfolio offers an exciting and innovative re-thinking of Postgraduate provision that reflects the strategic thinking of Swansea College of Art. The portfolio facilitates migration between diverse thematic disciplines, exploring new ideas and conceptual approaches to allow young artists and designers to confront the issues that face society today and into the future.

The portfolio’s ethos of collaborative dialogues through material practices provides an innovative model of design, fine and applied arts education. This development allows students from all pathways to experience and share creative practices and innovative mind-sets through inter-disciplinary and trans-disciplinary dialogues. This ethos is enhanced within each programme to stimulate ‘collaborative’ practices and experimentation across a broader spectrum of specialist fields, developing graduates with the contextual awareness, creative thinking and technical skills to operate at the forefront of their discipline.

During the course of your studies you will be supported by specialist staff, leading professionals and practicing artists through lectures, seminars, workshops and tutorials. We have exceptional traditional and digital facilities, housed in spacious purpose-build workshops. Through these, we encourage creative freedom within all of our students and support you in challenging conventional thinking and established practices and facilitate new technological advances across a broad range of disciplines. We have found that through collaborative experimentation and innovative design thinking our students are able to produce work that meets the challenges and respond to the demands of the 21st century.

Facilities include:
-Firing kilns for glass and ceramics
-Printmaking, Screen Printing and Digital Textile Technologies
-Traditional and Digital Stitch
-Wood, Metal, Clay
-Cutting Etching and Engraving Technologies - Waterjet, Laser, Plotter
-3D Printing and CNC
-Chemical and Digital Darkrooms
-Specialist computer facilities with commercial standard software

Modules

-Collaborative Dialogues (20 credits)
-Co-Existent Perspectives (20 credits)
-The Thought Experiment (20 credits)
-Explorative Research Praxis (60 credits)
-Confirmative Praxis (60 credits)

Key Features

Students use the Master's Programme for all kinds of reasons; to gain an extra qualification, to achieve a higher and more sophisticated level of practice, as well as to have supported research and development time in order to elevate themselves to a more professional plateau with their artwork.

In this century, glass as a material offers a unique place in design and architecture and there are very few institutions that offer the opportunity to explore this material, with particular reference to its applications in architecture. Swansea glass department has a long established reputation for glass and strong industrial links help underpin the educational experience for students. The history of the department enables a broad spectrum of approaches that draw on the historical, cultural and technological uses of this material. Glass in its many forms; mosaic, glaze, enamel and window façade covers a broad association of surfaces, which offers for the maker a rich and varied pallet. This is a hands-on course!

The main strands of the programme are: design and philosophy, material innovation and glass design. These themes are considered in the context of glass for the environment, to fulfill the need to develop innovative, sustainable and possibly universal solutions for a variety of architectural, public and private spaces.

The programme prides itself in newly equipped workshops that provide excellent specialist facilities including sandblasters, acid etching bay, cold working machinery, screen printing facilities for glass and an extensive range of glass and ceramic kilns for casting and decorative processing. Beyond this specialist equipment, you will also have access to an extensive range of facilities including an excellent library, open-access computer suites and workshops in other areas within the art school such as wood, metal, ceramics, 3D printing and water jet and laser cutting.

The teaching team consists of highly experienced glass artists and designers who are either engaged in professional practice or are research active, supported by industrially trained technical staff. This ensures that the course delivers a qualification and experience that is highly relevant to the changing needs of the industry and wider architectural glass community.

The department works closely with the Architectural Glass Centre, which often supports and advises the students on live commissions and commercial work. We also work with the CIRIC research centre within the faculty, with 2 members of this research centre specialising in glass. This provides research opportunities and access to high technology resources giving the students opportunities to link with creative industries infrastructure in the region as a potential starting point for future employment.

With an eighty year history the glass department benefits from strong support from Alumni and the local glass community as well as networks and connections from world-renowned glass artists.

Assessment

The main modes of assessment used on this programme are; studio projects, written assignments and seminar presentations.

Assessment at postgraduate level is reflected by your ability to reformulate and use relevant methodologies and approaches to address problematic situations that involve many interacting factors. It includes taking responsibility for planning and developing courses of action that initiate or underpin substantial change or development, as well as exercising broad autonomy and judgement. It should also reflect an understanding of the relevant theoretical and methodological perspectives and how they affect your area of study or work.

Career Opportunities

Students from the Master's Programme have gone on to many varied careers within the Architectural Glass Industry, Glass Studios, teaching and lecturing positions, in community arts and the cultural industries in general. Many have continued to practice as designers and artists and some have progressed to PhD study.

Possible career pathways have included:
-Establishing yourself as an artist, designer or maker
-Setting up a studio as a sole supplier or in a partnership with others
-Employed in specialist glass studios
-Engaging in freelance work on architectural and interiors projects
-Designing for industry or working in the glass industry
-Working on private and public commissions
-Working on art projects and community projects
-Other opportunities include arts administration, curating, teaching and mentoring, community work and arts editorial
-Continuation of studies to postgraduate level on our MA programme
-Further academic research leading to MPhil, or PhD is available

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Looking to further your career within the creative industries? Southampton Solent’s innovative and transmedia MA Critical Creative Practice programme focuses… Read more

Looking to further your career within the creative industries? Southampton Solent’s innovative and transmedia MA Critical Creative Practice programme focuses on individual student-centred learning and encourages critical creative practice across the creative spectrum, including art, design, fashion, photography, media arts and technology, helping to enhance employability and leaving you well-prepared to progress within your chosen creative field.

Taught by both creative industry professionals and academic practitioners, the course enables students to develop ideas and engage with the emerging material and digital cultures of the future, as well as the fast-changing demands of the creative industries and the associated changes to cultural production, consumption and interpretation.

The course structure is theory and practice based. The theoretical element consists of critical core units which reference visual culture, cultural theory, critical theory, art and design history, media culture, and material and digital culture. The interdisciplinary practice element relates to creative practice in the fields of art, design, fashion, photography, media arts and technology.

The integration of theory and practice is central to the course and learning is carefully structured through these interdependent units to develop a broad base of interrelated experiences, whilst also providing the opportunity to specialise through the professional practice unit and the choice of final dissertation or final project.

Students will also have the opportunity to take optional technician-supported introductory workshops which could include contemporary arts practice, photography, new media practice, 3D printing and laser cutting, material manipulation, performance, beauty and the body, film editing, and sound and image production. To complement their studies, students may be able to take part in international and European study exchange opportunities through the University's study abroad programmes.

The unique approach of this course can enhance employability, enabling students to progress into the workplace equipped with valuable critical thinking and practice-based skills required for working in the creative industries and forming innovative hybrid engagements. 

What does this course lead to?

Graduates from this course will be well-placed for careers in a broad range of the creative industries, such as art, design, media, film, fashion, photography, education, culture and heritage, and curation.

Who is this course for?

This course is well-suited to graduates who wish to further their career within the creative industries by gaining a solid understanding of creative practice and critical thinking across a broad range of disciplines.

What you will study

Units include:

  • Writing Criticism: critical and analytical frameworks
  • Critical Practice: cultures of convergence
  • Professional Practice 
  • Research Methods
  • Cultural Production, Curation and Consumption
  • Master's Project/Dissertation

Optional technician supported introductory workshops to be run in both semester one and two: Contemporary Arts Practice, Photography, New Media Practice, 3D Printing and Laser Cutting, Material Manipulation, Performance, Beauty and the Body, Film Editing, and Sound and Image Production.

Facilities

Solent University provides a well-resourced environment to help students develop and harness enterprising and entrepreneurial practice. Students on this course have access to dedicated studio space to develop their individual creative practice. Other creative spaces and equipment available to students include photographic studios, fashion studios, Mac rooms, recording equipment, editing suites, and performance and exhibition space.

Solent is also home to a 24-hour library, modern IT facilities and a range of expert learning and employability support services.

Industry links

The course team has strong industry links and students may have the opportunity to benefit from relevant industry contacts and academic links including John Hansard Gallery, V&A Museum, ICA Education and Events Programme, Solent Showcase exhibition space, Solent Research and Innovation Office, Solent Learning and Teaching Institute, Solent Material and Digital Archive.

Students may also benefit from internship and partnership collaboration opportunities with Hampshire Cultural Trust (Arts Council England-funded South East Museum Development Programme.

Students studying on courses within the School of Art, Design and Fashion may also have the opportunity to gain additional industry insights through an excellent guest speaker programme which has included internationally acclaimed artists, designers, photographers, curators, stylists, writers, musicians, performers, filmmakers and Oscar and Bafta award-winning film editors.



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Why this course?. Technological education allows pupils to undertake projects which are engaging, active and challenging. The University of Strathclyde has dedicated facilities for students on this course to be able to experience an environment similar to a teaching classroom. Read more

Why this course?

Technological education allows pupils to undertake projects which are engaging, active and challenging. The University of Strathclyde has dedicated facilities for students on this course to be able to experience an environment similar to a teaching classroom. This includes a state-of-the-art wood workshop and a design and digital manufacturing facility. The result is students equipped to teach all subjects from wood craft to 3D printing.

Our technological education tutors are dedicated to the subject and can offer advice and help in all areas of craftwork, graphics, computer design and microprocessor programming. The facilities within the digital manufacturing lab are used by students from all over the University, allowing PGDE students to experience the latest in a whole range of different fields.

Worldwide qualification 

This course is a professional training course which qualifies you to teach secondary education. The qualification is recognised throughout the world and is regulated by:

  • the General Teaching Council for Scotland (GTCS)
  • the Scottish Government

What you'll learn

While on campus you will attend two general teaching modules:

  • Educational Perspectives & Policies (EPP)
  • Principles, Policies & Practice (PPP)

Educational Perspectives and Policies will develop your understanding of educational issues in a broader intellectual context while Principles and Policy in Practice is the companion module to Educational Perspective and Policies. It shares a focus on critical professional engagement informed by educational research and theory. Tutorials for both classes provide the opportunity to work with students from different subjects and from within the primary sector.

The course builds confidence in students to allow them to perform to their full potential by equipping them with the theoretical knowledge and practical skills they require.

Subject specific classes are known as Creative Contexts for Learning (CCL). Here, you’ll learn about pedagogical approaches specific to technological educationwith a highly experienced tutor.

The course also has links with several leading professionals in the world of design and technology teaching, who deliver school related aspects for the course. This time is used to familiarise you with the curriculum, allow you to collaborate with students and begin to plan lessons, develop materials, teach mini-lessons and to learn innovative and motivating ways to deliver the curriculum effectively. 

Rather than dividing our subject specific classes into small exercises from each part of the curriculum, the experience we offer here is a holistic one – designing, drawing and manufacture of items in an integrated way. Although class time is set by the PGDE timetable the facilities are open for students to use whenever they have free time.

A selection of areas of specific focus in design and technology include:

  • woodwork
  • 3D printing
  • CAD
  • graphics 
  • craftwork

You will also complete a Professional Specialism (PS) module which can be self-directed or comprised of on-campus classes which aims to allow you to develop your knowledge in an educational area of particular interest.  

Placement

You'll spend 18 weeks of the course on placement in a school within Scotland. You'll be continually assessed while there to show you meet the requirements for the Standards for Provisional Registration.

You must attend your placement school throughout the full working day. You must also attend school on staff in-service days, unless told otherwise by your school. 

Placement is your chance to put what you're learning into practice. You'll explore your own teaching style, learn new techniques and develop relationships with your pupils.

You must keep a portfolio of progress while on placement. This placement file will form part of the evidence of your meeting the Standards for Provisional registration and prepares you for the continuation of professional development during your professional teaching career.

Guaranteed employment for Scottish & EU students

If you're a Scottish or EU student, you're guaranteed a job for one year in a Scottish school after you graduate. This is part of the GTCS Teacher Induction Scheme.

Following graduation you should contact the GTCS for provisional registration. Once you complete your probationary year, you'll be awarded full registration.

Work anywhere in Scotland

As a newly qualified teacher, you can receive an additional £8,000 under the Preference Waiver Scheme if you agree to work anywhere in Scotland for your induction scheme.

Learning & teaching

The course encourages an active and participative style of learning in order to meet your professional needs, and to promote a commitment to continuing professional development.

Full-time course

The hours for the full-time course are 9am to 5pm. You’re expected to be working on course-related activity during those hours.

Part-time course

Detailed information on the week-by-week timetable for each year will be provided at the first meeting of part-time students.

Assessment

To be awarded the PGDE you must pass all course modules.

Course work

Each class includes course work that involves group or independent study on specified tasks. This may involve presentations and written reports.

Although these are not assessed formally they're essential learning experiences and are course requirements.

Careers

A degree in education will equip you for a range of careers working with children and young people.

Most of our PGDE graduates go on to work as teachers in secondary schools across the country. 

Secondary School Teachers in Scotland use the Curriculum for Excellence framework. They work with their class to develop skills and abilities, and encourage the pupils to expand their knowledge and understanding further.

Typical jobs

Jobs related to this degree include:

  • Secondary Teacher
  • Head Teacher
  • Further Education Lecturer
  • Special Educational Needs Teacher

Other jobs

There are also many options for those who decide not to go into the classroom. Some alternative job roles are:

  • Charity Adviser
  • Youth Worker
  • Museum Educator
  • Education Liason roles
  • Private Tutor

Skills you'll need

  • excellent communication
  • a good imagination and creativity
  • organisational and time-management skills
  • patience
  • ability to work as part of a team
  • enthusiasm, energy and excitement for what you do


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This programme is the first taught Masters programme in medical visualisation in the UK. Offered jointly by the University of Glasgow and the Glasgow School of Art, it combines actual cadaveric dissection with 3D digital reconstruction, interaction and visualisation. Read more
This programme is the first taught Masters programme in medical visualisation in the UK. Offered jointly by the University of Glasgow and the Glasgow School of Art, it combines actual cadaveric dissection with 3D digital reconstruction, interaction and visualisation.

Why this programme

◾You will examine human anatomy and reconstruct it in a real-time 3D environment for use in education, simulation, and training.
◾You will have access to the largest stereo 3D lab in Europe, and its state-of-the-art facilities such as laser scanner (for 3D data acquisition), stereo 3D projection, full body motion capture system, haptic devices and ambisonic sound.
◾You will also have access to the Laboratory of Human Anatomy at the University of Glasgow, one of the largest in Europe.
◾The programme has excellent industry connections through research and commercial projects and there are possible internship opportunities. You will benefit from guest lectures by practitioners, researchers and experts from industry.
◾This programme is accredited by the Institute of Medical Illustrators.

Programme structure

You will split your time between the Glasgow School of Art (Digital Design Studio) and the University of Glasgow (Laboratory of Human Anatomy). The programme is structured into three stages.

Stage one: digital technologies applied to medical visualisation (delivered by the Digital Design Studio at the Glasgow School of Art)

Core courses
◾3D modelling and animation
◾Applications in medical visualisation
◾Volumetric and 3D surface visualisation
◾Core research skills for postgraduates.

Stage two: human anatomy (delivered by the Laboratory of Human Anatomy at the University of Glasgow).

Core courses
◾Introduction to anatomy
◾Structure and function of the human body
◾Cadaveric dissection techniques.

In stage three you will complete a self-directed final project, supported throughout with individual supervision.

Career prospects

Career opportunities exist within the commercial healthcare device manufacturer, the public and private healthcare sectors, as well as in academic medical visualisation research. Students with medical, biomedical, anatomy, or health professional backgrounds will be able to gain 3D visualisation skills that will enhance their portfolio of abilities; students with computer science or 3D graphics background will be involved in the design and development of healthcare related products through digital technology, eg diagnostic and clinical applications, creating content involving medical visualisation, simulation, cardiac pacemakers, and biomechanically related products for implantation, such as knee, hip and shoulder joint replacements.

Here are some examples of roles and companies for our graduates:
◾Interns, Clinical Assistants and Clinical Researchers at Toshiba Medical Visualisation Systems
◾Research Prosector (GU)
◾3D printing industry
◾Demonstrators in Anatomy
◾PhD studies - medical history, medical visualisation
◾Medical School
◾Dental School
◾Digital Designer at Costello Medical
◾Lead Designer at Open Bionics
◾Founder of Axial Medical Printing Ltd
◾Digital Technician at University of Leeds
◾Digital Project Intern at RCPSG
◾Researcher and Factual Specialist at BBC
◾Graduate Teaching Assistants
◾Freelance Medical Illustration
◾Numerous successful placements on PhD programmes (medical visualisation, anatomy, anatomy education, medical humanities)
◾MBChB, BDS courses

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This online. Advanced Materials and Additive Manufacturing MSc. , covers an advanced emerging area of manufacturing technology, also referred to as 3D printing. Read more

This online Advanced Materials and Additive Manufacturing MSc, covers an advanced emerging area of manufacturing technology, also referred to as 3D printing. You will study a wide range of topics that will equip you with the knowledge and confidence in this everchanging area of engineering. These include: Additive Manufacturing Applications, Advanced Materials Science and Data Science Visualisation to name a few.

It is designed for both engineering graduates and also as a conversion programme for students who have other analytical qualifications. If you would like to know more about this course, visit our website.

Become a Chartered Engineer

Not only will you be studying a advanced new area of study, this online degree also equips you with the knowledge and academic underpinning to be able to apply for Chartered Engineer status once you've graduated.

When can I start?

Choose from two start dates – January or September

Visit our website to learn more.



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This new taught Masters’ programme offers a very much hands-on entry route to the fascinating opportunities offered within Industry 4.0. Read more

This new taught Masters’ programme offers a very much hands-on entry route to the fascinating opportunities offered within Industry 4.0. Whilst covering all aspects of industrial digitalisation, the course will centre around additive manufacturing (also known as 3D printing). The aim of the programme is to educate and train work-ready, capable and equipped professionals; better placed to fulfil the requirements of higher-paid positions within Industry 4.0 and contribute to its further research and development.

You will learn how to digtially model, design and evaluate components and products; some of which cannot be made using other methods of manufacture. We strongly embrace a ‘fail-fast, fail-often’ design approach so that you can learn which parts of your designs work, and which need redesigning. You will 3D print a large number of these models on-site using our wide range of stereolithography (SLA) and fusion deposition modelling (FDM) printers. In addition, you will perform post-production operations in a dedicated laboratory to finalise your creations.

The programme is positioned at the cutting-edge of technology and examines how UK manufacturing could be transformed through the adoption of industrial digital technologies (IDT). As such, as part of this programme, you will visit complex technical organisations to witness the impact that is being made.

Features and benefits of the course

  • Fail-fast, fail often. We positively encourage our students to try new designs, test them and learn by failing. By evaluating the failures, we learn how to make things better.
  • The programme has a strong working relationship with Autodesk UK and provides a route for students to become an ‘Autodesk Certified User’ which is a recognised qualification in addition to the programme award which demonstrates proficiency with computer-aided-design software and will be attractive to future employers.
  • The programme structure and student lifecycle is designed to slowly build a variety of skills and portfolio of work that will provide an exit velocity to launch our graduates into the better-paid positions within Industry 4.0.
  • You will study and work in the PrintCity facility which is equipped with the very latest 3D printers from FormLabs, Ultimaker, MarkForged, Airwolf, 3D Systems, StrataSys. You will also create metal castings from 3D printed plastic patterns and post-process them using dedicated procedures such as a laser-welding and bead-blasting.


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Spatial eHumanities is a truly interdisciplinary programme combining geocomputation, cultural heritage, design, and humanities/arts research. Read more

Overview

Spatial eHumanities is a truly interdisciplinary programme combining geocomputation, cultural heritage, design, and humanities/arts research. It takes an interdisciplinary approach to focus on spatio-temporal concepts, methods, and tools in the development of computational and visual frameworks from which to explore the past and better understand our present.

The MSc in Spatial eHumanities has been jointly designed by An Foras Feasa and the National Centre for Geocomputation to provide both a historical background and theoretical grounding to the field while providing students with solid skills in contemporary digital methods and technologies, including Geographic Information Systems and 3D computer graphics modelling. It is also excellent preparation for those wishing to pursue a computationally-enabled PhD in the arts, humanities, social science, or digital cultural heritage.

Students have opportunities to:

Learn how to use open source and proprietary geographical information systems (GIS) software such as QGIS and ArcGIS;
Become familiar with standards and methods common to digital humanities including XML, TEI, and Dublin Core;
Learn how to create virtual worlds and acquire an expertise in computer graphic design for cultural heritage;
Become actively involved in current Spatial eHumanities projects;
Learn how to encode literary and historical sources, as well as newer sources (such as social media) to identify and visualise spatial and temporal networks and patterns;
Gain practical project-based experience and project management skills by becoming an intern in a cultural heritage institution, a commercial organisation, or a digital spatial project;
Learn programming languages and apply these to spatial and temporal data in the various fields of the arts/humanities, archaeology, and geography.
The course is delivered in our state-of-the-art facilities in An Foras Feasa and National Centre for Geocomputation (Iontas Building, North Campus), which include the MakersLab for Computational Imaging and 3D Printing projects, the Digital Humanities Lab with high-end desktop computers for computer graphics and image processing, the Green Screen Studio for audio-visual recording, and the GIS Lab

Course Structure

90 ECTS are needed to complete the Masters. The course is comprised of the following elements:

Required Taught Modules: 40 ECTS*

Elective Taught Modules: 20 ECTS

Project and Dissertation: 30 ECTS

*Required modules include 1) Mapping and Modelling Space and Time; 2) Intro to Geographical Information Science; 3) Digital Heritage: Theories, Methods and Challenges; 4) Digital Humanities Practicum (10 ECTS each). All modules are integral to the building of practical and theoretical knowledge of the discipline, its development and its intersection with public projects. The Digital Humanities Practicum module guarantees students a work placement at a cultural heritage institution or on a Digital Humanities project.

Part-time students are advised to register for ‘Mapping and Modelling Space and Time’ in the first semester, while working for the ‘Digital Humanities Practicum’ in the second year of the course.

Applicants with little previous programming experience, are advised to register for ‘Structured Programming’, an intensive 3-week 90-hour pre-semester laboratory-based programming course.

Elective Modules in the second semester provide students with specialised skills either on geocomputation or 3D modelling. Students who don’t register for the pre-semester structured programming module can register for both geocomputation and 3D modelling-related modules therefore getting a much broader specialisation in the field of Spatial eHumanities.

The project and dissertation will be undertaken over the last semester of the course and will be individually supervised or co-supervised by an academic from one or both of the contributing departments.

For students who wish not to write a final thesis, this course is also offered as a postgraduate diploma in Spatial eHumanities.

Career Options

This course would be attractive to professionals in the cultural heritage and library sectors to update existing skills to work specifically with spatial data. It would also be attractive to computer scientists wishing to work with new datasets being created by the cultural heritage sector as well as organisations such as Google (e.g. Google Books, Google Cultural Institute, and Google Maps). This MSc would also be attractive to students wishing to go into fields such as GIS and spatial consultancy, government departments that work with spatial data (e.g. Office of Public Works). Potential graduates would also be skilled in areas of content and data analysis and recommender systems in organisations such as TripAdvisor and Amazon.

How To Apply

Online application only http://www.pac.ie/maynoothuniversity

PAC Code
MH56F/MH57F

The following documents should be forwarded to PAC, 1 Courthouse Square, Galway or uploaded to your online application form:

Certified copies of all official transcripts of results for all non-Maynooth University qualifications listed MUST accompany the application. Failure to do so will delay your application being processed. Non-Maynooth University students are asked to provide two academic references and a copy of birth certificate or valid passport.

Find information on Scholarships here https://www.maynoothuniversity.ie/study-maynooth/postgraduate-studies/fees-funding-scholarships

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Spatial eHumanities is a truly interdisciplinary programme combining geocomputation, cultural heritage, design, and humanities/arts research. Read more

Overview

Spatial eHumanities is a truly interdisciplinary programme combining geocomputation, cultural heritage, design, and humanities/arts research. It takes an interdisciplinary approach to focus on spatio-temporal concepts, methods, and tools in the development of computational and visual frameworks from which to explore the past and better understand our present.

The Postgraduate Diploma in Spatial eHumanities has been jointly designed by An Foras Feasa and the National Centre for Geocomputation to provide both a historical background and theoretical grounding to the field while providing students with solid skills in contemporary digital methods and technologies, including Geographic Information Systems and 3D computer graphics modelling. It is also excellent preparation for those wishing to pursue a computationally-enabled PhD in the arts, humanities, social science, or digital cultural heritage.

Students have opportunities to:

Learn how to use open source and proprietary geographical information systems (GIS) software such as QGIS and ArcGIS;
Become familiar with standards and methods common to digital humanities including XML, TEI, and Dublin Core;
Learn how to create virtual worlds and acquire an expertise in computer graphic design for cultural heritage;
Become actively involved in current Spatial eHumanities projects;
Learn how to encode literary and historical sources, as well as newer sources (such as social media) to identify and visualise spatial and temporal networks and patterns;
Gain practical project-based experience and project management skills by becoming an intern in a cultural heritage institution, a commercial organisation, or a digital spatial project;
Learn programming languages and apply these to spatial and temporal data in the various fields of the arts/humanities, archaeology, and geography.
The course is delivered in our state-of-the-art facilities in An Foras Feasa and National Centre for Geocomputation (Iontas Building, North Campus), which include the MakersLab for Computational Imaging and 3D Printing projects, the Digital Humanities Lab with high-end desktop computers for computer graphics and image processing, the Green Screen Studio for audio-visual recording, and the GIS Lab.

Course Structure

60 ECTS are needed to complete the Diploma. The course is comprised of the following elements:

Required Taught Modules: 40 ECTS*

Elective Taught Modules: 20 ECTS

*Required modules include 1) Mapping and Modelling Space and Time; 2) Intro to Geographical Information Science; 3) Digital Heritage: Theories, Methods and Challenges; 4) Digital Humanities Practicum (10 ECTS each). All modules are integral to the building of practical and theoretical knowledge of the discipline, its development and its intersection with public projects. The Digital Humanities Practicum module guarantees students a work placement at a cultural heritage institution or on a Digital Humanities project.

Applicants with little previous programming experience, are advised to register for ‘Structured Programming’, an intensive 3-week 90-hour pre-semester laboratory-based programming course which takes place in late August running into early September.

Elective Modules in the second semester provide students with specialised skills either on geocomputation or 3D modelling. Students who don’t register for the pre-semester structured programming module can register for both geocomputation and 3D modelling-related modules therefore getting a much broader specialisation in the field of Spatial eHumanities.

Career Options

This course would be attractive to professionals in the cultural heritage and library sectors to update existing skills to work specifically with spatial data. It would also be attractive to computer scientists wishing to work with new datasets being created by the cultural heritage sector as well as organisations such as Google (e.g. Google Books, Google Cultural Institute, and Google Maps). This MSc would also be attractive to students wishing to go into fields such as GIS and spatial consultancy, government departments that work with spatial data (e.g. Office of Public Works). Potential graduates would also be skilled in areas of content and data analysis and recommender systems in organisations such as TripAdvisor and Amazon.

How To Apply

Online application only http://www.pac.ie/maynoothuniversity

PAC Code
MH52F/MH53F

The following documents should be forwarded to PAC, 1 Courthouse Square, Galway or uploaded to your online application form:

Certified copies of all official transcripts of results for all non-Maynooth University qualifications listed MUST accompany the application. Failure to do so will delay your application being processed. Non-Maynooth University students are asked to provide two academic references and a copy of birth certificate or valid passport.

Find information on Scholarships here https://www.maynoothuniversity.ie/study-maynooth/postgraduate-studies/fees-funding-scholarships

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The. MArch Master of Architecture. at AUB explores the possibilities of architectural practices that conceive and articulate diverse processes of community development and transformation. Read more

The MArch Master of Architecture at AUB explores the possibilities of architectural practices that conceive and articulate diverse processes of community development and transformation.

The MArch course is for you if you are looking for something different and fresh in your route to becoming an architect in a changing world.

Our course explores the possibilities of new architectural practices that make, innovate and collaborate, exploring diverse processes of community development and transformation.

About the course

MArch aims to produce: performative, projective enablers and architecture, cutting into societies deepest darkest myths; building interventions in the utopias and dystopias past, present and future; and launching architectural careers and journeys via its laboratory practice, where the body and somatic practice is at the fore.

The periphery is important geographically, as from there you can see the centre. Both the urban region, the rural and the coast has a a great surface for interventions. Join the eclectic global and local, MArch student body, be ready to catch a big one from the Piers and the Portland Stone cliffs or disappear into the New Forest (Mirkwood) to live like a hobbit.

The urban density of the AUB campus has seen the insertion of an amazing Drawing Studio by visiting professor, honorary fellow and alumni Professor Sir Peter Cook. The RIBA award winning building was opened by Zaha Hadid. Her practice is now closely involved with the development of Pavilion Gardens in Bournemouth, the MArch is shadowing this work.

Studios and Facilities

At AUB, our studios work in a way that mirrors industry, with students working together in a high-energy environment. You’ll work in our recently renovated studios and have access to 3D workshops with manual and digital manufacturing equipment.

You’ll also be able to make use of our makers lab – a shared creative space also used by Modelmaking students – and designed to give the the space to create.

The AUB Workshop is situated on campus and can be accessed by any student. Onsite technicians are on hand to help students make use of the fantastic facilities such as:

  • Laser cutting and 3D printing
  • Fabric and textile printing
  • Spray room
  • Plastics room
  • Resin and casting room
  • Plaster and sculpting room
  • Large Metal shop
  • Large Wood working and traditional machinery

You’ll also be welcome to use the printmaking room – located with the Fine Art studios. Where, the University has gained a number of traditional presses, including letter press, etching, relief, lithography and silk screen printing. There are dedicated areas for exposure, screen washing and acid etching – and new presses are added all the time.



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The course philosophy is that of experimentation, offering a challenge to conventional notions of medium - specificity in order to properly facilitate your ‘style' of expression and your inherent interests. Read more
The course philosophy is that of experimentation, offering a challenge to conventional notions of medium - specificity in order to properly facilitate your ‘style' of expression and your inherent interests.

Course Overview

MA Textiles within the Contemporary Dialogues portfolio offers an exciting and innovative re-thinking of Postgraduate provision that reflects the strategic thinking of Swansea College of Art. The portfolio facilitates migration between diverse thematic disciplines, exploring new ideas and conceptual approaches to allow young artists and designers to confront the issues that face society today and into the future.

The portfolio’s ethos of collaborative dialogues through material practices provides an innovative model of design, fine and applied arts education. This development allows students from all pathways to experience and share creative practices and innovative mind-sets through inter-disciplinary and trans-disciplinary dialogues. This ethos is enhanced within each programme to stimulate ‘collaborative’ practices and experimentation across a broader spectrum of specialist fields, developing graduates with the contextual awareness, creative thinking and technical skills to operate at the forefront of their discipline.

During the course of your studies you will be supported by specialist staff, leading professionals and practicing artists through lectures, seminars, workshops and tutorials. We have exceptional traditional and digital facilities, housed in spacious purpose-build workshops. Through these, we encourage creative freedom within all of our students and support you in challenging conventional thinking and established practices and facilitate new technological advances across a broad range of disciplines. We have found that through collaborative experimentation and innovative design thinking our students are able to produce work that meets the challenges and respond to the demands of the 21st century.

Facilities include:
-Firing kilns for glass and ceramics
-Printmaking, Screen Printing and Digital Textile Technologies
-Traditional and Digital Stitch
-Wood, Metal, Clay
-Cutting Etching and Engraving Technologies - Waterjet, Laser, Plotter
-3D Printing and CNC
-Chemical and Digital Darkrooms
-Specialist computer facilities with commercial standard software

Modules

-Collaborative Dialogues (20 credits)
-Co-Existent Perspectives (20 credits)
-The Thought Experiment (20 credits)
-Explorative Research Praxis (60 credits)
-Confirmative Praxis (60 credits)

Key Features

Students use the Masters Programme for all kinds of reasons; to gain an extra qualification, to achieve a higher and more sophisticated level of practice, as well as to have supported research and development time in order to elevate themselves to a more professional plateau with their artwork. Students from the Masters Programme have gone on to many varied careers in teaching and lecturing positions, in community arts and the cultural industries in general. Lots have continued to practice as artists and some have progressed to PhD study.

The programme has access to well equipped workshops including a resin, plaster, wood, metal and ceramic.
Beyond this specialist equipment, you will also have access to an extensive range of facilities including an excellent library, open-access computer suits and workshops in other areas within the art school. 
We currently have two research centres within the faculty.These research centres provide staff with research opportunities and access to high technology resources, they provide students with placement opportunity whilst also developing the creative industries infrastructure in the region, which will benefit graduating students.

CIRIC The Creative Industries Research and Innovation Centre was established in 2005 and is a knowledge transfer centre for projects that support the creative industries in Wales.

Current projects include Moving Image Wales, which supports the digital media industry, the Textiles Technologies Project, which supports the textiles and apparel industries, CIME, which supports business through creative intervention and SATnet, which provides a link between artists and businesses in the science and technology sectors. In addition, IPCRES is also based in CIRIC and is developing and disseminating research about durational and event based practices.

Alongside the numerous projects operating within CIRIC, there is also a Design Bureau, with water jet cutting, laser cutting and fabric printing services.

 The Centre for Lens Arts and Science Interaction is a research centre based within The Dynevor Centre for Art, Design, and Media at Swansea Metropolitan University. CLASI aims to encourage and promote interdisciplinary research projects, which stimulate research, innovation, and experimentation across photographic, digital and electronic arts. A strong emphasis is placed on research strands where the histories, philosophies and practices of art and science intersect. The definition of art and science is intentionally broad and the centre is aligned with SATnet and CIRIC.

Assessment

Our students have access to a diverse range of equipment and resources, which in most cases are sufficient to complete their programme of study. We provide the basic materials necessary for students to develop their practical work within our extensive workshop and studio facilities. However, it is likely that art and design students will incur some additional costs to extend their investigation of their personal practice. For example, purchasing their own specialised materials and equipment, joining in optional study trips, and printing.

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Explore the design of products through physical and virtual modelling. Develop creative skills, technical knowledge and apply design thinking to a range of projects. Read more
Explore the design of products through physical and virtual modelling. Develop creative skills, technical knowledge and apply design thinking to a range of projects.

This course explores new and emerging methods for rapid prototyping, digital crafts and the repatriation of manufacture.

You’ll use old and new technologies for the virtual and physical modelling and testing of design ideas. With highly creative projects you’ll employ design prototyping and fabrication methods for various scales of production, critically informed by design research methods.

You’ll have the opportunity to shape your own ideas, concepts and theories through a self-directed major project, informed by design research and critical enquiry.

See the website http://www.napier.ac.uk/en/Courses/MA--MDes-Product-Design-Prototyping-Postgraduate-FullTime

What you'll learn

Research led and critically informed, this course encourages a process of re-thinking the form and function of prevailing design practice. Through applied research you’ll engage with speculative design provocations that test ideas through motifs, messages, signs, symbols and interventions.

In specialist prototyping modules you’ll develop specific skills and knowledge in CNC milling, laser cutting, 3D printing, digital crafts and Arduino (electronic prototyping), which will inform and enable highly developed 3D outcomes in your self-directed major project.

Collaboration with practitioners from other areas is encouraged.

You have the option of taking an MA or MDes award, depending on whether you complete a dissertation or design project report in your final trimester.

We have a strong studio culture supported by our multidisciplinary staff team of academics and industry based practitioners. You’ll develop creative, professional, strategic and contextual knowledge and skills and apply design thinking to a range of creative outcomes.

Modules

• Design Research Methods
• Sketching in Hardware & Software
• 3D Prototyping
• Design Management
• Major Design Project
• For MDes Degree - Design Project Report
• For MA Degree - Design Dissertation

Study modules mentioned above are indicative only. Some changes may occur between now and the time that you study.

Careers

The repatriation of manufacture is a key theme in promoting the creative economy of Scotland and Europe. The UK is a global leader in the design industry and many of our graduates have gone on to work in leading design consultancies or have set up their own businesses.

With a physical and digital/online portfolio demonstrating industry-ready skills, graduates can apply for design jobs, freelance work or establish entrepreneurial ventures.

You may also continue to study to MPhil or PhD level.

How to apply

http://www.napier.ac.uk/study-with-us/postgraduate/how-to-apply

SAAS Funding

Nothing should get in the way of furthering your education. Student Awards Agency Scotland (SAAS) awards funding for postgraduate courses, and could provide the help you need to continue your studies. Find out more: http://www.napier.ac.uk/study-with-us/postgraduate/fees-and-funding/saas-funded-courses

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This is your chance to be at the forefront of the latest advances in 3D printing and advanced engineering design. Read more

Overview

This is your chance to be at the forefront of the latest advances in 3D printing and advanced engineering design. Whether you already hold a degree in engineering or have a related physical sciences, design or mathematical background, this course will develop your skills and knowledge in additive manufacturing to meet the demands of industry worldwide.

Covering a range of topics from product design to 3D CAD modelling, additive manufacturing strategy to engineering management, our course equips you with the end to end knowledge required to produce prototypes and products across a range of industries including the biomedical and aviation sectors.

Our impressive facilities will provide you with access to advanced computer based analysis and modelling software, together with leading-edge engineering facilities including 3D printers and a metal direct metal laser sintering machine.

Throughout the course, emphasis is placed on the development of problem-solving skills, together with those critical, analytical, interpersonal and computational skills, which are directly applicable to additive manufacturing engineering.

Recognising the importance of teamwork to the success of organisations and projects, the Course includes the development of the knowledge and skills required to effectively lead and manage teams. It also recognises the growing importance of environmental influences and the demands of health and safety.

Careers

Our course will help you develop a career in engineering, or give you an additional skills boost if you’re already working in the industry. You may want to work as a production or research engineer, mechanical designer or technical lead working directly in engineering and design or, use this degree as a step towards a career in operations, project management or consultancy. You’re also in the perfect position to continue your research with our Professional Doctorate in Science and Technology - http://www.anglia.ac.uk/study/postgraduate/professional-doctorate-in-science-and-technology

Assessment

You’ll be assessed in a variety of ways, including written assignments, portfolios, presentations, analysis reports and an Industry Based Project.

Where you'll study

Your faculty -

The Faculty of Science & Technology is one of the largest of five faculties at Anglia Ruskin University. Whether you choose to study with us full- or part-time, on campus or at a distance, there’s an option whatever your level – from a foundation degree, to a BSc, MSc, PhD or professional doctorate.

Whichever course you pick, you’ll gain the theory and practical skills needed to progress with confidence. Join us and you could find yourself learning in the very latest laboratories or on field trips or work placements with well-known and respected companies. You may even have the opportunity to study abroad.

Everything we do in the faculty has a singular purpose: to provide a world-class environment to create, share and advance knowledge in science and technology fields. This is key to all of our futures.

Visit your faculty - http://www.anglia.ac.uk/science-and-technology

Where can I study?

Chelmsford - http://www.anglia.ac.uk/student-life/life-on-campus/chelmsford-campus

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This pathway is concerned with the exploration, development and synthesis of conceptual, theoretical and practical skills to create 3D design solutions. Read more

This pathway is concerned with the exploration, development and synthesis of conceptual, theoretical and practical skills to create 3D design solutions. It covers both design and making aspects of all 3D areas, model making and the creation of final objects, using resistant and non-resistant materials. You will explore casting techniques, silicon, resin and plaster, using traditional making techniques in the workshops and computer modelling/3D printing, working in wood, stone, metals and plastics. You can explore jewellery, ceramics and glass.

Course Overview

Our Master’s programme has been designed to support and enhance the skills of art and design practitioners who want to work in the cultural and creative industries. Awarded by Falmouth University and delivered in partnership with Hearst Magazines UK, publishers of ELLE, Cosmopolitan, Esquire and Harper’s Bazaar, together we have designed an exciting and industry-connected Master’s to equip you for the real world.

The 12-month MA supports students across a range of Art & Design specialisms and you will be given the unique opportunity to explore your area within an interdisciplinary global culture. Bringing together students from a variety of disciplines through dialogue, idea-exchange and collaborative activities, the course prepares students for the hybrid and dynamic nature of contemporary creative practice. By enabling the pursuit of specialist subject expertise alongside opportunities to acquire the skills, experience and outlook necessary for professional success, we give our graduates the confidence to take the next step toward building their own creative futures.

The course is open to graduates from any art and design related degree subject and who already have knowledge and experience of a specialist area. Our MA will allow you to enhance your skills within your existing area, taking it in your own direction with support from a subject tutor. We currently support pathways in Fine Art, Communication Design, Illustration, Animation, Photography, Fashion Design, Fashion Communication, Product Design, Craft and Spatial Design.

Alternatively, you may be looking for a Master’s degree, but you are not clear which specialist pathway to follow, this course is designed to support those students arriving from a variety of undergraduate programmes with varying degrees of focus. The scope of the award in Art & Design is flexible enough to provide opportunities for you to experiment and try out new approaches before finding your focus.

Unique Opportunities

This programme offers outstanding specialist tuition combined with extensive academic contact and studio access. As a Master’s student, you will have:

  • exclusive access to media and industry expertise through Hearst Magazines UK and their teams
  • regular workshops with key industry stakeholders
  • industry projects
  • internship opportunities through Hearst Magazines UK and other creative industry contacts
  • your own individual design space giving you flexibility on where you study
  • lecturers who are visible and accessible five days a week
  • opportunities to expand and enrich your ideas through daily interaction with students across other disciplines

The inter-disciplinary nature of the course and the teaching team, along with the wider staff expertise within the college means that specific tuition can be provided on a ‘bespoke’ basis if and when needs arise. In addition to support from academic staff, you will have regular group and one-to-one access to our Study Skills Coordinator for support with writing, research and academic skills.

Our dedicated Welfare Team are resourced and prepared to support all students. Should you require help with English language, support is available from our in-house provision. 

Course Structure

The course is structured to provide you with a wide range of activities in the modules at the start of the course, together with the opportunity to experiment and explore different methods and approaches. As you move through the programme you will then start to focus and identify individual ambitions, and plan and execute your final project.

Semester One

EXPERIMENTAL PRACTICE

Introduces you to new methods and approaches. You will take part in a series of set projects, which will encourage collaboration, experimental practice and creative activity.

THEORY AND RESEARCH

Within this module you will be exposed to a series of lectures and seminars around a series of shared themes that cut across theory and practice. You will be inspired to try out fresh and innovative methods in practice and you will work collaboratively and individually.

Semester Two

FOCUSING PRACTICE

This module will support your development of independent and self-initiated project work in your specialist area. To build your portfolio you will take part in live briefs set by our partners in the creative industries and supported to enter local and international competitions.

ART & DESIGN FUTURES

You will be asked to look ahead by engaging in the issues shaping the professional practice of art and design today. Lecturer talks will introduce you to a diverse range of contemporary art and design practices to inspire and orient your own career pathways. This module also gives you the opportunity to organise and complete a work placement enabling you to gain valuable professional experience.

Semester Three

FINAL MAJOR PROJECT

You will spend the final semester working on a self-initiated project in your area of specialism, underpinned by the cross discipline culture of the course. Your final submission will be a portfolio of work and a written report culminating in a final MA show.

Careers and Employability

With staff and visiting tutors active in the creative industries worldwide as researchers and practitioners, as artists, designers, writers, and curators you will be exposed to issues, debates and challenges that are transforming art and design practice in the 21st century.

More specifically, the modules encourage you to reflect upon the broad and hybrid nature of art and design and the emerging global workplace in which you will ultimately take your next steps. To offer you real-world experience through live briefs and the work placements, we collaborate with both international media and communication organisations (such as our partner Hearst Magazines UK) as well as local creative businesses on our doorstep in Cambridge.

Visit the website for full specifications: http://www.csvpa.com/art-and-design/ma-art-design/course-details/about.htm

Click here to apply online: https://www.csvpa.com/apply-online/step1



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